Package net.minecraft.component.type
Class FoodComponent.Builder
java.lang.Object
net.minecraft.component.type.FoodComponent.Builder
- Enclosing class:
FoodComponent
- Mappings:
Namespace Name named net/minecraft/component/type/FoodComponent$Builder
intermediary net/minecraft/class_4174$class_4175
official cpt$a
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Field Summary
Modifier and TypeFieldDescriptionprivate boolean
private float
private final ImmutableList.Builder
<FoodComponent.StatusEffectEntry> private int
private float
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionSpecifies that a food item can be eaten when the current hunger bar is full.build()
nutrition
(int nutrition) Specifies the amount of hunger a food item will fill.saturationModifier
(float saturationModifier) Specifies the saturation modifier of a food item.snack()
Specifies that a food item is snack-like and is eaten quickly.statusEffect
(StatusEffectInstance effect, float chance) Specifies a status effect to apply to an entity when a food item is consumed.
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Field Details
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nutrition
private int nutrition- Mappings:
Namespace Name Mixin selector named nutrition
Lnet/minecraft/component/type/FoodComponent$Builder;nutrition:I
intermediary field_18620
Lnet/minecraft/class_4174$class_4175;field_18620:I
official a
Lcpt$a;a:I
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saturationModifier
private float saturationModifier- Mappings:
Namespace Name Mixin selector named saturationModifier
Lnet/minecraft/component/type/FoodComponent$Builder;saturationModifier:F
intermediary field_18621
Lnet/minecraft/class_4174$class_4175;field_18621:F
official b
Lcpt$a;b:F
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canAlwaysEat
private boolean canAlwaysEat- Mappings:
Namespace Name Mixin selector named canAlwaysEat
Lnet/minecraft/component/type/FoodComponent$Builder;canAlwaysEat:Z
intermediary field_18623
Lnet/minecraft/class_4174$class_4175;field_18623:Z
official c
Lcpt$a;c:Z
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eatSeconds
private float eatSeconds- Mappings:
Namespace Name Mixin selector named eatSeconds
Lnet/minecraft/component/type/FoodComponent$Builder;eatSeconds:F
intermediary field_49995
Lnet/minecraft/class_4174$class_4175;field_49995:F
official d
Lcpt$a;d:F
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effects
- Mappings:
Namespace Name Mixin selector named effects
Lnet/minecraft/component/type/FoodComponent$Builder;effects:Lcom/google/common/collect/ImmutableList$Builder;
intermediary field_18625
Lnet/minecraft/class_4174$class_4175;field_18625:Lcom/google/common/collect/ImmutableList$Builder;
official e
Lcpt$a;e:Lcom/google/common/collect/ImmutableList$Builder;
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Constructor Details
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Builder
public Builder()
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Method Details
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nutrition
Specifies the amount of hunger a food item will fill.One hunger is equivalent to half of a hunger bar icon.
- Parameters:
nutrition
- the amount of hunger- Mappings:
Namespace Name Mixin selector named nutrition
Lnet/minecraft/component/type/FoodComponent$Builder;nutrition(I)Lnet/minecraft/component/type/FoodComponent$Builder;
intermediary method_19238
Lnet/minecraft/class_4174$class_4175;method_19238(I)Lnet/minecraft/class_4174$class_4175;
official a
Lcpt$a;a(I)Lcpt$a;
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saturationModifier
Specifies the saturation modifier of a food item.This value is typically used to determine how long a player can sustain the current hunger value before the hunger is used.
- Parameters:
saturationModifier
- the saturation modifier- Mappings:
Namespace Name Mixin selector named saturationModifier
Lnet/minecraft/component/type/FoodComponent$Builder;saturationModifier(F)Lnet/minecraft/component/type/FoodComponent$Builder;
intermediary method_19237
Lnet/minecraft/class_4174$class_4175;method_19237(F)Lnet/minecraft/class_4174$class_4175;
official a
Lcpt$a;a(F)Lcpt$a;
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alwaysEdible
Specifies that a food item can be eaten when the current hunger bar is full.- Mappings:
Namespace Name Mixin selector named alwaysEdible
Lnet/minecraft/component/type/FoodComponent$Builder;alwaysEdible()Lnet/minecraft/component/type/FoodComponent$Builder;
intermediary method_19240
Lnet/minecraft/class_4174$class_4175;method_19240()Lnet/minecraft/class_4174$class_4175;
official a
Lcpt$a;a()Lcpt$a;
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snack
Specifies that a food item is snack-like and is eaten quickly.- Mappings:
Namespace Name Mixin selector named snack
Lnet/minecraft/component/type/FoodComponent$Builder;snack()Lnet/minecraft/component/type/FoodComponent$Builder;
intermediary method_19241
Lnet/minecraft/class_4174$class_4175;method_19241()Lnet/minecraft/class_4174$class_4175;
official b
Lcpt$a;b()Lcpt$a;
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statusEffect
Specifies a status effect to apply to an entity when a food item is consumed. This method may be called multiple times to apply several status effects when food is consumed.- Parameters:
effect
- the effect instance to applychance
- the chance the status effect is applied, on a scale of0.0F
to1.0F
- Mappings:
Namespace Name Mixin selector named statusEffect
Lnet/minecraft/component/type/FoodComponent$Builder;statusEffect(Lnet/minecraft/entity/effect/StatusEffectInstance;F)Lnet/minecraft/component/type/FoodComponent$Builder;
intermediary method_19239
Lnet/minecraft/class_4174$class_4175;method_19239(Lnet/minecraft/class_1293;F)Lnet/minecraft/class_4174$class_4175;
official a
Lcpt$a;a(Lbse;F)Lcpt$a;
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build
- Mappings:
Namespace Name Mixin selector named build
Lnet/minecraft/component/type/FoodComponent$Builder;build()Lnet/minecraft/component/type/FoodComponent;
intermediary method_19242
Lnet/minecraft/class_4174$class_4175;method_19242()Lnet/minecraft/class_4174;
official c
Lcpt$a;c()Lcpt;
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