Class TargetBlock
- All Implemented Interfaces:
- ItemConvertible,- ToggleableFeature
- Mappings:
- Namespace - Name - official - dew- intermediary - net/minecraft/class_4850- named - net/minecraft/block/TargetBlock
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Nested Class SummaryNested classes/interfaces inherited from class net.minecraft.block.BlockBlock.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlockAbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field SummaryFieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<TargetBlock>private static final IntPropertyprivate static final intprivate static final intFields inherited from class net.minecraft.block.Blockfield_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlockcollidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplierFields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeatureFEATURE_ENABLED_REGISTRY_KEYS
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionprotected voidappendProperties(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.private static intcalculatePower(BlockHitResult hitResult, Vec3d pos) booleanemitsRedstonePower(BlockState state) Returns whether the block is capable of emitting redstone power.com.mojang.serialization.MapCodec<TargetBlock>getCodec()intgetWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.voidonBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.voidonProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.voidscheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.private static voidsetPower(WorldAccess world, BlockState state, int power, BlockPos pos, int delay) private static inttrigger(WorldAccess world, BlockState state, BlockHitResult hitResult, Entity entity) Methods inherited from class net.minecraft.block.BlockafterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTransparent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toStringMethods inherited from class net.minecraft.block.AbstractBlockcalcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getOutlineShape, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getStateForNeighborUpdate, getStrongRedstonePower, getVerticalModelOffsetMultiplier, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, mirror, neighborUpdate, onBlockBreakStart, onEntityCollision, onExploded, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, rotateMethods inherited from class java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeatureisEnabled
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Field Details- 
CODEC- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldew;a:Lcom/mojang/serialization/MapCodec;- intermediary - field_46472- Lnet/minecraft/class_4850;field_46472:Lcom/mojang/serialization/MapCodec;- named - CODEC- Lnet/minecraft/block/TargetBlock;CODEC:Lcom/mojang/serialization/MapCodec;
 
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POWER- Mappings:
- Namespace - Name - Mixin selector - official - b- Ldew;b:Ldkh;- intermediary - field_22428- Lnet/minecraft/class_4850;field_22428:Lnet/minecraft/class_2758;- named - POWER- Lnet/minecraft/block/TargetBlock;POWER:Lnet/minecraft/state/property/IntProperty;
 
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RECOVERABLE_POWER_DELAYprivate static final int RECOVERABLE_POWER_DELAY- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - c- Ldew;c:I- intermediary - field_31263- Lnet/minecraft/class_4850;field_31263:I- named - RECOVERABLE_POWER_DELAY- Lnet/minecraft/block/TargetBlock;RECOVERABLE_POWER_DELAY:I
 
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REGULAR_POWER_DELAYprivate static final int REGULAR_POWER_DELAY- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - d- Ldew;d:I- intermediary - field_31264- Lnet/minecraft/class_4850;field_31264:I- named - REGULAR_POWER_DELAY- Lnet/minecraft/block/TargetBlock;REGULAR_POWER_DELAY:I
 
 
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Constructor Details- 
TargetBlock- Mappings:
- Namespace - Name - Mixin selector - official - <init>- Ldjg;<init>(Ldjg$d;)V- intermediary - <init>- Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V- named - <init>- Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
 
 
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Method Details- 
getCodec- Overrides:
- getCodecin class- Block
- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldjg;a()Lcom/mojang/serialization/MapCodec;- intermediary - method_53969- Lnet/minecraft/class_4970;method_53969()Lcom/mojang/serialization/MapCodec;- named - getCodec- Lnet/minecraft/block/AbstractBlock;getCodec()Lcom/mojang/serialization/MapCodec;
 
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onProjectileHitpublic void onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.Here are some examples: - TargetBlockactivates.
- BellBlockrings.
- LightningRodBlockspawns a lightning.
- AbstractCandleBlocklights on fire when hit by a projectile on fire.
 - Overrides:
- onProjectileHitin class- AbstractBlock
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldjg;a(Lctp;Ldjh;Lelp;Lcga;)V- intermediary - method_19286- Lnet/minecraft/class_4970;method_19286(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_3965;Lnet/minecraft/class_1676;)V- named - onProjectileHit- Lnet/minecraft/block/AbstractBlock;onProjectileHit(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/hit/BlockHitResult;Lnet/minecraft/entity/projectile/ProjectileEntity;)V
 
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triggerprivate static int trigger(WorldAccess world, BlockState state, BlockHitResult hitResult, Entity entity) - Mappings:
- Namespace - Name - Mixin selector - official - a- Ldew;a(Lctq;Ldjh;Lelp;Lblv;)I- intermediary - method_24858- Lnet/minecraft/class_4850;method_24858(Lnet/minecraft/class_1936;Lnet/minecraft/class_2680;Lnet/minecraft/class_3965;Lnet/minecraft/class_1297;)I- named - trigger- Lnet/minecraft/block/TargetBlock;trigger(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/hit/BlockHitResult;Lnet/minecraft/entity/Entity;)I
 
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calculatePower- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldew;a(Lelp;Lelt;)I- intermediary - method_24859- Lnet/minecraft/class_4850;method_24859(Lnet/minecraft/class_3965;Lnet/minecraft/class_243;)I- named - calculatePower- Lnet/minecraft/block/TargetBlock;calculatePower(Lnet/minecraft/util/hit/BlockHitResult;Lnet/minecraft/util/math/Vec3d;)I
 
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setPowerprivate static void setPower(WorldAccess world, BlockState state, int power, BlockPos pos, int delay) - Mappings:
- Namespace - Name - Mixin selector - official - a- Ldew;a(Lctq;Ldjh;ILhx;I)V- intermediary - method_24857- Lnet/minecraft/class_4850;method_24857(Lnet/minecraft/class_1936;Lnet/minecraft/class_2680;ILnet/minecraft/class_2338;I)V- named - setPower- Lnet/minecraft/block/TargetBlock;setPower(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/block/BlockState;ILnet/minecraft/util/math/BlockPos;I)V
 
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scheduledTickCalled server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int). Additionally,AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)by default calls this method; overrideAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)to disable this behavior.Scheduled ticks are often used inside AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos).Here are some examples: - SugarCaneBlockchecks the placement requirement.
- DispenserBlockdispenses its content.
- CommandBlockexecutes its command.
- FrogspawnBlockspawns a tadpole.
- SoulSandBlockupdates a bubble column.
- FallingBlocktries to fall.
 - Overrides:
- scheduledTickin class- AbstractBlock
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldjg;a(Ldjh;Land;Lhx;Lauv;)V- intermediary - method_9588- Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V- named - scheduledTick- Lnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
 
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getWeakRedstonePowerpublic int getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.When overriding this, make sure to also override AbstractBlock.emitsRedstonePower(net.minecraft.block.BlockState)to returntrue.Weak redstone power is a power that cannot power a redstone wire when a solid block is in between. For example, RedstoneBlockandTargetBlockemits weak redstone power only.LeverBlockandButtonBlockemits both weak and strong redstone power depending on the direction.- Overrides:
- getWeakRedstonePowerin class- AbstractBlock
- Returns:
- the weak redstone power emitted from the block
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - a- Ldjg;a(Ldjh;Lcsv;Lhx;Lic;)I- intermediary - method_9524- Lnet/minecraft/class_4970;method_9524(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I- named - getWeakRedstonePower- Lnet/minecraft/block/AbstractBlock;getWeakRedstonePower(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)I
 
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emitsRedstonePowerReturns whether the block is capable of emitting redstone power.This does not return whether the block is currently emitting redstone power. Use RedstoneView.isEmittingRedstonePower(net.minecraft.util.math.BlockPos, net.minecraft.util.math.Direction)in that case.- Overrides:
- emitsRedstonePowerin class- AbstractBlock
- Returns:
- whether the block is capable of emitting redstone power
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - f_- Ldjg;f_(Ldjh;)Z- intermediary - method_9506- Lnet/minecraft/class_4970;method_9506(Lnet/minecraft/class_2680;)Z- named - emitsRedstonePower- Lnet/minecraft/block/AbstractBlock;emitsRedstonePower(Lnet/minecraft/block/BlockState;)Z
 
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appendPropertiesAppends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])inside the method. SeePropertiesfor the list of pre-defined properties.- Overrides:
- appendPropertiesin class- Block
- Mappings:
- Namespace - Name - Mixin selector - official - a- Lcwq;a(Ldji$a;)V- intermediary - method_9515- Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V- named - appendProperties- Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
 
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onBlockAddedpublic void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed. This includes block placement. When overriding this method,AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)orAbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)should also be overridden. The method is used in the following cases:- When activating a redstone component on placement (used along with AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
- When resetting a position-dependent state (see TargetBlock)
- When converting a block on placement (see WetSpongeBlock)
- When fire lights a portal
 - Overrides:
- onBlockAddedin class- AbstractBlock
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - official - b- Ldjg;b(Ldjh;Lctp;Lhx;Ldjh;Z)V- intermediary - method_9615- Lnet/minecraft/class_4970;method_9615(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V- named - onBlockAdded- Lnet/minecraft/block/AbstractBlock;onBlockAdded(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
 
- When activating a redstone component on placement (used along with 
 
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