Package net.minecraft.world.gen.foliage
Class DarkOakFoliagePlacer
java.lang.Object
net.minecraft.world.gen.foliage.FoliagePlacer
net.minecraft.world.gen.foliage.DarkOakFoliagePlacer
- Mappings:
Namespace Name named net/minecraft/world/gen/foliage/DarkOakFoliagePlacer
intermediary net/minecraft/class_5206
official eeo
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.gen.foliage.FoliagePlacer
FoliagePlacer.BlockPlacer, FoliagePlacer.TreeNode
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Field Summary
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec
<DarkOakFoliagePlacer> Fields inherited from class net.minecraft.world.gen.foliage.FoliagePlacer
offset, radius, TYPE_CODEC
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.int
getRandomHeight
(Random random, int trunkHeight, TreeFeatureConfig config) protected FoliagePlacerType
<?> getType()
protected boolean
isInvalidForLeaves
(Random random, int dx, int y, int dz, int radius, boolean giantTrunk) Used to exclude certain positions such as corners when creating a square of leaves.protected boolean
isPositionInvalid
(Random random, int dx, int y, int dz, int radius, boolean giantTrunk) Normalizes x and z coords before checking if they are invalid.Methods inherited from class net.minecraft.world.gen.foliage.FoliagePlacer
fillFoliagePlacerFields, generate, generateSquare, generateSquareWithHangingLeaves, getRandomRadius, placeFoliageBlock
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Field Details
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CODEC
- Mappings:
Namespace Name Mixin selector named CODEC
Lnet/minecraft/world/gen/foliage/DarkOakFoliagePlacer;CODEC:Lcom/mojang/serialization/MapCodec;
intermediary field_24929
Lnet/minecraft/class_5206;field_24929:Lcom/mojang/serialization/MapCodec;
official a
Leeo;a:Lcom/mojang/serialization/MapCodec;
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Constructor Details
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DarkOakFoliagePlacer
- Mappings:
Namespace Name Mixin selector named <init>
Lnet/minecraft/world/gen/foliage/FoliagePlacer;<init>(Lnet/minecraft/util/math/intprovider/IntProvider;Lnet/minecraft/util/math/intprovider/IntProvider;)V
intermediary <init>
Lnet/minecraft/class_4647;<init>(Lnet/minecraft/class_6017;Lnet/minecraft/class_6017;)V
official <init>
Leeq;<init>(Lbqb;Lbqb;)V
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Method Details
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getType
- Specified by:
getType
in classFoliagePlacer
- Mappings:
Namespace Name Mixin selector named getType
Lnet/minecraft/world/gen/foliage/FoliagePlacer;getType()Lnet/minecraft/world/gen/foliage/FoliagePlacerType;
intermediary method_28843
Lnet/minecraft/class_4647;method_28843()Lnet/minecraft/class_4648;
official a
Leeq;a()Leer;
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generate
protected void generate(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.- Specified by:
generate
in classFoliagePlacer
- Mappings:
Namespace Name Mixin selector named generate
Lnet/minecraft/world/gen/foliage/FoliagePlacer;generate(Lnet/minecraft/world/TestableWorld;Lnet/minecraft/world/gen/foliage/FoliagePlacer$BlockPlacer;Lnet/minecraft/util/math/random/Random;Lnet/minecraft/world/gen/feature/TreeFeatureConfig;ILnet/minecraft/world/gen/foliage/FoliagePlacer$TreeNode;III)V
intermediary method_23448
Lnet/minecraft/class_4647;method_23448(Lnet/minecraft/class_3746;Lnet/minecraft/class_4647$class_8179;Lnet/minecraft/class_5819;Lnet/minecraft/class_4643;ILnet/minecraft/class_4647$class_5208;III)V
official a
Leeq;a(Ldcg;Leeq$b;Lazh;Leea;ILeeq$a;III)V
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getRandomHeight
- Specified by:
getRandomHeight
in classFoliagePlacer
- Mappings:
Namespace Name Mixin selector named getRandomHeight
Lnet/minecraft/world/gen/foliage/FoliagePlacer;getRandomHeight(Lnet/minecraft/util/math/random/Random;ILnet/minecraft/world/gen/feature/TreeFeatureConfig;)I
intermediary method_26989
Lnet/minecraft/class_4647;method_26989(Lnet/minecraft/class_5819;ILnet/minecraft/class_4643;)I
official a
Leeq;a(Lazh;ILeea;)I
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isPositionInvalid
protected boolean isPositionInvalid(Random random, int dx, int y, int dz, int radius, boolean giantTrunk) Normalizes x and z coords before checking if they are invalid.- Overrides:
isPositionInvalid
in classFoliagePlacer
- Mappings:
Namespace Name Mixin selector named isPositionInvalid
Lnet/minecraft/world/gen/foliage/FoliagePlacer;isPositionInvalid(Lnet/minecraft/util/math/random/Random;IIIIZ)Z
intermediary method_27387
Lnet/minecraft/class_4647;method_27387(Lnet/minecraft/class_5819;IIIIZ)Z
official b
Leeq;b(Lazh;IIIIZ)Z
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isInvalidForLeaves
protected boolean isInvalidForLeaves(Random random, int dx, int y, int dz, int radius, boolean giantTrunk) Used to exclude certain positions such as corners when creating a square of leaves.- Specified by:
isInvalidForLeaves
in classFoliagePlacer
- Mappings:
Namespace Name Mixin selector named isInvalidForLeaves
Lnet/minecraft/world/gen/foliage/FoliagePlacer;isInvalidForLeaves(Lnet/minecraft/util/math/random/Random;IIIIZ)Z
intermediary method_23451
Lnet/minecraft/class_4647;method_23451(Lnet/minecraft/class_5819;IIIIZ)Z
official a
Leeq;a(Lazh;IIIIZ)Z
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