Uses of Package
net.minecraft.entity.ai.pathing
Packages that use net.minecraft.entity.ai.pathing
Package
Description
This and its subpackages make up the brain system used by some modern Minecraft entities,
such as villagers, piglins, and axolotls.
The basic AI system for Minecraft living entities.
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.block
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.client.render.debug
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.entity.ai
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.entity.ai.brain
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.entity.ai.brain.task
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.entity.ai.goal
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.entity.ai.pathing
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.entity.boss
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.entity.boss.dragon
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.entity.boss.dragon.phase
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.entity.mob
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.entity.passive
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Classes in net.minecraft.entity.ai.pathing used by net.minecraft.server.network