Class SquidEntity

All Implemented Interfaces:
Attackable, Targeter, CommandOutput, Nameable, EntityLike
Direct Known Subclasses:
GlowSquidEntity

public class SquidEntity extends WaterCreatureEntity
Mappings:
Namespace Name
official bsi
intermediary net/minecraft/class_1477
named net/minecraft/entity/passive/SquidEntity
  • Field Details

    • tiltAngle

      public float tiltAngle
      Mappings:
      Namespace Name Mixin selector
      official b Lbsi;b:F
      intermediary field_6907 Lnet/minecraft/class_1477;field_6907:F
      named tiltAngle Lnet/minecraft/entity/passive/SquidEntity;tiltAngle:F
    • prevTiltAngle

      public float prevTiltAngle
      Mappings:
      Namespace Name Mixin selector
      official c Lbsi;c:F
      intermediary field_6905 Lnet/minecraft/class_1477;field_6905:F
      named prevTiltAngle Lnet/minecraft/entity/passive/SquidEntity;prevTiltAngle:F
    • rollAngle

      public float rollAngle
      Mappings:
      Namespace Name Mixin selector
      official d Lbsi;d:F
      intermediary field_6903 Lnet/minecraft/class_1477;field_6903:F
      named rollAngle Lnet/minecraft/entity/passive/SquidEntity;rollAngle:F
    • prevRollAngle

      public float prevRollAngle
      Mappings:
      Namespace Name Mixin selector
      official e Lbsi;e:F
      intermediary field_6906 Lnet/minecraft/class_1477;field_6906:F
      named prevRollAngle Lnet/minecraft/entity/passive/SquidEntity;prevRollAngle:F
    • thrustTimer

      public float thrustTimer
      Timer between thrusts as the squid swims. Represented as an angle from 0 to 2PI.
      Mappings:
      Namespace Name Mixin selector
      official bS Lbsi;bS:F
      intermediary field_6908 Lnet/minecraft/class_1477;field_6908:F
      named thrustTimer Lnet/minecraft/entity/passive/SquidEntity;thrustTimer:F
    • prevThrustTimer

      public float prevThrustTimer
      This serves no real purpose.
      Mappings:
      Namespace Name Mixin selector
      official bT Lbsi;bT:F
      intermediary field_6902 Lnet/minecraft/class_1477;field_6902:F
      named prevThrustTimer Lnet/minecraft/entity/passive/SquidEntity;prevThrustTimer:F
    • tentacleAngle

      public float tentacleAngle
      Mappings:
      Namespace Name Mixin selector
      official bU Lbsi;bU:F
      intermediary field_6904 Lnet/minecraft/class_1477;field_6904:F
      named tentacleAngle Lnet/minecraft/entity/passive/SquidEntity;tentacleAngle:F
    • prevTentacleAngle

      public float prevTentacleAngle
      Mappings:
      Namespace Name Mixin selector
      official bV Lbsi;bV:F
      intermediary field_6900 Lnet/minecraft/class_1477;field_6900:F
      named prevTentacleAngle Lnet/minecraft/entity/passive/SquidEntity;prevTentacleAngle:F
    • swimVelocityScale

      private float swimVelocityScale
      A scale factor for the squid's swimming speed. Gets reset to 1 at the beginning of each thrust and gradually decreases to make the squid lurch around.
      Mappings:
      Namespace Name Mixin selector
      official bW Lbsi;bW:F
      intermediary field_6901 Lnet/minecraft/class_1477;field_6901:F
      named swimVelocityScale Lnet/minecraft/entity/passive/SquidEntity;swimVelocityScale:F
    • thrustTimerSpeed

      private float thrustTimerSpeed
      Mappings:
      Namespace Name Mixin selector
      official bX Lbsi;bX:F
      intermediary field_6912 Lnet/minecraft/class_1477;field_6912:F
      named thrustTimerSpeed Lnet/minecraft/entity/passive/SquidEntity;thrustTimerSpeed:F
    • turningSpeed

      private float turningSpeed
      Mappings:
      Namespace Name Mixin selector
      official bY Lbsi;bY:F
      intermediary field_6913 Lnet/minecraft/class_1477;field_6913:F
      named turningSpeed Lnet/minecraft/entity/passive/SquidEntity;turningSpeed:F
    • swimX

      private float swimX
      Mappings:
      Namespace Name Mixin selector
      official bZ Lbsi;bZ:F
      intermediary field_6910 Lnet/minecraft/class_1477;field_6910:F
      named swimX Lnet/minecraft/entity/passive/SquidEntity;swimX:F
    • swimY

      private float swimY
      Mappings:
      Namespace Name Mixin selector
      official ca Lbsi;ca:F
      intermediary field_6911 Lnet/minecraft/class_1477;field_6911:F
      named swimY Lnet/minecraft/entity/passive/SquidEntity;swimY:F
    • swimZ

      private float swimZ
      Mappings:
      Namespace Name Mixin selector
      official cb Lbsi;cb:F
      intermediary field_6909 Lnet/minecraft/class_1477;field_6909:F
      named swimZ Lnet/minecraft/entity/passive/SquidEntity;swimZ:F
  • Constructor Details

    • SquidEntity

      public SquidEntity(EntityType<? extends SquidEntity> type, World world)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lbfh;<init>(Lbfl;Lcmi;)V
      intermediary <init> Lnet/minecraft/class_1297;<init>(Lnet/minecraft/class_1299;Lnet/minecraft/class_1937;)V
      named <init> Lnet/minecraft/entity/Entity;<init>(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V
  • Method Details

    • initGoals

      protected void initGoals()
      Overrides:
      initGoals in class MobEntity
      Mappings:
      Namespace Name Mixin selector
      official x Lbfz;x()V
      intermediary method_5959 Lnet/minecraft/class_1308;method_5959()V
      named initGoals Lnet/minecraft/entity/mob/MobEntity;initGoals()V
    • createSquidAttributes

      public static DefaultAttributeContainer.Builder createSquidAttributes()
      Mappings:
      Namespace Name Mixin selector
      official fS Lbsi;fS()Lbhd$a;
      intermediary method_26895 Lnet/minecraft/class_1477;method_26895()Lnet/minecraft/class_5132$class_5133;
      named createSquidAttributes Lnet/minecraft/entity/passive/SquidEntity;createSquidAttributes()Lnet/minecraft/entity/attribute/DefaultAttributeContainer$Builder;
    • getActiveEyeHeight

      protected float getActiveEyeHeight(EntityPose pose, EntityDimensions dimensions)
      Overrides:
      getActiveEyeHeight in class LivingEntity
      Mappings:
      Namespace Name Mixin selector
      official b Lbfx;b(Lbgj;Lbfi;)F
      intermediary method_18394 Lnet/minecraft/class_1309;method_18394(Lnet/minecraft/class_4050;Lnet/minecraft/class_4048;)F
      named getActiveEyeHeight Lnet/minecraft/entity/LivingEntity;getActiveEyeHeight(Lnet/minecraft/entity/EntityPose;Lnet/minecraft/entity/EntityDimensions;)F
    • getAmbientSound

      protected SoundEvent getAmbientSound()
      Overrides:
      getAmbientSound in class MobEntity
      Mappings:
      Namespace Name Mixin selector
      official s Lbfz;s()Lamq;
      intermediary method_5994 Lnet/minecraft/class_1308;method_5994()Lnet/minecraft/class_3414;
      named getAmbientSound Lnet/minecraft/entity/mob/MobEntity;getAmbientSound()Lnet/minecraft/sound/SoundEvent;
    • getHurtSound

      protected SoundEvent getHurtSound(DamageSource source)
      Overrides:
      getHurtSound in class LivingEntity
      Mappings:
      Namespace Name Mixin selector
      official d Lbfx;d(Lbem;)Lamq;
      intermediary method_6011 Lnet/minecraft/class_1309;method_6011(Lnet/minecraft/class_1282;)Lnet/minecraft/class_3414;
      named getHurtSound Lnet/minecraft/entity/LivingEntity;getHurtSound(Lnet/minecraft/entity/damage/DamageSource;)Lnet/minecraft/sound/SoundEvent;
    • getDeathSound

      protected SoundEvent getDeathSound()
      Overrides:
      getDeathSound in class LivingEntity
      Mappings:
      Namespace Name Mixin selector
      official x_ Lbfx;x_()Lamq;
      intermediary method_6002 Lnet/minecraft/class_1309;method_6002()Lnet/minecraft/class_3414;
      named getDeathSound Lnet/minecraft/entity/LivingEntity;getDeathSound()Lnet/minecraft/sound/SoundEvent;
    • getSquirtSound

      protected SoundEvent getSquirtSound()
      Mappings:
      Namespace Name Mixin selector
      official r Lbsi;r()Lamq;
      intermediary method_33337 Lnet/minecraft/class_1477;method_33337()Lnet/minecraft/class_3414;
      named getSquirtSound Lnet/minecraft/entity/passive/SquidEntity;getSquirtSound()Lnet/minecraft/sound/SoundEvent;
    • canBeLeashedBy

      public boolean canBeLeashedBy(PlayerEntity player)
      Overrides:
      canBeLeashedBy in class WaterCreatureEntity
      Mappings:
      Namespace Name Mixin selector
      official a Lbfz;a(Lbym;)Z
      intermediary method_5931 Lnet/minecraft/class_1308;method_5931(Lnet/minecraft/class_1657;)Z
      named canBeLeashedBy Lnet/minecraft/entity/mob/MobEntity;canBeLeashedBy(Lnet/minecraft/entity/player/PlayerEntity;)Z
    • getSoundVolume

      protected float getSoundVolume()
      Overrides:
      getSoundVolume in class LivingEntity
      Mappings:
      Namespace Name Mixin selector
      official eN Lbfx;eN()F
      intermediary method_6107 Lnet/minecraft/class_1309;method_6107()F
      named getSoundVolume Lnet/minecraft/entity/LivingEntity;getSoundVolume()F
    • getMoveEffect

      protected Entity.MoveEffect getMoveEffect()
      Returns the possible effect(s) of an entity moving.
      Overrides:
      getMoveEffect in class Entity
      Mappings:
      Namespace Name Mixin selector
      official aQ Lbfh;aQ()Lbfh$b;
      intermediary method_33570 Lnet/minecraft/class_1297;method_33570()Lnet/minecraft/class_1297$class_5799;
      named getMoveEffect Lnet/minecraft/entity/Entity;getMoveEffect()Lnet/minecraft/entity/Entity$MoveEffect;
    • tickMovement

      public void tickMovement()
      Overrides:
      tickMovement in class MobEntity
      Mappings:
      Namespace Name Mixin selector
      official b_ Lbfx;b_()V
      intermediary method_6007 Lnet/minecraft/class_1309;method_6007()V
      named tickMovement Lnet/minecraft/entity/LivingEntity;tickMovement()V
    • damage

      public boolean damage(DamageSource source, float amount)
      Applies a damage to this entity. The exact implementation differs between subclasses.

      LivingEntity has health value, and damaging the entity decreases it. This also handles shields, extra damage to helmets for falling blocks, setting the attacker, playing hurt sound, etc.

      Some entities like ItemEntity also have health value, which the overridden method decrements. There also exist several entities, like EndCrystalEntity, where any damage discards the entity (perhaps with an explosion).

      If this is overridden, it must check the result of Entity.isInvulnerableTo(net.minecraft.entity.damage.DamageSource) and return early.

      Overrides:
      damage in class LivingEntity
      Returns:
      whether the entity was actually damaged
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Lbfh;a(Lbem;F)Z
      intermediary method_5643 Lnet/minecraft/class_1297;method_5643(Lnet/minecraft/class_1282;F)Z
      named damage Lnet/minecraft/entity/Entity;damage(Lnet/minecraft/entity/damage/DamageSource;F)Z
    • applyBodyRotations

      private Vec3d applyBodyRotations(Vec3d shootVector)
      Mappings:
      Namespace Name Mixin selector
      official j Lbsi;j(Lede;)Lede;
      intermediary method_6671 Lnet/minecraft/class_1477;method_6671(Lnet/minecraft/class_243;)Lnet/minecraft/class_243;
      named applyBodyRotations Lnet/minecraft/entity/passive/SquidEntity;applyBodyRotations(Lnet/minecraft/util/math/Vec3d;)Lnet/minecraft/util/math/Vec3d;
    • squirt

      private void squirt()
      Mappings:
      Namespace Name Mixin selector
      official w Lbsi;w()V
      intermediary method_6669 Lnet/minecraft/class_1477;method_6669()V
      named squirt Lnet/minecraft/entity/passive/SquidEntity;squirt()V
    • getInkParticle

      protected ParticleEffect getInkParticle()
      Mappings:
      Namespace Name Mixin selector
      official q Lbsi;q()Lis;
      intermediary method_33336 Lnet/minecraft/class_1477;method_33336()Lnet/minecraft/class_2394;
      named getInkParticle Lnet/minecraft/entity/passive/SquidEntity;getInkParticle()Lnet/minecraft/particle/ParticleEffect;
    • travel

      public void travel(Vec3d movementInput)
      Allows you to do certain speed and velocity calculations. This is useful for custom vehicle behavior, or custom entity movement. This is not to be confused with AI.

      See vanilla examples of custom horse vehicle and flying entities.

      Overrides:
      travel in class LivingEntity
      Parameters:
      movementInput - represents the sidewaysSpeed, upwardSpeed, and forwardSpeed of the entity in that order
      Mappings:
      Namespace Name Mixin selector
      official h Lbfx;h(Lede;)V
      intermediary method_6091 Lnet/minecraft/class_1309;method_6091(Lnet/minecraft/class_243;)V
      named travel Lnet/minecraft/entity/LivingEntity;travel(Lnet/minecraft/util/math/Vec3d;)V
    • handleStatus

      public void handleStatus(byte status)
      Called on the client when the entity receives an entity status from the server. They are often used to spawn particles or play sounds. Subclasses can override this method to handle custom entity status.
      Overrides:
      handleStatus in class MobEntity
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official b Lbfh;b(B)V
      intermediary method_5711 Lnet/minecraft/class_1297;method_5711(B)V
      named handleStatus Lnet/minecraft/entity/Entity;handleStatus(B)V
    • setSwimmingVector

      public void setSwimmingVector(float x, float y, float z)
      Sets the direction and velocity the squid must go when fleeing an enemy. Only has an effect when in the water.
      Mappings:
      Namespace Name Mixin selector
      official a Lbsi;a(FFF)V
      intermediary method_6670 Lnet/minecraft/class_1477;method_6670(FFF)V
      named setSwimmingVector Lnet/minecraft/entity/passive/SquidEntity;setSwimmingVector(FFF)V
    • hasSwimmingVector

      public boolean hasSwimmingVector()
      Mappings:
      Namespace Name Mixin selector
      official fT Lbsi;fT()Z
      intermediary method_6672 Lnet/minecraft/class_1477;method_6672()Z
      named hasSwimmingVector Lnet/minecraft/entity/passive/SquidEntity;hasSwimmingVector()Z