Class SoulFireBlock
- All Implemented Interfaces:
ItemConvertible
,ToggleableFeature
- Mappings:
Namespace Name named net/minecraft/block/SoulFireBlock
intermediary net/minecraft/class_4775
official dmm
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroup
Nested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field Summary
Fields inherited from class net.minecraft.block.AbstractFireBlock
BASE_SHAPE, BASE_SOUND_VOLUME
Fields inherited from class net.minecraft.block.Block
field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager
Fields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier
Fields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected boolean
canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.com.mojang.serialization.MapCodec
<SoulFireBlock> getCodec()
protected BlockState
getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.protected boolean
isFlammable
(BlockState state) static boolean
isSoulBase
(BlockState state) Methods inherited from class net.minecraft.block.AbstractFireBlock
canPlaceAt, getOutlineShape, getPlacementState, getState, onBlockAdded, onBreak, onEntityCollision, randomDisplayTick, spawnBreakParticles
Methods inherited from class net.minecraft.block.Block
afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, toString
Methods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasRandomTicks, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockBreakStart, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, randomTick, rotate, scheduledTick
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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Field Details
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CODEC
- Mappings:
Namespace Name Mixin selector named CODEC
Lnet/minecraft/block/SoulFireBlock;CODEC:Lcom/mojang/serialization/MapCodec;
intermediary field_46453
Lnet/minecraft/class_4775;field_46453:Lcom/mojang/serialization/MapCodec;
official c
Ldmm;c:Lcom/mojang/serialization/MapCodec;
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Constructor Details
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SoulFireBlock
- Mappings:
Namespace Name Mixin selector named <init>
Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
intermediary <init>
Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V
official <init>
Ldsd;<init>(Ldsd$d;)V
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Method Details
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getCodec
- Specified by:
getCodec
in classAbstractFireBlock
- Mappings:
Namespace Name Mixin selector named getCodec
Lnet/minecraft/block/AbstractBlock;getCodec()Lcom/mojang/serialization/MapCodec;
intermediary method_53969
Lnet/minecraft/class_4970;method_53969()Lcom/mojang/serialization/MapCodec;
official a
Ldsd;a()Lcom/mojang/serialization/MapCodec;
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getStateForNeighborUpdate
protected BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIR
breaks the block. This is useful to implement supporting block requirement for blocks (if used along withcanPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)
).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)
instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
invalid reference
World#isClient
Block.FORCE_STATE
flag is set in thesetBlockState
call.This method can be used for multiple purposes. Here are some examples:
FenceBlock
uses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlock
uses it to break the plant if the state change causes it to lose its supporting block.DoorBlock
uses it to copy the state of the other half of the door.SlabBlock
uses it to schedule the fluid to tick if waterlogged.SoulSandBlock
uses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlock
uses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdate
in classAbstractBlock
- Parameters:
state
- the state of this blockdirection
- the direction from this block to the neighborneighborState
- the state of the updated neighbor blockworld
- the worldpos
- the position of this blockneighborPos
- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector named getStateForNeighborUpdate
Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
intermediary method_9559
Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
official a
Ldsd;a(Ldse;Lje;Ldse;Ldcb;Liz;Liz;)Ldse;
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canPlaceAt
Returns whether the block can be placed atpos
.Blocks with supporting block requirements should override this method. Note that this should also be checked manually during
getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)
in order to break the block that lost its supporting block.This is only checked during the use of block items or by endermen, falling blocks, etc that can place blocks. This does not affect block state changes performed through
invalid reference
World#setBlockState(BlockPos, BlockState)
This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
invalid reference
World#isClient
- Overrides:
canPlaceAt
in classAbstractBlock
- Returns:
- whether the block can be placed at
pos
- See Also:
- Mappings:
Namespace Name Mixin selector named canPlaceAt
Lnet/minecraft/block/AbstractBlock;canPlaceAt(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;)Z
intermediary method_9558
Lnet/minecraft/class_4970;method_9558(Lnet/minecraft/class_2680;Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Z
official a
Ldsd;a(Ldse;Ldcd;Liz;)Z
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isSoulBase
- Mappings:
Namespace Name Mixin selector named isSoulBase
Lnet/minecraft/block/SoulFireBlock;isSoulBase(Lnet/minecraft/block/BlockState;)Z
intermediary method_26158
Lnet/minecraft/class_4775;method_26158(Lnet/minecraft/class_2680;)Z
official m
Ldmm;m(Ldse;)Z
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isFlammable
- Specified by:
isFlammable
in classAbstractFireBlock
- Mappings:
Namespace Name Mixin selector named isFlammable
Lnet/minecraft/block/AbstractFireBlock;isFlammable(Lnet/minecraft/block/BlockState;)Z
intermediary method_10195
Lnet/minecraft/class_4770;method_10195(Lnet/minecraft/class_2680;)Z
official f
Ldeo;f(Ldse;)Z
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