Package net.minecraft.block.cauldron
Interface CauldronBehavior
public interface CauldronBehavior
Cauldron behaviors control what happens when a player interacts with
cauldrons using a specific item.
To register new cauldron behaviors, you can add them to the corresponding maps based on the cauldron type.
Type | Block | Behavior map |
---|---|---|
Empty | minecraft:cauldron |
EMPTY_CAULDRON_BEHAVIOR |
Water | minecraft:water_cauldron |
WATER_CAULDRON_BEHAVIOR |
Lava | minecraft:lava_cauldron |
LAVA_CAULDRON_BEHAVIOR |
Powder snow | minecraft:powder_snow_cauldron |
POWDER_SNOW_CAULDRON_BEHAVIOR |
- Mappings:
Namespace Name official jd
intermediary net/minecraft/class_5620
named net/minecraft/block/cauldron/CauldronBehavior
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Nested Class Summary
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Field Summary
Modifier and TypeFieldDescriptionstatic final Map<String,
CauldronBehavior.CauldronBehaviorMap> static final CauldronBehavior
A behavior that cleans banners with patterns.static final CauldronBehavior
A behavior that cleans dyeable items.static final CauldronBehavior
A behavior that cleans dyed shulker boxes.static final com.mojang.serialization.Codec<CauldronBehavior.CauldronBehaviorMap>
static final CauldronBehavior.CauldronBehaviorMap
The cauldron behaviors for empty cauldrons.static final CauldronBehavior
A behavior that fills cauldrons with lava.static final CauldronBehavior
A behavior that fills cauldrons with powder snow.static final CauldronBehavior
A behavior that fills cauldrons with water.static final CauldronBehavior.CauldronBehaviorMap
The cauldron behaviors for lava cauldrons.static final CauldronBehavior.CauldronBehaviorMap
The cauldron behaviors for powder snow cauldrons.static final CauldronBehavior.CauldronBehaviorMap
The cauldron behaviors for water cauldrons. -
Method Summary
Modifier and TypeMethodDescriptionCreates a mutable map from items to their corresponding cauldron behaviors.static ActionResult
emptyCauldron
(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) Empties a cauldron if it's full.static ActionResult
fillCauldron
(World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) Fills a cauldron from a bucket stack.interact
(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) Called when a player interacts with a cauldron.static void
Registers the vanilla cauldron behaviors.static void
registerBucketBehavior
(Map<Item, CauldronBehavior> behavior) Registers the behavior for filled buckets in the specified behavior map.
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Field Details
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BEHAVIOR_MAPS
- Mappings:
Namespace Name Mixin selector official a
Ljd;a:Ljava/util/Map;
intermediary field_46589
Lnet/minecraft/class_5620;field_46589:Ljava/util/Map;
named BEHAVIOR_MAPS
Lnet/minecraft/block/cauldron/CauldronBehavior;BEHAVIOR_MAPS:Ljava/util/Map;
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CODEC
- Mappings:
Namespace Name Mixin selector official b
Ljd;b:Lcom/mojang/serialization/Codec;
intermediary field_46590
Lnet/minecraft/class_5620;field_46590:Lcom/mojang/serialization/Codec;
named CODEC
Lnet/minecraft/block/cauldron/CauldronBehavior;CODEC:Lcom/mojang/serialization/Codec;
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EMPTY_CAULDRON_BEHAVIOR
The cauldron behaviors for empty cauldrons.- See Also:
- Mappings:
Namespace Name Mixin selector official c
Ljd;c:Ljd$a;
intermediary field_27775
Lnet/minecraft/class_5620;field_27775:Lnet/minecraft/class_5620$class_8821;
named EMPTY_CAULDRON_BEHAVIOR
Lnet/minecraft/block/cauldron/CauldronBehavior;EMPTY_CAULDRON_BEHAVIOR:Lnet/minecraft/block/cauldron/CauldronBehavior$CauldronBehaviorMap;
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WATER_CAULDRON_BEHAVIOR
The cauldron behaviors for water cauldrons.- See Also:
- Mappings:
Namespace Name Mixin selector official d
Ljd;d:Ljd$a;
intermediary field_27776
Lnet/minecraft/class_5620;field_27776:Lnet/minecraft/class_5620$class_8821;
named WATER_CAULDRON_BEHAVIOR
Lnet/minecraft/block/cauldron/CauldronBehavior;WATER_CAULDRON_BEHAVIOR:Lnet/minecraft/block/cauldron/CauldronBehavior$CauldronBehaviorMap;
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LAVA_CAULDRON_BEHAVIOR
The cauldron behaviors for lava cauldrons.- See Also:
- Mappings:
Namespace Name Mixin selector official e
Ljd;e:Ljd$a;
intermediary field_27777
Lnet/minecraft/class_5620;field_27777:Lnet/minecraft/class_5620$class_8821;
named LAVA_CAULDRON_BEHAVIOR
Lnet/minecraft/block/cauldron/CauldronBehavior;LAVA_CAULDRON_BEHAVIOR:Lnet/minecraft/block/cauldron/CauldronBehavior$CauldronBehaviorMap;
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POWDER_SNOW_CAULDRON_BEHAVIOR
The cauldron behaviors for powder snow cauldrons.- See Also:
- Mappings:
Namespace Name Mixin selector official f
Ljd;f:Ljd$a;
intermediary field_28011
Lnet/minecraft/class_5620;field_28011:Lnet/minecraft/class_5620$class_8821;
named POWDER_SNOW_CAULDRON_BEHAVIOR
Lnet/minecraft/block/cauldron/CauldronBehavior;POWDER_SNOW_CAULDRON_BEHAVIOR:Lnet/minecraft/block/cauldron/CauldronBehavior$CauldronBehaviorMap;
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FILL_WITH_WATER
A behavior that fills cauldrons with water.- See Also:
- Mappings:
Namespace Name Mixin selector official g
Ljd;g:Ljd;
intermediary field_27778
Lnet/minecraft/class_5620;field_27778:Lnet/minecraft/class_5620;
named FILL_WITH_WATER
Lnet/minecraft/block/cauldron/CauldronBehavior;FILL_WITH_WATER:Lnet/minecraft/block/cauldron/CauldronBehavior;
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FILL_WITH_LAVA
A behavior that fills cauldrons with lava.- See Also:
- Mappings:
Namespace Name Mixin selector official h
Ljd;h:Ljd;
intermediary field_27779
Lnet/minecraft/class_5620;field_27779:Lnet/minecraft/class_5620;
named FILL_WITH_LAVA
Lnet/minecraft/block/cauldron/CauldronBehavior;FILL_WITH_LAVA:Lnet/minecraft/block/cauldron/CauldronBehavior;
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FILL_WITH_POWDER_SNOW
A behavior that fills cauldrons with powder snow.- See Also:
- Mappings:
Namespace Name Mixin selector official i
Ljd;i:Ljd;
intermediary field_28012
Lnet/minecraft/class_5620;field_28012:Lnet/minecraft/class_5620;
named FILL_WITH_POWDER_SNOW
Lnet/minecraft/block/cauldron/CauldronBehavior;FILL_WITH_POWDER_SNOW:Lnet/minecraft/block/cauldron/CauldronBehavior;
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CLEAN_SHULKER_BOX
A behavior that cleans dyed shulker boxes.- Mappings:
Namespace Name Mixin selector official j
Ljd;j:Ljd;
intermediary field_27780
Lnet/minecraft/class_5620;field_27780:Lnet/minecraft/class_5620;
named CLEAN_SHULKER_BOX
Lnet/minecraft/block/cauldron/CauldronBehavior;CLEAN_SHULKER_BOX:Lnet/minecraft/block/cauldron/CauldronBehavior;
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CLEAN_BANNER
A behavior that cleans banners with patterns.- Mappings:
Namespace Name Mixin selector official k
Ljd;k:Ljd;
intermediary field_27781
Lnet/minecraft/class_5620;field_27781:Lnet/minecraft/class_5620;
named CLEAN_BANNER
Lnet/minecraft/block/cauldron/CauldronBehavior;CLEAN_BANNER:Lnet/minecraft/block/cauldron/CauldronBehavior;
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CLEAN_DYEABLE_ITEM
A behavior that cleans dyeable items.- Mappings:
Namespace Name Mixin selector official l
Ljd;l:Ljd;
intermediary field_27782
Lnet/minecraft/class_5620;field_27782:Lnet/minecraft/class_5620;
named CLEAN_DYEABLE_ITEM
Lnet/minecraft/block/cauldron/CauldronBehavior;CLEAN_DYEABLE_ITEM:Lnet/minecraft/block/cauldron/CauldronBehavior;
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Method Details
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createMap
Creates a mutable map from items to their corresponding cauldron behaviors.The default return value in the map is a cauldron behavior that returns
ActionResult.PASS
for all items.- Returns:
- the created map
- Mappings:
Namespace Name Mixin selector official a
Ljd;a(Ljava/lang/String;)Ljd$a;
intermediary method_32206
Lnet/minecraft/class_5620;method_32206(Ljava/lang/String;)Lnet/minecraft/class_5620$class_8821;
named createMap
Lnet/minecraft/block/cauldron/CauldronBehavior;createMap(Ljava/lang/String;)Lnet/minecraft/block/cauldron/CauldronBehavior$CauldronBehaviorMap;
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interact
ActionResult interact(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) Called when a player interacts with a cauldron.- Parameters:
state
- the current cauldron block stateworld
- the world where the cauldron is locatedpos
- the cauldron's positionplayer
- the interacting playerhand
- the hand interacting with the cauldronstack
- the stack in the player's hand- Returns:
- a successful action result if this behavior succeeds,
ActionResult.PASS
otherwise - Mappings:
Namespace Name Mixin selector official interact
Ljd;interact(Ldjh;Lctp;Lhx;Lcfi;Lbka;Lcmy;)Lbkb;
intermediary interact
Lnet/minecraft/class_5620;interact(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_1799;)Lnet/minecraft/class_1269;
named interact
Lnet/minecraft/block/cauldron/CauldronBehavior;interact(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/item/ItemStack;)Lnet/minecraft/util/ActionResult;
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registerBehavior
static void registerBehavior()Registers the vanilla cauldron behaviors.- Mappings:
Namespace Name Mixin selector official a
Ljd;a()V
intermediary method_32212
Lnet/minecraft/class_5620;method_32212()V
named registerBehavior
Lnet/minecraft/block/cauldron/CauldronBehavior;registerBehavior()V
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registerBucketBehavior
Registers the behavior for filled buckets in the specified behavior map.- Mappings:
Namespace Name Mixin selector official a
Ljd;a(Ljava/util/Map;)V
intermediary method_34850
Lnet/minecraft/class_5620;method_34850(Ljava/util/Map;)V
named registerBucketBehavior
Lnet/minecraft/block/cauldron/CauldronBehavior;registerBucketBehavior(Ljava/util/Map;)V
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emptyCauldron
static ActionResult emptyCauldron(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) Empties a cauldron if it's full.- Parameters:
state
- the cauldron block stateworld
- the world where the cauldron is locatedpos
- the cauldron's positionplayer
- the interacting playerhand
- the hand interacting with the cauldronstack
- the stack in the player's handoutput
- the item stack that replaces the interaction stack when the cauldron is emptiedfullPredicate
- a predicate used to check if the cauldron can be emptied into the output stacksoundEvent
- the sound produced by emptying- Returns:
- a successful action result if emptied,
ActionResult.PASS
otherwise - Mappings:
Namespace Name Mixin selector official a
Ljd;a(Ldjh;Lctp;Lhx;Lcfi;Lbka;Lcmy;Lcmy;Ljava/util/function/Predicate;Larr;)Lbkb;
intermediary method_32210
Lnet/minecraft/class_5620;method_32210(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_1799;Lnet/minecraft/class_1799;Ljava/util/function/Predicate;Lnet/minecraft/class_3414;)Lnet/minecraft/class_1269;
named emptyCauldron
Lnet/minecraft/block/cauldron/CauldronBehavior;emptyCauldron(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;Ljava/util/function/Predicate;Lnet/minecraft/sound/SoundEvent;)Lnet/minecraft/util/ActionResult;
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fillCauldron
static ActionResult fillCauldron(World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) Fills a cauldron from a bucket stack.The filled bucket stack will be replaced by an empty bucket in the player's inventory.
- Parameters:
world
- the world where the cauldron is locatedpos
- the cauldron's positionplayer
- the interacting playerhand
- the hand interacting with the cauldronstack
- the filled bucket stack in the player's handstate
- the filled cauldron statesoundEvent
- the sound produced by filling- Returns:
- a successful action result
- Mappings:
Namespace Name Mixin selector official a
Ljd;a(Lctp;Lhx;Lcfi;Lbka;Lcmy;Ldjh;Larr;)Lbkb;
intermediary method_32207
Lnet/minecraft/class_5620;method_32207(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_1799;Lnet/minecraft/class_2680;Lnet/minecraft/class_3414;)Lnet/minecraft/class_1269;
named fillCauldron
Lnet/minecraft/block/cauldron/CauldronBehavior;fillCauldron(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/item/ItemStack;Lnet/minecraft/block/BlockState;Lnet/minecraft/sound/SoundEvent;)Lnet/minecraft/util/ActionResult;
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