Class WaterFluid.Flowing

Enclosing class:
WaterFluid

public static class WaterFluid.Flowing extends WaterFluid
Mappings:
Namespace Name
official dqc$a
intermediary net/minecraft/class_3621$class_3622
named net/minecraft/fluid/WaterFluid$Flowing
  • Constructor Details

    • Flowing

      public Flowing()
  • Method Details

    • appendProperties

      protected void appendProperties(StateManager.Builder<Fluid,FluidState> builder)
      Overrides:
      appendProperties in class FlowableFluid
      Mappings:
      Namespace Name Mixin selector
      official a Ldpu;a(Lcvp$a;)V
      intermediary method_15775 Lnet/minecraft/class_3611;method_15775(Lnet/minecraft/class_2689$class_2690;)V
      named appendProperties Lnet/minecraft/fluid/Fluid;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
    • getLevel

      public int getLevel(FluidState state)
      Specified by:
      getLevel in class FlowableFluid
      Mappings:
      Namespace Name Mixin selector
      official d Ldpu;d(Ldpv;)I
      intermediary method_15779 Lnet/minecraft/class_3611;method_15779(Lnet/minecraft/class_3610;)I
      named getLevel Lnet/minecraft/fluid/Fluid;getLevel(Lnet/minecraft/fluid/FluidState;)I
    • isStill

      public boolean isStill(FluidState state)
      Specified by:
      isStill in class Fluid
      Mappings:
      Namespace Name Mixin selector
      official c Ldpu;c(Ldpv;)Z
      intermediary method_15793 Lnet/minecraft/class_3611;method_15793(Lnet/minecraft/class_3610;)Z
      named isStill Lnet/minecraft/fluid/Fluid;isStill(Lnet/minecraft/fluid/FluidState;)Z