Class CampfireBlock

All Implemented Interfaces:
BlockEntityProvider, FluidDrainable, FluidFillable, Waterloggable, ItemConvertible, ToggleableFeature

public class CampfireBlock extends BlockWithEntity implements Waterloggable
Mappings:
Namespace Name
official cti
intermediary net/minecraft/class_3922
named net/minecraft/block/CampfireBlock
  • Field Details

    • SHAPE

      protected static final VoxelShape SHAPE
      Mappings:
      Namespace Name Mixin selector
      official a Lcti;a:Leig;
      intermediary field_17351 Lnet/minecraft/class_3922;field_17351:Lnet/minecraft/class_265;
      named SHAPE Lnet/minecraft/block/CampfireBlock;SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • LIT

      public static final BooleanProperty LIT
      Mappings:
      Namespace Name Mixin selector
      official b Lcti;b:Ldga;
      intermediary field_17352 Lnet/minecraft/class_3922;field_17352:Lnet/minecraft/class_2746;
      named LIT Lnet/minecraft/block/CampfireBlock;LIT:Lnet/minecraft/state/property/BooleanProperty;
    • SIGNAL_FIRE

      public static final BooleanProperty SIGNAL_FIRE
      Mappings:
      Namespace Name Mixin selector
      official c Lcti;c:Ldga;
      intermediary field_17353 Lnet/minecraft/class_3922;field_17353:Lnet/minecraft/class_2746;
      named SIGNAL_FIRE Lnet/minecraft/block/CampfireBlock;SIGNAL_FIRE:Lnet/minecraft/state/property/BooleanProperty;
    • WATERLOGGED

      public static final BooleanProperty WATERLOGGED
      Mappings:
      Namespace Name Mixin selector
      official d Lcti;d:Ldga;
      intermediary field_17354 Lnet/minecraft/class_3922;field_17354:Lnet/minecraft/class_2746;
      named WATERLOGGED Lnet/minecraft/block/CampfireBlock;WATERLOGGED:Lnet/minecraft/state/property/BooleanProperty;
    • FACING

      public static final DirectionProperty FACING
      Mappings:
      Namespace Name Mixin selector
      official e Lcti;e:Ldgd;
      intermediary field_17564 Lnet/minecraft/class_3922;field_17564:Lnet/minecraft/class_2753;
      named FACING Lnet/minecraft/block/CampfireBlock;FACING:Lnet/minecraft/state/property/DirectionProperty;
    • SMOKEY_SHAPE

      private static final VoxelShape SMOKEY_SHAPE
      The shape used to test whether a given block is considered 'smokey'.
      Mappings:
      Namespace Name Mixin selector
      official f Lcti;f:Leig;
      intermediary field_21580 Lnet/minecraft/class_3922;field_21580:Lnet/minecraft/class_265;
      named SMOKEY_SHAPE Lnet/minecraft/block/CampfireBlock;SMOKEY_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • field_31049

      private static final int field_31049
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official g Lcti;g:I
      intermediary field_31049 Lnet/minecraft/class_3922;field_31049:I
      named field_31049 Lnet/minecraft/block/CampfireBlock;field_31049:I
    • emitsParticles

      private final boolean emitsParticles
      Mappings:
      Namespace Name Mixin selector
      official h Lcti;h:Z
      intermediary field_23881 Lnet/minecraft/class_3922;field_23881:Z
      named emitsParticles Lnet/minecraft/block/CampfireBlock;emitsParticles:Z
    • fireDamage

      private final int fireDamage
      Mappings:
      Namespace Name Mixin selector
      official i Lcti;i:I
      intermediary field_25182 Lnet/minecraft/class_3922;field_25182:I
      named fireDamage Lnet/minecraft/block/CampfireBlock;fireDamage:I
  • Constructor Details

    • CampfireBlock

      public CampfireBlock(boolean emitsParticles, int fireDamage, AbstractBlock.Settings settings)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lcti;<init>(ZILdfi$d;)V
      intermediary <init> Lnet/minecraft/class_3922;<init>(ZILnet/minecraft/class_4970$class_2251;)V
      named <init> Lnet/minecraft/block/CampfireBlock;<init>(ZILnet/minecraft/block/AbstractBlock$Settings;)V
  • Method Details

    • onUse

      public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
      Called when this block is used by a player. This, by default, is bound to using the right mouse button.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using world.isClient().

      If the action result is successful on a logical client, then the action will be sent to the logical server for processing.

      Overrides:
      onUse in class AbstractBlock
      Returns:
      an action result that specifies if using the block was successful.
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lcpv;Lgw;Lcbu;Lbgx;Lehj;)Lbgy;
      intermediary method_9534 Lnet/minecraft/class_4970;method_9534(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;)Lnet/minecraft/class_1269;
      named onUse Lnet/minecraft/block/AbstractBlock;onUse(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;
    • onEntityCollision

      public void onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)
      Called when the entity's collision box intersects the block. Therefore, this method is not called for blocks with a collision; use Block.onSteppedOn(net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, net.minecraft.entity.Entity) for those blocks.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.

      Here are some examples:

      Overrides:
      onEntityCollision in class AbstractBlock
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lcpv;Lgw;Lbiq;)V
      intermediary method_9548 Lnet/minecraft/class_4970;method_9548(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;)V
      named onEntityCollision Lnet/minecraft/block/AbstractBlock;onEntityCollision(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/Entity;)V
    • onStateReplaced

      public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)
      Called server-side on the old block when the block state is changed. This includes block removal. This is used to update neighboring blocks when an active redstone power source is removed, or to drop the contents of an inventory. The check state.isOf(newState.getBlock()) can be used to see if the block was removed or not.
      Overrides:
      onStateReplaced in class AbstractBlock
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lcpv;Lgw;Ldfj;Z)V
      intermediary method_9536 Lnet/minecraft/class_4970;method_9536(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
      named onStateReplaced Lnet/minecraft/block/AbstractBlock;onStateReplaced(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
    • getPlacementState

      @Nullable public @Nullable BlockState getPlacementState(ItemPlacementContext ctx)
      Overrides:
      getPlacementState in class Block
      Mappings:
      Namespace Name Mixin selector
      official a Lcsv;a(Lcln;)Ldfj;
      intermediary method_9605 Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;
      named getPlacementState Lnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
    • getStateForNeighborUpdate

      public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)
      Returns the state of the block after a neighboring block's state change.

      Returning Blocks.AIR breaks the block. This is useful to implement supporting block requirement for blocks (if used along with AbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).

      Side effects like activating a redstone component (but not scheduling a tick) should be performed in AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean) instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient. This is not called if Block.FORCE_STATE flag is set in the setBlockState call.

      This method can be used for multiple purposes. Here are some examples:

      • FenceBlock uses it to update the fence's connection when a horizontally neighboring block's state is changed.
      • PlantBlock uses it to break the plant if the state change causes it to lose its supporting block.
      • DoorBlock uses it to copy the state of the other half of the door.
      • SlabBlock uses it to schedule the fluid to tick if waterlogged.
      • SoulSandBlock uses it to schedule the water block above to tick so that it becomes a bubble column.
      • FallingBlock uses it to schedule the block to tick so that it can fall if needed.
      Overrides:
      getStateForNeighborUpdate in class AbstractBlock
      Parameters:
      state - the state of this block
      direction - the direction from this block to the neighbor
      neighborState - the state of the updated neighbor block
      world - the world
      pos - the position of this block
      neighborPos - the position of the neighbor block
      Returns:
      the state of the block after a neighboring block's state change
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lha;Ldfj;Lcpw;Lgw;Lgw;)Ldfj;
      intermediary method_9559 Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
      named getStateForNeighborUpdate Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
    • isSignalFireBaseBlock

      private boolean isSignalFireBaseBlock(BlockState state)
      Mappings:
      Namespace Name Mixin selector
      official n Lcti;n(Ldfj;)Z
      intermediary method_17456 Lnet/minecraft/class_3922;method_17456(Lnet/minecraft/class_2680;)Z
      named isSignalFireBaseBlock Lnet/minecraft/block/CampfireBlock;isSignalFireBaseBlock(Lnet/minecraft/block/BlockState;)Z
    • getOutlineShape

      public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
      Overrides:
      getOutlineShape in class AbstractBlock
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lcpb;Lgw;Lehs;)Leig;
      intermediary method_9530 Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
      named getOutlineShape Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
    • getRenderType

      public BlockRenderType getRenderType(BlockState state)
      Returns the block's render type (invisible, animated, model).
      Overrides:
      getRenderType in class BlockWithEntity
      Returns:
      the block's render type (invisible, animated, model)
      Mappings:
      Namespace Name Mixin selector
      official b_ Ldfi;b_(Ldfj;)Lcza;
      intermediary method_9604 Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;
      named getRenderType Lnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;
    • randomDisplayTick

      public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
      Called randomly on the client. Blocks may override this to spawn particles. Unlike AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random) this is not affected by a game rule.
      Overrides:
      randomDisplayTick in class Block
      Mappings:
      Namespace Name Mixin selector
      official a Lcsv;a(Ldfj;Lcpv;Lgw;Lasc;)V
      intermediary method_9496 Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
      named randomDisplayTick Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
    • extinguish

      public static void extinguish(@Nullable @Nullable Entity entity, WorldAccess world, BlockPos pos, BlockState state)
      Mappings:
      Namespace Name Mixin selector
      official a Lcti;a(Lbiq;Lcpw;Lgw;Ldfj;)V
      intermediary method_29288 Lnet/minecraft/class_3922;method_29288(Lnet/minecraft/class_1297;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)V
      named extinguish Lnet/minecraft/block/CampfireBlock;extinguish(Lnet/minecraft/entity/Entity;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V
    • tryFillWithFluid

      public boolean tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)
      Specified by:
      tryFillWithFluid in interface FluidFillable
      Specified by:
      tryFillWithFluid in interface Waterloggable
      Mappings:
      Namespace Name Mixin selector
      official a Lcxj;a(Lcpw;Lgw;Ldfj;Leam;)Z
      intermediary method_10311 Lnet/minecraft/class_2402;method_10311(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_3610;)Z
      named tryFillWithFluid Lnet/minecraft/block/FluidFillable;tryFillWithFluid(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/fluid/FluidState;)Z
    • onProjectileHit

      public void onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
      Called when a ProjectileEntity hits a block.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.

      Here are some examples:

      Overrides:
      onProjectileHit in class AbstractBlock
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Lcpv;Ldfj;Lehj;Lccm;)V
      intermediary method_19286 Lnet/minecraft/class_4970;method_19286(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_3965;Lnet/minecraft/class_1676;)V
      named onProjectileHit Lnet/minecraft/block/AbstractBlock;onProjectileHit(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/hit/BlockHitResult;Lnet/minecraft/entity/projectile/ProjectileEntity;)V
    • spawnSmokeParticle

      public static void spawnSmokeParticle(World world, BlockPos pos, boolean isSignal, boolean lotsOfSmoke)
      Mappings:
      Namespace Name Mixin selector
      official a Lcti;a(Lcpv;Lgw;ZZ)V
      intermediary method_17455 Lnet/minecraft/class_3922;method_17455(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;ZZ)V
      named spawnSmokeParticle Lnet/minecraft/block/CampfireBlock;spawnSmokeParticle(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;ZZ)V
    • isLitCampfireInRange

      public static boolean isLitCampfireInRange(World world, BlockPos pos)
      Mappings:
      Namespace Name Mixin selector
      official a Lcti;a(Lcpv;Lgw;)Z
      intermediary method_23895 Lnet/minecraft/class_3922;method_23895(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)Z
      named isLitCampfireInRange Lnet/minecraft/block/CampfireBlock;isLitCampfireInRange(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)Z
    • isLitCampfire

      public static boolean isLitCampfire(BlockState state)
      Mappings:
      Namespace Name Mixin selector
      official g Lcti;g(Ldfj;)Z
      intermediary method_23896 Lnet/minecraft/class_3922;method_23896(Lnet/minecraft/class_2680;)Z
      named isLitCampfire Lnet/minecraft/block/CampfireBlock;isLitCampfire(Lnet/minecraft/block/BlockState;)Z
    • getFluidState

      public FluidState getFluidState(BlockState state)
      Returns the state's associated fluid state.

      Waterloggable blocks must override this to return Fluids.WATER.getStill(false) when waterlogged.

      Overrides:
      getFluidState in class AbstractBlock
      Returns:
      the state's associated fluid state
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official c_ Ldfi;c_(Ldfj;)Leam;
      intermediary method_9545 Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
      named getFluidState Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
    • rotate

      public BlockState rotate(BlockState state, BlockRotation rotation)
      Returns state rotated by rotation.

      By default, this returns the provided block state.

      Overrides:
      rotate in class AbstractBlock
      Returns:
      state rotated by rotation
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lczh;)Ldfj;
      intermediary method_9598 Lnet/minecraft/class_4970;method_9598(Lnet/minecraft/class_2680;Lnet/minecraft/class_2470;)Lnet/minecraft/class_2680;
      named rotate Lnet/minecraft/block/AbstractBlock;rotate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/BlockRotation;)Lnet/minecraft/block/BlockState;
    • mirror

      public BlockState mirror(BlockState state, BlockMirror mirror)
      Returns state mirrored by mirror.

      By default, this returns the provided block state.

      Overrides:
      mirror in class AbstractBlock
      Returns:
      state mirrored by mirror
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lcxq;)Ldfj;
      intermediary method_9569 Lnet/minecraft/class_4970;method_9569(Lnet/minecraft/class_2680;Lnet/minecraft/class_2415;)Lnet/minecraft/class_2680;
      named mirror Lnet/minecraft/block/AbstractBlock;mirror(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/BlockMirror;)Lnet/minecraft/block/BlockState;
    • appendProperties

      protected void appendProperties(StateManager.Builder<Block,BlockState> builder)
      Appends block state properties to this block. To use this, override and call StateManager.Builder.add(net.minecraft.state.property.Property<?>[]) inside the method. See Properties for the list of pre-defined properties.
      Overrides:
      appendProperties in class Block
      Mappings:
      Namespace Name Mixin selector
      official a Lcsv;a(Ldfk$a;)V
      intermediary method_9515 Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
      named appendProperties Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
    • createBlockEntity

      public BlockEntity createBlockEntity(BlockPos pos, BlockState state)
      Returns a new block entity instance.

      For example:

      
       @Override
       public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
         return new MyBlockEntity(pos, state);
       }
       
      Specified by:
      createBlockEntity in interface BlockEntityProvider
      Returns:
      a new block entity instance
      Mappings:
      Namespace Name Mixin selector
      official a Lcvj;a(Lgw;Ldfj;)Ldcv;
      intermediary method_10123 Lnet/minecraft/class_2343;method_10123(Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_2586;
      named createBlockEntity Lnet/minecraft/block/BlockEntityProvider;createBlockEntity(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/entity/BlockEntity;
    • getTicker

      @Nullable public <T extends BlockEntity> @Nullable BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type)
      Returns the "ticker" for the block's block entity, or null if the block entity does not need to be ticked.

      Ticker is a functional interface called every tick to tick the block entity on both the client and the server.

      Tickers should validate that the passed type is the one this block expects, and return null if it isn't. This is to prevent crashes in rare cases where a mismatch occurs between the position's block and block entity. BlockWithEntity.validateTicker(net.minecraft.block.entity.BlockEntityType<A>, net.minecraft.block.entity.BlockEntityType<E>, net.minecraft.block.entity.BlockEntityTicker<? super E>) can be used to implement the check.

      Example:

      
       public <T extends BlockEntity> BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type) {
         if (type != YourMod.MY_BLOCK_ENTITY_TYPE) return null;
         // This should be a static method usable as a BlockEntityTicker.
         return YourBlockEntity::tick;
       }
       
      Specified by:
      getTicker in interface BlockEntityProvider
      Returns:
      the "ticker" for the block's block entity, or null if the block entity does not need to be ticked
      Mappings:
      Namespace Name Mixin selector
      official a Lcvj;a(Lcpv;Ldfj;Ldcx;)Ldcw;
      intermediary method_31645 Lnet/minecraft/class_2343;method_31645(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_2591;)Lnet/minecraft/class_5558;
      named getTicker Lnet/minecraft/block/BlockEntityProvider;getTicker(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/entity/BlockEntityType;)Lnet/minecraft/block/entity/BlockEntityTicker;
    • canPathfindThrough

      public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)
      Returns if an entity using navigation type type can navigate through this block.
      Overrides:
      canPathfindThrough in class AbstractBlock
      Returns:
      if an entity using navigation type type can navigate through this block
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lcpb;Lgw;Lebc;)Z
      intermediary method_9516 Lnet/minecraft/class_4970;method_9516(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_10;)Z
      named canPathfindThrough Lnet/minecraft/block/AbstractBlock;canPathfindThrough(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/ai/pathing/NavigationType;)Z
    • canBeLit

      public static boolean canBeLit(BlockState state)
      Mappings:
      Namespace Name Mixin selector
      official h Lcti;h(Ldfj;)Z
      intermediary method_30035 Lnet/minecraft/class_3922;method_30035(Lnet/minecraft/class_2680;)Z
      named canBeLit Lnet/minecraft/block/CampfireBlock;canBeLit(Lnet/minecraft/block/BlockState;)Z