Class ZombieBaseEntityRenderer<T extends ZombieEntity,M extends ZombieEntityModel<T>>

All Implemented Interfaces:
FeatureRendererContext<T,M>
Direct Known Subclasses:
DrownedEntityRenderer, ZombieEntityRenderer

@Environment(CLIENT) public abstract class ZombieBaseEntityRenderer<T extends ZombieEntity,M extends ZombieEntityModel<T>> extends BipedEntityRenderer<T,M>
Mappings:
Namespace Name
official eul
intermediary net/minecraft/class_968
named net/minecraft/client/render/entity/ZombieBaseEntityRenderer
  • Field Details

    • TEXTURE

      private static final Identifier TEXTURE
      Mappings:
      Namespace Name Mixin selector
      official a Leul;a:Lyt;
      intermediary field_4819 Lnet/minecraft/class_968;field_4819:Lnet/minecraft/class_2960;
      named TEXTURE Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;TEXTURE:Lnet/minecraft/util/Identifier;
  • Constructor Details

    • ZombieBaseEntityRenderer

      protected ZombieBaseEntityRenderer(EntityRendererFactory.Context ctx, M bodyModel, M legsArmorModel, M bodyArmorModel)
      Mappings:
      Namespace Name Mixin selector
      official <init> Leul;<init>(Levk$a;Lelt;Lelt;Lelt;)V
      intermediary <init> Lnet/minecraft/class_968;<init>(Lnet/minecraft/class_5617$class_5618;Lnet/minecraft/class_623;Lnet/minecraft/class_623;Lnet/minecraft/class_623;)V
      named <init> Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;Lnet/minecraft/client/render/entity/model/ZombieEntityModel;Lnet/minecraft/client/render/entity/model/ZombieEntityModel;Lnet/minecraft/client/render/entity/model/ZombieEntityModel;)V
  • Method Details

    • getTexture

      public Identifier getTexture(ZombieEntity zombieEntity)
      Specified by:
      getTexture in interface FeatureRendererContext<T extends ZombieEntity,M extends ZombieEntityModel<T>>
      Overrides:
      getTexture in class BipedEntityRenderer<T extends ZombieEntity,M extends ZombieEntityModel<T>>
      Mappings:
      Namespace Name Mixin selector
      official a Leul;a(Lbmw;)Lyt;
      intermediary method_4163 Lnet/minecraft/class_968;method_4163(Lnet/minecraft/class_1642;)Lnet/minecraft/class_2960;
      named getTexture Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;getTexture(Lnet/minecraft/entity/mob/ZombieEntity;)Lnet/minecraft/util/Identifier;
    • isShaking

      protected boolean isShaking(T t)
      Description copied from class: LivingEntityRenderer
      Returns if this entity is shaking. Specifically, in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes.
      Overrides:
      isShaking in class LivingEntityRenderer<T extends ZombieEntity,M extends ZombieEntityModel<T>>
      Returns:
      if this entity is shaking
      Mappings:
      Namespace Name Mixin selector
      official b Leul;b(Lbmw;)Z
      intermediary method_25449 Lnet/minecraft/class_968;method_25449(Lnet/minecraft/class_1642;)Z
      named isShaking Lnet/minecraft/client/render/entity/ZombieBaseEntityRenderer;isShaking(Lnet/minecraft/entity/mob/ZombieEntity;)Z