Uses of Enum Class
net.minecraft.util.Hand
Package
Description
Provides the cauldron behavior system,
which determines what happens when a player interacts with a cauldron.
Contains utility method classes, various enums, serialization helpers, and
miscellaneous classes.
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Uses of Hand in net.minecraft.block
Modifier and TypeMethodDescriptionAbstractBlock.AbstractBlockState.onUseWithItem
(ItemStack stack, World world, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
AbstractBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
AbstractCauldronBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
AbstractSignBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
BeehiveBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
CakeBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
CampfireBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
CandleBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
CandleCakeBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
ChiseledBookshelfBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
ComposterBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
DecoratedPotBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
FenceBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
FlowerPotBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
HangingSignBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
LecternBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
NoteBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
PumpkinBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
RedstoneOreBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
RespawnAnchorBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
SweetBerryBushBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
TntBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) VaultBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) protected ItemActionResult
WallHangingSignBlock.onUseWithItem
(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) -
Uses of Hand in net.minecraft.block.cauldron
Modifier and TypeMethodDescriptionstatic ItemActionResult
CauldronBehavior.emptyCauldron
(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) Empties a cauldron if it's full.static ItemActionResult
CauldronBehavior.fillCauldron
(World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) Fills a cauldron from a bucket stack.CauldronBehavior.interact
(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack) Called when a player interacts with a cauldron. -
Uses of Hand in net.minecraft.client.gui.screen.ingame
ModifierConstructorDescriptionBookEditScreen
(PlayerEntity player, ItemStack itemStack, Hand hand) -
Uses of Hand in net.minecraft.client.network
Modifier and TypeMethodDescriptionClientPlayerInteractionManager.interactBlock
(ClientPlayerEntity player, Hand hand, BlockHitResult hitResult) private ActionResult
ClientPlayerInteractionManager.interactBlockInternal
(ClientPlayerEntity player, Hand hand, BlockHitResult hitResult) ClientPlayerInteractionManager.interactEntity
(PlayerEntity player, Entity entity, Hand hand) ClientPlayerInteractionManager.interactEntityAtLocation
(PlayerEntity player, Entity entity, EntityHitResult hitResult, Hand hand) ClientPlayerInteractionManager.interactItem
(PlayerEntity player, Hand hand) void
ClientPlayerEntity.setCurrentHand
(Hand hand) void
void
Called when the player uses (defaults to right click) a writable or written book item. -
Uses of Hand in net.minecraft.client.render.entity
Modifier and TypeMethodDescriptionprivate static BipedEntityModel.ArmPose
PlayerEntityRenderer.getArmPose
(AbstractClientPlayerEntity player, Hand hand) -
Uses of Hand in net.minecraft.client.render.item
Modifier and TypeMethodDescriptionprivate void
HeldItemRenderer.renderFirstPersonItem
(AbstractClientPlayerEntity player, float tickDelta, float pitch, Hand hand, float swingProgress, ItemStack item, float equipProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) void
HeldItemRenderer.resetEquipProgress
(Hand hand) HeldItemRenderer.HandRenderType.shouldOnlyRender
(Hand hand) -
Uses of Hand in net.minecraft.entity
Modifier and TypeMethodDescriptionstatic EquipmentSlot
LivingEntity.getSlotForHand
(Hand hand) LivingEntity.getStackInHand
(Hand hand) Entity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.Entity.interactAt
(PlayerEntity player, Vec3d hitPos, Hand hand) Called when the player interacts with the entity at the specific position.void
LivingEntity.setCurrentHand
(Hand hand) void
LivingEntity.setStackInHand
(Hand hand, ItemStack stack) void
void
static <T extends LivingEntity & Bucketable>
Optional<ActionResult> Bucketable.tryBucket
(PlayerEntity player, Hand hand, T entity) -
Uses of Hand in net.minecraft.entity.decoration
Modifier and TypeMethodDescriptionprivate boolean
ArmorStandEntity.equip
(PlayerEntity player, EquipmentSlot slot, ItemStack stack, Hand hand) InteractionEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.ItemFrameEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.LeashKnotEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.ArmorStandEntity.interactAt
(PlayerEntity player, Vec3d hitPos, Hand hand) Called when the player interacts with the entity at the specific position. -
Uses of Hand in net.minecraft.entity.mob
Modifier and TypeMethodDescriptionfinal ActionResult
MobEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.protected ActionResult
BoggedEntity.interactMob
(PlayerEntity player, Hand hand) protected ActionResult
CreeperEntity.interactMob
(PlayerEntity player, Hand hand) HoglinEntity.interactMob
(PlayerEntity player, Hand hand) protected ActionResult
MobEntity.interactMob
(PlayerEntity player, Hand hand) PiglinEntity.interactMob
(PlayerEntity player, Hand hand) SkeletonHorseEntity.interactMob
(PlayerEntity player, Hand hand) ZombieHorseEntity.interactMob
(PlayerEntity player, Hand hand) ZombieVillagerEntity.interactMob
(PlayerEntity player, Hand hand) private ActionResult
MobEntity.interactWithItem
(PlayerEntity player, Hand hand) static ActionResult
PiglinBrain.playerInteract
(PiglinEntity piglin, PlayerEntity player, Hand hand) -
Uses of Hand in net.minecraft.entity.passive
Modifier and TypeMethodDescriptionprotected void
AnimalEntity.eat
(PlayerEntity player, Hand hand, ItemStack stack) protected void
AxolotlEntity.eat
(PlayerEntity player, Hand hand, ItemStack stack) protected void
CatEntity.eat
(PlayerEntity player, Hand hand, ItemStack stack) protected void
FoxEntity.eat
(PlayerEntity player, Hand hand, ItemStack stack) AbstractDonkeyEntity.interactMob
(PlayerEntity player, Hand hand) AbstractHorseEntity.interactMob
(PlayerEntity player, Hand hand) protected ActionResult
AllayEntity.interactMob
(PlayerEntity player, Hand hand) AnimalEntity.interactMob
(PlayerEntity player, Hand hand) ArmadilloEntity.interactMob
(PlayerEntity player, Hand hand) AxolotlEntity.interactMob
(PlayerEntity player, Hand hand) CamelEntity.interactMob
(PlayerEntity player, Hand hand) CatEntity.interactMob
(PlayerEntity player, Hand hand) CowEntity.interactMob
(PlayerEntity player, Hand hand) protected ActionResult
DolphinEntity.interactMob
(PlayerEntity player, Hand hand) protected ActionResult
FishEntity.interactMob
(PlayerEntity player, Hand hand) GoatEntity.interactMob
(PlayerEntity player, Hand hand) HorseEntity.interactMob
(PlayerEntity player, Hand hand) protected ActionResult
IronGolemEntity.interactMob
(PlayerEntity player, Hand hand) MooshroomEntity.interactMob
(PlayerEntity player, Hand hand) OcelotEntity.interactMob
(PlayerEntity player, Hand hand) PandaEntity.interactMob
(PlayerEntity player, Hand hand) ParrotEntity.interactMob
(PlayerEntity player, Hand hand) PigEntity.interactMob
(PlayerEntity player, Hand hand) SheepEntity.interactMob
(PlayerEntity player, Hand hand) SnifferEntity.interactMob
(PlayerEntity player, Hand hand) protected ActionResult
SnowGolemEntity.interactMob
(PlayerEntity player, Hand hand) StriderEntity.interactMob
(PlayerEntity player, Hand hand) TadpoleEntity.interactMob
(PlayerEntity player, Hand hand) VillagerEntity.interactMob
(PlayerEntity player, Hand hand) WanderingTraderEntity.interactMob
(PlayerEntity player, Hand hand) WolfEntity.interactMob
(PlayerEntity player, Hand hand) -
Uses of Hand in net.minecraft.entity.player
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Uses of Hand in net.minecraft.entity.projectile
Modifier and TypeMethodDescriptionstatic Hand
ProjectileUtil.getHandPossiblyHolding
(LivingEntity entity, Item item) -
Uses of Hand in net.minecraft.entity.vehicle
Modifier and TypeMethodDescriptionBoatEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.ChestBoatEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.ChestMinecartEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.CommandBlockMinecartEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.FurnaceMinecartEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.MinecartEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity.StorageMinecartEntity.interact
(PlayerEntity player, Hand hand) Called when a player interacts with this entity. -
Uses of Hand in net.minecraft.item
Modifier and TypeMethodDescriptionstatic TypedActionResult
<ItemStack> ItemUsage.consumeHeldItem
(World world, PlayerEntity player, Hand hand) Consumes the item thatplayer
holds.default TypedActionResult
<ItemStack> Equipment.equipAndSwap
(Item item, World world, PlayerEntity user, Hand hand) void
CrossbowItem.shootAll
(World world, LivingEntity shooter, Hand hand, ItemStack stack, float speed, float divergence, @Nullable LivingEntity livingEntity) protected void
RangedWeaponItem.shootAll
(World world, LivingEntity shooter, Hand hand, ItemStack stack, List<ItemStack> projectiles, float speed, float divergence, boolean critical, @Nullable LivingEntity target) ArmorItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.BoatItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.BowItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.BucketItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.BundleItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.CrossbowItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.EggItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.ElytraItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.EmptyMapItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.EnderEyeItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.EnderPearlItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.ExperienceBottleItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.FireworkRocketItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.FishingRodItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.GlassBottleItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.GoatHornItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.HoneyBottleItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.Item.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.ItemStack.use
(World world, PlayerEntity user, Hand hand) KnowledgeBookItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.LingeringPotionItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.MilkBucketItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.OminousBottleItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.OnAStickItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.PlaceableOnWaterItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.PotionItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.ShieldItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.SnowballItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.SpawnEggItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.SplashPotionItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.SpyglassItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.ThrowablePotionItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.TridentItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.WindChargeItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.WritableBookItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.WrittenBookItem.use
(World world, PlayerEntity user, Hand hand) Called when the player uses (or starts using) the item.DyeItem.useOnEntity
(ItemStack stack, PlayerEntity user, LivingEntity entity, Hand hand) Called on both the client and the server when a player uses the item on an entity.Item.useOnEntity
(ItemStack stack, PlayerEntity user, LivingEntity entity, Hand hand) Called on both the client and the server when a player uses the item on an entity.ItemStack.useOnEntity
(PlayerEntity user, LivingEntity entity, Hand hand) NameTagItem.useOnEntity
(ItemStack stack, PlayerEntity user, LivingEntity entity, Hand hand) Called on both the client and the server when a player uses the item on an entity.SaddleItem.useOnEntity
(ItemStack stack, PlayerEntity user, LivingEntity entity, Hand hand) Called on both the client and the server when a player uses the item on an entity.ModifierConstructorDescriptionItemPlacementContext
(PlayerEntity player, Hand hand, ItemStack stack, BlockHitResult hitResult) protected
ItemPlacementContext
(World world, @Nullable PlayerEntity player, Hand hand, ItemStack stack, BlockHitResult hit) ItemUsageContext
(PlayerEntity player, Hand hand, BlockHitResult hit) protected
ItemUsageContext
(World world, @Nullable PlayerEntity player, Hand hand, ItemStack stack, BlockHitResult hit) -
Uses of Hand in net.minecraft.network.packet.c2s.play
Modifier and TypeFieldDescriptionprivate final Hand
HandSwingC2SPacket.hand
private final Hand
PlayerInteractBlockC2SPacket.hand
private final Hand
PlayerInteractEntityC2SPacket.InteractAtHandler.hand
private final Hand
PlayerInteractEntityC2SPacket.InteractHandler.hand
private final Hand
PlayerInteractItemC2SPacket.hand
Modifier and TypeMethodDescriptionHandSwingC2SPacket.getHand()
PlayerInteractBlockC2SPacket.getHand()
PlayerInteractItemC2SPacket.getHand()
Modifier and TypeMethodDescriptionvoid
void
PlayerInteractEntityC2SPacket.Handler.interactAt
(Hand hand, Vec3d pos) PlayerInteractEntityC2SPacket.interactAt
(Entity entity, boolean playerSneaking, Hand hand, Vec3d pos) ModifierConstructorDescriptionHandSwingC2SPacket
(Hand hand) (package private)
InteractAtHandler
(Hand hand, Vec3d pos) (package private)
InteractHandler
(Hand hand) PlayerInteractBlockC2SPacket
(Hand hand, BlockHitResult blockHitResult, int sequence) PlayerInteractItemC2SPacket
(Hand hand, int sequence) -
Uses of Hand in net.minecraft.network.packet.s2c.play
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Uses of Hand in net.minecraft.server.network
Modifier and TypeMethodDescriptionDemoServerPlayerInteractionManager.interactBlock
(ServerPlayerEntity player, World world, ItemStack stack, Hand hand, BlockHitResult hitResult) ServerPlayerInteractionManager.interactBlock
(ServerPlayerEntity player, World world, ItemStack stack, Hand hand, BlockHitResult hitResult) DemoServerPlayerInteractionManager.interactItem
(ServerPlayerEntity player, World world, ItemStack stack, Hand hand) ServerPlayerInteractionManager.interactItem
(ServerPlayerEntity player, World world, ItemStack stack, Hand hand) ServerPlayNetworkHandler.Interaction.run
(ServerPlayerEntity player, Entity entity, Hand hand) void
void
Called when the player uses (defaults to right click) a writable or written book item. -
Uses of Hand in net.minecraft.util