Uses of Class
net.minecraft.world.biome.source.BiomeAccess
Packages that use BiomeAccess
Package
Description
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Uses of BiomeAccess in net.minecraft.client.sound
Fields in net.minecraft.client.sound declared as BiomeAccessConstructors in net.minecraft.client.sound with parameters of type BiomeAccessModifierConstructorDescriptionBiomeEffectSoundPlayer
(ClientPlayerEntity player, SoundManager soundManager, BiomeAccess biomeAccess) -
Uses of BiomeAccess in net.minecraft.world
Fields in net.minecraft.world declared as BiomeAccessModifier and TypeFieldDescriptionprivate final BiomeAccess
ChunkRegion.biomeAccess
private final BiomeAccess
World.biomeAccess
Methods in net.minecraft.world that return BiomeAccessModifier and TypeMethodDescriptionChunkRegion.getBiomeAccess()
World.getBiomeAccess()
WorldView.getBiomeAccess()
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Uses of BiomeAccess in net.minecraft.world.biome.source
Methods in net.minecraft.world.biome.source that return BiomeAccess -
Uses of BiomeAccess in net.minecraft.world.gen.chunk
Methods in net.minecraft.world.gen.chunk with parameters of type BiomeAccessModifier and TypeMethodDescriptionvoid
NoiseChunkGenerator.buildSurface
(Chunk chunk, HeightContext heightContext, NoiseConfig noiseConfig, StructureAccessor structureAccessor, BiomeAccess biomeAccess, Registry<Biome> biomeRegistry, Blender blender) abstract void
ChunkGenerator.carve
(ChunkRegion chunkRegion, long seed, NoiseConfig noiseConfig, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver carverStep) Generates caves for the given chunk.void
DebugChunkGenerator.carve
(ChunkRegion chunkRegion, long seed, NoiseConfig noiseConfig, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver carverStep) Generates caves for the given chunk.void
FlatChunkGenerator.carve
(ChunkRegion chunkRegion, long seed, NoiseConfig noiseConfig, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver carverStep) Generates caves for the given chunk.void
NoiseChunkGenerator.carve
(ChunkRegion chunkRegion, long seed, NoiseConfig noiseConfig, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver carverStep) Generates caves for the given chunk. -
Uses of BiomeAccess in net.minecraft.world.gen.surfacebuilder
Methods in net.minecraft.world.gen.surfacebuilder with parameters of type BiomeAccessModifier and TypeMethodDescriptionvoid
SurfaceBuilder.buildSurface
(NoiseConfig noiseConfig, BiomeAccess biomeAccess, Registry<Biome> biomeRegistry, boolean useLegacyRandom, HeightContext heightContext, Chunk chunk, ChunkNoiseSampler chunkNoiseSampler, MaterialRules.MaterialRule materialRule)