Class ZombieVillagerEntityModel<T extends ZombieEntity>

All Implemented Interfaces:
ModelWithArms, ModelWithHat, ModelWithHead

@Environment(CLIENT) public class ZombieVillagerEntityModel<T extends ZombieEntity> extends BipedEntityModel<T> implements ModelWithHat
Mappings:
Namespace Name
official eya
intermediary net/minecraft/class_619
named net/minecraft/client/render/entity/model/ZombieVillagerEntityModel
  • Field Details

    • hatRim

      private final ModelPart hatRim
      Mappings:
      Namespace Name Mixin selector
      official a Leya;a:Leyh;
      intermediary field_17144 Lnet/minecraft/class_619;field_17144:Lnet/minecraft/class_630;
      named hatRim Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;hatRim:Lnet/minecraft/client/model/ModelPart;
  • Constructor Details

    • ZombieVillagerEntityModel

      public ZombieVillagerEntityModel(ModelPart root)
      Mappings:
      Namespace Name Mixin selector
      official <init> Levw;<init>(Leyh;)V
      intermediary <init> Lnet/minecraft/class_572;<init>(Lnet/minecraft/class_630;)V
      named <init> Lnet/minecraft/client/render/entity/model/BipedEntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
  • Method Details

    • getTexturedModelData

      public static TexturedModelData getTexturedModelData()
      Mappings:
      Namespace Name Mixin selector
      official c Leya;c()Leyn;
      intermediary method_32070 Lnet/minecraft/class_619;method_32070()Lnet/minecraft/class_5607;
      named getTexturedModelData Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;getTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
    • getArmorTexturedModelData

      public static TexturedModelData getArmorTexturedModelData(Dilation dilation)
      Mappings:
      Namespace Name Mixin selector
      official a Leya;a(Leyl;)Leyn;
      intermediary method_32069 Lnet/minecraft/class_619;method_32069(Lnet/minecraft/class_5605;)Lnet/minecraft/class_5607;
      named getArmorTexturedModelData Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;getArmorTexturedModelData(Lnet/minecraft/client/model/Dilation;)Lnet/minecraft/client/model/TexturedModelData;
    • setAngles

      public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
      Overrides:
      setAngles in class BipedEntityModel<T extends ZombieEntity>
      Mappings:
      Namespace Name Mixin selector
      official a Leya;a(Lbuw;FFFFF)V
      intermediary method_17135 Lnet/minecraft/class_619;method_17135(Lnet/minecraft/class_1642;FFFFF)V
      named setAngles Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;setAngles(Lnet/minecraft/entity/mob/ZombieEntity;FFFFF)V
    • setHatVisible

      public void setHatVisible(boolean visible)
      Sets whether the hat is visible or not.
      Specified by:
      setHatVisible in interface ModelWithHat
      Parameters:
      visible - true if the hat is visible, otherwise false
      Mappings:
      Namespace Name Mixin selector
      official a Lexs;a(Z)V
      intermediary method_17150 Lnet/minecraft/class_3884;method_17150(Z)V
      named setHatVisible Lnet/minecraft/client/render/entity/model/ModelWithHat;setHatVisible(Z)V