Class LightningRodBlock
- All Implemented Interfaces:
- FluidDrainable,- FluidFillable,- Waterloggable,- ItemConvertible,- ToggleableFeature
- Mappings:
- Namespace - Name - official - ctz- intermediary - net/minecraft/class_5554- named - net/minecraft/block/LightningRodBlock
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Nested Class SummaryNested classes/interfaces inherited from class net.minecraft.block.BlockBlock.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlockAbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field SummaryFieldsModifier and TypeFieldDescriptionprivate static final intstatic final intThe maximum distance that lightning rods can redirect lightning from.static final BooleanPropertyprivate static final intstatic final BooleanPropertyFields inherited from class net.minecraft.block.RodBlockfield_31233, field_31234, X_SHAPE, Y_SHAPE, Z_SHAPEFields inherited from class net.minecraft.block.FacingBlockFACINGFields inherited from class net.minecraft.block.Blockfield_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlockcollidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplierFields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeatureFEATURE_ENABLED_REGISTRY_KEYS
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionprotected voidappendProperties(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.booleanemitsRedstonePower(BlockState state) Returns whether the block is capable of emitting redstone power.getFluidState(BlockState state) Returns the state's associated fluid state.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.intgetStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intgetWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.voidonBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.voidonProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.voidonStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) Called server-side on the old block when the block state is changed.voidrandomDisplayTick(BlockState state, World world, BlockPos pos, Random random) Called randomly on the client.voidscheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.voidsetPowered(BlockState state, World world, BlockPos pos) private voidupdateNeighbors(BlockState state, World world, BlockPos pos) Methods inherited from class net.minecraft.block.RodBlockcanPathfindThrough, getOutlineShape, mirror, rotateMethods inherited from class net.minecraft.block.BlockafterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTransparent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toStringMethods inherited from class net.minecraft.block.AbstractBlockcalcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, createScreenHandlerFactory, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSidesShape, getVerticalModelOffsetMultiplier, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, neighborUpdate, onBlockBreakStart, onEntityCollision, onStacksDropped, onSyncedBlockEvent, onUse, prepare, randomTickMethods inherited from class java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeatureisEnabledMethods inherited from interface net.minecraft.block.WaterloggablecanFillWithFluid, getBucketFillSound, tryDrainFluid, tryFillWithFluid
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Field Details- 
WATERLOGGED- Mappings:
- Namespace - Name - Mixin selector - official - b- Lctz;b:Ldcs;- intermediary - field_29562- Lnet/minecraft/class_5554;field_29562:Lnet/minecraft/class_2746;- named - WATERLOGGED- Lnet/minecraft/block/LightningRodBlock;WATERLOGGED:Lnet/minecraft/state/property/BooleanProperty;
 
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POWERED- Mappings:
- Namespace - Name - Mixin selector - official - c- Lctz;c:Ldcs;- intermediary - field_27193- Lnet/minecraft/class_5554;field_27193:Lnet/minecraft/class_2746;- named - POWERED- Lnet/minecraft/block/LightningRodBlock;POWERED:Lnet/minecraft/state/property/BooleanProperty;
 
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SCHEDULED_TICK_DELAYprivate static final int SCHEDULED_TICK_DELAY- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - j- Lctz;j:I- intermediary - field_31192- Lnet/minecraft/class_5554;field_31192:I- named - SCHEDULED_TICK_DELAY- Lnet/minecraft/block/LightningRodBlock;SCHEDULED_TICK_DELAY:I
 
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MAX_REDIRECT_DISTANCEpublic static final int MAX_REDIRECT_DISTANCEThe maximum distance that lightning rods can redirect lightning from.- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - d- Lctz;d:I- intermediary - field_31190- Lnet/minecraft/class_5554;field_31190:I- named - MAX_REDIRECT_DISTANCE- Lnet/minecraft/block/LightningRodBlock;MAX_REDIRECT_DISTANCE:I
 
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field_31191private static final int field_31191- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - k- Lctz;k:I- intermediary - field_31191- Lnet/minecraft/class_5554;field_31191:I- named - field_31191- Lnet/minecraft/block/LightningRodBlock;field_31191:I
 
 
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Constructor Details- 
LightningRodBlock- Mappings:
- Namespace - Name - Mixin selector - official - <init>- Ldca;<init>(Ldca$d;)V- intermediary - <init>- Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V- named - <init>- Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
 
 
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Method Details- 
getPlacementState- Overrides:
- getPlacementStatein class- Block
- Mappings:
- Namespace - Name - Mixin selector - official - a- Lcpn;a(Lcih;)Ldcb;- intermediary - method_9605- Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;- named - getPlacementState- Lnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
 
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getStateForNeighborUpdatepublic BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning Blocks.AIRbreaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).Side effects like activating a redstone component (but not scheduling a tick) should be performed in AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient. This is not called ifBlock.FORCE_STATEflag is set in thesetBlockStatecall.This method can be used for multiple purposes. Here are some examples: - FenceBlockuses it to update the fence's connection when a horizontally neighboring block's state is changed.
- PlantBlockuses it to break the plant if the state change causes it to lose its supporting block.
- DoorBlockuses it to copy the state of the other half of the door.
- SlabBlockuses it to schedule the fluid to tick if waterlogged.
- SoulSandBlockuses it to schedule the water block above to tick so that it becomes a bubble column.
- FallingBlockuses it to schedule the block to tick so that it can fall if needed.
 - Overrides:
- getStateForNeighborUpdatein class- AbstractBlock
- Parameters:
- state- the state of this block
- direction- the direction from this block to the neighbor
- neighborState- the state of the updated neighbor block
- world- the world
- pos- the position of this block
- neighborPos- the position of the neighbor block
- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldca;a(Ldcb;Lha;Ldcb;Lcmn;Lgu;Lgu;)Ldcb;- intermediary - method_9559- Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;- named - getStateForNeighborUpdate- Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
 
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getFluidStateReturns the state's associated fluid state.Waterloggable blocks must override this to return Fluids.WATER.getStill(false)when waterlogged.- Overrides:
- getFluidStatein class- AbstractBlock
- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - c_- Ldca;c_(Ldcb;)Ldxe;- intermediary - method_9545- Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;- named - getFluidState- Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
 
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getWeakRedstonePowerpublic int getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.When overriding this, make sure to also override AbstractBlock.emitsRedstonePower(net.minecraft.block.BlockState)to returntrue.Weak redstone power is a power that cannot power a redstone wire when a solid block is in between. For example, RedstoneBlockandTargetBlockemits weak redstone power only.LeverBlockandButtonBlockemits both weak and strong redstone power depending on the direction.- Overrides:
- getWeakRedstonePowerin class- AbstractBlock
- Returns:
- the weak redstone power emitted from the block
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldca;a(Ldcb;Lcls;Lgu;Lha;)I- intermediary - method_9524- Lnet/minecraft/class_4970;method_9524(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I- named - getWeakRedstonePower- Lnet/minecraft/block/AbstractBlock;getWeakRedstonePower(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)I
 
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getStrongRedstonePowerpublic int getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.When overriding this, make sure to also override AbstractBlock.emitsRedstonePower(net.minecraft.block.BlockState)to returntrue.AbstractBlock.getWeakRedstonePower(net.minecraft.block.BlockState, net.minecraft.world.BlockView, net.minecraft.util.math.BlockPos, net.minecraft.util.math.Direction)might also need to be overridden.Strong redstone power is a power that can power a redstone wire when a solid block is in between. For example, RedstoneBlockandTargetBlockemits weak redstone power only.LeverBlockandButtonBlockemits both weak and strong redstone power.- Overrides:
- getStrongRedstonePowerin class- AbstractBlock
- Returns:
- the strong redstone power emitted from the block
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - b- Ldca;b(Ldcb;Lcls;Lgu;Lha;)I- intermediary - method_9603- Lnet/minecraft/class_4970;method_9603(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I- named - getStrongRedstonePower- Lnet/minecraft/block/AbstractBlock;getStrongRedstonePower(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)I
 
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setPowered- Mappings:
- Namespace - Name - Mixin selector - official - d- Lctz;d(Ldcb;Lcmm;Lgu;)V- intermediary - method_31648- Lnet/minecraft/class_5554;method_31648(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)V- named - setPowered- Lnet/minecraft/block/LightningRodBlock;setPowered(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)V
 
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updateNeighbors- Mappings:
- Namespace - Name - Mixin selector - official - e- Lctz;e(Ldcb;Lcmm;Lgu;)V- intermediary - method_33627- Lnet/minecraft/class_5554;method_33627(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)V- named - updateNeighbors- Lnet/minecraft/block/LightningRodBlock;updateNeighbors(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)V
 
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scheduledTickCalled server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int). Additionally,AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)by default calls this method; overrideAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)to disable this behavior.Scheduled ticks are often used inside AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos).Here are some examples: - SugarCaneBlockchecks the placement requirement.
- DispenserBlockdispenses its content.
- CommandBlockexecutes its command.
- FrogspawnBlockspawns a tadpole.
- SoulSandBlockupdates a bubble column.
- FallingBlocktries to fall.
 - Overrides:
- scheduledTickin class- AbstractBlock
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldca;a(Ldcb;Laif;Lgu;Lapf;)V- intermediary - method_9588- Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V- named - scheduledTick- Lnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
 
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randomDisplayTickCalled randomly on the client. Blocks may override this to spawn particles. UnlikeAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)this is not affected by a game rule.- Overrides:
- randomDisplayTickin class- Block
- Mappings:
- Namespace - Name - Mixin selector - official - a- Lcpn;a(Ldcb;Lcmm;Lgu;Lapf;)V- intermediary - method_9496- Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V- named - randomDisplayTick- Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
 
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onStateReplacedpublic void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) Called server-side on the old block when the block state is changed. This includes block removal. This is used to update neighboring blocks when an active redstone power source is removed, or to drop the contents of an inventory. The checkstate.isOf(newState.getBlock())can be used to see if the block was removed or not.- Overrides:
- onStateReplacedin class- AbstractBlock
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldca;a(Ldcb;Lcmm;Lgu;Ldcb;Z)V- intermediary - method_9536- Lnet/minecraft/class_4970;method_9536(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V- named - onStateReplaced- Lnet/minecraft/block/AbstractBlock;onStateReplaced(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
 
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onBlockAddedpublic void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed. This includes block placement. When overriding this method,AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)orAbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)should also be overridden. The method is used in the following cases:- When activating a redstone component on placement (used along with AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
- When resetting a position-dependent state (see TargetBlock)
- When converting a block on placement (see WetSpongeBlock)
- When fire lights a portal
 - Overrides:
- onBlockAddedin class- AbstractBlock
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - b- Ldca;b(Ldcb;Lcmm;Lgu;Ldcb;Z)V- intermediary - method_9615- Lnet/minecraft/class_4970;method_9615(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V- named - onBlockAdded- Lnet/minecraft/block/AbstractBlock;onBlockAdded(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
 
- When activating a redstone component on placement (used along with 
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onProjectileHitpublic void onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.Here are some examples: - TargetBlockactivates.
- BellBlockrings.
- LightningRodBlockspawns a lightning.
- AbstractCandleBlocklights on fire when hit by a projectile on fire.
 - Overrides:
- onProjectileHitin class- AbstractBlock
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldca;a(Lcmm;Ldcb;Leee;Lbzg;)V- intermediary - method_19286- Lnet/minecraft/class_4970;method_19286(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_3965;Lnet/minecraft/class_1676;)V- named - onProjectileHit- Lnet/minecraft/block/AbstractBlock;onProjectileHit(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/hit/BlockHitResult;Lnet/minecraft/entity/projectile/ProjectileEntity;)V
 
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appendPropertiesAppends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])inside the method. SeePropertiesfor the list of pre-defined properties.- Overrides:
- appendPropertiesin class- Block
- Mappings:
- Namespace - Name - Mixin selector - official - a- Lcpn;a(Ldcc$a;)V- intermediary - method_9515- Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V- named - appendProperties- Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
 
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emitsRedstonePowerReturns whether the block is capable of emitting redstone power.This does not return whether the block is currently emitting redstone power. Use RedstoneView.isEmittingRedstonePower(net.minecraft.util.math.BlockPos, net.minecraft.util.math.Direction)in that case.- Overrides:
- emitsRedstonePowerin class- AbstractBlock
- Returns:
- whether the block is capable of emitting redstone power
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - f_- Ldca;f_(Ldcb;)Z- intermediary - method_9506- Lnet/minecraft/class_4970;method_9506(Lnet/minecraft/class_2680;)Z- named - emitsRedstonePower- Lnet/minecraft/block/AbstractBlock;emitsRedstonePower(Lnet/minecraft/block/BlockState;)Z
 
 
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