Class SculkSensorBlock
- All Implemented Interfaces:
BlockEntityProvider
,FluidDrainable
,FluidFillable
,Waterloggable
,ItemConvertible
,ToggleableFeature
- Direct Known Subclasses:
CalibratedSculkSensorBlock
- Mappings:
Namespace Name official czo
intermediary net/minecraft/class_5703
named net/minecraft/block/SculkSensorBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroup
Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field Summary
Modifier and TypeFieldDescriptionstatic final int
static final int
protected static final VoxelShape
static final IntProperty
private static final float[]
static final EnumProperty<SculkSensorPhase>
static final BooleanProperty
Fields inherited from class net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager
Fields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Fields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
appendProperties
(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.boolean
canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.boolean
emitsRedstonePower
(BlockState state) Returns whether the block is capable of emitting redstone power.int
getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
getFluidState
(BlockState state) Returns the state's associated fluid state.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) static SculkSensorPhase
getPhase
(BlockState state) getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.int
getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.<T extends BlockEntity>
@Nullable BlockEntityTicker<T>getTicker
(World world, BlockState state, BlockEntityType<T> type) Returns the "ticker" for the block's block entity, ornull
if the block entity does not need to be ticked.int
getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.boolean
hasComparatorOutput
(BlockState state) Returns whether the block can have a comparator output.boolean
hasSidedTransparency
(BlockState state) Returns whether the block's transparency depends on the side of the block, like slabs.static boolean
isInactive
(BlockState state) void
onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
onStateReplaced
(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) Called server-side on the old block when the block state is changed.void
onSteppedOn
(World world, BlockPos pos, BlockState state, Entity entity) Called when an entity steps on this block.void
randomDisplayTick
(BlockState state, World world, BlockPos pos, Random random) Called randomly on the client.void
scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
setActive
(@Nullable Entity sourceEntity, World world, BlockPos pos, BlockState state, int power, int frequency) static void
setCooldown
(World world, BlockPos pos, BlockState state) static void
tryResonate
(@Nullable Entity sourceEntity, World world, BlockPos pos, int frequency) private static void
updateNeighbors
(World world, BlockPos pos, BlockState state) Methods inherited from class net.minecraft.block.BlockWithEntity
createScreenHandlerFactory, onSyncedBlockEvent, validateTicker
Methods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTransparent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
Methods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRequiredFeatures, getSidesShape, getVerticalModelOffsetMultiplier, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, mirror, neighborUpdate, onBlockBreakStart, onEntityCollision, onProjectileHit, onUse, prepare, randomTick, rotate
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.block.BlockEntityProvider
getGameEventListener
Methods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
Methods inherited from interface net.minecraft.block.Waterloggable
canFillWithFluid, getBucketFillSound, tryDrainFluid, tryFillWithFluid
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Field Details
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field_31239
public static final int field_31239- See Also:
- Mappings:
Namespace Name Mixin selector official b
Lczo;b:I
intermediary field_31239
Lnet/minecraft/class_5703;field_31239:I
named field_31239
Lnet/minecraft/block/SculkSensorBlock;field_31239:I
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field_44607
public static final int field_44607- See Also:
- Mappings:
Namespace Name Mixin selector official c
Lczo;c:I
intermediary field_44607
Lnet/minecraft/class_5703;field_44607:I
named field_44607
Lnet/minecraft/block/SculkSensorBlock;field_44607:I
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SCULK_SENSOR_PHASE
- Mappings:
Namespace Name Mixin selector official d
Lczo;d:Ldgh;
intermediary field_28111
Lnet/minecraft/class_5703;field_28111:Lnet/minecraft/class_2754;
named SCULK_SENSOR_PHASE
Lnet/minecraft/block/SculkSensorBlock;SCULK_SENSOR_PHASE:Lnet/minecraft/state/property/EnumProperty;
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POWER
- Mappings:
Namespace Name Mixin selector official e
Lczo;e:Ldgj;
intermediary field_28112
Lnet/minecraft/class_5703;field_28112:Lnet/minecraft/class_2758;
named POWER
Lnet/minecraft/block/SculkSensorBlock;POWER:Lnet/minecraft/state/property/IntProperty;
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WATERLOGGED
- Mappings:
Namespace Name Mixin selector official f
Lczo;f:Ldga;
intermediary field_28113
Lnet/minecraft/class_5703;field_28113:Lnet/minecraft/class_2746;
named WATERLOGGED
Lnet/minecraft/block/SculkSensorBlock;WATERLOGGED:Lnet/minecraft/state/property/BooleanProperty;
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OUTLINE_SHAPE
- Mappings:
Namespace Name Mixin selector official g
Lczo;g:Leig;
intermediary field_28114
Lnet/minecraft/class_5703;field_28114:Lnet/minecraft/class_265;
named OUTLINE_SHAPE
Lnet/minecraft/block/SculkSensorBlock;OUTLINE_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
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RESONATION_NOTE_PITCHES
private static final float[] RESONATION_NOTE_PITCHES- Mappings:
Namespace Name Mixin selector official a
Lczo;a:[F
intermediary field_43248
Lnet/minecraft/class_5703;field_43248:[F
named RESONATION_NOTE_PITCHES
Lnet/minecraft/block/SculkSensorBlock;RESONATION_NOTE_PITCHES:[F
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Constructor Details
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SculkSensorBlock
- Mappings:
Namespace Name Mixin selector official <init>
Lczo;<init>(Ldfi$d;)V
intermediary <init>
Lnet/minecraft/class_5703;<init>(Lnet/minecraft/class_4970$class_2251;)V
named <init>
Lnet/minecraft/block/SculkSensorBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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Method Details
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getPlacementState
- Overrides:
getPlacementState
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcsv;a(Lcln;)Ldfj;
intermediary method_9605
Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;
named getPlacementState
Lnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
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getFluidState
Returns the state's associated fluid state.Waterloggable blocks must override this to return
Fluids.WATER.getStill(false)
when waterlogged.- Overrides:
getFluidState
in classAbstractBlock
- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
Namespace Name Mixin selector official c_
Ldfi;c_(Ldfj;)Leam;
intermediary method_9545
Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
named getFluidState
Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int)
. Additionally,AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
by default calls this method; overrideAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
to disable this behavior.Scheduled ticks are often used inside
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
.Here are some examples:
SugarCaneBlock
checks the placement requirement.DispenserBlock
dispenses its content.CommandBlock
executes its command.FrogspawnBlock
spawns a tadpole.SoulSandBlock
updates a bubble column.FallingBlock
tries to fall.
- Overrides:
scheduledTick
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Ldfi;a(Ldfj;Lakq;Lgw;Lasc;)V
intermediary method_9588
Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
named scheduledTick
Lnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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onSteppedOn
Called when an entity steps on this block.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
.- Overrides:
onSteppedOn
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcsv;a(Lcpv;Lgw;Ldfj;Lbiq;)V
intermediary method_9591
Lnet/minecraft/class_2248;method_9591(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_1297;)V
named onSteppedOn
Lnet/minecraft/block/Block;onSteppedOn(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/entity/Entity;)V
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onBlockAdded
public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed. This includes block placement. When overriding this method,AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
orAbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
should also be overridden. The method is used in the following cases:- When activating a redstone component on placement (used along with
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
- When resetting a position-dependent state (see
TargetBlock
) - When converting a block on placement (see
WetSpongeBlock
) - When fire lights a portal
- Overrides:
onBlockAdded
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector official b
Ldfi;b(Ldfj;Lcpv;Lgw;Ldfj;Z)V
intermediary method_9615
Lnet/minecraft/class_4970;method_9615(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
named onBlockAdded
Lnet/minecraft/block/AbstractBlock;onBlockAdded(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
- When activating a redstone component on placement (used along with
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onStateReplaced
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) Called server-side on the old block when the block state is changed. This includes block removal. This is used to update neighboring blocks when an active redstone power source is removed, or to drop the contents of an inventory. The checkstate.isOf(newState.getBlock())
can be used to see if the block was removed or not.- Overrides:
onStateReplaced
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Ldfi;a(Ldfj;Lcpv;Lgw;Ldfj;Z)V
intermediary method_9536
Lnet/minecraft/class_4970;method_9536(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
named onStateReplaced
Lnet/minecraft/block/AbstractBlock;onStateReplaced(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIR
breaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
. This is not called ifBlock.FORCE_STATE
flag is set in thesetBlockState
call.This method can be used for multiple purposes. Here are some examples:
FenceBlock
uses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlock
uses it to break the plant if the state change causes it to lose its supporting block.DoorBlock
uses it to copy the state of the other half of the door.SlabBlock
uses it to schedule the fluid to tick if waterlogged.SoulSandBlock
uses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlock
uses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdate
in classAbstractBlock
- Parameters:
state
- the state of this blockdirection
- the direction from this block to the neighborneighborState
- the state of the updated neighbor blockworld
- the worldpos
- the position of this blockneighborPos
- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Ldfi;a(Ldfj;Lha;Ldfj;Lcpw;Lgw;Lgw;)Ldfj;
intermediary method_9559
Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
named getStateForNeighborUpdate
Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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updateNeighbors
- Mappings:
Namespace Name Mixin selector official b
Lczo;b(Lcpv;Lgw;Ldfj;)V
intermediary method_32902
Lnet/minecraft/class_5703;method_32902(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)V
named updateNeighbors
Lnet/minecraft/block/SculkSensorBlock;updateNeighbors(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V
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createBlockEntity
Returns a new block entity instance.For example:
@Override public BlockEntity createBlockEntity(BlockPos pos, BlockState state) { return new MyBlockEntity(pos, state); }
- Specified by:
createBlockEntity
in interfaceBlockEntityProvider
- Returns:
- a new block entity instance
- Mappings:
Namespace Name Mixin selector official a
Lcvj;a(Lgw;Ldfj;)Ldcv;
intermediary method_10123
Lnet/minecraft/class_2343;method_10123(Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_2586;
named createBlockEntity
Lnet/minecraft/block/BlockEntityProvider;createBlockEntity(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/entity/BlockEntity;
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getTicker
@Nullable public <T extends BlockEntity> @Nullable BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type) Returns the "ticker" for the block's block entity, ornull
if the block entity does not need to be ticked.Ticker is a functional interface called every tick to tick the block entity on both the client and the server.
Tickers should validate that the passed
type
is the one this block expects, and returnnull
if it isn't. This is to prevent crashes in rare cases where a mismatch occurs between the position's block and block entity.BlockWithEntity.validateTicker(net.minecraft.block.entity.BlockEntityType<A>, net.minecraft.block.entity.BlockEntityType<E>, net.minecraft.block.entity.BlockEntityTicker<? super E>)
can be used to implement the check.Example:
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type) { if (type != YourMod.MY_BLOCK_ENTITY_TYPE) return null; // This should be a static method usable as a BlockEntityTicker. return YourBlockEntity::tick; }
- Specified by:
getTicker
in interfaceBlockEntityProvider
- Returns:
- the "ticker" for the block's block entity, or
null
if the block entity does not need to be ticked - Mappings:
Namespace Name Mixin selector official a
Lcvj;a(Lcpv;Ldfj;Ldcx;)Ldcw;
intermediary method_31645
Lnet/minecraft/class_2343;method_31645(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_2591;)Lnet/minecraft/class_5558;
named getTicker
Lnet/minecraft/block/BlockEntityProvider;getTicker(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/entity/BlockEntityType;)Lnet/minecraft/block/entity/BlockEntityTicker;
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getRenderType
Returns the block's render type (invisible, animated, model).- Overrides:
getRenderType
in classBlockWithEntity
- Returns:
- the block's render type (invisible, animated, model)
- Mappings:
Namespace Name Mixin selector official b_
Ldfi;b_(Ldfj;)Lcza;
intermediary method_9604
Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;
named getRenderType
Lnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;
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getOutlineShape
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getOutlineShape
in classAbstractBlock
- Mappings:
Namespace Name Mixin selector official a
Ldfi;a(Ldfj;Lcpb;Lgw;Lehs;)Leig;
intermediary method_9530
Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
named getOutlineShape
Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
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emitsRedstonePower
Returns whether the block is capable of emitting redstone power.This does not return whether the block is currently emitting redstone power. Use
RedstoneView.isEmittingRedstonePower(net.minecraft.util.math.BlockPos, net.minecraft.util.math.Direction)
in that case.- Overrides:
emitsRedstonePower
in classAbstractBlock
- Returns:
- whether the block is capable of emitting redstone power
- See Also:
- Mappings:
Namespace Name Mixin selector official f_
Ldfi;f_(Ldfj;)Z
intermediary method_9506
Lnet/minecraft/class_4970;method_9506(Lnet/minecraft/class_2680;)Z
named emitsRedstonePower
Lnet/minecraft/block/AbstractBlock;emitsRedstonePower(Lnet/minecraft/block/BlockState;)Z
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getWeakRedstonePower
public int getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.When overriding this, make sure to also override
AbstractBlock.emitsRedstonePower(net.minecraft.block.BlockState)
to returntrue
.Weak redstone power is a power that cannot power a redstone wire when a solid block is in between. For example,
RedstoneBlock
andTargetBlock
emits weak redstone power only.LeverBlock
andButtonBlock
emits both weak and strong redstone power depending on the direction.- Overrides:
getWeakRedstonePower
in classAbstractBlock
- Returns:
- the weak redstone power emitted from the block
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Ldfi;a(Ldfj;Lcpb;Lgw;Lha;)I
intermediary method_9524
Lnet/minecraft/class_4970;method_9524(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I
named getWeakRedstonePower
Lnet/minecraft/block/AbstractBlock;getWeakRedstonePower(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)I
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getStrongRedstonePower
public int getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.When overriding this, make sure to also override
AbstractBlock.emitsRedstonePower(net.minecraft.block.BlockState)
to returntrue
.AbstractBlock.getWeakRedstonePower(net.minecraft.block.BlockState, net.minecraft.world.BlockView, net.minecraft.util.math.BlockPos, net.minecraft.util.math.Direction)
might also need to be overridden.Strong redstone power is a power that can power a redstone wire when a solid block is in between. For example,
RedstoneBlock
andTargetBlock
emits weak redstone power only.LeverBlock
andButtonBlock
emits both weak and strong redstone power.- Overrides:
getStrongRedstonePower
in classAbstractBlock
- Returns:
- the strong redstone power emitted from the block
- See Also:
- Mappings:
Namespace Name Mixin selector official b
Ldfi;b(Ldfj;Lcpb;Lgw;Lha;)I
intermediary method_9603
Lnet/minecraft/class_4970;method_9603(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I
named getStrongRedstonePower
Lnet/minecraft/block/AbstractBlock;getStrongRedstonePower(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)I
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getPhase
- Mappings:
Namespace Name Mixin selector official h
Lczo;h(Ldfj;)Ldgq;
intermediary method_32908
Lnet/minecraft/class_5703;method_32908(Lnet/minecraft/class_2680;)Lnet/minecraft/class_5705;
named getPhase
Lnet/minecraft/block/SculkSensorBlock;getPhase(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/enums/SculkSensorPhase;
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isInactive
- Mappings:
Namespace Name Mixin selector official n
Lczo;n(Ldfj;)Z
intermediary method_32909
Lnet/minecraft/class_5703;method_32909(Lnet/minecraft/class_2680;)Z
named isInactive
Lnet/minecraft/block/SculkSensorBlock;isInactive(Lnet/minecraft/block/BlockState;)Z
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setCooldown
- Mappings:
Namespace Name Mixin selector official a
Lczo;a(Lcpv;Lgw;Ldfj;)V
intermediary method_32903
Lnet/minecraft/class_5703;method_32903(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)V
named setCooldown
Lnet/minecraft/block/SculkSensorBlock;setCooldown(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V
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getCooldownTime
public int getCooldownTime()- Mappings:
Namespace Name Mixin selector official b
Lczo;b()I
intermediary method_51166
Lnet/minecraft/class_5703;method_51166()I
named getCooldownTime
Lnet/minecraft/block/SculkSensorBlock;getCooldownTime()I
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setActive
public void setActive(@Nullable @Nullable Entity sourceEntity, World world, BlockPos pos, BlockState state, int power, int frequency) - Mappings:
Namespace Name Mixin selector official a
Lczo;a(Lbiq;Lcpv;Lgw;Ldfj;II)V
intermediary method_32904
Lnet/minecraft/class_5703;method_32904(Lnet/minecraft/class_1297;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;II)V
named setActive
Lnet/minecraft/block/SculkSensorBlock;setActive(Lnet/minecraft/entity/Entity;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;II)V
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tryResonate
public static void tryResonate(@Nullable @Nullable Entity sourceEntity, World world, BlockPos pos, int frequency) - Mappings:
Namespace Name Mixin selector official a
Lczo;a(Lbiq;Lcpv;Lgw;I)V
intermediary method_49822
Lnet/minecraft/class_5703;method_49822(Lnet/minecraft/class_1297;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;I)V
named tryResonate
Lnet/minecraft/block/SculkSensorBlock;tryResonate(Lnet/minecraft/entity/Entity;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;I)V
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randomDisplayTick
Called randomly on the client. Blocks may override this to spawn particles. UnlikeAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
this is not affected by a game rule.- Overrides:
randomDisplayTick
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcsv;a(Ldfj;Lcpv;Lgw;Lasc;)V
intermediary method_9496
Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
named randomDisplayTick
Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])
inside the method. SeeProperties
for the list of pre-defined properties.- Overrides:
appendProperties
in classBlock
- Mappings:
Namespace Name Mixin selector official a
Lcsv;a(Ldfk$a;)V
intermediary method_9515
Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
named appendProperties
Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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hasComparatorOutput
Returns whether the block can have a comparator output.This does not check the current comparator output of the block. Use
AbstractBlock.getComparatorOutput(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos)
in that case.- Overrides:
hasComparatorOutput
in classAbstractBlock
- Returns:
- whether the block can have a comparator output
- See Also:
- Mappings:
Namespace Name Mixin selector official d_
Ldfi;d_(Ldfj;)Z
intermediary method_9498
Lnet/minecraft/class_4970;method_9498(Lnet/minecraft/class_2680;)Z
named hasComparatorOutput
Lnet/minecraft/block/AbstractBlock;hasComparatorOutput(Lnet/minecraft/block/BlockState;)Z
-
getComparatorOutput
Returns the comparator output of the block, from0
to15
.When overriding this,
AbstractBlock.hasComparatorOutput(net.minecraft.block.BlockState)
must also be overridden.- Overrides:
getComparatorOutput
in classAbstractBlock
- Returns:
- the comparator output of the block, from
0
to15
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Ldfi;a(Ldfj;Lcpv;Lgw;)I
intermediary method_9572
Lnet/minecraft/class_4970;method_9572(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)I
named getComparatorOutput
Lnet/minecraft/block/AbstractBlock;getComparatorOutput(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)I
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hasSidedTransparency
Returns whether the block's transparency depends on the side of the block, like slabs.- Overrides:
hasSidedTransparency
in classAbstractBlock
- Returns:
- whether the block's transparency depends on the side of the block, like slabs
- Mappings:
Namespace Name Mixin selector official g_
Ldfi;g_(Ldfj;)Z
intermediary method_9526
Lnet/minecraft/class_4970;method_9526(Lnet/minecraft/class_2680;)Z
named hasSidedTransparency
Lnet/minecraft/block/AbstractBlock;hasSidedTransparency(Lnet/minecraft/block/BlockState;)Z
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onStacksDropped
public void onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion. This is mostly overridden to drop experience orbs. To change the dropped item stacks, use loot tables orAbstractBlock.getDroppedStacks(net.minecraft.block.BlockState, net.minecraft.loot.context.LootContextParameterSet.Builder)
. To drop inventory contents, useAbstractBlock.onStateReplaced(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, boolean)
instead.Experience orbs should only be dropped if
dropExperience
istrue
.Block.dropExperienceWhenMined(net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.item.ItemStack, net.minecraft.util.math.intprovider.IntProvider)
can be used to drop experience orbs.ExperienceDroppingBlock
provides the implementation for experience-dropping blocks.- Overrides:
onStacksDropped
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector official a
Ldfi;a(Ldfj;Lakq;Lgw;Lcjf;Z)V
intermediary method_9565
Lnet/minecraft/class_4970;method_9565(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_1799;Z)V
named onStacksDropped
Lnet/minecraft/block/AbstractBlock;onStacksDropped(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/item/ItemStack;Z)V
-