Class BubbleColumnBlock
- All Implemented Interfaces:
FluidDrainable
,ItemConvertible
,ToggleableFeature
- Mappings:
Namespace Name named net/minecraft/block/BubbleColumnBlock
intermediary net/minecraft/class_2258
official dfg
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroup
Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field Summary
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec
<BubbleColumnBlock> static final BooleanProperty
private static final int
Fields inherited from class net.minecraft.block.Block
field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager
Fields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Fields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
appendProperties
(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.protected boolean
canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.private static BlockState
getBubbleState
(BlockState state) Returns the sound played when filling a bucket with the fluid contained in this block.com.mojang.serialization.MapCodec
<BubbleColumnBlock> getCodec()
protected FluidState
getFluidState
(BlockState state) Returns the state's associated fluid state.protected VoxelShape
getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) protected BlockRenderType
getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).protected BlockState
getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.private static boolean
isStillWater
(BlockState state) protected void
onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
randomDisplayTick
(BlockState state, World world, BlockPos pos, Random random) Called randomly on the client.protected void
scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.tryDrainFluid
(@Nullable PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state) static void
update
(WorldAccess world, BlockPos pos, BlockState state) static void
update
(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) Methods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
Methods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasRandomTicks, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, randomTick, rotate
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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Field Details
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CODEC
- Mappings:
Namespace Name Mixin selector named CODEC
Lnet/minecraft/block/BubbleColumnBlock;CODEC:Lcom/mojang/serialization/MapCodec;
intermediary field_46291
Lnet/minecraft/class_2258;field_46291:Lcom/mojang/serialization/MapCodec;
official a
Ldfg;a:Lcom/mojang/serialization/MapCodec;
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DRAG
- Mappings:
Namespace Name Mixin selector named DRAG
Lnet/minecraft/block/BubbleColumnBlock;DRAG:Lnet/minecraft/state/property/BooleanProperty;
intermediary field_10680
Lnet/minecraft/class_2258;field_10680:Lnet/minecraft/class_2746;
official b
Ldfg;b:Ldsu;
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SCHEDULED_TICK_DELAY
private static final int SCHEDULED_TICK_DELAY- See Also:
- Mappings:
Namespace Name Mixin selector named SCHEDULED_TICK_DELAY
Lnet/minecraft/block/BubbleColumnBlock;SCHEDULED_TICK_DELAY:I
intermediary field_31038
Lnet/minecraft/class_2258;field_31038:I
official c
Ldfg;c:I
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Constructor Details
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BubbleColumnBlock
- Mappings:
Namespace Name Mixin selector named <init>
Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
intermediary <init>
Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V
official <init>
Ldsc;<init>(Ldsc$d;)V
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Method Details
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getCodec
- Overrides:
getCodec
in classBlock
- Mappings:
Namespace Name Mixin selector named getCodec
Lnet/minecraft/block/AbstractBlock;getCodec()Lcom/mojang/serialization/MapCodec;
intermediary method_53969
Lnet/minecraft/class_4970;method_53969()Lcom/mojang/serialization/MapCodec;
official a
Ldsc;a()Lcom/mojang/serialization/MapCodec;
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onEntityCollision
Called when the entity's collision box intersects the block. Therefore, this method is not called for blocks with a collision; useBlock.onSteppedOn(net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, net.minecraft.entity.Entity)
for those blocks.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
.Here are some examples:
CactusBlock
damages the entity.AbstractPressurePlateBlock
triggers.CobwebBlock
slows the entity.EndPortalBlock
teleports the entity.HopperBlock
collects the item entity.
- Overrides:
onEntityCollision
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named onEntityCollision
Lnet/minecraft/block/AbstractBlock;onEntityCollision(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/Entity;)V
intermediary method_9548
Lnet/minecraft/class_4970;method_9548(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;)V
official a
Ldsc;a(Ldsd;Ldbz;Liz;Lbsv;)V
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int)
.Scheduled ticks are often used inside
getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
.Here are some examples:
SugarCaneBlock
checks the placement requirement.DispenserBlock
dispenses its content.CommandBlock
executes its command.FrogspawnBlock
spawns a tadpole.SoulSandBlock
updates a bubble column.FallingBlock
tries to fall.
- Overrides:
scheduledTick
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named scheduledTick
Lnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
intermediary method_9588
Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
official a
Ldsc;a(Ldsd;Larf;Liz;Lazh;)V
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getFluidState
Returns the state's associated fluid state.Waterloggable blocks must override this to return
Fluids.WATER.getStill(false)
when waterlogged.- Overrides:
getFluidState
in classAbstractBlock
- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
Namespace Name Mixin selector named getFluidState
Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
intermediary method_9545
Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
official b_
Ldsc;b_(Ldsd;)Lenw;
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update
- Mappings:
Namespace Name Mixin selector named update
Lnet/minecraft/block/BubbleColumnBlock;update(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V
intermediary method_34268
Lnet/minecraft/class_2258;method_34268(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)V
official b
Ldfg;b(Ldca;Liz;Ldsd;)V
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update
public static void update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) - Mappings:
Namespace Name Mixin selector named update
Lnet/minecraft/block/BubbleColumnBlock;update(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)V
intermediary method_34267
Lnet/minecraft/class_2258;method_34267(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;)V
official a
Ldfg;a(Ldca;Liz;Ldsd;Ldsd;)V
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isStillWater
- Mappings:
Namespace Name Mixin selector named isStillWater
Lnet/minecraft/block/BubbleColumnBlock;isStillWater(Lnet/minecraft/block/BlockState;)Z
intermediary method_9658
Lnet/minecraft/class_2258;method_9658(Lnet/minecraft/class_2680;)Z
official m
Ldfg;m(Ldsd;)Z
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getBubbleState
- Mappings:
Namespace Name Mixin selector named getBubbleState
Lnet/minecraft/block/BubbleColumnBlock;getBubbleState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;
intermediary method_34269
Lnet/minecraft/class_2258;method_34269(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2680;
official n
Ldfg;n(Ldsd;)Ldsd;
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randomDisplayTick
Called randomly on the client. Blocks may override this to spawn particles. UnlikeAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)
this is not affected by a game rule.- Overrides:
randomDisplayTick
in classBlock
- Mappings:
Namespace Name Mixin selector named randomDisplayTick
Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
intermediary method_9496
Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
official a
Ldfa;a(Ldsd;Ldbz;Liz;Lazh;)V
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getStateForNeighborUpdate
protected BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIR
breaks the block. This is useful to implement supporting block requirement for blocks (if used along withcanPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
. This is not called ifBlock.FORCE_STATE
flag is set in thesetBlockState
call.This method can be used for multiple purposes. Here are some examples:
FenceBlock
uses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlock
uses it to break the plant if the state change causes it to lose its supporting block.DoorBlock
uses it to copy the state of the other half of the door.SlabBlock
uses it to schedule the fluid to tick if waterlogged.SoulSandBlock
uses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlock
uses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdate
in classAbstractBlock
- Parameters:
state
- the state of this blockdirection
- the direction from this block to the neighborneighborState
- the state of the updated neighbor blockworld
- the worldpos
- the position of this blockneighborPos
- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector named getStateForNeighborUpdate
Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
intermediary method_9559
Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
official a
Ldsc;a(Ldsd;Lje;Ldsd;Ldca;Liz;Liz;)Ldsd;
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canPlaceAt
Returns whether the block can be placed atpos
.Blocks with supporting block requirements should override this method. Note that this should also be checked manually during
getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
in order to break the block that lost its supporting block.This is only checked during the use of block items or by endermen, falling blocks, etc that can place blocks. This does not affect block state changes performed through
World.setBlockState(BlockPos, BlockState)
call.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
.- Overrides:
canPlaceAt
in classAbstractBlock
- Returns:
- whether the block can be placed at
pos
- See Also:
- Mappings:
Namespace Name Mixin selector named canPlaceAt
Lnet/minecraft/block/AbstractBlock;canPlaceAt(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;)Z
intermediary method_9558
Lnet/minecraft/class_4970;method_9558(Lnet/minecraft/class_2680;Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Z
official a
Ldsc;a(Ldsd;Ldcc;Liz;)Z
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getOutlineShape
protected VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getOutlineShape
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named getOutlineShape
Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
intermediary method_9530
Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
official a
Ldsc;a(Ldsd;Ldbf;Liz;Levx;)Lewl;
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getRenderType
Returns the block's render type (invisible, animated, model).- Overrides:
getRenderType
in classAbstractBlock
- Returns:
- the block's render type (invisible, animated, model)
- See Also:
- API Note:
BlockWithEntity
overrides this to returnBlockRenderType.INVISIBLE
; therefore, custom blocks extending that class must override it again to render the block.- Mappings:
Namespace Name Mixin selector named getRenderType
Lnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;
intermediary method_9604
Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;
official a_
Ldsc;a_(Ldsd;)Ldlg;
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])
inside the method. SeeProperties
for the list of pre-defined properties.- Overrides:
appendProperties
in classBlock
- Mappings:
Namespace Name Mixin selector named appendProperties
Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
intermediary method_9515
Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
official a
Ldfa;a(Ldse$a;)V
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tryDrainFluid
public ItemStack tryDrainFluid(@Nullable @Nullable PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state) - Specified by:
tryDrainFluid
in interfaceFluidDrainable
- Mappings:
Namespace Name Mixin selector named tryDrainFluid
Lnet/minecraft/block/FluidDrainable;tryDrainFluid(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/item/ItemStack;
intermediary method_9700
Lnet/minecraft/class_2263;method_9700(Lnet/minecraft/class_1657;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_1799;
official a
Ldfh;a(Lcmy;Ldca;Liz;Ldsd;)Lcuq;
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getBucketFillSound
Returns the sound played when filling a bucket with the fluid contained in this block.- Specified by:
getBucketFillSound
in interfaceFluidDrainable
- Returns:
- the sound played when filling a bucket with the fluid contained in this block
- See Also:
- Mappings:
Namespace Name Mixin selector named getBucketFillSound
Lnet/minecraft/block/FluidDrainable;getBucketFillSound()Ljava/util/Optional;
intermediary method_32351
Lnet/minecraft/class_2263;method_32351()Ljava/util/Optional;
official ar_
Ldfh;ar_()Ljava/util/Optional;
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