Package net.minecraft.entity.mob
Class FlyingEntity
java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.LivingEntity
net.minecraft.entity.mob.MobEntity
net.minecraft.entity.mob.FlyingEntity
- All Implemented Interfaces:
CommandOutput,Nameable,EntityLike
- Direct Known Subclasses:
GhastEntity,PhantomEntity
- Mappings:
Namespace Name official baxintermediary net/minecraft/class_1307named net/minecraft/entity/mob/FlyingEntity
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.LivingEntity
LivingEntity.FallSoundsNested classes/interfaces inherited from class net.minecraft.entity.Entity
Entity.MoveEffect, Entity.PositionUpdater, Entity.RemovalReason -
Field Summary
Fields inherited from class net.minecraft.entity.mob.MobEntity
ambientSoundChance, armorDropChances, BASE_ENCHANTED_ARMOR_CHANCE, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, BASE_SPAWN_EQUIPMENT_CHANCE, DEFAULT_CAN_PICKUP_LOOT_CHANCE, DEFAULT_DROP_CHANCE, experiencePoints, field_35039, field_38932, goalSelector, handDropChances, jumpControl, LEASH_KEY, lookControl, MINIMUM_DROPPED_XP_PER_EQUIPMENT, moveControl, navigation, targetSelectorFields inherited from class net.minecraft.entity.LivingEntity
activeItemStack, airStrafingSpeed, attackingPlayer, BABY_SCALE_FACTOR, bodyTrackingIncrements, bodyYaw, brain, dead, DEATH_TICKS, deathTime, defaultMaxHealth, despawnCounter, EQUIPMENT_SLOT_ID, field_30063, field_30067, field_30069, field_30070, field_30072, field_30074, field_30075, field_6215, forwardSpeed, GLOWING_FLAG, GRAVITY, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, OFF_HAND_ACTIVE_FLAG, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeed, USING_ITEM_FLAG, USING_RIPTIDE_FLAGFields inherited from class net.minecraft.entity.Entity
age, collidedSoftly, dataTracker, DEFAULT_FRICTION, DEFAULT_MIN_FREEZE_DAMAGE_TICKS, DEFAULT_PORTAL_COOLDOWN, distanceTraveled, FALL_FLYING_FLAG_INDEX, fallDistance, field_29991, field_36331, firstUpdate, FLAGS, fluidHeight, FREEZING_DAMAGE_INTERVAL, GLOWING_FLAG_INDEX, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inNetherPortal, inPowderSnow, intersectionChecked, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, MAX_RIDING_COOLDOWN, MAX_SCOREBOARD_TAGS, MIN_RISING_BUBBLE_COLUMN_SPEED, movementMultiplier, netherPortalTime, noClip, ON_FIRE_FLAG_INDEX, onGround, PASSENGERS_KEY, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, speed, stepHeight, submergedInWater, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, VELOCITY_AFFECTING_POS_Y_OFFSET, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire, worldFields inherited from interface net.minecraft.server.command.CommandOutput
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Constructor Summary
ConstructorsModifierConstructorDescriptionprotectedFlyingEntity(EntityType<? extends FlyingEntity> type, World world) -
Method Summary
Modifier and TypeMethodDescriptionprotected voidfall(double heightDifference, boolean onGround, BlockState state, BlockPos landedPosition) booleanhandleFallDamage(float fallDistance, float damageMultiplier, DamageSource damageSource) booleanvoidAllows you to do certain speed and velocity calculations.Methods inherited from class net.minecraft.entity.mob.MobEntity
attachLeash, baseTick, canBeLeashedBy, canEquip, canGather, canImmediatelyDespawn, canJumpToNextPathNode, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickupItem, canPickUpLoot, canSpawn, canSpawn, canTarget, canUseRangedWeapon, checkDespawn, clearGoalsAndTasks, clearPositionTarget, convertTo, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropEquipment, dropLoot, enchantEquipment, enchantMainHandItem, equipLootStack, equipStack, getAmbientSound, getArmorItems, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemPickUpRangeExpander, getItemsHand, getJumpControl, getLimitPerChunk, getLookControl, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMaxHeadRotation, getMaxLookPitchChange, getMaxLookYawChange, getMinAmbientSoundDelay, getMoveControl, getNavigation, getPathfindingPenalty, getPickBlockStack, getPositionTarget, getPositionTargetRange, getPotentialEscapePositions, getSafeFallDistance, getTarget, getVisibilityCache, getXpToDrop, handleStatus, hasPositionTarget, initDataTracker, initEquipment, initGoals, initialize, interact, interactMob, isAffectedByDaylight, isAiDisabled, isAttacking, isDisallowedInPeaceful, isInAttackRange, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, mobTick, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, readCustomDataFromNbt, removeFromDimension, sendAiDebugData, setAiDisabled, setAttacking, setBaby, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, squaredAttackRange, startRiding, swimUpward, tick, tickMovement, tickNewAi, tryAttack, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControls, updateLeash, writeCustomDataToNbtMethods inherited from class net.minecraft.entity.LivingEntity
addPowderSnowSlowIfNeeded, addSoulSpeedBoostIfNeeded, addStatusEffect, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyFluidMovingSpeed, applyMovementEffects, applyMovementInput, attackLivingEntity, blockedByShield, canBeRiddenInWater, canBreatheInWater, canFreeze, canHaveStatusEffect, canSee, canTakeDamage, canTarget, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, createSpawnPacket, damage, damageArmor, damageHelmet, damageShield, deserializeBrain, disableExperienceDropping, disablesShield, displaySoulSpeedEffects, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, getAbsorptionAmount, getActiveEyeHeight, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getBaseMovementSpeedMultiplier, getBodyYaw, getBoundingBox, getBrain, getClimbingPos, getDamageTracker, getDeathSound, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getFallSounds, getGroup, getHandSwingProgress, getHeadYaw, getHealth, getHurtSound, getItemUseTime, getItemUseTimeLeft, getJumpBoostVelocityModifier, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaxHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPreferredEquipmentSlot, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStackReference, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, hasNoDrag, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isArmorSlot, isBaby, isBlocking, isDead, isExperienceDroppingDisabled, isFallFlying, isGlowing, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isPartOfGame, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, modifyAppliedDamage, onAttacking, onDeath, onEquipStack, onKilledBy, onSpawnPacket, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, onTrackedDataSet, playBlockFallSound, playEquipSound, positionInPortal, positionInPortal, processEquippedStack, pushAway, pushAwayFrom, removePowderSnowSlow, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setAttacking, setBodyYaw, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setNoDrag, setOnGround, setSleepingPosition, setSprinting, setStackInHand, setStatusEffect, setStingerCount, setStuckArrowCount, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldDropLoot, shouldDropXp, shouldRemoveSoulSpeedBoost, shouldRenderName, shouldSwimInFluids, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickInVoid, tickItemStackUsage, tickRiding, tickRiptide, tickStatusEffects, triggerItemPickedUpByEntityCriteria, updateLimbs, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUpMethods inherited from class net.minecraft.entity.Entity
addAirTravelEffects, addFlapEffects, addPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, applyDamageEffects, applyMirror, applyRotation, asMessageSender, attemptTickInVoid, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canExplosionDestroyBlock, canModifyAt, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, collidesWith, collidesWithStateAtPos, copyFrom, copyPositionAndRotation, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, extinguish, getAir, getBlockPos, getBlockStateAtPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityName, getEntityWorld, getEventSource, getEyeHeight, getEyePos, getEyeY, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getHandPosOffset, getHeight, getHeightOffset, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLeashPos, getLerpedPos, getMaxAir, getMaxNetherPortalTime, getMinFreezeDamageTicks, getMountedHeightOffset, getMoveEffect, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPitch, getPortalRect, getPos, getPose, getPrimaryPassenger, getRandomBodyY, getRemovalReason, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getScoreboardTeam, getServer, getSoundCategory, getSplashSound, getStandingEyeHeight, getSteppingBlockState, getSteppingPos, getSwimHeight, getSwimSound, getSyncedPos, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getWorld, getX, getY, getYaw, getZ, handleAttack, hasCollidedSoftly, hasCustomName, hashCode, hasNetherPortalCooldown, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasPrimaryPassenger, hasVehicle, hasWings, interactAt, isAttackable, isCollidable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isFrozen, isGlowingLocal, isImmuneToExplosion, isInLava, isInPose, isInRange, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isPlayer, isPushedByFluids, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, move, moveToWorld, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onLanding, onPassengerLookAround, onPlayerCollision, onRemoved, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playExtinguishSound, playSound, playSoundIfNotSilent, playStepSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, readNbt, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, requestTeleportAndDismount, resetNetherPortalCooldown, resetPosition, saveNbt, saveSelfNbt, scheduleVelocityUpdate, sendMessage, setAir, setBoundingBox, setChangeListener, setCustomName, setCustomNameVisible, setFireTicks, setFlag, setFrozenTicks, setGlowing, setId, setInNetherPortal, setInPowderSnow, setInvisible, setInvulnerable, setNoGravity, setOnFire, setOnFireFor, setOnFireFromLava, setPitch, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setYaw, shouldBroadcastConsoleToOps, shouldEscapePowderSnow, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, startRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, tickNetherPortal, tickNetherPortalCooldown, toNbtList, toNbtList, toString, tryCheckBlockCollision, unsetRemoved, updateEventHandler, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSwimming, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollide, writeNbtMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.server.command.CommandOutput
cannotBeSilenced
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Constructor Details
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FlyingEntity
- Mappings:
Namespace Name Mixin selector official <init>Lbaq;<init>(Lbau;Lcga;)Vintermediary <init>Lnet/minecraft/class_1297;<init>(Lnet/minecraft/class_1299;Lnet/minecraft/class_1937;)Vnamed <init>Lnet/minecraft/entity/Entity;<init>(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V
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Method Details
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handleFallDamage
public boolean handleFallDamage(float fallDistance, float damageMultiplier, DamageSource damageSource) - Overrides:
handleFallDamagein classLivingEntity- Mappings:
Namespace Name Mixin selector official aLbaq;a(FFLazz;)Zintermediary method_5747Lnet/minecraft/class_1297;method_5747(FFLnet/minecraft/class_1282;)Znamed handleFallDamageLnet/minecraft/entity/Entity;handleFallDamage(FFLnet/minecraft/entity/damage/DamageSource;)Z
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fall
protected void fall(double heightDifference, boolean onGround, BlockState state, BlockPos landedPosition) - Overrides:
fallin classLivingEntity- Mappings:
Namespace Name Mixin selector official aLbaq;a(DZLcur;Lgt;)Vintermediary method_5623Lnet/minecraft/class_1297;method_5623(DZLnet/minecraft/class_2680;Lnet/minecraft/class_2338;)Vnamed fallLnet/minecraft/entity/Entity;fall(DZLnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;)V
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travel
Allows you to do certain speed and velocity calculations. This is useful for custom vehicle behavior, or custom entity movement. This is not to be confused with AI.See vanilla examples of custom horse vehicle and flying entities.
- Overrides:
travelin classLivingEntity- Parameters:
movementInput- represents the sidewaysSpeed, upwardSpeed, and forwardSpeed of the entity in that order- Mappings:
Namespace Name Mixin selector official gLbbf;g(Ldvt;)Vintermediary method_6091Lnet/minecraft/class_1309;method_6091(Lnet/minecraft/class_243;)Vnamed travelLnet/minecraft/entity/LivingEntity;travel(Lnet/minecraft/util/math/Vec3d;)V
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isClimbing
public boolean isClimbing()- Overrides:
isClimbingin classLivingEntity- Mappings:
Namespace Name Mixin selector official b_Lbbf;b_()Zintermediary method_6101Lnet/minecraft/class_1309;method_6101()Znamed isClimbingLnet/minecraft/entity/LivingEntity;isClimbing()Z
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