Class FluidBlock
- All Implemented Interfaces:
FluidDrainable
,ItemConvertible
,ToggleableFeature
- Mappings:
Namespace Name named net/minecraft/block/FluidBlock
intermediary net/minecraft/class_2404
official djq
-
Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroup
Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
-
Field Summary
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec
<FluidBlock> static final VoxelShape
static final ImmutableList
<Direction> protected final FlowableFluid
private static final com.mojang.serialization.Codec
<FlowableFluid> static final IntProperty
private final List
<FluidState> Fields inherited from class net.minecraft.block.Block
field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager
Fields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Fields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS
-
Constructor Summary
ModifierConstructorDescriptionprotected
FluidBlock
(FlowableFluid fluid, AbstractBlock.Settings settings) -
Method Summary
Modifier and TypeMethodDescriptionprotected void
appendProperties
(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.protected boolean
canPathfindThrough
(BlockState state, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.Returns the sound played when filling a bucket with the fluid contained in this block.com.mojang.serialization.MapCodec
<FluidBlock> getCodec()
protected VoxelShape
getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) getDroppedStacks
(BlockState state, LootContextParameterSet.Builder builder) Returns the block's dropped item stacks.protected FluidState
getFluidState
(BlockState state) Returns the state's associated fluid state.protected VoxelShape
getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) protected BlockRenderType
getRenderType
(BlockState state) Returns the block's render type (invisible, animated, model).protected BlockState
getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.protected boolean
hasRandomTicks
(BlockState state) protected boolean
isSideInvisible
(BlockState state, BlockState stateFrom, Direction direction) protected boolean
isTransparent
(BlockState state, BlockView world, BlockPos pos) protected void
neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.protected void
onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.private void
playExtinguishSound
(WorldAccess world, BlockPos pos) protected void
randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.private boolean
receiveNeighborFluids
(World world, BlockPos pos, BlockState state) tryDrainFluid
(@Nullable PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state) Methods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString
Methods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, mirror, onBlockBreakStart, onEntityCollision, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, rotate, scheduledTick
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
-
Field Details
-
FLUID_CODEC
- Mappings:
Namespace Name Mixin selector named FLUID_CODEC
Lnet/minecraft/block/FluidBlock;FLUID_CODEC:Lcom/mojang/serialization/Codec;
intermediary field_46391
Lnet/minecraft/class_2404;field_46391:Lcom/mojang/serialization/Codec;
official f
Ldjq;f:Lcom/mojang/serialization/Codec;
-
CODEC
- Mappings:
Namespace Name Mixin selector named CODEC
Lnet/minecraft/block/FluidBlock;CODEC:Lcom/mojang/serialization/MapCodec;
intermediary field_46390
Lnet/minecraft/class_2404;field_46390:Lcom/mojang/serialization/MapCodec;
official a
Ldjq;a:Lcom/mojang/serialization/MapCodec;
-
LEVEL
- Mappings:
Namespace Name Mixin selector named LEVEL
Lnet/minecraft/block/FluidBlock;LEVEL:Lnet/minecraft/state/property/IntProperty;
intermediary field_11278
Lnet/minecraft/class_2404;field_11278:Lnet/minecraft/class_2758;
official b
Ldjq;b:Ldtd;
-
COLLISION_SHAPE
- Mappings:
Namespace Name Mixin selector named COLLISION_SHAPE
Lnet/minecraft/block/FluidBlock;COLLISION_SHAPE:Lnet/minecraft/util/shape/VoxelShape;
intermediary field_24412
Lnet/minecraft/class_2404;field_24412:Lnet/minecraft/class_265;
official d
Ldjq;d:Lewl;
-
FLOW_DIRECTIONS
- Mappings:
Namespace Name Mixin selector named FLOW_DIRECTIONS
Lnet/minecraft/block/FluidBlock;FLOW_DIRECTIONS:Lcom/google/common/collect/ImmutableList;
intermediary field_34006
Lnet/minecraft/class_2404;field_34006:Lcom/google/common/collect/ImmutableList;
official e
Ldjq;e:Lcom/google/common/collect/ImmutableList;
-
fluid
- Mappings:
Namespace Name Mixin selector named fluid
Lnet/minecraft/block/FluidBlock;fluid:Lnet/minecraft/fluid/FlowableFluid;
intermediary field_11279
Lnet/minecraft/class_2404;field_11279:Lnet/minecraft/class_3609;
official c
Ldjq;c:Lenu;
-
statesByLevel
- Mappings:
Namespace Name Mixin selector named statesByLevel
Lnet/minecraft/block/FluidBlock;statesByLevel:Ljava/util/List;
intermediary field_11276
Lnet/minecraft/class_2404;field_11276:Ljava/util/List;
official g
Ldjq;g:Ljava/util/List;
-
-
Constructor Details
-
FluidBlock
- Mappings:
Namespace Name Mixin selector named <init>
Lnet/minecraft/block/FluidBlock;<init>(Lnet/minecraft/fluid/FlowableFluid;Lnet/minecraft/block/AbstractBlock$Settings;)V
intermediary <init>
Lnet/minecraft/class_2404;<init>(Lnet/minecraft/class_3609;Lnet/minecraft/class_4970$class_2251;)V
official <init>
Ldjq;<init>(Lenu;Ldsc$d;)V
-
-
Method Details
-
getCodec
- Overrides:
getCodec
in classBlock
- Mappings:
Namespace Name Mixin selector named getCodec
Lnet/minecraft/block/AbstractBlock;getCodec()Lcom/mojang/serialization/MapCodec;
intermediary method_53969
Lnet/minecraft/class_4970;method_53969()Lcom/mojang/serialization/MapCodec;
official a
Ldsc;a()Lcom/mojang/serialization/MapCodec;
-
getCollisionShape
protected VoxelShape getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getCollisionShape
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named getCollisionShape
Lnet/minecraft/block/AbstractBlock;getCollisionShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
intermediary method_9549
Lnet/minecraft/class_4970;method_9549(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
official b
Ldsc;b(Ldsd;Ldbf;Liz;Levx;)Lewl;
-
hasRandomTicks
- Overrides:
hasRandomTicks
in classAbstractBlock
- Mappings:
Namespace Name Mixin selector named hasRandomTicks
Lnet/minecraft/block/AbstractBlock;hasRandomTicks(Lnet/minecraft/block/BlockState;)Z
intermediary method_9542
Lnet/minecraft/class_4970;method_9542(Lnet/minecraft/class_2680;)Z
official d_
Ldsc;d_(Ldsd;)Z
-
randomTick
Called server-side when a block gets ticked randomly. This can be overridden to implement various logics, most commonly plant growth. Default implementation does nothing. To control the rate of the action, userandom
.Random tick speed is controlled by the game rule
randomTickSpeed
and can be disabled. Only blocks within 128-block cylinder (i.e. ignoring Y coordinates) around players receive random ticks.Blocks overriding this must use
AbstractBlock.Settings.ticksRandomly()
block settings.Here are some examples:
SugarCaneBlock
uses this to grow sugar cane.OxidizableBlock
uses this to oxidize.NetherPortalBlock
uses this to spawn zombified piglins.LeavesBlock
uses this to decay when far from logs.
- Overrides:
randomTick
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named randomTick
Lnet/minecraft/block/AbstractBlock;randomTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
intermediary method_9514
Lnet/minecraft/class_4970;method_9514(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
official b
Ldsc;b(Ldsd;Larf;Liz;Lazh;)V
-
isTransparent
- Overrides:
isTransparent
in classAbstractBlock
- Mappings:
Namespace Name Mixin selector named isTransparent
Lnet/minecraft/block/AbstractBlock;isTransparent(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)Z
intermediary method_9579
Lnet/minecraft/class_4970;method_9579(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
official a_
Ldsc;a_(Ldsd;Ldbf;Liz;)Z
-
getFluidState
Returns the state's associated fluid state.Waterloggable blocks must override this to return
Fluids.WATER.getStill(false)
when waterlogged.- Overrides:
getFluidState
in classAbstractBlock
- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
Namespace Name Mixin selector named getFluidState
Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
intermediary method_9545
Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
official b_
Ldsc;b_(Ldsd;)Lenw;
-
isSideInvisible
- Overrides:
isSideInvisible
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named isSideInvisible
Lnet/minecraft/block/AbstractBlock;isSideInvisible(Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;)Z
intermediary method_9522
Lnet/minecraft/class_4970;method_9522(Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;)Z
official a
Ldsc;a(Ldsd;Ldsd;Lje;)Z
-
getRenderType
Returns the block's render type (invisible, animated, model).- Overrides:
getRenderType
in classAbstractBlock
- Returns:
- the block's render type (invisible, animated, model)
- See Also:
- API Note:
BlockWithEntity
overrides this to returnBlockRenderType.INVISIBLE
; therefore, custom blocks extending that class must override it again to render the block.- Mappings:
Namespace Name Mixin selector named getRenderType
Lnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;
intermediary method_9604
Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;
official a_
Ldsc;a_(Ldsd;)Ldlg;
-
getDroppedStacks
protected List<ItemStack> getDroppedStacks(BlockState state, LootContextParameterSet.Builder builder) Returns the block's dropped item stacks.The default implementation uses loot tables. Blocks with custom drops should not hardcode the drops; instead, make a new loot table. If the loot table needs an additional context, override this method and modify
builder
before callingsuper.getDroppedStacks
. An example of this isShulkerBoxBlock
. Note that to prevent item duplication, when appending item stacks to the builder,ItemStack.split(int)
should be called.This method should not be used for dropping inventory contents (
AbstractBlock.onStateReplaced(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, boolean)
should be used instead) or to drop experience orbs (AbstractBlock.onStacksDropped(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.item.ItemStack, boolean)
should be used instead).- Overrides:
getDroppedStacks
in classAbstractBlock
- Returns:
- the block's dropped item stacks
- See Also:
- Mappings:
Namespace Name Mixin selector named getDroppedStacks
Lnet/minecraft/block/AbstractBlock;getDroppedStacks(Lnet/minecraft/block/BlockState;Lnet/minecraft/loot/context/LootContextParameterSet$Builder;)Ljava/util/List;
intermediary method_9560
Lnet/minecraft/class_4970;method_9560(Lnet/minecraft/class_2680;Lnet/minecraft/class_8567$class_8568;)Ljava/util/List;
official a
Ldsc;a(Ldsd;Leqm$a;)Ljava/util/List;
-
getOutlineShape
protected VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getOutlineShape
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named getOutlineShape
Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;
intermediary method_9530
Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
official a
Ldsc;a(Ldsd;Ldbf;Liz;Levx;)Lewl;
-
onBlockAdded
protected void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed. This includes block placement. When overriding this method,getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
orneighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
should also be overridden. The method is used in the following cases:- When activating a redstone component on placement (used along with
neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
- When resetting a position-dependent state (see
TargetBlock
) - When converting a block on placement (see
WetSpongeBlock
) - When fire lights a portal
- Overrides:
onBlockAdded
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named onBlockAdded
Lnet/minecraft/block/AbstractBlock;onBlockAdded(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
intermediary method_9615
Lnet/minecraft/class_4970;method_9615(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
official b
Ldsc;b(Ldsd;Ldbz;Liz;Ldsd;Z)V
- When activating a redstone component on placement (used along with
-
getStateForNeighborUpdate
protected BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIR
breaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
. This is not called ifBlock.FORCE_STATE
flag is set in thesetBlockState
call.This method can be used for multiple purposes. Here are some examples:
FenceBlock
uses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlock
uses it to break the plant if the state change causes it to lose its supporting block.DoorBlock
uses it to copy the state of the other half of the door.SlabBlock
uses it to schedule the fluid to tick if waterlogged.SoulSandBlock
uses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlock
uses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdate
in classAbstractBlock
- Parameters:
state
- the state of this blockdirection
- the direction from this block to the neighborneighborState
- the state of the updated neighbor blockworld
- the worldpos
- the position of this blockneighborPos
- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector named getStateForNeighborUpdate
Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
intermediary method_9559
Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
official a
Ldsc;a(Ldsd;Lje;Ldsd;Ldca;Liz;Liz;)Ldsd;
-
neighborUpdate
protected void neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated. This method should be overridden to perform an action with a side effect, most notably an activation of a redstone component. This can also be used to perform an action changing block states of other blocks, such asSpongeBlock
which absorbs water.To replace the state of the block itself, override
getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
instead.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient
.- Overrides:
neighborUpdate
in classAbstractBlock
- See Also:
- Mappings:
Namespace Name Mixin selector named neighborUpdate
Lnet/minecraft/block/AbstractBlock;neighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/Block;Lnet/minecraft/util/math/BlockPos;Z)V
intermediary method_9612
Lnet/minecraft/class_4970;method_9612(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2248;Lnet/minecraft/class_2338;Z)V
official a
Ldsc;a(Ldsd;Ldbz;Liz;Ldfa;Liz;Z)V
-
receiveNeighborFluids
- Mappings:
Namespace Name Mixin selector named receiveNeighborFluids
Lnet/minecraft/block/FluidBlock;receiveNeighborFluids(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Z
intermediary method_10316
Lnet/minecraft/class_2404;method_10316(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Z
official a
Ldjq;a(Ldbz;Liz;Ldsd;)Z
-
playExtinguishSound
- Mappings:
Namespace Name Mixin selector named playExtinguishSound
Lnet/minecraft/block/FluidBlock;playExtinguishSound(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;)V
intermediary method_10318
Lnet/minecraft/class_2404;method_10318(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;)V
official a
Ldjq;a(Ldca;Liz;)V
-
appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])
inside the method. SeeProperties
for the list of pre-defined properties.- Overrides:
appendProperties
in classBlock
- Mappings:
Namespace Name Mixin selector named appendProperties
Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
intermediary method_9515
Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
official a
Ldfa;a(Ldse$a;)V
-
tryDrainFluid
public ItemStack tryDrainFluid(@Nullable @Nullable PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state) - Specified by:
tryDrainFluid
in interfaceFluidDrainable
- Mappings:
Namespace Name Mixin selector named tryDrainFluid
Lnet/minecraft/block/FluidDrainable;tryDrainFluid(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/item/ItemStack;
intermediary method_9700
Lnet/minecraft/class_2263;method_9700(Lnet/minecraft/class_1657;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_1799;
official a
Ldfh;a(Lcmy;Ldca;Liz;Ldsd;)Lcuq;
-
getBucketFillSound
Returns the sound played when filling a bucket with the fluid contained in this block.- Specified by:
getBucketFillSound
in interfaceFluidDrainable
- Returns:
- the sound played when filling a bucket with the fluid contained in this block
- See Also:
- Mappings:
Namespace Name Mixin selector named getBucketFillSound
Lnet/minecraft/block/FluidDrainable;getBucketFillSound()Ljava/util/Optional;
intermediary method_32351
Lnet/minecraft/class_2263;method_32351()Ljava/util/Optional;
official ar_
Ldfh;ar_()Ljava/util/Optional;
-