Class StrongholdGenerator.ChestCorridor

Enclosing class:
StrongholdGenerator

public static class StrongholdGenerator.ChestCorridor extends StrongholdGenerator.Piece
Mappings:
Namespace Name
official duk$a
intermediary net/minecraft/class_3421$class_3422
named net/minecraft/structure/StrongholdGenerator$ChestCorridor
  • Field Details

    • SIZE_X

      private static final int SIZE_X
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Lduk$a;a:I
      intermediary field_31629 Lnet/minecraft/class_3421$class_3422;field_31629:I
      named SIZE_X Lnet/minecraft/structure/StrongholdGenerator$ChestCorridor;SIZE_X:I
    • SIZE_Y

      private static final int SIZE_Y
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official b Lduk$a;b:I
      intermediary field_31630 Lnet/minecraft/class_3421$class_3422;field_31630:I
      named SIZE_Y Lnet/minecraft/structure/StrongholdGenerator$ChestCorridor;SIZE_Y:I
    • SIZE_Z

      private static final int SIZE_Z
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official c Lduk$a;c:I
      intermediary field_31631 Lnet/minecraft/class_3421$class_3422;field_31631:I
      named SIZE_Z Lnet/minecraft/structure/StrongholdGenerator$ChestCorridor;SIZE_Z:I
    • chestGenerated

      private boolean chestGenerated
      Mappings:
      Namespace Name Mixin selector
      official d Lduk$a;d:Z
      intermediary field_15268 Lnet/minecraft/class_3421$class_3422;field_15268:Z
      named chestGenerated Lnet/minecraft/structure/StrongholdGenerator$ChestCorridor;chestGenerated:Z
  • Constructor Details

    • ChestCorridor

      public ChestCorridor(int chainLength, Random random, BlockBox boundingBox, Direction orientation)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lduk$a;<init>(ILapf;Ldrs;Lha;)V
      intermediary <init> Lnet/minecraft/class_3421$class_3422;<init>(ILnet/minecraft/class_5819;Lnet/minecraft/class_3341;Lnet/minecraft/class_2350;)V
      named <init> Lnet/minecraft/structure/StrongholdGenerator$ChestCorridor;<init>(ILnet/minecraft/util/math/random/Random;Lnet/minecraft/util/math/BlockBox;Lnet/minecraft/util/math/Direction;)V
    • ChestCorridor

      public ChestCorridor(NbtCompound nbt)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lduk$a;<init>(Lqr;)V
      intermediary <init> Lnet/minecraft/class_3421$class_3422;<init>(Lnet/minecraft/class_2487;)V
      named <init> Lnet/minecraft/structure/StrongholdGenerator$ChestCorridor;<init>(Lnet/minecraft/nbt/NbtCompound;)V
  • Method Details

    • writeNbt

      protected void writeNbt(StructureContext context, NbtCompound nbt)
      Overrides:
      writeNbt in class StrongholdGenerator.Piece
      Mappings:
      Namespace Name Mixin selector
      official a Ldse;a(Ldsq;Lqr;)V
      intermediary method_14943 Lnet/minecraft/class_3443;method_14943(Lnet/minecraft/class_6625;Lnet/minecraft/class_2487;)V
      named writeNbt Lnet/minecraft/structure/StructurePiece;writeNbt(Lnet/minecraft/structure/StructureContext;Lnet/minecraft/nbt/NbtCompound;)V
    • fillOpenings

      public void fillOpenings(StructurePiece start, StructurePiecesHolder holder, Random random)
      Overrides:
      fillOpenings in class StructurePiece
      Mappings:
      Namespace Name Mixin selector
      official a Ldse;a(Ldse;Ldsf;Lapf;)V
      intermediary method_14918 Lnet/minecraft/class_3443;method_14918(Lnet/minecraft/class_3443;Lnet/minecraft/class_6130;Lnet/minecraft/class_5819;)V
      named fillOpenings Lnet/minecraft/structure/StructurePiece;fillOpenings(Lnet/minecraft/structure/StructurePiece;Lnet/minecraft/structure/StructurePiecesHolder;Lnet/minecraft/util/math/random/Random;)V
    • create

      public static StrongholdGenerator.ChestCorridor create(StructurePiecesHolder holder, Random random, int x, int y, int z, Direction orientation, int chainlength)
      Mappings:
      Namespace Name Mixin selector
      official a Lduk$a;a(Ldsf;Lapf;IIILha;I)Lduk$a;
      intermediary method_14856 Lnet/minecraft/class_3421$class_3422;method_14856(Lnet/minecraft/class_6130;Lnet/minecraft/class_5819;IIILnet/minecraft/class_2350;I)Lnet/minecraft/class_3421$class_3422;
      named create Lnet/minecraft/structure/StrongholdGenerator$ChestCorridor;create(Lnet/minecraft/structure/StructurePiecesHolder;Lnet/minecraft/util/math/random/Random;IIILnet/minecraft/util/math/Direction;I)Lnet/minecraft/structure/StrongholdGenerator$ChestCorridor;
    • generate

      public void generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot)
      Specified by:
      generate in class StructurePiece
      Mappings:
      Namespace Name Mixin selector
      official a Ldse;a(Lcng;Lcne;Lddy;Lapf;Ldrs;Lclt;Lgu;)V
      intermediary method_14931 Lnet/minecraft/class_3443;method_14931(Lnet/minecraft/class_5281;Lnet/minecraft/class_5138;Lnet/minecraft/class_2794;Lnet/minecraft/class_5819;Lnet/minecraft/class_3341;Lnet/minecraft/class_1923;Lnet/minecraft/class_2338;)V
      named generate Lnet/minecraft/structure/StructurePiece;generate(Lnet/minecraft/world/StructureWorldAccess;Lnet/minecraft/world/gen/StructureAccessor;Lnet/minecraft/world/gen/chunk/ChunkGenerator;Lnet/minecraft/util/math/random/Random;Lnet/minecraft/util/math/BlockBox;Lnet/minecraft/util/math/ChunkPos;Lnet/minecraft/util/math/BlockPos;)V