Uses of Class
net.minecraft.client.render.RenderLayer
Package
Description
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Uses of RenderLayer in net.minecraft.client.font
Modifier and TypeFieldDescriptionprivate RenderLayer
GlyphAtlasTexture.seeThroughTextLayer
private RenderLayer
GlyphRenderer.seeThroughTextLayer
private RenderLayer
GlyphAtlasTexture.textLayer
private RenderLayer
GlyphRenderer.textLayer
ModifierConstructorDescriptionGlyphRenderer(RenderLayer textLayer, RenderLayer seeThroughTextLayer, float minU, float maxU, float minV, float maxV, float minX, float maxX, float minY, float maxY)
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Uses of RenderLayer in net.minecraft.client.model
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Uses of RenderLayer in net.minecraft.client.particle
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Uses of RenderLayer in net.minecraft.client.render
Modifier and TypeFieldDescriptionprivate static RenderLayer
RenderLayer.ARMOR_ENTITY_GLINT
private static RenderLayer
RenderLayer.ARMOR_GLINT
private static RenderLayer
TexturedRenderLayers.BANNER_PATTERNS_RENDER_LAYER
private static RenderLayer
TexturedRenderLayers.BEDS_RENDER_LAYER
private static RenderLayer
TexturedRenderLayers.CHEST_RENDER_LAYER
private static RenderLayer
RenderLayer.CUTOUT
private static RenderLayer
RenderLayer.CUTOUT_MIPPED
private static RenderLayer
RenderLayer.DIRECT_ENTITY_GLINT
private static RenderLayer
RenderLayer.DIRECT_GLINT
private static RenderLayer
RenderLayer.END_GATEWAY
private static RenderLayer
RenderLayer.END_PORTAL
private static RenderLayer
TexturedRenderLayers.ENTITY_CUTOUT
private static RenderLayer
RenderLayer.ENTITY_GLINT
private static RenderLayer
TexturedRenderLayers.ENTITY_SOLID
private static RenderLayer
TexturedRenderLayers.ENTITY_TRANSLUCENT_CULL
private static RenderLayer
RenderLayer.GLINT
private static RenderLayer
RenderLayer.GLINT_TRANSLUCENT
private static RenderLayer
TexturedRenderLayers.ITEM_ENTITY_TRANSLUCENT_CULL
private static RenderLayer
RenderLayer.LEASH
private static RenderLayer
RenderLayer.LIGHTNING
(package private) static RenderLayer
MapRenderer.MAP_ICONS_RENDER_LAYER
private RenderLayer
MapRenderer.MapTexture.renderLayer
private static RenderLayer
TexturedRenderLayers.SHIELD_PATTERNS_RENDER_LAYER
private static RenderLayer
TexturedRenderLayers.SHULKER_BOXES_RENDER_LAYER
private static RenderLayer
TexturedRenderLayers.SIGN_RENDER_LAYER
private static RenderLayer
RenderLayer.SOLID
private static RenderLayer
RenderLayer.TRANSLUCENT
private static RenderLayer
RenderLayer.TRANSLUCENT_MOVING_BLOCK
private static RenderLayer
RenderLayer.TRANSLUCENT_NO_CRUMBLING
private static RenderLayer
RenderLayer.TRIPWIRE
private static RenderLayer
RenderLayer.WATER_MASK
Modifier and TypeFieldDescriptionprivate Optional<RenderLayer>
RenderLayer.MultiPhase.affectedOutline
private static Function<Identifier,RenderLayer>
RenderLayer.ARMOR_CUTOUT_NO_CULL
private static BiFunction<Identifier,Boolean,RenderLayer>
RenderLayer.BEACON_BEAM
private static Map<Block,RenderLayer>
RenderLayers.BLOCKS
private static Function<Identifier,RenderLayer>
RenderLayer.CRUMBLING
(package private) static BiFunction<Identifier,RenderPhase.Cull,RenderLayer>
RenderLayer.MultiPhase.CULLING_LAYERS
protected Optional<RenderLayer>
VertexConsumerProvider.Immediate.currentLayer
private static Function<Identifier,RenderLayer>
RenderLayer.ENTITY_ALPHA
private static Function<Identifier,RenderLayer>
RenderLayer.ENTITY_CUTOUT
private static BiFunction<Identifier,Boolean,RenderLayer>
RenderLayer.ENTITY_CUTOUT_NO_CULL
private static BiFunction<Identifier,Boolean,RenderLayer>
RenderLayer.ENTITY_CUTOUT_NO_CULL_Z_OFFSET
private static Function<Identifier,RenderLayer>
RenderLayer.ENTITY_DECAL
private static Function<Identifier,RenderLayer>
RenderLayer.ENTITY_NO_OUTLINE
private static Function<Identifier,RenderLayer>
RenderLayer.ENTITY_SHADOW
private static Function<Identifier,RenderLayer>
RenderLayer.ENTITY_SMOOTH_CUTOUT
private static Function<Identifier,RenderLayer>
RenderLayer.ENTITY_SOLID
private static BiFunction<Identifier,Boolean,RenderLayer>
RenderLayer.ENTITY_TRANSLUCENT
private static Function<Identifier,RenderLayer>
RenderLayer.ENTITY_TRANSLUCENT_CULL
private SortedMap<RenderLayer,BufferBuilder>
BufferBuilderStorage.entityBuilders
private static Function<Identifier,RenderLayer>
RenderLayer.EYES
private static Function<Identifier,RenderLayer>
RenderLayer.field_33630
private static Function<Identifier,RenderLayer>
RenderLayer.field_33631
private static Map<Fluid,RenderLayer>
RenderLayers.FLUIDS
private static Function<Identifier,RenderLayer>
RenderLayer.ITEM_ENTITY_TRANSLUCENT_CULL
protected Map<RenderLayer,BufferBuilder>
VertexConsumerProvider.Immediate.layerBuffers
private Optional<RenderLayer>
RenderLayer.optionalThis
private static Function<Identifier,RenderLayer>
RenderLayer.TEXT
private static Function<Identifier,RenderLayer>
RenderLayer.TEXT_SEE_THROUGH
Modifier and TypeMethodDescriptionstatic RenderLayer
RenderLayer.getArmorCutoutNoCull(Identifier texture)
static RenderLayer
RenderLayer.getArmorEntityGlint()
static RenderLayer
RenderLayer.getArmorGlint()
static RenderLayer
TexturedRenderLayers.getBannerPatterns()
static RenderLayer
RenderLayer.getBeaconBeam(Identifier texture, boolean translucent)
static RenderLayer
TexturedRenderLayers.getBeds()
static RenderLayer
RenderLayer.getBlockBreaking(Identifier texture)
static RenderLayer
RenderLayers.getBlockLayer(BlockState state)
static RenderLayer
TexturedRenderLayers.getChest()
static RenderLayer
RenderLayer.getCutout()
static RenderLayer
RenderLayer.getCutoutMipped()
static RenderLayer
RenderLayer.getDirectEntityGlint()
static RenderLayer
RenderLayer.getDirectGlint()
static RenderLayer
RenderLayer.getEndGateway()
static RenderLayer
RenderLayer.getEndPortal()
static RenderLayer
RenderLayer.getEnergySwirl(Identifier texture, float x, float y)
static RenderLayer
RenderLayer.getEntityAlpha(Identifier texture)
static RenderLayer
RenderLayers.getEntityBlockLayer(BlockState state, boolean direct)
static RenderLayer
RenderLayer.getEntityCutout(Identifier texture)
static RenderLayer
TexturedRenderLayers.getEntityCutout()
static RenderLayer
RenderLayer.getEntityCutoutNoCull(Identifier texture)
static RenderLayer
RenderLayer.getEntityCutoutNoCull(Identifier texture, boolean affectsOutline)
static RenderLayer
RenderLayer.getEntityCutoutNoCullZOffset(Identifier texture)
static RenderLayer
RenderLayer.getEntityCutoutNoCullZOffset(Identifier texture, boolean affectsOutline)
static RenderLayer
RenderLayer.getEntityDecal(Identifier texture)
static RenderLayer
RenderLayer.getEntityGlint()
static RenderLayer
RenderLayer.getEntityNoOutline(Identifier texture)
static RenderLayer
RenderLayer.getEntityShadow(Identifier texture)
static RenderLayer
RenderLayer.getEntitySmoothCutout(Identifier texture)
static RenderLayer
RenderLayer.getEntitySolid(Identifier texture)
static RenderLayer
TexturedRenderLayers.getEntitySolid()
static RenderLayer
RenderLayer.getEntityTranslucent(Identifier texture)
static RenderLayer
RenderLayer.getEntityTranslucent(Identifier texture, boolean affectsOutline)
static RenderLayer
RenderLayer.getEntityTranslucentCull(Identifier texture)
static RenderLayer
TexturedRenderLayers.getEntityTranslucentCull()
static RenderLayer
RenderLayer.getEyes(Identifier texture)
static RenderLayer
RenderLayers.getFluidLayer(FluidState state)
static RenderLayer
RenderLayer.getGlint()
static RenderLayer
RenderLayer.getItemEntityTranslucentCull(Identifier texture)
static RenderLayer
TexturedRenderLayers.getItemEntityTranslucentCull()
static RenderLayer
RenderLayers.getItemLayer(ItemStack stack, boolean direct)
static RenderLayer
RenderLayer.getLeash()
static RenderLayer
RenderLayer.getLightning()
static RenderLayer
RenderLayer.getLines()
static RenderLayer
RenderLayer.getLineStrip()
static RenderLayer
RenderLayers.getMovingBlockLayer(BlockState state)
static RenderLayer
RenderLayer.getOutline(Identifier texture)
static RenderLayer
TexturedRenderLayers.getShieldPatterns()
static RenderLayer
TexturedRenderLayers.getShulkerBoxes()
static RenderLayer
TexturedRenderLayers.getSign()
static RenderLayer
RenderLayer.getSolid()
static RenderLayer
RenderLayer.getText(Identifier texture)
static RenderLayer
RenderLayer.getTextSeeThrough(Identifier texture)
static RenderLayer
RenderLayer.getTranslucent()
static RenderLayer
RenderLayer.getTranslucentMovingBlock()
static RenderLayer
RenderLayer.getTranslucentNoCrumbling()
static RenderLayer
RenderLayer.getTripwire()
static RenderLayer
RenderLayer.getWaterMask()
static RenderLayer
RenderLayer.method_30676()
static RenderLayer
RenderLayer.method_36434(Identifier identifier)
static RenderLayer
RenderLayer.method_36435(Identifier identifier)
Modifier and TypeMethodDescriptionRenderLayer.asOptional()
RenderLayer.getAffectedOutline()
RenderLayer.MultiPhase.getAffectedOutline()
static List<RenderLayer>
RenderLayer.getBlockLayers()
Modifier and TypeMethodDescriptionprivate static void
BufferBuilderStorage.assignBufferBuilder(Object2ObjectLinkedOpenHashMap<RenderLayer,BufferBuilder> builderStorage, RenderLayer layer)
void
VertexConsumerProvider.Immediate.draw(RenderLayer layer)
OutlineVertexConsumerProvider.getBuffer(RenderLayer layer)
VertexConsumerProvider.getBuffer(RenderLayer layer)
VertexConsumerProvider.Immediate.getBuffer(RenderLayer layer)
private BufferBuilder
VertexConsumerProvider.Immediate.getBufferInternal(RenderLayer layer)
private void
WorldRenderer.renderLayer(RenderLayer renderLayer, MatrixStack matrices, double double2, double double3, double double4, Matrix4f matrix4f)
Modifier and TypeMethodDescriptionprivate static void
BufferBuilderStorage.assignBufferBuilder(Object2ObjectLinkedOpenHashMap<RenderLayer,BufferBuilder> builderStorage, RenderLayer layer)
VertexConsumerProvider.immediate(Map<RenderLayer,BufferBuilder> layerBuffers, BufferBuilder fallbackBuffer)
ModifierConstructorDescriptionprotected
Immediate(BufferBuilder fallbackBuffer, Map<RenderLayer,BufferBuilder> layerBuffers)
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Uses of RenderLayer in net.minecraft.client.render.block.entity
Modifier and TypeMethodDescriptionstatic RenderLayer
SkullBlockEntityRenderer.getRenderLayer(SkullBlock.SkullType type, @Nullable com.mojang.authlib.GameProfile profile)
protected RenderLayer
EndGatewayBlockEntityRenderer.method_34589()
protected RenderLayer
EndPortalBlockEntityRenderer.method_34589()
Modifier and TypeMethodDescriptionstatic void
SkullBlockEntityRenderer.renderSkull(@Nullable Direction direction, float yaw, float animationProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, SkullBlockEntityModel model, RenderLayer renderLayer)
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Uses of RenderLayer in net.minecraft.client.render.chunk
Modifier and TypeFieldDescriptionprivate Map<RenderLayer,VertexBuffer>
ChunkBuilder.BuiltChunk.buffers
private Map<RenderLayer,BufferBuilder>
BlockBufferBuilderStorage.builders
(package private) Set<RenderLayer>
ChunkBuilder.ChunkData.initializedLayers
(package private) Set<RenderLayer>
ChunkBuilder.ChunkData.nonEmptyLayers
Modifier and TypeMethodDescriptionBlockBufferBuilderStorage.get(RenderLayer layer)
ChunkBuilder.BuiltChunk.getBuffer(RenderLayer layer)
boolean
ChunkBuilder.ChunkData.isEmpty(RenderLayer layer)
boolean
ChunkBuilder.BuiltChunk.scheduleSort(RenderLayer layer, ChunkBuilder chunkRenderer)
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Uses of RenderLayer in net.minecraft.client.render.entity
Modifier and TypeFieldDescriptionprivate static RenderLayer
EnderDragonEntityRenderer.CRYSTAL_BEAM_LAYER
private static RenderLayer
EnderDragonEntityRenderer.DRAGON_CUTOUT
private static RenderLayer
EnderDragonEntityRenderer.DRAGON_DECAL
private static RenderLayer
EnderDragonEntityRenderer.DRAGON_EYES
private static RenderLayer
EndCrystalEntityRenderer.END_CRYSTAL
private static RenderLayer
DragonFireballEntityRenderer.LAYER
private static RenderLayer
ExperienceOrbEntityRenderer.LAYER
private static RenderLayer
FishingBobberEntityRenderer.LAYER
private static RenderLayer
GuardianEntityRenderer.LAYER
private static RenderLayer
ShulkerBulletEntityRenderer.LAYER
private static RenderLayer
EntityRenderDispatcher.SHADOW_LAYER
Modifier and TypeMethodDescriptionprotected @Nullable RenderLayer
ArmorStandEntityRenderer.getRenderLayer(ArmorStandEntity armorStandEntity, boolean bool, boolean bool2, boolean bool3)
protected @Nullable RenderLayer
LivingEntityRenderer.getRenderLayer(T entity, boolean showBody, boolean translucent, boolean showOutline)
Gets the render layer appropriate for rendering the passed entity. -
Uses of RenderLayer in net.minecraft.client.render.entity.feature
Modifier and TypeFieldDescriptionprivate static RenderLayer
EndermanEyesFeatureRenderer.SKIN
private static RenderLayer
PhantomEyesFeatureRenderer.SKIN
private static RenderLayer
SpiderEyesFeatureRenderer.SKIN
Modifier and TypeMethodDescriptionEndermanEyesFeatureRenderer.getEyesTexture()
abstract RenderLayer
EyesFeatureRenderer.getEyesTexture()
PhantomEyesFeatureRenderer.getEyesTexture()
SpiderEyesFeatureRenderer.getEyesTexture()
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Uses of RenderLayer in net.minecraft.client.render.entity.model
ModifierConstructorDescriptionprotected
AnimalModel(Function<Identifier,RenderLayer> renderLayerFactory, boolean headScaled, float childHeadYOffset, float childHeadZOffset, float invertedChildHeadScale, float invertedChildBodyScale, float childBodyYOffset)
BipedEntityModel(ModelPart root, Function<Identifier,RenderLayer> renderLayerFactory)
CompositeEntityModel(Function<Identifier,RenderLayer> layerFactory)
protected
EntityModel(Function<Identifier,RenderLayer> layerFactory)
SinglePartEntityModel(Function<Identifier,RenderLayer> layerFactory)
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Uses of RenderLayer in net.minecraft.client.render.item
Modifier and TypeFieldDescriptionprivate static RenderLayer
HeldItemRenderer.MAP_BACKGROUND
private static RenderLayer
HeldItemRenderer.MAP_BACKGROUND_CHECKERBOARD
Modifier and TypeMethodDescriptionstatic VertexConsumer
ItemRenderer.getArmorGlintConsumer(VertexConsumerProvider provider, RenderLayer layer, boolean solid, boolean glint)
static VertexConsumer
ItemRenderer.getCompassGlintConsumer(VertexConsumerProvider provider, RenderLayer layer, MatrixStack.Entry entry)
static VertexConsumer
ItemRenderer.getDirectCompassGlintConsumer(VertexConsumerProvider provider, RenderLayer layer, MatrixStack.Entry entry)
static VertexConsumer
ItemRenderer.getDirectItemGlintConsumer(VertexConsumerProvider provider, RenderLayer layer, boolean solid, boolean glint)
static VertexConsumer
ItemRenderer.getItemGlintConsumer(VertexConsumerProvider vertexConsumers, RenderLayer layer, boolean solid, boolean glint)
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Uses of RenderLayer in net.minecraft.client.render.model
Modifier and TypeFieldDescriptionstatic List<RenderLayer>
ModelLoader.BLOCK_DESTRUCTION_RENDER_LAYERS
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Uses of RenderLayer in net.minecraft.client.util
Modifier and TypeMethodDescriptionSpriteIdentifier.getRenderLayer(Function<Identifier,RenderLayer> layerFactory)
Modifier and TypeMethodDescriptionSpriteIdentifier.getRenderLayer(Function<Identifier,RenderLayer> layerFactory)
SpriteIdentifier.getVertexConsumer(VertexConsumerProvider vertexConsumers, Function<Identifier,RenderLayer> layerFactory)
SpriteIdentifier.getVertexConsumer(VertexConsumerProvider vertexConsumers, Function<Identifier,RenderLayer> layerFactory, boolean bool)