Uses of Class
net.minecraft.world.gen.surfacebuilder.TernarySurfaceConfig
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Uses of TernarySurfaceConfig in net.minecraft.world.biome
Modifier and TypeMethodDescriptionprivate static Biome
DefaultBiomeCreator.createBadlands
(ConfiguredSurfaceBuilder<TernarySurfaceConfig> configuredSurfaceBuilder, float depth, float scale, boolean plateau, boolean wooded) static Biome
DefaultBiomeCreator.createMountains
(float depth, float scale, ConfiguredSurfaceBuilder<TernarySurfaceConfig> surfaceBuilder, boolean extraTrees) private static GenerationSettings.Builder
DefaultBiomeCreator.createOceanGenerationSettings
(ConfiguredSurfaceBuilder<TernarySurfaceConfig> configuredSurfaceBuilder, boolean deep, boolean warm, boolean bool) -
Uses of TernarySurfaceConfig in net.minecraft.world.gen.surfacebuilder
Modifier and TypeFieldDescriptionstatic final TernarySurfaceConfig
SurfaceBuilder.BADLANDS_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.BASALT_DELTA_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.COARSE_DIRT_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.CRIMSON_NYLIUM_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.END_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.GRASS_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.GRASS_SAND_UNDERWATER_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.GRAVEL_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.MYCELIUM_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.NETHER_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.PODZOL_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.SAND_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.SAND_SAND_UNDERWATER_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.SOUL_SAND_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.STONE_CONFIG
static final TernarySurfaceConfig
SurfaceBuilder.WARPED_NYLIUM_CONFIG
Modifier and TypeFieldDescriptionstatic final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.BADLANDS
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.BADLANDS
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.BASALT_DELTAS
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.BASALT_DELTAS
static final com.mojang.serialization.Codec<TernarySurfaceConfig>
TernarySurfaceConfig.CODEC
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.CRIMSON_FOREST
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.DEFAULT
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.DESERT
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.END
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.ERODED_BADLANDS
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.ERODED_BADLANDS
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.FROZEN_OCEAN
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.FROZEN_OCEAN
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.FULL_SAND
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.GIANT_TREE_TAIGA
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.GIANT_TREE_TAIGA
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.GRASS
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.GRAVELLY_MOUNTAIN
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.GRAVELLY_MOUNTAIN
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.ICE_SPIKES
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.MOUNTAIN
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.MOUNTAIN
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.MYCELIUM
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.NETHER
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.NETHER
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.NETHER_FOREST
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.NOPE
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.NOPE
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.OCEAN_SAND
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.SHATTERED_SAVANNA
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.SHATTERED_SAVANNA
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.SOUL_SAND_VALLEY
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.SOUL_SAND_VALLEY
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.STONE
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.SWAMP
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.SWAMP
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.WARPED_FOREST
static final ConfiguredSurfaceBuilder<TernarySurfaceConfig>
ConfiguredSurfaceBuilders.WOODED_BADLANDS
static final SurfaceBuilder<TernarySurfaceConfig>
SurfaceBuilder.WOODED_BADLANDS
Modifier and TypeMethodDescriptionvoid
AbstractNetherSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
BadlandsSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
DefaultSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
ErodedBadlandsSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
FrozenOceanSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
GiantTreeTaigaSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
GravellyMountainSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
MountainSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
NetherForestSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
NetherSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
NopeSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
ShatteredSavannaSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
SwampSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) void
WoodedBadlandsSurfaceBuilder.generate
(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) ModifierConstructorDescriptionAbstractNetherSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) BadlandsSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) BasaltDeltasSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) DefaultSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) ErodedBadlandsSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) FrozenOceanSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) GiantTreeTaigaSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) GravellyMountainSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) MountainSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) NetherForestSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) NetherSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) NopeSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) ShatteredSavannaSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) SoulSandValleySurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) SwampSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec) WoodedBadlandsSurfaceBuilder
(com.mojang.serialization.Codec<TernarySurfaceConfig> codec)