Uses of Class
net.minecraft.structure.StructureStart
Package
Description
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Uses of StructureStart in net.minecraft.server.network
Modifier and TypeMethodDescriptionstatic void
DebugInfoSender.sendStructureStart
(StructureWorldAccess world, StructureStart<?> structureStart) -
Uses of StructureStart in net.minecraft.server.world
Modifier and TypeMethodDescriptionStream<? extends StructureStart<?>>
ServerWorld.getStructures
(ChunkSectionPos pos, StructureFeature<?> feature) -
Uses of StructureStart in net.minecraft.structure
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Uses of StructureStart in net.minecraft.world
Modifier and TypeMethodDescriptionStructureHolder.getStructureStart
(StructureFeature<?> structure) Modifier and TypeMethodDescriptionStream<? extends StructureStart<?>>
ChunkRegion.getStructures
(ChunkSectionPos pos, StructureFeature<?> feature) Stream<? extends StructureStart<?>>
StructureWorldAccess.getStructures
(ChunkSectionPos pos, StructureFeature<?> feature) private static Map<StructureFeature<?>,
StructureStart<?>> ChunkSerializer.readStructureStarts
(ServerWorld serverWorld, NbtCompound nbt, long worldSeed) Modifier and TypeMethodDescriptionvoid
StructureHolder.setStructureStart
(StructureFeature<?> structure, StructureStart<?> start) Modifier and TypeMethodDescriptionprivate static NbtCompound
ChunkSerializer.writeStructures
(ServerWorld world, ChunkPos chunkPos, Map<StructureFeature<?>, StructureStart<?>> map, Map<StructureFeature<?>, LongSet> map2) -
Uses of StructureStart in net.minecraft.world.chunk
Modifier and TypeFieldDescriptionprivate final Map<StructureFeature<?>,
StructureStart<?>> ProtoChunk.structureStarts
private final Map<StructureFeature<?>,
StructureStart<?>> WorldChunk.structureStarts
Modifier and TypeMethodDescriptionProtoChunk.getStructureStart
(StructureFeature<?> structure) ReadOnlyChunk.getStructureStart
(StructureFeature<?> structure) WorldChunk.getStructureStart
(StructureFeature<?> structure) Modifier and TypeMethodDescriptionMap<StructureFeature<?>,
StructureStart<?>> Chunk.getStructureStarts()
Map<StructureFeature<?>,
StructureStart<?>> ProtoChunk.getStructureStarts()
Map<StructureFeature<?>,
StructureStart<?>> ReadOnlyChunk.getStructureStarts()
Map<StructureFeature<?>,
StructureStart<?>> WorldChunk.getStructureStarts()
Modifier and TypeMethodDescriptionvoid
ProtoChunk.setStructureStart
(StructureFeature<?> structure, StructureStart<?> start) void
ReadOnlyChunk.setStructureStart
(StructureFeature<?> structure, StructureStart<?> start) void
WorldChunk.setStructureStart
(StructureFeature<?> structure, StructureStart<?> start) Modifier and TypeMethodDescriptionvoid
Chunk.setStructureStarts
(Map<StructureFeature<?>, StructureStart<?>> structureStarts) void
ProtoChunk.setStructureStarts
(Map<StructureFeature<?>, StructureStart<?>> structureStarts) void
ReadOnlyChunk.setStructureStarts
(Map<StructureFeature<?>, StructureStart<?>> structureStarts) void
WorldChunk.setStructureStarts
(Map<StructureFeature<?>, StructureStart<?>> structureStarts) -
Uses of StructureStart in net.minecraft.world.gen
Modifier and TypeMethodDescriptionStructureAccessor.getStructureAt
(BlockPos pos, boolean matchChildren, StructureFeature<?> feature) StructureAccessor.getStructureStart
(ChunkSectionPos pos, StructureFeature<?> feature, StructureHolder holder) Modifier and TypeMethodDescriptionStream<? extends StructureStart<?>>
StructureAccessor.getStructuresWithChildren
(ChunkSectionPos pos, StructureFeature<?> feature) Modifier and TypeMethodDescriptionvoid
StructureAccessor.setStructureStart
(ChunkSectionPos pos, StructureFeature<?> feature, StructureStart<?> structureStart, StructureHolder holder) -
Uses of StructureStart in net.minecraft.world.gen.feature
Modifier and TypeClassDescriptionstatic class
static class
static class
static class
static class
static class
static class
static class
static class
static class
static class
static class
static class
static class
static class
static class
Modifier and TypeMethodDescriptionStructureFeature.StructureStartFactory.create
(StructureFeature<C> feature, ChunkPos pos, int int2, long long2) private StructureStart<C>
StructureFeature.createStart
(ChunkPos pos, int int2, long long2) static @Nullable StructureStart<?>
StructureFeature.readStructureStart
(ServerWorld world, NbtCompound nbt, long worldSeed) ConfiguredStructureFeature.tryPlaceStart
(DynamicRegistryManager registryManager, ChunkGenerator chunkGenerator, BiomeSource biomeSource, StructureManager structureManager, long worldSeed, ChunkPos chunkPos, Biome biome, int referenceCount, StructureConfig structureConfig, HeightLimitView heightLimitView) StructureFeature.tryPlaceStart
(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator generator, BiomeSource biomeSource, StructureManager manager, long worldSeed, ChunkPos pos, Biome biome, int referenceCount, ChunkRandom random, StructureConfig structureConfig, C config, HeightLimitView world) Tries to place a starting point for this type of structure in the given chunk.