Uses of Class
net.minecraft.world.gen.feature.DefaultFeatureConfig
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Uses of DefaultFeatureConfig in net.minecraft.world.gen.feature
Modifier and TypeFieldDescriptionstatic DefaultFeatureConfig
FeatureConfig.DEFAULT
static DefaultFeatureConfig
DefaultFeatureConfig.INSTANCE
Modifier and TypeFieldDescriptionstatic Feature<DefaultFeatureConfig>
Feature.BASALT_PILLAR
static Feature<DefaultFeatureConfig>
Feature.BLUE_ICE
static Feature<DefaultFeatureConfig>
Feature.CHORUS_PLANT
static com.mojang.serialization.Codec<DefaultFeatureConfig>
DefaultFeatureConfig.CODEC
static Feature<DefaultFeatureConfig>
Feature.CORAL_CLAW
static Feature<DefaultFeatureConfig>
Feature.CORAL_MUSHROOM
static Feature<DefaultFeatureConfig>
Feature.CORAL_TREE
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.DESERT_PYRAMID
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.DESERT_PYRAMID
static StructureFeature<DefaultFeatureConfig>
StructureFeature.DESERT_PYRAMID
static Feature<DefaultFeatureConfig>
Feature.DESERT_WELL
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.END_CITY
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.END_CITY
static StructureFeature<DefaultFeatureConfig>
StructureFeature.END_CITY
static Feature<DefaultFeatureConfig>
Feature.END_ISLAND
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.FORTRESS
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.FORTRESS
static StructureFeature<DefaultFeatureConfig>
StructureFeature.FORTRESS
static Feature<DefaultFeatureConfig>
Feature.FREEZE_TOP_LAYER
static Feature<DefaultFeatureConfig>
Feature.GLOWSTONE_BLOB
static Feature<DefaultFeatureConfig>
Feature.ICE_SPIKE
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.IGLOO
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.IGLOO
static StructureFeature<DefaultFeatureConfig>
StructureFeature.IGLOO
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.JUNGLE_PYRAMID
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.JUNGLE_PYRAMID
static StructureFeature<DefaultFeatureConfig>
StructureFeature.JUNGLE_PYRAMID
static Feature<DefaultFeatureConfig>
Feature.KELP
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.MANSION
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.MANSION
static StructureFeature<DefaultFeatureConfig>
StructureFeature.MANSION
static Feature<DefaultFeatureConfig>
Feature.MONSTER_ROOM
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.MONUMENT
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.MONUMENT
static StructureFeature<DefaultFeatureConfig>
StructureFeature.MONUMENT
static Feature<DefaultFeatureConfig>
Feature.NO_OP
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.STRONGHOLD
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.STRONGHOLD
static StructureFeature<DefaultFeatureConfig>
StructureFeature.STRONGHOLD
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.SWAMP_HUT
static ConfiguredStructureFeature<DefaultFeatureConfig,? extends StructureFeature<DefaultFeatureConfig>>
ConfiguredStructureFeatures.SWAMP_HUT
static Feature<DefaultFeatureConfig>
Feature.TWISTING_VINES
static Feature<DefaultFeatureConfig>
Feature.VINES
static Feature<DefaultFeatureConfig>
Feature.VOID_START_PLATFORM
static Feature<DefaultFeatureConfig>
Feature.WEEPING_VINES
Modifier and TypeMethodDescriptionDesertPyramidFeature.getStructureStartFactory()
EndCityFeature.getStructureStartFactory()
IglooFeature.getStructureStartFactory()
JungleTempleFeature.getStructureStartFactory()
NetherFortressFeature.getStructureStartFactory()
OceanMonumentFeature.getStructureStartFactory()
StrongholdFeature.getStructureStartFactory()
SwampHutFeature.getStructureStartFactory()
WoodlandMansionFeature.getStructureStartFactory()
Modifier and TypeMethodDescriptionvoid
DesertPyramidFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
EndCityFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
IglooFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
JungleTempleFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
NetherFortressFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
OceanMonumentFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
StrongholdFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
SwampHutFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
WoodlandMansionFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
protected boolean
EndCityFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
protected boolean
NetherFortressFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
protected boolean
OceanMonumentFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
protected boolean
StrongholdFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
protected boolean
WoodlandMansionFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
Modifier and TypeMethodDescriptionboolean
BasaltPillarFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
BlueIceFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
BonusChestFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
ChorusPlantFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
CoralFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
DesertWellFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
DungeonFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
EndIslandFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
EndPortalFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
FreezeTopLayerFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
GlowstoneBlobFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
IceSpikeFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
KelpFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
NoOpFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
TwistingVinesFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
VinesFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
VoidStartPlatformFeature.generate(FeatureContext<DefaultFeatureConfig> context)
boolean
WeepingVinesFeature.generate(FeatureContext<DefaultFeatureConfig> context)
ModifierConstructorDescriptionBasaltPillarFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
BlueIceFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
BonusChestFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
ChorusPlantFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
CoralClawFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
CoralFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
CoralMushroomFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
CoralTreeFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
DesertPyramidFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> codec)
DesertWellFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
DungeonFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
EndCityFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> codec)
EndIslandFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
FreezeTopLayerFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
GlowstoneBlobFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
IceSpikeFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
IglooFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> codec)
JungleTempleFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> codec)
KelpFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
NetherFortressFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> codec)
NoOpFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
OceanMonumentFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> codec)
Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
Start(StructureFeature<DefaultFeatureConfig> feature, ChunkPos pos, int references, long seed)
StrongholdFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> codec)
SwampHutFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> codec)
TwistingVinesFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
VinesFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
VoidStartPlatformFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
WeepingVinesFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
WoodlandMansionFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> codec)