Class WoodlandMansionFeature

java.lang.Object
net.minecraft.world.gen.feature.StructureFeature<DefaultFeatureConfig>
net.minecraft.world.gen.feature.WoodlandMansionFeature

public class WoodlandMansionFeature extends StructureFeature<DefaultFeatureConfig>
Mappings:
Namespace Name
official cyv
intermediary net/minecraft/class_3223
named net/minecraft/world/gen/feature/WoodlandMansionFeature
  • Constructor Details

    • WoodlandMansionFeature

      public WoodlandMansionFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lcyv;<init>(Lcom/mojang/serialization/Codec;)V
      intermediary <init> Lnet/minecraft/class_3223;<init>(Lcom/mojang/serialization/Codec;)V
      named <init> Lnet/minecraft/world/gen/feature/WoodlandMansionFeature;<init>(Lcom/mojang/serialization/Codec;)V
  • Method Details

    • isUniformDistribution

      protected boolean isUniformDistribution()
      If true, this structure's start position will be uniformly distributed within a placement grid cell. If false, the structure's starting point will be biased towards the center of the cell.
      Overrides:
      isUniformDistribution in class StructureFeature<DefaultFeatureConfig>
      Mappings:
      Namespace Name Mixin selector
      official a Lcyi;a()Z
      intermediary method_27219 Lnet/minecraft/class_3195;method_27219()Z
      named isUniformDistribution Lnet/minecraft/world/gen/feature/StructureFeature;isUniformDistribution()Z
    • addPieces

      Mappings:
      Namespace Name Mixin selector
      official a Lcyv;a(Ldfn$a;)Ljava/util/Optional;
      intermediary method_38695 Lnet/minecraft/class_3223;method_38695(Lnet/minecraft/class_6834$class_6835;)Ljava/util/Optional;
      named addPieces Lnet/minecraft/world/gen/feature/WoodlandMansionFeature;addPieces(Lnet/minecraft/structure/StructureGeneratorFactory$Context;)Ljava/util/Optional;
    • postPlace

      private static void postPlace(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, StructurePiecesList children)
      Mappings:
      Namespace Name Mixin selector
      official a Lcyv;a(Lcav;Lcau;Lcpz;Ljava/util/Random;Ldeh;Lbzk;Ldfo;)V
      intermediary method_38694 Lnet/minecraft/class_3223;method_38694(Lnet/minecraft/class_5281;Lnet/minecraft/class_5138;Lnet/minecraft/class_2794;Ljava/util/Random;Lnet/minecraft/class_3341;Lnet/minecraft/class_1923;Lnet/minecraft/class_6624;)V
      named postPlace Lnet/minecraft/world/gen/feature/WoodlandMansionFeature;postPlace(Lnet/minecraft/world/StructureWorldAccess;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/gen/chunk/ChunkGenerator;Ljava/util/Random;Lnet/minecraft/util/math/BlockBox;Lnet/minecraft/util/math/ChunkPos;Lnet/minecraft/structure/StructurePiecesList;)V