Class LightningRodBlock
- All Implemented Interfaces:
FluidDrainable
,FluidFillable
,Waterloggable
,ItemConvertible
,ToggleableFeature
- Mappings:
Namespace Name official ctr
intermediary net/minecraft/class_5554
named net/minecraft/block/LightningRodBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroup
Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field Summary
Modifier and TypeFieldDescriptionprivate static final int
static final int
The maximum distance that lightning rods can redirect lightning from.static final BooleanProperty
private static final int
static final BooleanProperty
Fields inherited from class net.minecraft.block.RodBlock
field_31233, field_31234, X_SHAPE, Y_SHAPE, Z_SHAPE
Fields inherited from class net.minecraft.block.FacingBlock
FACING
Fields inherited from class net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, SKIP_LIGHTING_UPDATES, STATE_IDS, stateManager
Fields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, material, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Fields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
appendProperties
(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.boolean
emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.getFluidState
(BlockState state) Returns the state's associated fluid state.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.int
getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.void
onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
onProjectileHit
(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntity
hits a block.void
onStateReplaced
(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) Called server-side on the old block when the block state is changed.void
randomDisplayTick
(BlockState state, World world, BlockPos pos, Random random) Called randomly on the client.void
scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
setPowered
(BlockState state, World world, BlockPos pos) private void
updateNeighbors
(BlockState state, World world, BlockPos pos) Methods inherited from class net.minecraft.block.RodBlock
canPathfindThrough, getOutlineShape, mirror, rotate
Methods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTransparent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
Methods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, createScreenHandlerFactory, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSidesShape, getVerticalModelOffsetMultiplier, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, neighborUpdate, onBlockBreakStart, onEntityCollision, onStacksDropped, onSyncedBlockEvent, onUse, prepare, randomTick
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
Methods inherited from interface net.minecraft.block.Waterloggable
canFillWithFluid, getBucketFillSound, tryDrainFluid, tryFillWithFluid
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Field Details
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WATERLOGGED
- Mappings:
Namespace Name Mixin selector official b
Lctr;b:Ldci;
intermediary field_29562
Lnet/minecraft/class_5554;field_29562:Lnet/minecraft/class_2746;
named WATERLOGGED
Lnet/minecraft/block/LightningRodBlock;WATERLOGGED:Lnet/minecraft/state/property/BooleanProperty;
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POWERED
- Mappings:
Namespace Name Mixin selector official c
Lctr;c:Ldci;
intermediary field_27193
Lnet/minecraft/class_5554;field_27193:Lnet/minecraft/class_2746;
named POWERED
Lnet/minecraft/block/LightningRodBlock;POWERED:Lnet/minecraft/state/property/BooleanProperty;
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SCHEDULED_TICK_DELAY
private static final int SCHEDULED_TICK_DELAY- See Also:
- Mappings:
Namespace Name Mixin selector official j
Lctr;j:I
intermediary field_31192
Lnet/minecraft/class_5554;field_31192:I
named SCHEDULED_TICK_DELAY
Lnet/minecraft/block/LightningRodBlock;SCHEDULED_TICK_DELAY:I
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MAX_REDIRECT_DISTANCE
public static final int MAX_REDIRECT_DISTANCEThe maximum distance that lightning rods can redirect lightning from.- See Also:
- Mappings:
Namespace Name Mixin selector official d
Lctr;d:I
intermediary field_31190
Lnet/minecraft/class_5554;field_31190:I
named MAX_REDIRECT_DISTANCE
Lnet/minecraft/block/LightningRodBlock;MAX_REDIRECT_DISTANCE:I
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field_31191
private static final int field_31191- See Also:
- Mappings:
Namespace Name Mixin selector official k
Lctr;k:I
intermediary field_31191
Lnet/minecraft/class_5554;field_31191:I
named field_31191
Lnet/minecraft/block/LightningRodBlock;field_31191:I
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Constructor Details
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LightningRodBlock
- Mappings:
Namespace Name Mixin selector official <init>
Ldbp;<init>(Ldbp$d;)V
intermediary <init>
Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V
named <init>
Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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Method Details
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getPlacementState
- Overrides:
getPlacementState
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcpi;a(Lcic;)Ldbq;
intermediary method_9605
Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;
named getPlacementState
Lnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIR
breaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
. This is not called ifBlock.FORCE_STATE
flag is set in thesetBlockState
call.This method can be used for multiple purposes. Here are some examples:
FenceBlock
uses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlock
uses it to break the plant if the state change causes it to lose its supporting block.DoorBlock
uses it to copy the state of the other half of the door.SlabBlock
uses it to schedule the fluid to tick if waterlogged.SoulSandBlock
uses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlock
uses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdate
in classAbstractBlock
- Parameters:
state
- the state of this blockdirection
- the direction from this block to the neighborneighborState
- the state of the updated neighbor blockworld
- the worldpos
- the position of this blockneighborPos
- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
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AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
AbstractBlock.prepare(net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, int, int)
AbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
Block.FORCE_STATE
- Mappings:
Namespace Name Mixin selector official a
Ldbp;a(Ldbq;Lgz;Ldbq;Lcmj;Lgt;Lgt;)Ldbq;
intermediary method_9559
Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
named getStateForNeighborUpdate
Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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getFluidState
Returns the state's associated fluid state.Waterloggable blocks must override this to return
Fluids.WATER.getStill(false)
when waterlogged.- Overrides:
getFluidState
in classAbstractBlock
- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
Namespace Name Mixin selector official c_
Ldbp;c_(Ldbq;)Ldwj;
intermediary method_9545
Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
named getFluidState
Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
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getWeakRedstonePower
public int getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.When overriding this, make sure to also override
AbstractBlock.emitsRedstonePower(net.minecraft.block.BlockState)
to returntrue
.Weak redstone power is a power that cannot power a redstone wire when a solid block is in between. For example,
RedstoneBlock
andTargetBlock
emits weak redstone power only.LeverBlock
andButtonBlock
emits both weak and strong redstone power depending on the direction.- Overrides:
getWeakRedstonePower
in classAbstractBlock
- Returns:
- the weak redstone power emitted from the block
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Ldbp;a(Ldbq;Lclo;Lgt;Lgz;)I
intermediary method_9524
Lnet/minecraft/class_4970;method_9524(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I
named getWeakRedstonePower
Lnet/minecraft/block/AbstractBlock;getWeakRedstonePower(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)I
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getStrongRedstonePower
public int getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.When overriding this, make sure to also override
AbstractBlock.emitsRedstonePower(net.minecraft.block.BlockState)
to returntrue
.AbstractBlock.getWeakRedstonePower(net.minecraft.block.BlockState, net.minecraft.world.BlockView, net.minecraft.util.math.BlockPos, net.minecraft.util.math.Direction)
might also need to be overridden.Strong redstone power is a power that can power a redstone wire when a solid block is in between. For example,
RedstoneBlock
andTargetBlock
emits weak redstone power only.LeverBlock
andButtonBlock
emits both weak and strong redstone power.- Overrides:
getStrongRedstonePower
in classAbstractBlock
- Returns:
- the strong redstone power emitted from the block
- See Also:
- Mappings:
Namespace Name Mixin selector official b
Ldbp;b(Ldbq;Lclo;Lgt;Lgz;)I
intermediary method_9603
Lnet/minecraft/class_4970;method_9603(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I
named getStrongRedstonePower
Lnet/minecraft/block/AbstractBlock;getStrongRedstonePower(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)I
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setPowered
- Mappings:
Namespace Name Mixin selector official d
Lctr;d(Ldbq;Lcmi;Lgt;)V
intermediary method_31648
Lnet/minecraft/class_5554;method_31648(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)V
named setPowered
Lnet/minecraft/block/LightningRodBlock;setPowered(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)V
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updateNeighbors
- Mappings:
Namespace Name Mixin selector official e
Lctr;e(Ldbq;Lcmi;Lgt;)V
intermediary method_33627
Lnet/minecraft/class_5554;method_33627(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)V
named updateNeighbors
Lnet/minecraft/block/LightningRodBlock;updateNeighbors(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)V
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int)
. Additionally,AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
by default calls this method; overrideAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
to disable this behavior.Scheduled ticks are often used inside
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
.Here are some examples:
SugarCaneBlock
checks the placement requirement.DispenserBlock
dispenses its content.CommandBlock
executes its command.FrogspawnBlock
spawns a tadpole.SoulSandBlock
updates a bubble column.FallingBlock
tries to fall.
- Overrides:
scheduledTick
in classAbstractBlock
- See Also:
-
WorldAccess.scheduleBlockTick(BlockPos, Block, int)
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
- Mappings:
Namespace Name Mixin selector official a
Ldbp;a(Ldbq;Laip;Lgt;Lapo;)V
intermediary method_9588
Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
named scheduledTick
Lnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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randomDisplayTick
Called randomly on the client. Blocks may override this to spawn particles. UnlikeAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
this is not affected by a game rule.- Overrides:
randomDisplayTick
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcpi;a(Ldbq;Lcmi;Lgt;Lapo;)V
intermediary method_9496
Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
named randomDisplayTick
Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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onStateReplaced
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) Called server-side on the old block when the block state is changed. This includes block removal. This is used to update neighboring blocks when an active redstone power source is removed, or to drop the contents of an inventory. The checkstate.isOf(newState.getBlock())
can be used to see if the block was removed or not.- Overrides:
onStateReplaced
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Ldbp;a(Ldbq;Lcmi;Lgt;Ldbq;Z)V
intermediary method_9536
Lnet/minecraft/class_4970;method_9536(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
named onStateReplaced
Lnet/minecraft/block/AbstractBlock;onStateReplaced(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
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onBlockAdded
public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed. This includes block placement. When overriding this method,AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
orAbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
should also be overridden. The method is used in the following cases:- When activating a redstone component on placement (used along with
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
- When resetting a position-dependent state (see
TargetBlock
) - When converting a block on placement (see
WetSpongeBlock
) - When fire lights a portal
- Overrides:
onBlockAdded
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector official b
Ldbp;b(Ldbq;Lcmi;Lgt;Ldbq;Z)V
intermediary method_9615
Lnet/minecraft/class_4970;method_9615(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
named onBlockAdded
Lnet/minecraft/block/AbstractBlock;onBlockAdded(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
- When activating a redstone component on placement (used along with
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onProjectileHit
public void onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntity
hits a block.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
.Here are some examples:
TargetBlock
activates.BellBlock
rings.LightningRodBlock
spawns a lightning.AbstractCandleBlock
lights on fire when hit by a projectile on fire.
- Overrides:
onProjectileHit
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Ldbp;a(Lcmi;Ldbq;Leda;Lbze;)V
intermediary method_19286
Lnet/minecraft/class_4970;method_19286(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_3965;Lnet/minecraft/class_1676;)V
named onProjectileHit
Lnet/minecraft/block/AbstractBlock;onProjectileHit(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/hit/BlockHitResult;Lnet/minecraft/entity/projectile/ProjectileEntity;)V
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])
inside the method. SeeProperties
for the list of pre-defined properties.- Overrides:
appendProperties
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcpi;a(Ldbr$a;)V
intermediary method_9515
Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
named appendProperties
Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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emitsRedstonePower
Returns whether the block is capable of emitting redstone power.This does not return whether the block is currently emitting redstone power. Use
World.isEmittingRedstonePower(net.minecraft.util.math.BlockPos, net.minecraft.util.math.Direction)
in that case.- Overrides:
emitsRedstonePower
in classAbstractBlock
- Returns:
- whether the block is capable of emitting redstone power
- See Also:
- Mappings:
Namespace Name Mixin selector official f_
Ldbp;f_(Ldbq;)Z
intermediary method_9506
Lnet/minecraft/class_4970;method_9506(Lnet/minecraft/class_2680;)Z
named emitsRedstonePower
Lnet/minecraft/block/AbstractBlock;emitsRedstonePower(Lnet/minecraft/block/BlockState;)Z
-