Class FenceBlock
- All Implemented Interfaces:
FluidDrainable
,FluidFillable
,Waterloggable
,ItemConvertible
,ToggleableFeature
- Mappings:
Namespace Name official cvp
intermediary net/minecraft/class_2354
named net/minecraft/block/FenceBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroup
Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field Summary
Fields inherited from class net.minecraft.block.HorizontalConnectingBlock
boundingShapes, collisionShapes, EAST, FACING_PROPERTIES, NORTH, SOUTH, WATERLOGGED, WEST
Fields inherited from class net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager
Fields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Fields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
appendProperties
(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.boolean
canConnect
(BlockState state, boolean neighborIsFullSquare, Direction dir) private boolean
canConnectToFence
(BlockState state) boolean
canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) getCullingShape
(BlockState state, BlockView world, BlockPos pos) getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.onUse
(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) Called when this block is used by a player.Methods inherited from class net.minecraft.block.HorizontalConnectingBlock
createShapes, getCollisionShape, getFluidState, getOutlineShape, getShapeIndex, isTransparent, mirror, rotate
Methods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
Methods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getComparatorOutput, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSidesShape, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, prepare, randomTick, scheduledTick
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
Methods inherited from interface net.minecraft.block.Waterloggable
canFillWithFluid, getBucketFillSound, tryDrainFluid, tryFillWithFluid
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Field Details
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cullingShapes
- Mappings:
Namespace Name Mixin selector official i
Lcvp;i:[Leig;
intermediary field_11066
Lnet/minecraft/class_2354;field_11066:[Lnet/minecraft/class_265;
named cullingShapes
Lnet/minecraft/block/FenceBlock;cullingShapes:[Lnet/minecraft/util/shape/VoxelShape;
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Constructor Details
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FenceBlock
- Mappings:
Namespace Name Mixin selector official <init>
Ldfi;<init>(Ldfi$d;)V
intermediary <init>
Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V
named <init>
Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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Method Details
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getCullingShape
- Overrides:
getCullingShape
in classAbstractBlock
- Mappings:
Namespace Name Mixin selector official f
Ldfi;f(Ldfj;Lcpb;Lgw;)Leig;
intermediary method_9571
Lnet/minecraft/class_4970;method_9571(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;
named getCullingShape
Lnet/minecraft/block/AbstractBlock;getCullingShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/util/shape/VoxelShape;
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getCameraCollisionShape
public VoxelShape getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getCameraCollisionShape
in classAbstractBlock
- Mappings:
Namespace Name Mixin selector official b
Ldfi;b(Ldfj;Lcpb;Lgw;Lehs;)Leig;
intermediary method_26159
Lnet/minecraft/class_4970;method_26159(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
named getCameraCollisionShape
Lnet/minecraft/block/AbstractBlock;getCameraCollisionShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
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canConnect
- Mappings:
Namespace Name Mixin selector official a
Lcvp;a(Ldfj;ZLha;)Z
intermediary method_10184
Lnet/minecraft/class_2354;method_10184(Lnet/minecraft/class_2680;ZLnet/minecraft/class_2350;)Z
named canConnect
Lnet/minecraft/block/FenceBlock;canConnect(Lnet/minecraft/block/BlockState;ZLnet/minecraft/util/math/Direction;)Z
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canConnectToFence
- Mappings:
Namespace Name Mixin selector official h
Lcvp;h(Ldfj;)Z
intermediary method_26375
Lnet/minecraft/class_2354;method_26375(Lnet/minecraft/class_2680;)Z
named canConnectToFence
Lnet/minecraft/block/FenceBlock;canConnectToFence(Lnet/minecraft/block/BlockState;)Z
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onUse
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) Called when this block is used by a player. This, by default, is bound to using the right mouse button.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
world.isClient()
.If the action result is successful on a logical client, then the action will be sent to the logical server for processing.
- Overrides:
onUse
in classAbstractBlock
- Returns:
- an action result that specifies if using the block was successful.
- Mappings:
Namespace Name Mixin selector official a
Ldfi;a(Ldfj;Lcpv;Lgw;Lcbu;Lbgx;Lehj;)Lbgy;
intermediary method_9534
Lnet/minecraft/class_4970;method_9534(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;)Lnet/minecraft/class_1269;
named onUse
Lnet/minecraft/block/AbstractBlock;onUse(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;
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getPlacementState
- Overrides:
getPlacementState
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcsv;a(Lcln;)Ldfj;
intermediary method_9605
Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;
named getPlacementState
Lnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIR
breaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
. This is not called ifBlock.FORCE_STATE
flag is set in thesetBlockState
call.This method can be used for multiple purposes. Here are some examples:
FenceBlock
uses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlock
uses it to break the plant if the state change causes it to lose its supporting block.DoorBlock
uses it to copy the state of the other half of the door.SlabBlock
uses it to schedule the fluid to tick if waterlogged.SoulSandBlock
uses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlock
uses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdate
in classAbstractBlock
- Parameters:
state
- the state of this blockdirection
- the direction from this block to the neighborneighborState
- the state of the updated neighbor blockworld
- the worldpos
- the position of this blockneighborPos
- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Ldfi;a(Ldfj;Lha;Ldfj;Lcpw;Lgw;Lgw;)Ldfj;
intermediary method_9559
Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
named getStateForNeighborUpdate
Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])
inside the method. SeeProperties
for the list of pre-defined properties.- Overrides:
appendProperties
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcsv;a(Ldfk$a;)V
intermediary method_9515
Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
named appendProperties
Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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