Class SoulSandBlock
- All Implemented Interfaces:
ItemConvertible,ToggleableFeature
- Mappings:
Namespace Name official cwwintermediary net/minecraft/class_2492named net/minecraft/block/SoulSandBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A> -
Field Summary
FieldsFields inherited from class net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplierFields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleancanPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.floatgetAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) getSidesShape(BlockState state, BlockView world, BlockPos pos) getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.voidonBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.voidscheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.Methods inherited from class net.minecraft.block.Block
afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTransparent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toStringMethods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, createScreenHandlerFactory, emitsRedstonePower, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getOutlineShape, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, mirror, neighborUpdate, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, rotateMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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Field Details
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COLLISION_SHAPE
- Mappings:
Namespace Name Mixin selector official aLcww;a:Leet;intermediary field_11521Lnet/minecraft/class_2492;field_11521:Lnet/minecraft/class_265;named COLLISION_SHAPELnet/minecraft/block/SoulSandBlock;COLLISION_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
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SCHEDULED_TICK_DELAY
private static final int SCHEDULED_TICK_DELAY- See Also:
- Mappings:
Namespace Name Mixin selector official bLcww;b:Iintermediary field_31249Lnet/minecraft/class_2492;field_31249:Inamed SCHEDULED_TICK_DELAYLnet/minecraft/block/SoulSandBlock;SCHEDULED_TICK_DELAY:I
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Constructor Details
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SoulSandBlock
- Mappings:
Namespace Name Mixin selector official <init>Ldbx;<init>(Ldbx$d;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vnamed <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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Method Details
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getCollisionShape
public VoxelShape getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getCollisionShapein classAbstractBlock- Mappings:
Namespace Name Mixin selector official cLdbx;c(Ldby;Lclq;Lgu;Leef;)Leet;intermediary method_9549Lnet/minecraft/class_4970;method_9549(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;named getCollisionShapeLnet/minecraft/block/AbstractBlock;getCollisionShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
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getSidesShape
- Overrides:
getSidesShapein classAbstractBlock- Mappings:
Namespace Name Mixin selector official b_Ldbx;b_(Ldby;Lclq;Lgu;)Leet;intermediary method_25959Lnet/minecraft/class_4970;method_25959(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;named getSidesShapeLnet/minecraft/block/AbstractBlock;getSidesShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/util/shape/VoxelShape;
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getCameraCollisionShape
public VoxelShape getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getCameraCollisionShapein classAbstractBlock- Mappings:
Namespace Name Mixin selector official bLdbx;b(Ldby;Lclq;Lgu;Leef;)Leet;intermediary method_26159Lnet/minecraft/class_4970;method_26159(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;named getCameraCollisionShapeLnet/minecraft/block/AbstractBlock;getCameraCollisionShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int). Additionally,AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)by default calls this method; overrideAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)to disable this behavior.Scheduled ticks are often used inside
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos).Here are some examples:
SugarCaneBlockchecks the placement requirement.DispenserBlockdispenses its content.CommandBlockexecutes its command.FrogspawnBlockspawns a tadpole.SoulSandBlockupdates a bubble column.FallingBlocktries to fall.
- Overrides:
scheduledTickin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector official aLdbx;a(Ldby;Laif;Lgu;Lapf;)Vintermediary method_9588Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vnamed scheduledTickLnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIRbreaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient. This is not called ifBlock.FORCE_STATEflag is set in thesetBlockStatecall.This method can be used for multiple purposes. Here are some examples:
FenceBlockuses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlockuses it to break the plant if the state change causes it to lose its supporting block.DoorBlockuses it to copy the state of the other half of the door.SlabBlockuses it to schedule the fluid to tick if waterlogged.SoulSandBlockuses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlockuses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdatein classAbstractBlock- Parameters:
state- the state of this blockdirection- the direction from this block to the neighborneighborState- the state of the updated neighbor blockworld- the worldpos- the position of this blockneighborPos- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector official aLdbx;a(Ldby;Lha;Ldby;Lcml;Lgu;Lgu;)Ldby;intermediary method_9559Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;named getStateForNeighborUpdateLnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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onBlockAdded
public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed. This includes block placement. When overriding this method,AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)orAbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)should also be overridden. The method is used in the following cases:- When activating a redstone component on placement (used along with
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean) - When resetting a position-dependent state (see
TargetBlock) - When converting a block on placement (see
WetSpongeBlock) - When fire lights a portal
- Overrides:
onBlockAddedin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector official bLdbx;b(Ldby;Lcmk;Lgu;Ldby;Z)Vintermediary method_9615Lnet/minecraft/class_4970;method_9615(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)Vnamed onBlockAddedLnet/minecraft/block/AbstractBlock;onBlockAdded(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
- When activating a redstone component on placement (used along with
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getAmbientOcclusionLightLevel
- Overrides:
getAmbientOcclusionLightLevelin classAbstractBlock- Mappings:
Namespace Name Mixin selector official bLdbx;b(Ldby;Lclq;Lgu;)Fintermediary method_9575Lnet/minecraft/class_4970;method_9575(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Fnamed getAmbientOcclusionLightLevelLnet/minecraft/block/AbstractBlock;getAmbientOcclusionLightLevel(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)F
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