Uses of Class
net.minecraft.util.math.ChunkPos
Packages that use ChunkPos
Package
Description
-
Uses of ChunkPos in net.minecraft.client.gui
Fields in net.minecraft.client.gui declared as ChunkPosMethods in net.minecraft.client.gui with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidWorldGenerationProgressTracker.setChunkStatus(ChunkPos pos, @Nullable ChunkStatus status)void -
Uses of ChunkPos in net.minecraft.client.gui.hud
Fields in net.minecraft.client.gui.hud declared as ChunkPos -
Uses of ChunkPos in net.minecraft.client.render.debug
Fields in net.minecraft.client.render.debug with type parameters of type ChunkPosModifier and TypeFieldDescriptionChunkLoadingDebugRenderer.ChunkLoadingStatus.clientStates(package private) CompletableFuture<Map<ChunkPos,String>>ChunkLoadingDebugRenderer.ChunkLoadingStatus.serverStates -
Uses of ChunkPos in net.minecraft.client.world
Methods in net.minecraft.client.world with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidClientWorld.resetChunkColor(ChunkPos chunkPos)voidClientEntityManager.startTicking(ChunkPos pos)voidClientEntityManager.stopTicking(ChunkPos pos) -
Uses of ChunkPos in net.minecraft.entity
Methods in net.minecraft.entity that return ChunkPos -
Uses of ChunkPos in net.minecraft.network
Methods in net.minecraft.network that return ChunkPosModifier and TypeMethodDescriptionPacketByteBuf.readChunkPos()Reads a chunk position from this buf.Methods in net.minecraft.network with parameters of type ChunkPosModifier and TypeMethodDescriptionPacketByteBuf.writeChunkPos(ChunkPos pos)Writes a chunk position to this buf. -
Uses of ChunkPos in net.minecraft.network.packet.s2c.play
Methods in net.minecraft.network.packet.s2c.play with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate static voidLightUpdateS2CPacket.method_33138(ChunkPos chunkPos, LightingProvider lightProvider, LightType lightType, int int2, BitSet bitSet, BitSet bitSet2, List<byte[]> list)Constructors in net.minecraft.network.packet.s2c.play with parameters of type ChunkPosModifierConstructorDescriptionLightUpdateS2CPacket(ChunkPos chunkPos, LightingProvider lightProvider, @Nullable BitSet bitSet, @Nullable BitSet bitSet2, boolean nonEdge) -
Uses of ChunkPos in net.minecraft.server
Methods in net.minecraft.server with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidQueueingWorldGenerationProgressListener.setChunkStatus(ChunkPos pos, @Nullable ChunkStatus status)voidWorldGenerationProgressListener.setChunkStatus(ChunkPos pos, @Nullable ChunkStatus status)voidWorldGenerationProgressLogger.setChunkStatus(ChunkPos pos, @Nullable ChunkStatus status)voidvoidvoid -
Uses of ChunkPos in net.minecraft.server.network
Methods in net.minecraft.server.network with parameters of type ChunkPosModifier and TypeMethodDescriptionSpawnLocating.findServerSpawnPoint(ServerWorld world, ChunkPos chunkPos, boolean validSpawnNeeded)static voidDebugInfoSender.sendChunkWatchingChange(ServerWorld world, ChunkPos pos)voidServerPlayerEntity.sendInitialChunkPackets(ChunkPos chunkPos, Packet<?> packet, Packet<?> packet2)voidServerPlayerEntity.sendUnloadChunkPacket(ChunkPos chunkPos) -
Uses of ChunkPos in net.minecraft.server.world
Fields in net.minecraft.server.world declared as ChunkPosFields in net.minecraft.server.world with type parameters of type ChunkPosModifier and TypeFieldDescriptionstatic ChunkTicketType<ChunkPos>ChunkTicketType.FORCEDUsed to force load chunks.static ChunkTicketType<ChunkPos>ChunkTicketType.LIGHTstatic ChunkTicketType<ChunkPos>ChunkTicketType.PLAYERstatic ChunkTicketType<ChunkPos>ChunkTicketType.UNKNOWNRepresents a type of ticket that has an unknown cause for loading chunks.Methods in net.minecraft.server.world that return ChunkPosMethods in net.minecraft.server.world with parameters of type ChunkPosModifier and TypeMethodDescription<T> voidChunkTicketManager.addTicket(ChunkTicketType<T> type, ChunkPos pos, int radius, T argument)<T> voidServerChunkManager.addTicket(ChunkTicketType<T> ticketType, ChunkPos pos, int radius, T argument)Adds a chunk ticket to the ticket manager.<T> voidChunkTicketManager.addTicketWithLevel(ChunkTicketType<T> type, ChunkPos pos, int level, T argument)private static intThreadedAnvilChunkStorage.getChebyshevDistance(ChunkPos pos, int x, int z)private static intThreadedAnvilChunkStorage.getChebyshevDistance(ChunkPos chunkPos, Entity entity)private static intThreadedAnvilChunkStorage.getChebyshevDistance(ChunkPos pos, ServerPlayerEntity player, boolean useWatchedPosition)ServerChunkManager.getChunkLoadingDebugInfo(ChunkPos pos)ThreadedAnvilChunkStorage.getChunkLoadingDebugInfo(ChunkPos chunkPos)ChunkHolder.PlayersWatchingChunkProvider.getPlayersWatchingChunk(ChunkPos chunkPos, boolean onlyOnWatchDistanceEdge)ThreadedAnvilChunkStorage.getPlayersWatchingChunk(ChunkPos chunkPos, boolean onlyOnWatchDistanceEdge)private CompletableFuture<com.mojang.datafixers.util.Either<List<Chunk>,ChunkHolder.Unloaded>>ThreadedAnvilChunkStorage.getRegion(ChunkPos centerChunk, int margin, IntFunction<ChunkStatus> distanceToStatus)ServerTickScheduler.getScheduledTicksInChunk(ChunkPos pos, boolean updateState, boolean getStaleTicks)private static doubleThreadedAnvilChunkStorage.getSquaredDistance(ChunkPos pos, Entity entity)private @Nullable NbtCompoundThreadedAnvilChunkStorage.getUpdatedChunkNbt(ChunkPos pos)(package private) booleanThreadedAnvilChunkStorage.isTooFarFromPlayersToSpawnMobs(ChunkPos chunkPos)private CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>>CompletableFuture<com.mojang.datafixers.util.Either<WorldChunk,ChunkHolder.Unloaded>>ThreadedAnvilChunkStorage.makeChunkEntitiesTickable(ChunkPos pos)private byteThreadedAnvilChunkStorage.method_27053(ChunkPos chunkPos, ChunkStatus.ChunkType chunkType)private voidThreadedAnvilChunkStorage.method_27054(ChunkPos chunkPos)private booleanThreadedAnvilChunkStorage.method_27055(ChunkPos chunkPos)(package private) voidThreadedAnvilChunkStorage.method_31414(ChunkPos chunkPos, ChunkHolder.LevelType levelType)booleanServerWorld.method_37115(ChunkPos chunkPos)booleanServerEntityManager.method_37253(ChunkPos chunkPos)protected voidThreadedAnvilChunkStorage.releaseLightTicket(ChunkPos pos)<T> voidChunkTicketManager.removeTicket(ChunkTicketType<T> type, ChunkPos pos, int radius, T argument)<T> voidServerChunkManager.removeTicket(ChunkTicketType<T> ticketType, ChunkPos pos, int radius, T argument)Removes a chunk ticket from the ticket manager.<T> voidChunkTicketManager.removeTicketWithLevel(ChunkTicketType<T> type, ChunkPos pos, int level, T argument)protected voidThreadedAnvilChunkStorage.sendWatchPackets(ServerPlayerEntity player, ChunkPos pos, Packet<?>[] packets, boolean withinMaxWatchDistance, boolean withinViewDistance)protected voidChunkTicketManager.setChunkForced(ChunkPos pos, boolean forced)voidServerChunkManager.setChunkForced(ChunkPos pos, boolean forced)voidServerLightingProvider.setColumnEnabled(ChunkPos chunkPos, boolean bool)voidServerLightingProvider.setRetainData(ChunkPos pos, boolean retainData)protected voidServerLightingProvider.updateChunkStatus(ChunkPos pos)voidChunkHolder.LevelUpdateListener.updateLevel(ChunkPos pos, IntSupplier levelGetter, int targetLevel, IntConsumer levelSetter)voidChunkTaskPrioritySystem.updateLevel(ChunkPos pos, IntSupplier levelGetter, int targetLevel, IntConsumer levelSetter)protected voidLevelPrioritizedQueue.updateLevel(int fromLevel, ChunkPos pos, int toLevel)voidServerEntityManager.updateTrackingStatus(ChunkPos chunkPos, ChunkHolder.LevelType levelType)Updates the tracking status of tracking sections in a chunk atchunkPosgiven thelevelType.voidServerEntityManager.updateTrackingStatus(ChunkPos chunkPos, EntityTrackingStatus trackingStatus)Updates thetrackingStatusof tracking sections in a chunk atchunkPos.Constructors in net.minecraft.server.world with parameters of type ChunkPosModifierConstructorDescriptionChunkHolder(ChunkPos pos, int level, HeightLimitView world, LightingProvider lightingProvider, ChunkHolder.LevelUpdateListener levelUpdateListener, ChunkHolder.PlayersWatchingChunkProvider playersWatchingChunkProvider) -
Uses of ChunkPos in net.minecraft.structure
Fields in net.minecraft.structure declared as ChunkPosMethods in net.minecraft.structure that return ChunkPosMethods in net.minecraft.structure with parameters of type ChunkPosModifier and TypeMethodDescriptionbooleanBuriedTreasureGenerator.Piece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanDesertTempleGenerator.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanIglooGenerator.Piece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanJungleTempleGenerator.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanMineshaftGenerator.MineshaftCorridor.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanMineshaftGenerator.MineshaftCrossing.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanMineshaftGenerator.MineshaftRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanMineshaftGenerator.MineshaftStairs.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.Bridge.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.BridgeCrossing.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.BridgeEnd.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.BridgePlatform.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.BridgeSmallCrossing.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.BridgeStairs.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.CorridorBalcony.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.CorridorCrossing.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.CorridorExit.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.CorridorLeftTurn.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.CorridorNetherWartsRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.CorridorRightTurn.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.CorridorStairs.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFortressGenerator.SmallCorridor.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanNetherFossilGenerator.Piece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.Base.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.CoreRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.DoubleXRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.DoubleXYRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.DoubleYRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.DoubleYZRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.DoubleZRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.Entry.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.Penthouse.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.SimpleRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.SimpleRoomTop.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanMonumentGenerator.WingRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanOceanRuinGenerator.Piece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanPoolStructurePiece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanRuinedPortalStructurePiece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanShipwreckGenerator.Piece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanSimpleStructurePiece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.ChestCorridor.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.Corridor.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.FiveWayCrossing.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.LeftTurn.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.Library.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.PortalRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.PrisonHall.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.RightTurn.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.SmallCorridor.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.SpiralStaircase.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.SquareRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanStrongholdGenerator.Stairs.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)abstract booleanStructurePiece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)booleanSwampHutGenerator.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos pos)voidStructureStart.generateStructure(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox box, ChunkPos chunkPos)abstract voidStructureStart.init(DynamicRegistryManager registryManager, ChunkGenerator chunkGenerator, StructureManager manager, ChunkPos pos, Biome biome, C config, HeightLimitView world)booleanStructurePiece.intersectsChunk(ChunkPos pos, int offset)StructureStart.toNbt(ServerWorld world, ChunkPos chunkPos)Constructors in net.minecraft.structure with parameters of type ChunkPosModifierConstructorDescriptionMarginedStructureStart(StructureFeature<C> feature, ChunkPos pos, int references, long seed)StructureStart(StructureFeature<C> feature, ChunkPos pos, int references, long seed) -
Uses of ChunkPos in net.minecraft.util.math
Methods in net.minecraft.util.math that return ChunkPosMethods in net.minecraft.util.math that return types with arguments of type ChunkPosModifier and TypeMethodDescriptionMethods in net.minecraft.util.math with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic ChunkSectionPosCreates a chunk section position from a chunk position and the y-coordinate of the vertical section.intChunkPos.getChebyshevDistance(ChunkPos pos)static Stream<ChunkSectionPos> -
Uses of ChunkPos in net.minecraft.world
Fields in net.minecraft.world declared as ChunkPosModifier and TypeFieldDescriptionprivate ChunkPosChunkRegion.centerPosprivate ChunkPosChunkRegion.lowerCornerprivate ChunkPosChunkTickScheduler.posprivate ChunkPosChunkRegion.upperCornerMethods in net.minecraft.world that return ChunkPosMethods in net.minecraft.world with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic ProtoChunkChunkSerializer.deserialize(ServerWorld world, StructureManager structureManager, PointOfInterestStorage poiStorage, ChunkPos pos, NbtCompound nbt)private NbtCompoundFeatureUpdater.getUpdatedStarts(NbtCompound nbt, ChunkPos pos)static voidSpawnHelper.populateEntities(ServerWorldAccess world, Biome biome, ChunkPos chunkPos, Random random)private static Map<StructureFeature<?>,LongSet>ChunkSerializer.readStructureReferences(ChunkPos pos, NbtCompound nbt)private static NbtCompoundChunkSerializer.writeStructures(ServerWorld world, ChunkPos chunkPos, Map<StructureFeature<?>,StructureStart<?>> map, Map<StructureFeature<?>,LongSet> map2)Constructors in net.minecraft.world with parameters of type ChunkPosModifierConstructorDescriptionChunkTickScheduler(Predicate<T> shouldExclude, ChunkPos pos, NbtList nbtList, HeightLimitView world)ChunkTickScheduler(Predicate<T> shouldExclude, ChunkPos pos, HeightLimitView world) -
Uses of ChunkPos in net.minecraft.world.biome.source
Methods in net.minecraft.world.biome.source with parameters of type ChunkPosModifier and TypeMethodDescriptionBiomeAccess.getBiomeForNoiseGen(ChunkPos chunkPos)default BiomeBiomeAccess.Storage.getBiomeForNoiseGen(ChunkPos chunkPos)Constructors in net.minecraft.world.biome.source with parameters of type ChunkPosModifierConstructorDescriptionBiomeArray(IndexedIterable<Biome> biomes, HeightLimitView world, ChunkPos chunkPos, BiomeSource biomeSource)BiomeArray(IndexedIterable<Biome> biomes, HeightLimitView world, ChunkPos chunkPos, BiomeSource biomeSource, @org.jetbrains.annotations.Nullable int[] int2) -
Uses of ChunkPos in net.minecraft.world.border
Methods in net.minecraft.world.border with parameters of type ChunkPos -
Uses of ChunkPos in net.minecraft.world.chunk
Fields in net.minecraft.world.chunk declared as ChunkPosMethods in net.minecraft.world.chunk that return ChunkPosModifier and TypeMethodDescriptionChunk.getPos()ProtoChunk.getPos()ReadOnlyChunk.getPos()WorldChunk.getPos()Methods in net.minecraft.world.chunk with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic BlockPosProtoChunk.joinBlockPos(short sectionRel, int sectionY, ChunkPos chunkPos)voidChunkStatusChangeListener.onChunkStatusChange(ChunkPos pos, ChunkHolder.LevelType levelType)voidChunkManager.setChunkForced(ChunkPos pos, boolean forced)Constructors in net.minecraft.world.chunk with parameters of type ChunkPosModifierConstructorDescriptionEmptyChunk(World world, ChunkPos pos)ProtoChunk(ChunkPos pos, UpgradeData upgradeData, @Nullable ChunkSection[] chunkSection, ChunkTickScheduler<Block> blockTickScheduler, ChunkTickScheduler<Fluid> fluidTickScheduler, HeightLimitView world)ProtoChunk(ChunkPos pos, UpgradeData upgradeData, HeightLimitView world)WorldChunk(World world, ChunkPos pos, BiomeArray biomes)WorldChunk(World world, ChunkPos pos, BiomeArray biomes, UpgradeData upgradeData, TickScheduler<Block> blockTickScheduler, TickScheduler<Fluid> fluidTickScheduler, long inhabitedTime, @Nullable ChunkSection[] sections, @Nullable Consumer<WorldChunk> loadToWorldConsumer) -
Uses of ChunkPos in net.minecraft.world.chunk.light
Methods in net.minecraft.world.chunk.light with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidChunkLightingView.Empty.setColumnEnabled(ChunkPos chunkPos, boolean bool)voidChunkLightProvider.setColumnEnabled(ChunkPos chunkPos, boolean bool)voidLightingProvider.setColumnEnabled(ChunkPos chunkPos, boolean bool)voidLightingView.setColumnEnabled(ChunkPos chunkPos, boolean bool)voidChunkLightProvider.setRetainColumn(ChunkPos pos, boolean retainData)voidLightingProvider.setRetainData(ChunkPos pos, boolean retainData) -
Uses of ChunkPos in net.minecraft.world.gen
Constructors in net.minecraft.world.gen with parameters of type ChunkPosModifierConstructorDescriptionNoiseInterpolator(int sizeX, int sizeY, int sizeZ, ChunkPos pos, int minY, NoiseInterpolator.ColumnSampler columnSampler) -
Uses of ChunkPos in net.minecraft.world.gen.carver
Methods in net.minecraft.world.gen.carver with parameters of type ChunkPosModifier and TypeMethodDescriptionprotected static booleanCarver.canCarveBranch(ChunkPos pos, double x, double z, int branchIndex, int branchCount, float baseWidth)abstract booleanCarver.carve(CarverContext context, C config, Chunk chunk, Function<BlockPos,Biome> posToBiome, Random random, AquiferSampler aquiferSampler, ChunkPos pos, BitSet carvingMask)booleanCaveCarver.carve(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, Random random, AquiferSampler aquiferSampler, ChunkPos chunkPos, BitSet bitSet)booleanConfiguredCarver.carve(CarverContext context, Chunk chunk, Function<BlockPos,Biome> posToBiome, Random random, AquiferSampler aquiferSampler, ChunkPos pos, BitSet carvingMask)booleanRavineCarver.carve(CarverContext carverContext, RavineCarverConfig ravineCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, Random random, AquiferSampler aquiferSampler, ChunkPos chunkPos, BitSet bitSet) -
Uses of ChunkPos in net.minecraft.world.gen.chunk
Fields in net.minecraft.world.gen.chunk with type parameters of type ChunkPosMethods in net.minecraft.world.gen.chunk with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic AquiferSamplerAquiferSampler.aquifer(ChunkPos pos, DoublePerlinNoiseSampler edgeDensityNoise, DoublePerlinNoiseSampler fluidLevelNoise, DoublePerlinNoiseSampler fluidTypeNoise, ChunkGeneratorSettings settings, NoiseColumnSampler columnSampler, int startY, int deltaY)private AquiferSamplerNoiseChunkGenerator.createBlockSampler(int startY, int deltaY, ChunkPos pos)private DoubleFunction<BlockSource>NoiseChunkGenerator.createBlockSourceFactory(int int2, ChunkPos chunkPos, Consumer<NoiseInterpolator> consumer)private DoubleFunction<WeightSampler>NoiseChunkGenerator.createWeightSamplerFactory(int int2, ChunkPos chunkPos, Consumer<NoiseInterpolator> consumer)booleanChunkGenerator.isStrongholdStartingChunk(ChunkPos pos)Constructors in net.minecraft.world.gen.chunk with parameters of type ChunkPosModifierConstructorDescription(package private)Impl(ChunkPos pos, DoublePerlinNoiseSampler edgeDensityNoise, DoublePerlinNoiseSampler fluidLevelNoise, DoublePerlinNoiseSampler fluidTypeNoise, ChunkGeneratorSettings settings, NoiseColumnSampler columnSampler, int startY, int deltaY)NoodleCavesSampler(ChunkPos chunkPos, int int2)OreVeinSource(ChunkPos pos, int int2, long seed) -
Uses of ChunkPos in net.minecraft.world.gen.decorator
Methods in net.minecraft.world.gen.decorator with parameters of type ChunkPosModifier and TypeMethodDescriptionDecoratorContext.getOrCreateCarvingMask(ChunkPos chunkPos, GenerationStep.Carver carver) -
Uses of ChunkPos in net.minecraft.world.gen.feature
Fields in net.minecraft.world.gen.feature declared as ChunkPosMethods in net.minecraft.world.gen.feature that return ChunkPosModifier and TypeMethodDescriptionStructureFeature.getStartChunk(StructureConfig config, long worldSeed, ChunkRandom placementRandom, int chunkX, int chunkY)Determines the cell of the structure placement grid a chunk belongs to, and returns the chunk within that cell, that this structure will actually be placed at.Methods in net.minecraft.world.gen.feature with parameters of type ChunkPosModifier and TypeMethodDescriptionStructureFeature.StructureStartFactory.create(StructureFeature<C> feature, ChunkPos pos, int int2, long long2)private StructureStart<C>StructureFeature.createStart(ChunkPos pos, int int2, long long2)voidOceanMonumentFeature.Start.generateStructure(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox box, ChunkPos chunkPos)voidWoodlandMansionFeature.Start.generateStructure(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox box, ChunkPos chunkPos)(package private) static intEndCityFeature.getGenerationHeight(ChunkPos chunkPos, ChunkGenerator chunkGenerator, HeightLimitView heightLimitView)voidBuriedTreasureFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, ProbabilityConfig probabilityConfig, HeightLimitView heightLimitView)voidDesertPyramidFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidEndCityFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidIglooFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidJigsawFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)voidJungleTempleFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidMineshaftFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, MineshaftFeatureConfig mineshaftFeatureConfig, HeightLimitView heightLimitView)voidNetherFortressFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidNetherFossilFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, RangeDecoratorConfig rangeDecoratorConfig, HeightLimitView heightLimitView)voidOceanMonumentFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidOceanRuinFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, OceanRuinFeatureConfig oceanRuinFeatureConfig, HeightLimitView heightLimitView)voidRuinedPortalFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, RuinedPortalFeatureConfig ruinedPortalFeatureConfig, HeightLimitView heightLimitView)voidShipwreckFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, ShipwreckFeatureConfig shipwreckFeatureConfig, HeightLimitView heightLimitView)voidStrongholdFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidSwampHutFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidWoodlandMansionFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)private booleanPillagerOutpostFeature.isVillageNearby(ChunkGenerator generator, long worldSeed, ChunkRandom random, ChunkPos pos)private voidOceanMonumentFeature.Start.method_36216(ChunkPos chunkPos)protected booleanBastionRemnantFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)protected booleanBuriedTreasureFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, ProbabilityConfig probabilityConfig, HeightLimitView heightLimitView)protected booleanEndCityFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanMineshaftFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, MineshaftFeatureConfig mineshaftFeatureConfig, HeightLimitView heightLimitView)protected booleanNetherFortressFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanOceanMonumentFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanPillagerOutpostFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)protected booleanStrongholdFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanStructureFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long worldSeed, ChunkRandom random, ChunkPos pos, Biome biome, ChunkPos chunkPos, C config, HeightLimitView world)Checks if this structure can actually be placed at a potential structure position determined viaStructureFeature.getStartChunk(net.minecraft.world.gen.chunk.StructureConfig, long, net.minecraft.world.gen.ChunkRandom, int, int).protected booleanWoodlandMansionFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)ConfiguredStructureFeature.tryPlaceStart(DynamicRegistryManager registryManager, ChunkGenerator chunkGenerator, BiomeSource biomeSource, StructureManager structureManager, long worldSeed, ChunkPos chunkPos, Biome biome, int referenceCount, StructureConfig structureConfig, HeightLimitView heightLimitView)StructureFeature.tryPlaceStart(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator generator, BiomeSource biomeSource, StructureManager manager, long worldSeed, ChunkPos pos, Biome biome, int referenceCount, ChunkRandom random, StructureConfig structureConfig, C config, HeightLimitView world)Tries to place a starting point for this type of structure in the given chunk.Constructors in net.minecraft.world.gen.feature with parameters of type ChunkPosModifierConstructorDescriptionStart(StructureFeature<ProbabilityConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(JigsawFeature feature, ChunkPos chunkPos, int int2, long long2)Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<MineshaftFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<RangeDecoratorConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<OceanRuinFeatureConfig> feature, ChunkPos pos, int references, long seed)protectedStart(StructureFeature<RuinedPortalFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<ShipwreckFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed) -
Uses of ChunkPos in net.minecraft.world.poi
Methods in net.minecraft.world.poi with parameters of type ChunkPosModifier and TypeMethodDescriptionPointOfInterestStorage.getInChunk(Predicate<PointOfInterestType> predicate, ChunkPos chunkPos, PointOfInterestStorage.OccupationStatus occupationStatus)voidPointOfInterestStorage.initForPalette(ChunkPos chunkPos, ChunkSection chunkSection) -
Uses of ChunkPos in net.minecraft.world.storage
Fields in net.minecraft.world.storage declared as ChunkPosModifier and TypeFieldDescriptionprivate ChunkPosChunkDataList.posprivate ChunkPosRegionFile.ChunkBuffer.posFields in net.minecraft.world.storage with type parameters of type ChunkPosModifier and TypeFieldDescriptionprivate Map<ChunkPos,StorageIoWorker.Result>StorageIoWorker.resultsMethods in net.minecraft.world.storage that return ChunkPosModifier and TypeMethodDescriptionChunkDataList.getChunkPos()private static ChunkPosEntityChunkDataAccess.getChunkPos(NbtCompound chunkTag)Methods in net.minecraft.world.storage with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate static ChunkDataList<Entity>EntityChunkDataAccess.emptyDataList(ChunkPos pos)RegionFile.getChunkInputStream(ChunkPos pos)RegionFile.getChunkOutputStream(ChunkPos pos)private PathRegionFile.getExternalChunkPath(ChunkPos chunkPos)private static intprivate RegionFileRegionBasedStorage.getRegionFile(ChunkPos pos)private intRegionFile.getSectorData(ChunkPos pos)booleanbooleanRegionFile.isChunkValid(ChunkPos pos)private voidSerializingRegionBasedStorage.loadDataAt(ChunkPos chunkPos)private @Nullable NbtCompoundprivate <T> com.mojang.serialization.Dynamic<T>SerializingRegionBasedStorage.method_20367(ChunkPos chunkPos, com.mojang.serialization.DynamicOps<T> dynamicOps)private @Nullable DataInputStreamRegionFile.method_22408(ChunkPos chunkPos, byte byte2)private @Nullable DataInputStreamRegionFile.method_22409(ChunkPos chunkPos, byte byte2, InputStream inputStream)voidRegionFile.method_31740(ChunkPos chunkPos)private static longSerializingRegionBasedStorage.method_33637(ChunkPos chunkPos, int int2)private static voidEntityChunkDataAccess.putChunkPos(NbtCompound chunkTag, ChunkPos pos)ChunkDataAccess.readChunkData(ChunkPos pos)EntityChunkDataAccess.readChunkData(ChunkPos pos)protected CompletableFuture<NbtCompound>StorageIoWorker.readChunkData(ChunkPos pos)private voidvoidvoidVersionedChunkStorage.setNbt(ChunkPos chunkPos, NbtCompound nbt)StorageIoWorker.setResult(ChunkPos pos, @Nullable NbtCompound nbt)private <T> voidSerializingRegionBasedStorage.update(ChunkPos pos, com.mojang.serialization.DynamicOps<T> dynamicOps, T data)protected voidRegionBasedStorage.write(ChunkPos pos, @Nullable NbtCompound nbt)private voidStorageIoWorker.write(ChunkPos pos, StorageIoWorker.Result result)protected voidRegionFile.writeChunk(ChunkPos pos, ByteBuffer byteBuffer)Constructors in net.minecraft.world.storage with parameters of type ChunkPosModifierConstructorDescriptionChunkBuffer(ChunkPos pos)ChunkDataList(ChunkPos pos, List<T> list) -
Uses of ChunkPos in net.minecraft.world.updater
Methods in net.minecraft.world.updater that return types with arguments of type ChunkPos