Class BubbleColumnBlock
- All Implemented Interfaces:
- FluidDrainable,- ItemConvertible,- ToggleableFeature
- Mappings:
- Namespace - Name - named - net/minecraft/block/BubbleColumnBlock- intermediary - net/minecraft/class_2258- official - dfh
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Nested Class SummaryNested classes/interfaces inherited from class net.minecraft.block.BlockBlock.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlockAbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>
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Field SummaryFieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<BubbleColumnBlock> static final BooleanPropertyprivate static final intFields inherited from class net.minecraft.block.Blockfield_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlockcollidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplierFields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeatureFEATURE_ENABLED_REGISTRY_KEYS
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionprotected voidappendProperties(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.protected booleancanPlaceAt(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos.private static BlockStategetBubbleState(BlockState state) Returns the sound played when filling a bucket with the fluid contained in this block.com.mojang.serialization.MapCodec<BubbleColumnBlock> getCodec()protected FluidStategetFluidState(BlockState state) Returns the state's associated fluid state.protected VoxelShapegetOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) protected BlockRenderTypegetRenderType(BlockState state) Returns the block's render type (invisible, animated, model).protected BlockStategetStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.private static booleanisStillWater(BlockState state) protected voidonEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.voidrandomDisplayTick(BlockState state, World world, BlockPos pos, Random random) Called randomly on the client.protected voidscheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.tryDrainFluid(@Nullable PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state) static voidupdate(WorldAccess world, BlockPos pos, BlockState state) static voidupdate(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) Methods inherited from class net.minecraft.block.BlockafterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toStringMethods inherited from class net.minecraft.block.AbstractBlockcalcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasRandomTicks, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, randomTick, rotateMethods inherited from class java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeatureisEnabled
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Field Details- 
CODEC- Mappings:
- Namespace - Name - Mixin selector - named - CODEC- Lnet/minecraft/block/BubbleColumnBlock;CODEC:Lcom/mojang/serialization/MapCodec;- intermediary - field_46291- Lnet/minecraft/class_2258;field_46291:Lcom/mojang/serialization/MapCodec;- official - a- Ldfh;a:Lcom/mojang/serialization/MapCodec;
 
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DRAG- Mappings:
- Namespace - Name - Mixin selector - named - DRAG- Lnet/minecraft/block/BubbleColumnBlock;DRAG:Lnet/minecraft/state/property/BooleanProperty;- intermediary - field_10680- Lnet/minecraft/class_2258;field_10680:Lnet/minecraft/class_2746;- official - b- Ldfh;b:Ldsv;
 
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SCHEDULED_TICK_DELAYprivate static final int SCHEDULED_TICK_DELAY- See Also:
- Mappings:
- Namespace - Name - Mixin selector - named - SCHEDULED_TICK_DELAY- Lnet/minecraft/block/BubbleColumnBlock;SCHEDULED_TICK_DELAY:I- intermediary - field_31038- Lnet/minecraft/class_2258;field_31038:I- official - c- Ldfh;c:I
 
 
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Constructor Details- 
BubbleColumnBlock- Mappings:
- Namespace - Name - Mixin selector - named - <init>- Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V- intermediary - <init>- Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V- official - <init>- Ldsd;<init>(Ldsd$d;)V
 
 
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Method Details- 
getCodec- Overrides:
- getCodecin class- Block
- Mappings:
- Namespace - Name - Mixin selector - named - getCodec- Lnet/minecraft/block/AbstractBlock;getCodec()Lcom/mojang/serialization/MapCodec;- intermediary - method_53969- Lnet/minecraft/class_4970;method_53969()Lcom/mojang/serialization/MapCodec;- official - a- Ldsd;a()Lcom/mojang/serialization/MapCodec;
 
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onEntityCollisionCalled when the entity's collision box intersects the block. Therefore, this method is not called for blocks with a collision; useBlock.onSteppedOn(net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.BlockState, net.minecraft.entity.Entity)for those blocks.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.Here are some examples: - CactusBlockdamages the entity.
- AbstractPressurePlateBlocktriggers.
- CobwebBlockslows the entity.
- EndPortalBlockteleports the entity.
- HopperBlockcollects the item entity.
 - Overrides:
- onEntityCollisionin class- AbstractBlock
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - named - onEntityCollision- Lnet/minecraft/block/AbstractBlock;onEntityCollision(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/Entity;)V- intermediary - method_9548- Lnet/minecraft/class_4970;method_9548(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;)V- official - a- Ldsd;a(Ldse;Ldca;Liz;Lbsw;)V
 
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scheduledTickCalled server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int).Scheduled ticks are often used inside getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos).Here are some examples: - SugarCaneBlockchecks the placement requirement.
- DispenserBlockdispenses its content.
- CommandBlockexecutes its command.
- FrogspawnBlockspawns a tadpole.
- SoulSandBlockupdates a bubble column.
- FallingBlocktries to fall.
 - Overrides:
- scheduledTickin class- AbstractBlock
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - named - scheduledTick- Lnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V- intermediary - method_9588- Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V- official - a- Ldsd;a(Ldse;Larf;Liz;Lazh;)V
 
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getFluidStateReturns the state's associated fluid state.Waterloggable blocks must override this to return Fluids.WATER.getStill(false)when waterlogged.- Overrides:
- getFluidStatein class- AbstractBlock
- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - named - getFluidState- Lnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;- intermediary - method_9545- Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;- official - b_- Ldsd;b_(Ldse;)Lenx;
 
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update- Mappings:
- Namespace - Name - Mixin selector - named - update- Lnet/minecraft/block/BubbleColumnBlock;update(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V- intermediary - method_34268- Lnet/minecraft/class_2258;method_34268(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)V- official - b- Ldfh;b(Ldcb;Liz;Ldse;)V
 
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updatepublic static void update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) - Mappings:
- Namespace - Name - Mixin selector - named - update- Lnet/minecraft/block/BubbleColumnBlock;update(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)V- intermediary - method_34267- Lnet/minecraft/class_2258;method_34267(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;)V- official - a- Ldfh;a(Ldcb;Liz;Ldse;Ldse;)V
 
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isStillWater- Mappings:
- Namespace - Name - Mixin selector - named - isStillWater- Lnet/minecraft/block/BubbleColumnBlock;isStillWater(Lnet/minecraft/block/BlockState;)Z- intermediary - method_9658- Lnet/minecraft/class_2258;method_9658(Lnet/minecraft/class_2680;)Z- official - m- Ldfh;m(Ldse;)Z
 
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getBubbleState- Mappings:
- Namespace - Name - Mixin selector - named - getBubbleState- Lnet/minecraft/block/BubbleColumnBlock;getBubbleState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;- intermediary - method_34269- Lnet/minecraft/class_2258;method_34269(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2680;- official - n- Ldfh;n(Ldse;)Ldse;
 
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randomDisplayTickCalled randomly on the client. Blocks may override this to spawn particles. UnlikeAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)this is not affected by a game rule.- Overrides:
- randomDisplayTickin class- Block
- Mappings:
- Namespace - Name - Mixin selector - named - randomDisplayTick- Lnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V- intermediary - method_9496- Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V- official - a- Ldfb;a(Ldse;Ldca;Liz;Lazh;)V
 
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getStateForNeighborUpdateprotected BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning Blocks.AIRbreaks the block. This is useful to implement supporting block requirement for blocks (if used along withcanPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).Side effects like activating a redstone component (but not scheduling a tick) should be performed in AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient. This is not called ifBlock.FORCE_STATEflag is set in thesetBlockStatecall.This method can be used for multiple purposes. Here are some examples: - FenceBlockuses it to update the fence's connection when a horizontally neighboring block's state is changed.
- PlantBlockuses it to break the plant if the state change causes it to lose its supporting block.
- DoorBlockuses it to copy the state of the other half of the door.
- SlabBlockuses it to schedule the fluid to tick if waterlogged.
- SoulSandBlockuses it to schedule the water block above to tick so that it becomes a bubble column.
- FallingBlockuses it to schedule the block to tick so that it can fall if needed.
 - Overrides:
- getStateForNeighborUpdatein class- AbstractBlock
- Parameters:
- state- the state of this block
- direction- the direction from this block to the neighbor
- neighborState- the state of the updated neighbor block
- world- the world
- pos- the position of this block
- neighborPos- the position of the neighbor block
- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - named - getStateForNeighborUpdate- Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;- intermediary - method_9559- Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;- official - a- Ldsd;a(Ldse;Lje;Ldse;Ldcb;Liz;Liz;)Ldse;
 
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canPlaceAtReturns whether the block can be placed atpos.Blocks with supporting block requirements should override this method. Note that this should also be checked manually during getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)in order to break the block that lost its supporting block.This is only checked during the use of block items or by endermen, falling blocks, etc that can place blocks. This does not affect block state changes performed through World.setBlockState(BlockPos, BlockState)call.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.- Overrides:
- canPlaceAtin class- AbstractBlock
- Returns:
- whether the block can be placed at pos
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - named - canPlaceAt- Lnet/minecraft/block/AbstractBlock;canPlaceAt(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;)Z- intermediary - method_9558- Lnet/minecraft/class_4970;method_9558(Lnet/minecraft/class_2680;Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Z- official - a- Ldsd;a(Ldse;Ldcd;Liz;)Z
 
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getOutlineShapeprotected VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
- getOutlineShapein class- AbstractBlock
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - named - getOutlineShape- Lnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;- intermediary - method_9530- Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;- official - a- Ldsd;a(Ldse;Ldbg;Liz;Levy;)Lewm;
 
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getRenderTypeReturns the block's render type (invisible, animated, model).- Overrides:
- getRenderTypein class- AbstractBlock
- Returns:
- the block's render type (invisible, animated, model)
- See Also:
- API Note:
- BlockWithEntityoverrides this to return- BlockRenderType.INVISIBLE; therefore, custom blocks extending that class must override it again to render the block.
- Mappings:
- Namespace - Name - Mixin selector - named - getRenderType- Lnet/minecraft/block/AbstractBlock;getRenderType(Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockRenderType;- intermediary - method_9604- Lnet/minecraft/class_4970;method_9604(Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;- official - a_- Ldsd;a_(Ldse;)Ldlh;
 
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appendPropertiesAppends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])inside the method. SeePropertiesfor the list of pre-defined properties.- Overrides:
- appendPropertiesin class- Block
- Mappings:
- Namespace - Name - Mixin selector - named - appendProperties- Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V- intermediary - method_9515- Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V- official - a- Ldfb;a(Ldsf$a;)V
 
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tryDrainFluidpublic ItemStack tryDrainFluid(@Nullable @Nullable PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state) - Specified by:
- tryDrainFluidin interface- FluidDrainable
- Mappings:
- Namespace - Name - Mixin selector - named - tryDrainFluid- Lnet/minecraft/block/FluidDrainable;tryDrainFluid(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/item/ItemStack;- intermediary - method_9700- Lnet/minecraft/class_2263;method_9700(Lnet/minecraft/class_1657;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_1799;- official - a- Ldfi;a(Lcmz;Ldcb;Liz;Ldse;)Lcur;
 
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getBucketFillSoundReturns the sound played when filling a bucket with the fluid contained in this block.- Specified by:
- getBucketFillSoundin interface- FluidDrainable
- Returns:
- the sound played when filling a bucket with the fluid contained in this block
- See Also:
- Mappings:
- Namespace - Name - Mixin selector - named - getBucketFillSound- Lnet/minecraft/block/FluidDrainable;getBucketFillSound()Ljava/util/Optional;- intermediary - method_32351- Lnet/minecraft/class_2263;method_32351()Ljava/util/Optional;- official - ar_- Ldfi;ar_()Ljava/util/Optional;
 
 
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