Package net.minecraft.world.gen.chunk
Class ChunkGenerator
java.lang.Object
net.minecraft.world.gen.chunk.ChunkGenerator
- All Implemented Interfaces:
BiomeAccess.Storage
- Direct Known Subclasses:
DebugChunkGenerator,FlatChunkGenerator,NoiseChunkGenerator
In charge of shaping, adding biome specific surface blocks, and carving chunks,
as well as populating the generated chunks with features and entities.
Biome placement starts here, however all vanilla and most modded chunk generators delegate this to a biome source.
- Mappings:
Namespace Name official cpzintermediary net/minecraft/class_2794named net/minecraft/world/gen/chunk/ChunkGenerator
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected final BiomeSourcestatic final com.mojang.serialization.Codec<ChunkGenerator>protected final BiomeSourceUsed to control the population step without replacing the actual biome that comes from the originalbiomeSource.private final StructuresConfigprivate final long -
Constructor Summary
ConstructorsConstructorDescriptionChunkGenerator(BiomeSource populationSource, BiomeSource biomeSource, StructuresConfig structuresConfig, long worldSeed) ChunkGenerator(BiomeSource biomeSource, StructuresConfig structuresConfig) -
Method Summary
Modifier and TypeMethodDescriptionvoidaddStructureReferences(StructureWorldAccess world, StructureAccessor structureAccessor, Chunk chunk) Finds all structures that the given chunk intersects, and adds references to their starting chunks to it.abstract voidbuildSurface(ChunkRegion region, StructureAccessor structures, Chunk chunk) Places the surface blocks of the biomes after the noise has been generated.private static booleancanPlaceStrongholdInBiome(Biome biome) abstract voidcarve(ChunkRegion chunkRegion, long seed, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver generationStep) Generates caves for the given chunk.voidgenerateFeatures(StructureWorldAccess world, Chunk chunk, StructureAccessor structureAccessor) private voidgetBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ) private static BlockBoxgetBlockBoxForChunk(Chunk chunk) protected abstract com.mojang.serialization.Codec<? extends ChunkGenerator>getCodec()Optional<RegistryKey<com.mojang.serialization.Codec<? extends ChunkGenerator>>>abstract VerticalBlockSamplegetColumnSample(int x, int z, HeightLimitView world) Returns a sample of all the block states in a column for use in structure generation.getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos) abstract intgetHeight(int x, int z, Heightmap.Type heightmap, HeightLimitView world) Returns the raw noise height of a column for use in structure generation.intgetHeightInGround(int x, int z, Heightmap.Type heightmap, HeightLimitView world) intgetHeightOnGround(int x, int z, Heightmap.Type heightmap, HeightLimitView world) abstract intabstract MultiNoiseUtil.MultiNoiseSamplerabstract intintgetSpawnHeight(HeightLimitView world) private static intgetStructureReferences(StructureAccessor structureAccessor, Chunk chunk, ChunkSectionPos sectionPos, StructureFeature<?> structureFeature) abstract intbooleanlocateStructure(ServerWorld world, StructureFeature<?> structureFeature, BlockPos center, int radius, boolean skipExistingChunks) Tries to find the closest structure of a given type near a given block.populateBiomes(Registry<Biome> biomeRegistry, Executor executor, Blender blender, StructureAccessor structureAccessor, Chunk chunk) abstract voidpopulateEntities(ChunkRegion region) abstract CompletableFuture<Chunk>populateNoise(Executor executor, Blender blender, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.voidsetStructureStarts(DynamicRegistryManager registryManager, StructureAccessor structureAccessor, Chunk chunk, StructureManager structureManager, long worldSeed) Determines which structures should start in the given chunk and creates their starting points.protected booleantestBiomeByKey(Registry<Biome> registry, Predicate<RegistryKey<Biome>> condition, Biome biome) abstract ChunkGeneratorwithSeed(long seed)
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Field Details
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CODEC
- Mappings:
Namespace Name Mixin selector official aLcpz;a:Lcom/mojang/serialization/Codec;intermediary field_24746Lnet/minecraft/class_2794;field_24746:Lcom/mojang/serialization/Codec;named CODECLnet/minecraft/world/gen/chunk/ChunkGenerator;CODEC:Lcom/mojang/serialization/Codec;
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populationSource
Used to control the population step without replacing the actual biome that comes from the originalbiomeSource.This is used by
FlatChunkGeneratorto overwrite biome properties like whether lakes generate, while preserving the original biome ID.- Mappings:
Namespace Name Mixin selector official bLcpz;b:Lcbd;intermediary field_12761Lnet/minecraft/class_2794;field_12761:Lnet/minecraft/class_1966;named populationSourceLnet/minecraft/world/gen/chunk/ChunkGenerator;populationSource:Lnet/minecraft/world/biome/source/BiomeSource;
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biomeSource
- Mappings:
Namespace Name Mixin selector official cLcpz;c:Lcbd;intermediary field_24747Lnet/minecraft/class_2794;field_24747:Lnet/minecraft/class_1966;named biomeSourceLnet/minecraft/world/gen/chunk/ChunkGenerator;biomeSource:Lnet/minecraft/world/biome/source/BiomeSource;
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structuresConfig
- Mappings:
Namespace Name Mixin selector official dLcpz;d:Lctt;intermediary field_16567Lnet/minecraft/class_2794;field_16567:Lnet/minecraft/class_5311;named structuresConfigLnet/minecraft/world/gen/chunk/ChunkGenerator;structuresConfig:Lnet/minecraft/world/gen/chunk/StructuresConfig;
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worldSeed
private final long worldSeed- Mappings:
Namespace Name Mixin selector official eLcpz;e:Jintermediary field_24748Lnet/minecraft/class_2794;field_24748:Jnamed worldSeedLnet/minecraft/world/gen/chunk/ChunkGenerator;worldSeed:J
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strongholds
- Mappings:
Namespace Name Mixin selector official fLcpz;f:Ljava/util/List;intermediary field_24749Lnet/minecraft/class_2794;field_24749:Ljava/util/List;named strongholdsLnet/minecraft/world/gen/chunk/ChunkGenerator;strongholds:Ljava/util/List;
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Constructor Details
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ChunkGenerator
- Mappings:
Namespace Name Mixin selector official <init>Lcpz;<init>(Lcbd;Lctt;)Vintermediary <init>Lnet/minecraft/class_2794;<init>(Lnet/minecraft/class_1966;Lnet/minecraft/class_5311;)Vnamed <init>Lnet/minecraft/world/gen/chunk/ChunkGenerator;<init>(Lnet/minecraft/world/biome/source/BiomeSource;Lnet/minecraft/world/gen/chunk/StructuresConfig;)V
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ChunkGenerator
public ChunkGenerator(BiomeSource populationSource, BiomeSource biomeSource, StructuresConfig structuresConfig, long worldSeed) - Mappings:
Namespace Name Mixin selector official <init>Lcpz;<init>(Lcbd;Lcbd;Lctt;J)Vintermediary <init>Lnet/minecraft/class_2794;<init>(Lnet/minecraft/class_1966;Lnet/minecraft/class_1966;Lnet/minecraft/class_5311;J)Vnamed <init>Lnet/minecraft/world/gen/chunk/ChunkGenerator;<init>(Lnet/minecraft/world/biome/source/BiomeSource;Lnet/minecraft/world/biome/source/BiomeSource;Lnet/minecraft/world/gen/chunk/StructuresConfig;J)V
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Method Details
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generateStrongholdPositions
private void generateStrongholdPositions()- Mappings:
Namespace Name Mixin selector official iLcpz;i()Vintermediary method_28509Lnet/minecraft/class_2794;method_28509()Vnamed generateStrongholdPositionsLnet/minecraft/world/gen/chunk/ChunkGenerator;generateStrongholdPositions()V
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canPlaceStrongholdInBiome
- Mappings:
Namespace Name Mixin selector official aLcpz;a(Lcaz;)Zintermediary method_38266Lnet/minecraft/class_2794;method_38266(Lnet/minecraft/class_1959;)Znamed canPlaceStrongholdInBiomeLnet/minecraft/world/gen/chunk/ChunkGenerator;canPlaceStrongholdInBiome(Lnet/minecraft/world/biome/Biome;)Z
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getCodec
- Mappings:
Namespace Name Mixin selector official aLcpz;a()Lcom/mojang/serialization/Codec;intermediary method_28506Lnet/minecraft/class_2794;method_28506()Lcom/mojang/serialization/Codec;named getCodecLnet/minecraft/world/gen/chunk/ChunkGenerator;getCodec()Lcom/mojang/serialization/Codec;
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getCodecKey
public Optional<RegistryKey<com.mojang.serialization.Codec<? extends ChunkGenerator>>> getCodecKey()- Mappings:
Namespace Name Mixin selector official bLcpz;b()Ljava/util/Optional;intermediary method_39301Lnet/minecraft/class_2794;method_39301()Ljava/util/Optional;named getCodecKeyLnet/minecraft/world/gen/chunk/ChunkGenerator;getCodecKey()Ljava/util/Optional;
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withSeed
- Mappings:
Namespace Name Mixin selector official aLcpz;a(J)Lcpz;intermediary method_27997Lnet/minecraft/class_2794;method_27997(J)Lnet/minecraft/class_2794;named withSeedLnet/minecraft/world/gen/chunk/ChunkGenerator;withSeed(J)Lnet/minecraft/world/gen/chunk/ChunkGenerator;
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populateBiomes
public CompletableFuture<Chunk> populateBiomes(Registry<Biome> biomeRegistry, Executor executor, Blender blender, StructureAccessor structureAccessor, Chunk chunk) - Mappings:
Namespace Name Mixin selector official aLcpz;a(Lgx;Ljava/util/concurrent/Executor;Lcud;Lcau;Lcpy;)Ljava/util/concurrent/CompletableFuture;intermediary method_38275Lnet/minecraft/class_2794;method_38275(Lnet/minecraft/class_2378;Ljava/util/concurrent/Executor;Lnet/minecraft/class_6748;Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;)Ljava/util/concurrent/CompletableFuture;named populateBiomesLnet/minecraft/world/gen/chunk/ChunkGenerator;populateBiomes(Lnet/minecraft/util/registry/Registry;Ljava/util/concurrent/Executor;Lnet/minecraft/world/gen/chunk/Blender;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/chunk/Chunk;)Ljava/util/concurrent/CompletableFuture;
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getMultiNoiseSampler
- Mappings:
Namespace Name Mixin selector official cLcpz;c()Lcbh$f;intermediary method_38276Lnet/minecraft/class_2794;method_38276()Lnet/minecraft/class_6544$class_6552;named getMultiNoiseSamplerLnet/minecraft/world/gen/chunk/ChunkGenerator;getMultiNoiseSampler()Lnet/minecraft/world/biome/source/util/MultiNoiseUtil$MultiNoiseSampler;
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getBiomeForNoiseGen
- Specified by:
getBiomeForNoiseGenin interfaceBiomeAccess.Storage- Mappings:
Namespace Name Mixin selector official getNoiseBiomeLcbb$a;getNoiseBiome(III)Lcaz;intermediary method_16359Lnet/minecraft/class_4543$class_4544;method_16359(III)Lnet/minecraft/class_1959;named getBiomeForNoiseGenLnet/minecraft/world/biome/source/BiomeAccess$Storage;getBiomeForNoiseGen(III)Lnet/minecraft/world/biome/Biome;
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carve
public abstract void carve(ChunkRegion chunkRegion, long seed, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver generationStep) Generates caves for the given chunk.- Mappings:
Namespace Name Mixin selector official aLcpz;a(Ladp;JLcbb;Lcau;Lcpy;Lcsy$a;)Vintermediary method_12108Lnet/minecraft/class_2794;method_12108(Lnet/minecraft/class_3233;JLnet/minecraft/class_4543;Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;Lnet/minecraft/class_2893$class_2894;)Vnamed carveLnet/minecraft/world/gen/chunk/ChunkGenerator;carve(Lnet/minecraft/world/ChunkRegion;JLnet/minecraft/world/biome/source/BiomeAccess;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/world/gen/GenerationStep$Carver;)V
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locateStructure
@Nullable public @Nullable BlockPos locateStructure(ServerWorld world, StructureFeature<?> structureFeature, BlockPos center, int radius, boolean skipExistingChunks) Tries to find the closest structure of a given type near a given block.New chunks will only be generated up to the
ChunkStatus.STRUCTURE_STARTSphase by this method.The radius is ignored for strongholds.
- Parameters:
radius- the search radius in chunks around the chunk the given block position is in; a radius of 0 will only search in the given chunkskipExistingChunks- whether only structures that are not referenced by generated chunks (chunks past the STRUCTURE_STARTS stage) are returned, excluding strongholds- Returns:
nullif no structure could be found within the given search radius- Mappings:
Namespace Name Mixin selector official aLcpz;a(Ladi;Lcyi;Lgh;IZ)Lgh;intermediary method_12103Lnet/minecraft/class_2794;method_12103(Lnet/minecraft/class_3218;Lnet/minecraft/class_3195;Lnet/minecraft/class_2338;IZ)Lnet/minecraft/class_2338;named locateStructureLnet/minecraft/world/gen/chunk/ChunkGenerator;locateStructure(Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/world/gen/feature/StructureFeature;Lnet/minecraft/util/math/BlockPos;IZ)Lnet/minecraft/util/math/BlockPos;
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generateFeatures
public void generateFeatures(StructureWorldAccess world, Chunk chunk, StructureAccessor structureAccessor) - Mappings:
Namespace Name Mixin selector official aLcpz;a(Lcav;Lcpy;Lcau;)Vintermediary method_12102Lnet/minecraft/class_2794;method_12102(Lnet/minecraft/class_5281;Lnet/minecraft/class_2791;Lnet/minecraft/class_5138;)Vnamed generateFeaturesLnet/minecraft/world/gen/chunk/ChunkGenerator;generateFeatures(Lnet/minecraft/world/StructureWorldAccess;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/world/gen/StructureAccessor;)V
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getBlockBoxForChunk
- Mappings:
Namespace Name Mixin selector official aLcpz;a(Lcpy;)Ldeh;intermediary method_39462Lnet/minecraft/class_2794;method_39462(Lnet/minecraft/class_2791;)Lnet/minecraft/class_3341;named getBlockBoxForChunkLnet/minecraft/world/gen/chunk/ChunkGenerator;getBlockBoxForChunk(Lnet/minecraft/world/chunk/Chunk;)Lnet/minecraft/util/math/BlockBox;
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buildSurface
Places the surface blocks of the biomes after the noise has been generated.- Mappings:
Namespace Name Mixin selector official aLcpz;a(Ladp;Lcau;Lcpy;)Vintermediary method_12110Lnet/minecraft/class_2794;method_12110(Lnet/minecraft/class_3233;Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;)Vnamed buildSurfaceLnet/minecraft/world/gen/chunk/ChunkGenerator;buildSurface(Lnet/minecraft/world/ChunkRegion;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/chunk/Chunk;)V
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populateEntities
- Mappings:
Namespace Name Mixin selector official aLcpz;a(Ladp;)Vintermediary method_12107Lnet/minecraft/class_2794;method_12107(Lnet/minecraft/class_3233;)Vnamed populateEntitiesLnet/minecraft/world/gen/chunk/ChunkGenerator;populateEntities(Lnet/minecraft/world/ChunkRegion;)V
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getStructuresConfig
- Mappings:
Namespace Name Mixin selector official dLcpz;d()Lctt;intermediary method_12109Lnet/minecraft/class_2794;method_12109()Lnet/minecraft/class_5311;named getStructuresConfigLnet/minecraft/world/gen/chunk/ChunkGenerator;getStructuresConfig()Lnet/minecraft/world/gen/chunk/StructuresConfig;
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getSpawnHeight
- Mappings:
Namespace Name Mixin selector official aLcpz;a(Lcaf;)Iintermediary method_12100Lnet/minecraft/class_2794;method_12100(Lnet/minecraft/class_5539;)Inamed getSpawnHeightLnet/minecraft/world/gen/chunk/ChunkGenerator;getSpawnHeight(Lnet/minecraft/world/HeightLimitView;)I
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getBiomeSource
- Mappings:
Namespace Name Mixin selector official eLcpz;e()Lcbd;intermediary method_12098Lnet/minecraft/class_2794;method_12098()Lnet/minecraft/class_1966;named getBiomeSourceLnet/minecraft/world/gen/chunk/ChunkGenerator;getBiomeSource()Lnet/minecraft/world/biome/source/BiomeSource;
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getWorldHeight
public abstract int getWorldHeight()- Mappings:
Namespace Name Mixin selector official fLcpz;f()Iintermediary method_12104Lnet/minecraft/class_2794;method_12104()Inamed getWorldHeightLnet/minecraft/world/gen/chunk/ChunkGenerator;getWorldHeight()I
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getEntitySpawnList
public Pool<SpawnSettings.SpawnEntry> getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos) - Mappings:
Namespace Name Mixin selector official aLcpz;a(Lcaz;Lcau;Laxk;Lgh;)Lauf;intermediary method_12113Lnet/minecraft/class_2794;method_12113(Lnet/minecraft/class_1959;Lnet/minecraft/class_5138;Lnet/minecraft/class_1311;Lnet/minecraft/class_2338;)Lnet/minecraft/class_6012;named getEntitySpawnListLnet/minecraft/world/gen/chunk/ChunkGenerator;getEntitySpawnList(Lnet/minecraft/world/biome/Biome;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/entity/SpawnGroup;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/util/collection/Pool;
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setStructureStarts
public void setStructureStarts(DynamicRegistryManager registryManager, StructureAccessor structureAccessor, Chunk chunk, StructureManager structureManager, long worldSeed) Determines which structures should start in the given chunk and creates their starting points.- Mappings:
Namespace Name Mixin selector official aLcpz;a(Lgy;Lcau;Lcpy;Ldgp;J)Vintermediary method_16129Lnet/minecraft/class_2794;method_16129(Lnet/minecraft/class_5455;Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;Lnet/minecraft/class_3485;J)Vnamed setStructureStartsLnet/minecraft/world/gen/chunk/ChunkGenerator;setStructureStarts(Lnet/minecraft/util/registry/DynamicRegistryManager;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/structure/StructureManager;J)V
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getStructureReferences
private static int getStructureReferences(StructureAccessor structureAccessor, Chunk chunk, ChunkSectionPos sectionPos, StructureFeature<?> structureFeature) - Mappings:
Namespace Name Mixin selector official aLcpz;a(Lcau;Lcpy;Lha;Lcyi;)Iintermediary method_38264Lnet/minecraft/class_2794;method_38264(Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;Lnet/minecraft/class_4076;Lnet/minecraft/class_3195;)Inamed getStructureReferencesLnet/minecraft/world/gen/chunk/ChunkGenerator;getStructureReferences(Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/util/math/ChunkSectionPos;Lnet/minecraft/world/gen/feature/StructureFeature;)I
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testBiomeByKey
protected boolean testBiomeByKey(Registry<Biome> registry, Predicate<RegistryKey<Biome>> condition, Biome biome) - Mappings:
Namespace Name Mixin selector official aLcpz;a(Lgx;Ljava/util/function/Predicate;Lcaz;)Zintermediary method_38274Lnet/minecraft/class_2794;method_38274(Lnet/minecraft/class_2378;Ljava/util/function/Predicate;Lnet/minecraft/class_1959;)Znamed testBiomeByKeyLnet/minecraft/world/gen/chunk/ChunkGenerator;testBiomeByKey(Lnet/minecraft/util/registry/Registry;Ljava/util/function/Predicate;Lnet/minecraft/world/biome/Biome;)Z
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addStructureReferences
public void addStructureReferences(StructureWorldAccess world, StructureAccessor structureAccessor, Chunk chunk) Finds all structures that the given chunk intersects, and adds references to their starting chunks to it. A radius of 8 chunks around the given chunk will be searched for structure starts.- Mappings:
Namespace Name Mixin selector official aLcpz;a(Lcav;Lcau;Lcpy;)Vintermediary method_16130Lnet/minecraft/class_2794;method_16130(Lnet/minecraft/class_5281;Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;)Vnamed addStructureReferencesLnet/minecraft/world/gen/chunk/ChunkGenerator;addStructureReferences(Lnet/minecraft/world/StructureWorldAccess;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/chunk/Chunk;)V
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populateNoise
public abstract CompletableFuture<Chunk> populateNoise(Executor executor, Blender blender, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.- Mappings:
Namespace Name Mixin selector official aLcpz;a(Ljava/util/concurrent/Executor;Lcud;Lcau;Lcpy;)Ljava/util/concurrent/CompletableFuture;intermediary method_12088Lnet/minecraft/class_2794;method_12088(Ljava/util/concurrent/Executor;Lnet/minecraft/class_6748;Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;)Ljava/util/concurrent/CompletableFuture;named populateNoiseLnet/minecraft/world/gen/chunk/ChunkGenerator;populateNoise(Ljava/util/concurrent/Executor;Lnet/minecraft/world/gen/chunk/Blender;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/chunk/Chunk;)Ljava/util/concurrent/CompletableFuture;
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getSeaLevel
public abstract int getSeaLevel()- Mappings:
Namespace Name Mixin selector official gLcpz;g()Iintermediary method_16398Lnet/minecraft/class_2794;method_16398()Inamed getSeaLevelLnet/minecraft/world/gen/chunk/ChunkGenerator;getSeaLevel()I
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getMinimumY
public abstract int getMinimumY()- Mappings:
Namespace Name Mixin selector official hLcpz;h()Iintermediary method_33730Lnet/minecraft/class_2794;method_33730()Inamed getMinimumYLnet/minecraft/world/gen/chunk/ChunkGenerator;getMinimumY()I
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getHeight
Returns the raw noise height of a column for use in structure generation.- Mappings:
Namespace Name Mixin selector official aLcpz;a(IILctc$a;Lcaf;)Iintermediary method_16397Lnet/minecraft/class_2794;method_16397(IILnet/minecraft/class_2902$class_2903;Lnet/minecraft/class_5539;)Inamed getHeightLnet/minecraft/world/gen/chunk/ChunkGenerator;getHeight(IILnet/minecraft/world/Heightmap$Type;Lnet/minecraft/world/HeightLimitView;)I
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getColumnSample
Returns a sample of all the block states in a column for use in structure generation.- Mappings:
Namespace Name Mixin selector official aLcpz;a(IILcaf;)Lcap;intermediary method_26261Lnet/minecraft/class_2794;method_26261(IILnet/minecraft/class_5539;)Lnet/minecraft/class_4966;named getColumnSampleLnet/minecraft/world/gen/chunk/ChunkGenerator;getColumnSample(IILnet/minecraft/world/HeightLimitView;)Lnet/minecraft/world/gen/chunk/VerticalBlockSample;
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getHeightOnGround
- Mappings:
Namespace Name Mixin selector official bLcpz;b(IILctc$a;Lcaf;)Iintermediary method_20402Lnet/minecraft/class_2794;method_20402(IILnet/minecraft/class_2902$class_2903;Lnet/minecraft/class_5539;)Inamed getHeightOnGroundLnet/minecraft/world/gen/chunk/ChunkGenerator;getHeightOnGround(IILnet/minecraft/world/Heightmap$Type;Lnet/minecraft/world/HeightLimitView;)I
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getHeightInGround
- Mappings:
Namespace Name Mixin selector official cLcpz;c(IILctc$a;Lcaf;)Iintermediary method_18028Lnet/minecraft/class_2794;method_18028(IILnet/minecraft/class_2902$class_2903;Lnet/minecraft/class_5539;)Inamed getHeightInGroundLnet/minecraft/world/gen/chunk/ChunkGenerator;getHeightInGround(IILnet/minecraft/world/Heightmap$Type;Lnet/minecraft/world/HeightLimitView;)I
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isStrongholdStartingChunk
- Mappings:
Namespace Name Mixin selector official aLcpz;a(Lbzk;)Zintermediary method_28507Lnet/minecraft/class_2794;method_28507(Lnet/minecraft/class_1923;)Znamed isStrongholdStartingChunkLnet/minecraft/world/gen/chunk/ChunkGenerator;isStrongholdStartingChunk(Lnet/minecraft/util/math/ChunkPos;)Z
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