Class FallingBlock
- All Implemented Interfaces:
LandingBlock,ItemConvertible,ToggleableFeature
- Direct Known Subclasses:
AnvilBlock,ColoredFallingBlock,ConcretePowderBlock,DragonEggBlock
- Mappings:
Namespace Name named net/minecraft/block/FallingBlockintermediary net/minecraft/class_2346official diu
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A> -
Field Summary
Fields inherited from class net.minecraft.block.Block
CODEC, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplierFields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic booleancanFallThrough(BlockState state) protected voidprotected abstract com.mojang.serialization.MapCodec<? extends FallingBlock> getCodec()intgetColor(BlockState state, BlockView world, BlockPos pos) protected intGets the amount of time in ticks this block will wait before attempting to start falling.protected BlockStategetStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.protected voidonBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.voidrandomDisplayTick(BlockState state, World world, BlockPos pos, Random random) Called randomly on the client.protected voidscheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.Methods inherited from class net.minecraft.block.Block
afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toStringMethods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getOutlineShape, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasRandomTicks, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockBreakStart, onEntityCollision, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, randomTick, rotateMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.block.LandingBlock
getDamageSource, onDestroyedOnLanding, onLandingMethods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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Constructor Details
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FallingBlock
- Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vofficial <init>Ldtb;<init>(Ldtb$d;)V
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Method Details
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getCodec
- Overrides:
getCodecin classBlock- Mappings:
Namespace Name Mixin selector named getCodecLnet/minecraft/block/AbstractBlock;getCodec()Lcom/mojang/serialization/MapCodec;intermediary method_53969Lnet/minecraft/class_4970;method_53969()Lcom/mojang/serialization/MapCodec;official aLdtb;a()Lcom/mojang/serialization/MapCodec;
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onBlockAdded
protected void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed. This includes block placement. When overriding this method,getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)orAbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)should also be overridden. The method is used in the following cases:- When activating a redstone component on placement (used along with
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean) - When resetting a position-dependent state (see
TargetBlock) - When converting a block on placement (see
WetSpongeBlock) - When fire lights a portal
- Overrides:
onBlockAddedin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector named onBlockAddedLnet/minecraft/block/AbstractBlock;onBlockAdded(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)Vintermediary method_9615Lnet/minecraft/class_4970;method_9615(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)Vofficial bLdtb;b(Ldtc;Ldcw;Ljd;Ldtc;Z)V
- When activating a redstone component on placement (used along with
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getStateForNeighborUpdate
protected BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIRbreaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient. This is not called ifBlock.FORCE_STATEflag is set in thesetBlockStatecall.This method can be used for multiple purposes. Here are some examples:
FenceBlockuses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlockuses it to break the plant if the state change causes it to lose its supporting block.DoorBlockuses it to copy the state of the other half of the door.SlabBlockuses it to schedule the fluid to tick if waterlogged.SoulSandBlockuses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlockuses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdatein classAbstractBlock- Parameters:
state- the state of this blockdirection- the direction from this block to the neighborneighborState- the state of the updated neighbor blockworld- the worldpos- the position of this blockneighborPos- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector named getStateForNeighborUpdateLnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;intermediary method_9559Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;official aLdtb;a(Ldtc;Lji;Ldtc;Ldcx;Ljd;Ljd;)Ldtc;
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int).Scheduled ticks are often used inside
getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos).Here are some examples:
SugarCaneBlockchecks the placement requirement.DispenserBlockdispenses its content.CommandBlockexecutes its command.FrogspawnBlockspawns a tadpole.SoulSandBlockupdates a bubble column.FallingBlocktries to fall.
- Overrides:
scheduledTickin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector named scheduledTickLnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)Vintermediary method_9588Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vofficial aLdtb;a(Ldtc;Laqu;Ljd;Layw;)V
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configureFallingBlockEntity
- Mappings:
Namespace Name Mixin selector named configureFallingBlockEntityLnet/minecraft/block/FallingBlock;configureFallingBlockEntity(Lnet/minecraft/entity/FallingBlockEntity;)Vintermediary method_10132Lnet/minecraft/class_2346;method_10132(Lnet/minecraft/class_1540;)Vofficial aLdiu;a(Lcjg;)V
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getFallDelay
protected int getFallDelay()Gets the amount of time in ticks this block will wait before attempting to start falling.- Mappings:
Namespace Name Mixin selector named getFallDelayLnet/minecraft/block/FallingBlock;getFallDelay()Iintermediary method_26154Lnet/minecraft/class_2346;method_26154()Iofficial bLdiu;b()I
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canFallThrough
- Mappings:
Namespace Name Mixin selector named canFallThroughLnet/minecraft/block/FallingBlock;canFallThrough(Lnet/minecraft/block/BlockState;)Zintermediary method_10128Lnet/minecraft/class_2346;method_10128(Lnet/minecraft/class_2680;)Zofficial mLdiu;m(Ldtc;)Z
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randomDisplayTick
Called randomly on the client. Blocks may override this to spawn particles. UnlikeAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)this is not affected by a game rule.- Overrides:
randomDisplayTickin classBlock- Mappings:
Namespace Name Mixin selector named randomDisplayTickLnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)Vintermediary method_9496Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vofficial aLdfy;a(Ldtc;Ldcw;Ljd;Layw;)V
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getColor
- Mappings:
Namespace Name Mixin selector named getColorLnet/minecraft/block/FallingBlock;getColor(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)Iintermediary method_10130Lnet/minecraft/class_2346;method_10130(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Iofficial bLdiu;b(Ldtc;Ldcc;Ljd;)I
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