Uses of Class
net.minecraft.world.gen.chunk.Blender
Packages that use Blender
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Uses of Blender in net.minecraft.world.chunk
Methods in net.minecraft.world.chunk with parameters of type BlenderModifier and TypeMethodDescriptionChunk.getOrCreateChunkNoiseSampler(NoiseColumnSampler noiseColumnSampler, Supplier<ChunkNoiseSampler.ColumnSampler> columnSampler, ChunkGeneratorSettings chunkGeneratorSettings, AquiferSampler.FluidLevelSampler fluidLevelSampler, Blender blender) -
Uses of Blender in net.minecraft.world.gen
Methods in net.minecraft.world.gen with parameters of type BlenderModifier and TypeMethodDescriptionNoiseColumnSampler.createTerrainNoisePoint(int x, int z, float continentalness, float weirdness, float erosion, Blender blender) NoiseColumnSampler.method_39330(int int2, int int3, Blender blender) private doubleNoiseColumnSampler.sampleNoiseColumn(int x, int y, int z, TerrainNoisePoint point, double noise, boolean hasNoNoiseCaves, boolean bool, Blender blender) private doubleNoiseColumnSampler.sampleNoiseColumn(int x, int y, int z, TerrainNoisePoint point, Blender blender) -
Uses of Blender in net.minecraft.world.gen.chunk
Fields in net.minecraft.world.gen.chunk declared as BlenderModifier and TypeFieldDescriptionprivate final BlenderChunkNoiseSampler.blenderprivate static final BlenderBlender.NO_BLENDINGMethods in net.minecraft.world.gen.chunk that return BlenderModifier and TypeMethodDescriptionstatic BlenderBlender.getBlender(@Nullable ChunkRegion chunkRegion) ChunkNoiseSampler.getBlender()static BlenderBlender.getNoBlending()Methods in net.minecraft.world.gen.chunk with parameters of type BlenderModifier and TypeMethodDescriptionstatic ChunkNoiseSamplerChunkNoiseSampler.create(Chunk chunk, NoiseColumnSampler noiseColumnSampler, Supplier<ChunkNoiseSampler.ColumnSampler> supplier, ChunkGeneratorSettings chunkGeneratorSettings, AquiferSampler.FluidLevelSampler fluidLevelSampler, Blender blender) ChunkGenerator.populateBiomes(Registry<Biome> biomeRegistry, Executor executor, Blender blender, StructureAccessor structureAccessor, Chunk chunk) NoiseChunkGenerator.populateBiomes(Registry<Biome> biomeRegistry, Executor executor, Blender blender, StructureAccessor structureAccessor, Chunk chunk) private voidNoiseChunkGenerator.populateBiomes(Registry<Biome> biomeRegistry, Blender blender, StructureAccessor structureAccessor, Chunk chunk) abstract CompletableFuture<Chunk>ChunkGenerator.populateNoise(Executor executor, Blender blender, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.DebugChunkGenerator.populateNoise(Executor executor, Blender blender, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.FlatChunkGenerator.populateNoise(Executor executor, Blender blender, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.NoiseChunkGenerator.populateNoise(Executor executor, Blender blender, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.private ChunkNoiseChunkGenerator.populateNoise(Blender blender, StructureAccessor structureAccessor, Chunk chunk, int int2, int int3) Constructors in net.minecraft.world.gen.chunk with parameters of type BlenderModifierConstructorDescriptionprivateChunkNoiseSampler(int horizontalNoiseResolution, int verticalNoiseResolution, int horizontalSize, NoiseColumnSampler noiseColumnSampler, int minimumY, int minimumZ, ChunkNoiseSampler.ColumnSampler columnSampler, ChunkGeneratorSettings chunkGeneratorSettings, AquiferSampler.FluidLevelSampler fluidLevelSampler, Blender blender)