Class BellBlock

All Implemented Interfaces:
BlockEntityProvider, ItemConvertible, ToggleableFeature

public class BellBlock extends BlockWithEntity
Mappings:
Namespace Name
official cwm
intermediary net/minecraft/class_3709
named net/minecraft/block/BellBlock
  • Field Details

    • CODEC

      public static final com.mojang.serialization.MapCodec<BellBlock> CODEC
      Mappings:
      Namespace Name Mixin selector
      official a Lcwm;a:Lcom/mojang/serialization/MapCodec;
      intermediary field_46276 Lnet/minecraft/class_3709;field_46276:Lcom/mojang/serialization/MapCodec;
      named CODEC Lnet/minecraft/block/BellBlock;CODEC:Lcom/mojang/serialization/MapCodec;
    • FACING

      public static final DirectionProperty FACING
      Mappings:
      Namespace Name Mixin selector
      official b Lcwm;b:Ldkb;
      intermediary field_16324 Lnet/minecraft/class_3709;field_16324:Lnet/minecraft/class_2753;
      named FACING Lnet/minecraft/block/BellBlock;FACING:Lnet/minecraft/state/property/DirectionProperty;
    • ATTACHMENT

      public static final EnumProperty<Attachment> ATTACHMENT
      Mappings:
      Namespace Name Mixin selector
      official c Lcwm;c:Ldkf;
      intermediary field_16326 Lnet/minecraft/class_3709;field_16326:Lnet/minecraft/class_2754;
      named ATTACHMENT Lnet/minecraft/block/BellBlock;ATTACHMENT:Lnet/minecraft/state/property/EnumProperty;
    • POWERED

      public static final BooleanProperty POWERED
      Mappings:
      Namespace Name Mixin selector
      official d Lcwm;d:Ldjy;
      intermediary field_20648 Lnet/minecraft/class_3709;field_20648:Lnet/minecraft/class_2746;
      named POWERED Lnet/minecraft/block/BellBlock;POWERED:Lnet/minecraft/state/property/BooleanProperty;
    • NORTH_SOUTH_SHAPE

      private static final VoxelShape NORTH_SOUTH_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official f Lcwm;f:Lemm;
      intermediary field_16325 Lnet/minecraft/class_3709;field_16325:Lnet/minecraft/class_265;
      named NORTH_SOUTH_SHAPE Lnet/minecraft/block/BellBlock;NORTH_SOUTH_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • EAST_WEST_SHAPE

      private static final VoxelShape EAST_WEST_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official g Lcwm;g:Lemm;
      intermediary field_16322 Lnet/minecraft/class_3709;field_16322:Lnet/minecraft/class_265;
      named EAST_WEST_SHAPE Lnet/minecraft/block/BellBlock;EAST_WEST_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • BELL_WAIST_SHAPE

      private static final VoxelShape BELL_WAIST_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official h Lcwm;h:Lemm;
      intermediary field_17087 Lnet/minecraft/class_3709;field_17087:Lnet/minecraft/class_265;
      named BELL_WAIST_SHAPE Lnet/minecraft/block/BellBlock;BELL_WAIST_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • BELL_LIP_SHAPE

      private static final VoxelShape BELL_LIP_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official i Lcwm;i:Lemm;
      intermediary field_17088 Lnet/minecraft/class_3709;field_17088:Lnet/minecraft/class_265;
      named BELL_LIP_SHAPE Lnet/minecraft/block/BellBlock;BELL_LIP_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • BELL_SHAPE

      private static final VoxelShape BELL_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official j Lcwm;j:Lemm;
      intermediary field_17089 Lnet/minecraft/class_3709;field_17089:Lnet/minecraft/class_265;
      named BELL_SHAPE Lnet/minecraft/block/BellBlock;BELL_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • NORTH_SOUTH_WALLS_SHAPE

      private static final VoxelShape NORTH_SOUTH_WALLS_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official k Lcwm;k:Lemm;
      intermediary field_17090 Lnet/minecraft/class_3709;field_17090:Lnet/minecraft/class_265;
      named NORTH_SOUTH_WALLS_SHAPE Lnet/minecraft/block/BellBlock;NORTH_SOUTH_WALLS_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • EAST_WEST_WALLS_SHAPE

      private static final VoxelShape EAST_WEST_WALLS_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official l Lcwm;l:Lemm;
      intermediary field_16321 Lnet/minecraft/class_3709;field_16321:Lnet/minecraft/class_265;
      named EAST_WEST_WALLS_SHAPE Lnet/minecraft/block/BellBlock;EAST_WEST_WALLS_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • WEST_WALL_SHAPE

      private static final VoxelShape WEST_WALL_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official m Lcwm;m:Lemm;
      intermediary field_17091 Lnet/minecraft/class_3709;field_17091:Lnet/minecraft/class_265;
      named WEST_WALL_SHAPE Lnet/minecraft/block/BellBlock;WEST_WALL_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • EAST_WALL_SHAPE

      private static final VoxelShape EAST_WALL_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official n Lcwm;n:Lemm;
      intermediary field_17092 Lnet/minecraft/class_3709;field_17092:Lnet/minecraft/class_265;
      named EAST_WALL_SHAPE Lnet/minecraft/block/BellBlock;EAST_WALL_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • NORTH_WALL_SHAPE

      private static final VoxelShape NORTH_WALL_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official o Lcwm;o:Lemm;
      intermediary field_16323 Lnet/minecraft/class_3709;field_16323:Lnet/minecraft/class_265;
      named NORTH_WALL_SHAPE Lnet/minecraft/block/BellBlock;NORTH_WALL_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • SOUTH_WALL_SHAPE

      private static final VoxelShape SOUTH_WALL_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official F Lcwm;F:Lemm;
      intermediary field_17093 Lnet/minecraft/class_3709;field_17093:Lnet/minecraft/class_265;
      named SOUTH_WALL_SHAPE Lnet/minecraft/block/BellBlock;SOUTH_WALL_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • HANGING_SHAPE

      private static final VoxelShape HANGING_SHAPE
      Mappings:
      Namespace Name Mixin selector
      official G Lcwm;G:Lemm;
      intermediary field_17094 Lnet/minecraft/class_3709;field_17094:Lnet/minecraft/class_265;
      named HANGING_SHAPE Lnet/minecraft/block/BellBlock;HANGING_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
    • field_31014

      public static final int field_31014
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official e Lcwm;e:I
      intermediary field_31014 Lnet/minecraft/class_3709;field_31014:I
      named field_31014 Lnet/minecraft/block/BellBlock;field_31014:I
  • Constructor Details

    • BellBlock

      public BellBlock(AbstractBlock.Settings settings)
      Mappings:
      Namespace Name Mixin selector
      official <init> Ldjg;<init>(Ldjg$d;)V
      intermediary <init> Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V
      named <init> Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
  • Method Details

    • getCodec

      public com.mojang.serialization.MapCodec<BellBlock> getCodec()
      Specified by:
      getCodec in class BlockWithEntity
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a()Lcom/mojang/serialization/MapCodec;
      intermediary method_53969 Lnet/minecraft/class_4970;method_53969()Lcom/mojang/serialization/MapCodec;
      named getCodec Lnet/minecraft/block/AbstractBlock;getCodec()Lcom/mojang/serialization/MapCodec;
    • neighborUpdate

      public void neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify)
      Called when a neighboring block is updated. This method should be overridden to perform an action with a side effect, most notably an activation of a redstone component. This can also be used to perform an action changing block states of other blocks, such as SpongeBlock which absorbs water.

      To replace the state of the block itself, override AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos) instead.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.

      Overrides:
      neighborUpdate in class AbstractBlock
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a(Ldjh;Lctp;Lhx;Lcwq;Lhx;Z)V
      intermediary method_9612 Lnet/minecraft/class_4970;method_9612(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2248;Lnet/minecraft/class_2338;Z)V
      named neighborUpdate Lnet/minecraft/block/AbstractBlock;neighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/Block;Lnet/minecraft/util/math/BlockPos;Z)V
    • onProjectileHit

      public void onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)
      Called when a ProjectileEntity hits a block.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.

      Here are some examples:

      Overrides:
      onProjectileHit in class AbstractBlock
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a(Lctp;Ldjh;Lelp;Lcga;)V
      intermediary method_19286 Lnet/minecraft/class_4970;method_19286(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_3965;Lnet/minecraft/class_1676;)V
      named onProjectileHit Lnet/minecraft/block/AbstractBlock;onProjectileHit(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/hit/BlockHitResult;Lnet/minecraft/entity/projectile/ProjectileEntity;)V
    • onUse

      public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
      Called when this block is used by a player. This, by default, is bound to using the right mouse button.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using world.isClient().

      If the action result is successful on a logical client, then the action will be sent to the logical server for processing.

      Overrides:
      onUse in class AbstractBlock
      Returns:
      an action result that specifies if using the block was successful.
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a(Ldjh;Lctp;Lhx;Lcfi;Lbka;Lelp;)Lbkb;
      intermediary method_9534 Lnet/minecraft/class_4970;method_9534(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;)Lnet/minecraft/class_1269;
      named onUse Lnet/minecraft/block/AbstractBlock;onUse(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;
    • ring

      public boolean ring(World world, BlockState state, BlockHitResult hitResult, @Nullable @Nullable PlayerEntity player, boolean checkHitPos)
      Mappings:
      Namespace Name Mixin selector
      official a Lcwm;a(Lctp;Ldjh;Lelp;Lcfi;Z)Z
      intermediary method_19285 Lnet/minecraft/class_3709;method_19285(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_3965;Lnet/minecraft/class_1657;Z)Z
      named ring Lnet/minecraft/block/BellBlock;ring(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/hit/BlockHitResult;Lnet/minecraft/entity/player/PlayerEntity;Z)Z
    • isPointOnBell

      private boolean isPointOnBell(BlockState state, Direction side, double y)
      Mappings:
      Namespace Name Mixin selector
      official a Lcwm;a(Ldjh;Lic;D)Z
      intermediary method_17028 Lnet/minecraft/class_3709;method_17028(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;D)Z
      named isPointOnBell Lnet/minecraft/block/BellBlock;isPointOnBell(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;D)Z
    • ring

      public boolean ring(World world, BlockPos pos, @Nullable @Nullable Direction direction)
      Mappings:
      Namespace Name Mixin selector
      official a Lcwm;a(Lctp;Lhx;Lic;)Z
      intermediary method_33600 Lnet/minecraft/class_3709;method_33600(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)Z
      named ring Lnet/minecraft/block/BellBlock;ring(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)Z
    • ring

      public boolean ring(@Nullable @Nullable Entity entity, World world, BlockPos pos, @Nullable @Nullable Direction direction)
      Mappings:
      Namespace Name Mixin selector
      official a Lcwm;a(Lblv;Lctp;Lhx;Lic;)Z
      intermediary method_17026 Lnet/minecraft/class_3709;method_17026(Lnet/minecraft/class_1297;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)Z
      named ring Lnet/minecraft/block/BellBlock;ring(Lnet/minecraft/entity/Entity;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)Z
    • getShape

      private VoxelShape getShape(BlockState state)
      Mappings:
      Namespace Name Mixin selector
      official h Lcwm;h(Ldjh;)Lemm;
      intermediary method_16116 Lnet/minecraft/class_3709;method_16116(Lnet/minecraft/class_2680;)Lnet/minecraft/class_265;
      named getShape Lnet/minecraft/block/BellBlock;getShape(Lnet/minecraft/block/BlockState;)Lnet/minecraft/util/shape/VoxelShape;
    • getCollisionShape

      public VoxelShape getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
      Overrides:
      getCollisionShape in class AbstractBlock
      Mappings:
      Namespace Name Mixin selector
      official b Ldjg;b(Ldjh;Lcsv;Lhx;Lely;)Lemm;
      intermediary method_9549 Lnet/minecraft/class_4970;method_9549(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
      named getCollisionShape Lnet/minecraft/block/AbstractBlock;getCollisionShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
    • getOutlineShape

      public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
      Overrides:
      getOutlineShape in class AbstractBlock
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a(Ldjh;Lcsv;Lhx;Lely;)Lemm;
      intermediary method_9530 Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
      named getOutlineShape Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
    • getRenderType

      public BlockRenderType getRenderType(BlockState state)
      Returns the block's render type (invisible, animated, model).
      Overrides:
      getRenderType in class BlockWithEntity
      Returns:
      the block's render type (invisible, animated, model)
      Mappings:
      Namespace Name Mixin selector
      official b_ Ldjg;b_(Ldjh;)Ldcv;
      intermediary method_9604 Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;
      named getRenderType Lnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;
    • getPlacementState

      @Nullable public @Nullable BlockState getPlacementState(ItemPlacementContext ctx)
      Overrides:
      getPlacementState in class Block
      Mappings:
      Namespace Name Mixin selector
      official a Lcwq;a(Lcph;)Ldjh;
      intermediary method_9605 Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;
      named getPlacementState Lnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
    • onExploded

      public void onExploded(BlockState state, World world, BlockPos pos, Explosion explosion, BiConsumer<ItemStack,BlockPos> stackMerger)
      Overrides:
      onExploded in class AbstractBlock
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a(Ldjh;Lctp;Lhx;Lcth;Ljava/util/function/BiConsumer;)V
      intermediary method_55124 Lnet/minecraft/class_4970;method_55124(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1927;Ljava/util/function/BiConsumer;)V
      named onExploded Lnet/minecraft/block/AbstractBlock;onExploded(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/world/explosion/Explosion;Ljava/util/function/BiConsumer;)V
    • getStateForNeighborUpdate

      public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)
      Returns the state of the block after a neighboring block's state change.

      Returning Blocks.AIR breaks the block. This is useful to implement supporting block requirement for blocks (if used along with AbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).

      Side effects like activating a redstone component (but not scheduling a tick) should be performed in AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean) instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient. This is not called if Block.FORCE_STATE flag is set in the setBlockState call.

      This method can be used for multiple purposes. Here are some examples:

      • FenceBlock uses it to update the fence's connection when a horizontally neighboring block's state is changed.
      • PlantBlock uses it to break the plant if the state change causes it to lose its supporting block.
      • DoorBlock uses it to copy the state of the other half of the door.
      • SlabBlock uses it to schedule the fluid to tick if waterlogged.
      • SoulSandBlock uses it to schedule the water block above to tick so that it becomes a bubble column.
      • FallingBlock uses it to schedule the block to tick so that it can fall if needed.
      Overrides:
      getStateForNeighborUpdate in class AbstractBlock
      Parameters:
      state - the state of this block
      direction - the direction from this block to the neighbor
      neighborState - the state of the updated neighbor block
      world - the world
      pos - the position of this block
      neighborPos - the position of the neighbor block
      Returns:
      the state of the block after a neighboring block's state change
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a(Ldjh;Lic;Ldjh;Lctq;Lhx;Lhx;)Ldjh;
      intermediary method_9559 Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
      named getStateForNeighborUpdate Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
    • canPlaceAt

      public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos)
      Returns whether the block can be placed at pos.

      Blocks with supporting block requirements should override this method. Note that this should also be checked manually during AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos) in order to break the block that lost its supporting block.

      This is only checked during the use of block items or by endermen, falling blocks, etc that can place blocks. This does not affect block state changes performed through World.setBlockState(BlockPos, BlockState) call.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.

      Overrides:
      canPlaceAt in class AbstractBlock
      Returns:
      whether the block can be placed at pos
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a(Ldjh;Lcts;Lhx;)Z
      intermediary method_9558 Lnet/minecraft/class_4970;method_9558(Lnet/minecraft/class_2680;Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Z
      named canPlaceAt Lnet/minecraft/block/AbstractBlock;canPlaceAt(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;)Z
    • getPlacementSide

      private static Direction getPlacementSide(BlockState state)
      Mappings:
      Namespace Name Mixin selector
      official n Lcwm;n(Ldjh;)Lic;
      intermediary method_16115 Lnet/minecraft/class_3709;method_16115(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2350;
      named getPlacementSide Lnet/minecraft/block/BellBlock;getPlacementSide(Lnet/minecraft/block/BlockState;)Lnet/minecraft/util/math/Direction;
    • appendProperties

      protected void appendProperties(StateManager.Builder<Block,BlockState> builder)
      Appends block state properties to this block. To use this, override and call StateManager.Builder.add(net.minecraft.state.property.Property<?>[]) inside the method. See Properties for the list of pre-defined properties.
      Overrides:
      appendProperties in class Block
      Mappings:
      Namespace Name Mixin selector
      official a Lcwq;a(Ldji$a;)V
      intermediary method_9515 Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
      named appendProperties Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
    • createBlockEntity

      @Nullable public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state)
      Returns a new block entity instance.

      For example:

      
       @Override
       public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
         return new MyBlockEntity(pos, state);
       }
       
      Returns:
      a new block entity instance
      Mappings:
      Namespace Name Mixin selector
      official a Lczi;a(Lhx;Ldjh;)Ldgv;
      intermediary method_10123 Lnet/minecraft/class_2343;method_10123(Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_2586;
      named createBlockEntity Lnet/minecraft/block/BlockEntityProvider;createBlockEntity(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/entity/BlockEntity;
    • getTicker

      @Nullable public <T extends BlockEntity> @Nullable BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type)
      Returns the "ticker" for the block's block entity, or null if the block entity does not need to be ticked.

      Ticker is a functional interface called every tick to tick the block entity on both the client and the server.

      Tickers should validate that the passed type is the one this block expects, and return null if it isn't. This is to prevent crashes in rare cases where a mismatch occurs between the position's block and block entity. BlockWithEntity.validateTicker(net.minecraft.block.entity.BlockEntityType<A>, net.minecraft.block.entity.BlockEntityType<E>, net.minecraft.block.entity.BlockEntityTicker<? super E>) can be used to implement the check.

      Example:

      
       public <T extends BlockEntity> BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type) {
         if (type != YourMod.MY_BLOCK_ENTITY_TYPE) return null;
         // This should be a static method usable as a BlockEntityTicker.
         return YourBlockEntity::tick;
       }
       
      Returns:
      the "ticker" for the block's block entity, or null if the block entity does not need to be ticked
      Mappings:
      Namespace Name Mixin selector
      official a Lczi;a(Lctp;Ldjh;Ldgx;)Ldgw;
      intermediary method_31645 Lnet/minecraft/class_2343;method_31645(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_2591;)Lnet/minecraft/class_5558;
      named getTicker Lnet/minecraft/block/BlockEntityProvider;getTicker(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/entity/BlockEntityType;)Lnet/minecraft/block/entity/BlockEntityTicker;
    • canPathfindThrough

      public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)
      Returns if an entity using navigation type type can navigate through this block.
      Overrides:
      canPathfindThrough in class AbstractBlock
      Returns:
      if an entity using navigation type type can navigate through this block
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a(Ldjh;Lcsv;Lhx;Lefh;)Z
      intermediary method_9516 Lnet/minecraft/class_4970;method_9516(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_10;)Z
      named canPathfindThrough Lnet/minecraft/block/AbstractBlock;canPathfindThrough(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/ai/pathing/NavigationType;)Z
    • rotate

      public BlockState rotate(BlockState state, BlockRotation rotation)
      Returns state rotated by rotation.

      By default, this returns the provided block state.

      Overrides:
      rotate in class AbstractBlock
      Returns:
      state rotated by rotation
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a(Ldjh;Lddc;)Ldjh;
      intermediary method_9598 Lnet/minecraft/class_4970;method_9598(Lnet/minecraft/class_2680;Lnet/minecraft/class_2470;)Lnet/minecraft/class_2680;
      named rotate Lnet/minecraft/block/AbstractBlock;rotate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/BlockRotation;)Lnet/minecraft/block/BlockState;
    • mirror

      public BlockState mirror(BlockState state, BlockMirror mirror)
      Returns state mirrored by mirror.

      By default, this returns the provided block state.

      Overrides:
      mirror in class AbstractBlock
      Returns:
      state mirrored by mirror
      Mappings:
      Namespace Name Mixin selector
      official a Ldjg;a(Ldjh;Ldbm;)Ldjh;
      intermediary method_9569 Lnet/minecraft/class_4970;method_9569(Lnet/minecraft/class_2680;Lnet/minecraft/class_2415;)Lnet/minecraft/class_2680;
      named mirror Lnet/minecraft/block/AbstractBlock;mirror(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/BlockMirror;)Lnet/minecraft/block/BlockState;