Record Class DebugGameEventCustomPayload

java.lang.Object
java.lang.Record
net.minecraft.network.packet.s2c.custom.DebugGameEventCustomPayload
Record Components:
gameEventType -
pos -
All Implemented Interfaces:
CustomPayload

public record DebugGameEventCustomPayload(RegistryKey<GameEvent> gameEventType, Vec3d pos) extends Record implements CustomPayload
Mappings:
Namespace Name
named net/minecraft/network/packet/s2c/custom/DebugGameEventCustomPayload
intermediary net/minecraft/class_8712
official aaz
named gameEventType
intermediary comp_1679
official c
named pos
intermediary comp_1680
official d
  • Field Details

    • gameEventType

      private final RegistryKey<GameEvent> gameEventType
      The field for the gameEventType record component.
    • pos

      private final Vec3d pos
      The field for the pos record component.
    • CODEC

      Mappings:
      Namespace Name Mixin selector
      named CODEC Lnet/minecraft/network/packet/s2c/custom/DebugGameEventCustomPayload;CODEC:Lnet/minecraft/network/codec/PacketCodec;
      intermediary field_48660 Lnet/minecraft/class_8712;field_48660:Lnet/minecraft/class_9139;
      official a Laaz;a:Lzn;
    • ID

      Mappings:
      Namespace Name Mixin selector
      named ID Lnet/minecraft/network/packet/s2c/custom/DebugGameEventCustomPayload;ID:Lnet/minecraft/network/packet/CustomPayload$Id;
      intermediary field_48661 Lnet/minecraft/class_8712;field_48661:Lnet/minecraft/class_8710$class_9154;
      official b Laaz;b:Laax$b;
  • Constructor Details

    • DebugGameEventCustomPayload

      private DebugGameEventCustomPayload(PacketByteBuf buf)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/network/packet/s2c/custom/DebugGameEventCustomPayload;<init>(Lnet/minecraft/network/PacketByteBuf;)V
      intermediary <init> Lnet/minecraft/class_8712;<init>(Lnet/minecraft/class_2540;)V
      official <init> Laaz;<init>(Lwm;)V
    • DebugGameEventCustomPayload

      public DebugGameEventCustomPayload(RegistryKey<GameEvent> registryKey, Vec3d vec3d)
  • Method Details

    • write

      private void write(PacketByteBuf buf)
      Mappings:
      Namespace Name Mixin selector
      named write Lnet/minecraft/network/packet/s2c/custom/DebugGameEventCustomPayload;write(Lnet/minecraft/network/PacketByteBuf;)V
      intermediary method_56494 Lnet/minecraft/class_8712;method_56494(Lnet/minecraft/class_2540;)V
      official a Laaz;a(Lwm;)V
    • getId

      Specified by:
      getId in interface CustomPayload
      Mappings:
      Namespace Name Mixin selector
      named getId Lnet/minecraft/network/packet/CustomPayload;getId()Lnet/minecraft/network/packet/CustomPayload$Id;
      intermediary method_56479 Lnet/minecraft/class_8710;method_56479()Lnet/minecraft/class_8710$class_9154;
      official a Laax;a()Laax$b;
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object object)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      object - the object with which to compare
      Returns:
      true if this object is the same as the object argument; false otherwise.
    • gameEventType

      public RegistryKey<GameEvent> gameEventType()
      Returns the value of the gameEventType record component.
      Returns:
      the value of the gameEventType record component
    • pos

      public Vec3d pos()
      Returns the value of the pos record component.
      Returns:
      the value of the pos record component