Uses of Class
net.minecraft.client.texture.Sprite
Package
Description
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Uses of Sprite in net.minecraft.client
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Uses of Sprite in net.minecraft.client.gui
Modifier and TypeMethodDescriptionstatic void
DrawableHelper.drawSprite(MatrixStack matrices, int x, int y, int z, int width, int height, Sprite sprite)
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Uses of Sprite in net.minecraft.client.gui.hud
Modifier and TypeMethodDescriptionprivate static void
InGameOverlayRenderer.renderInWallOverlay(Sprite sprite, MatrixStack matrices)
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Uses of Sprite in net.minecraft.client.gui.screen.ingame
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Uses of Sprite in net.minecraft.client.particle
Modifier and TypeMethodDescriptionParticleManager.SimpleSpriteProvider.getSprite(int int2, int int3)
SpriteProvider.getSprite(int int2, int int3)
Modifier and TypeMethodDescriptionprotected void
Modifier and TypeMethodDescriptionvoid
ParticleManager.SimpleSpriteProvider.setSprites(List<Sprite> sprites)
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Uses of Sprite in net.minecraft.client.render
ModifierConstructorDescriptionSpriteTexturedVertexConsumer(VertexConsumer parent, Sprite sprite)
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Uses of Sprite in net.minecraft.client.render.block
Modifier and TypeFieldDescriptionprivate Sprite[]
FluidRenderer.lavaSprites
private Sprite
FluidRenderer.waterOverlaySprite
private Sprite[]
FluidRenderer.waterSprites
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Uses of Sprite in net.minecraft.client.render.entity
Modifier and TypeMethodDescriptionprivate void
PaintingEntityRenderer.method_4074(MatrixStack matrixStack, VertexConsumer vertexConsumer, PaintingEntity paintingEntity, int int2, int int3, Sprite sprite, Sprite sprite2)
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Uses of Sprite in net.minecraft.client.render.item
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Uses of Sprite in net.minecraft.client.render.model
Modifier and TypeFieldDescriptionprivate Sprite
BasicBakedModel.Builder.particleTexture
protected Sprite
BakedQuad.sprite
protected Sprite
BasicBakedModel.sprite
private Sprite
BuiltinBakedModel.sprite
protected Sprite
MultipartBakedModel.sprite
Modifier and TypeMethodDescriptionBakedModel.getSprite()
BakedQuad.getSprite()
BasicBakedModel.getSprite()
BuiltinBakedModel.getSprite()
MultipartBakedModel.getSprite()
SpriteAtlasManager.getSprite(SpriteIdentifier id)
WeightedBakedModel.getSprite()
Modifier and TypeMethodDescriptionBakedQuadFactory.bake(Vec3f from, Vec3f to, ModelElementFace face, Sprite texture, Direction side, ModelBakeSettings settings, @Nullable ModelRotation rotation, boolean shade, Identifier modelId)
private void
BakedQuadFactory.packVertexData(int[] vertices, int cornerIndex, Direction direction, ModelElementTexture texture, float[] positionMatrix, Sprite sprite, AffineTransformation orientation, @Nullable ModelRotation rotation, boolean shaded)
private void
BakedQuadFactory.packVertexData(int[] vertices, int cornerIndex, Vec3f position, Sprite sprite, ModelElementTexture modelElementTexture)
private int[]
BakedQuadFactory.packVertexData(ModelElementTexture texture, Sprite sprite, Direction direction, float[] positionMatrix, AffineTransformation orientation, @Nullable ModelRotation rotation, boolean shaded)
BasicBakedModel.Builder.setParticle(Sprite sprite)
Modifier and TypeMethodDescriptionMultipartUnbakedModel.bake(ModelLoader loader, Function<SpriteIdentifier,Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId)
UnbakedModel.bake(ModelLoader loader, Function<SpriteIdentifier,Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId)
ModifierConstructorDescriptionBasicBakedModel(List<BakedQuad> quads, Map<Direction,List<BakedQuad>> faceQuads, boolean usesAo, boolean isSideLit, boolean hasDepth, Sprite sprite, ModelTransformation transformation, ModelOverrideList itemPropertyOverrides)
BuiltinBakedModel(ModelTransformation transformation, ModelOverrideList itemPropertyOverrides, Sprite sprite, boolean sideLit)
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Uses of Sprite in net.minecraft.client.render.model.json
Modifier and TypeMethodDescriptionprivate List<ModelElement>
ItemModelGenerator.addLayerElements(int layer, String key, Sprite sprite)
private List<ModelElement>
ItemModelGenerator.addSubComponents(Sprite sprite, String key, int layer)
private void
ItemModelGenerator.buildCube(ItemModelGenerator.Side side, List<ItemModelGenerator.Frame> cubes, Sprite sprite, int frame, int x, int y, int int2, int int3, boolean bool)
private static BakedQuad
JsonUnbakedModel.createQuad(ModelElement element, ModelElementFace elementFace, Sprite sprite, Direction side, ModelBakeSettings settings, Identifier id)
private List<ItemModelGenerator.Frame>
private boolean
ItemModelGenerator.isPixelTransparent(Sprite sprite, int frame, int x, int y, int int2, int int3)
Modifier and TypeMethodDescriptionJsonUnbakedModel.bake(ModelLoader loader, Function<SpriteIdentifier,Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId)
JsonUnbakedModel.bake(ModelLoader loader, JsonUnbakedModel parent, Function<SpriteIdentifier,Sprite> textureGetter, ModelBakeSettings settings, Identifier id, boolean hasDepth)
WeightedUnbakedModel.bake(ModelLoader loader, Function<SpriteIdentifier,Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId)
ItemModelGenerator.create(Function<SpriteIdentifier,Sprite> textureGetter, JsonUnbakedModel blockModel)
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Uses of Sprite in net.minecraft.client.texture
Modifier and TypeFieldDescriptionSpriteAtlasTexture.Data.sprites
private Map<Identifier,Sprite>
SpriteAtlasTexture.sprites
Modifier and TypeMethodDescriptionPaintingManager.getBackSprite()
PaintingManager.getPaintingSprite(PaintingMotive motive)
protected Sprite
SpriteAtlasHolder.getSprite(Identifier objectId)
SpriteAtlasTexture.getSprite(Identifier id)
StatusEffectSpriteManager.getSprite(StatusEffect effect)
SpriteAtlasTexture.loadSprite(ResourceManager container, Sprite.Info info, int atlasWidth, int atlasHeight, int maxLevel, int x, int y)
Modifier and TypeMethodDescriptionSpriteAtlasTexture.loadSprites(ResourceManager resourceManager, TextureStitcher textureStitcher, int maxLevel)
ModifierConstructorDescriptionData(Set<Identifier> spriteIds, int width, int height, int maxLevel, List<Sprite> sprites)
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Uses of Sprite in net.minecraft.client.util