Package net.minecraft.client.particle
Class GustParticle
java.lang.Object
net.minecraft.client.particle.Particle
net.minecraft.client.particle.BillboardParticle
net.minecraft.client.particle.SpriteBillboardParticle
net.minecraft.client.particle.GustParticle
- Mappings:
Namespace Name named net/minecraft/client/particle/GustParticleintermediary net/minecraft/class_8977official gcc
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classstatic classNested classes/interfaces inherited from class net.minecraft.client.particle.BillboardParticle
BillboardParticle.RotatorNested classes/interfaces inherited from class net.minecraft.client.particle.Particle
Particle.DynamicAlpha -
Field Summary
FieldsFields inherited from class net.minecraft.client.particle.SpriteBillboardParticle
spriteFields inherited from class net.minecraft.client.particle.BillboardParticle
scaleFields inherited from class net.minecraft.client.particle.Particle
age, alpha, angle, ascending, blue, collidesWithWorld, dead, gravityStrength, green, maxAge, onGround, prevAngle, prevPosX, prevPosY, prevPosZ, random, red, spacingXZ, spacingY, velocityMultiplier, velocityX, velocityY, velocityZ, world, x, y, z -
Constructor Summary
ConstructorsModifierConstructorDescriptionprotectedGustParticle(ClientWorld world, double x, double y, double z, SpriteProvider spriteProvider) -
Method Summary
Modifier and TypeMethodDescriptionintgetBrightness(float tint) Returns the packed light level this particle should render at.getType()Returns the rendering category this particle is rendered under.voidtick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.Methods inherited from class net.minecraft.client.particle.SpriteBillboardParticle
getMaxU, getMaxV, getMinU, getMinV, setSprite, setSprite, setSpriteForAgeMethods inherited from class net.minecraft.client.particle.BillboardParticle
buildGeometry, getRotator, getSize, method_60373, method_60374, scaleMethods inherited from class net.minecraft.client.particle.Particle
getBoundingBox, getGroup, getMaxAge, isAlive, markDead, move, move, repositionFromBoundingBox, setAlpha, setBoundingBox, setBoundingBoxSpacing, setColor, setMaxAge, setPos, setVelocity, toString
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Field Details
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spriteProvider
- Mappings:
Namespace Name Mixin selector named spriteProviderLnet/minecraft/client/particle/GustParticle;spriteProvider:Lnet/minecraft/client/particle/SpriteProvider;intermediary field_47454Lnet/minecraft/class_8977;field_47454:Lnet/minecraft/class_4002;official aLgcc;a:Lgdi;
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Constructor Details
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GustParticle
protected GustParticle(ClientWorld world, double x, double y, double z, SpriteProvider spriteProvider) - Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/client/particle/GustParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDLnet/minecraft/client/particle/SpriteProvider;)Vintermediary <init>Lnet/minecraft/class_8977;<init>(Lnet/minecraft/class_638;DDDLnet/minecraft/class_4002;)Vofficial <init>Lgcc;<init>(Lfzf;DDDLgdi;)V
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Method Details
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getType
Returns the rendering category this particle is rendered under.For more information on the properties and types available to each
Particle, visitParticleTextureSheet.- Specified by:
getTypein classParticle- Returns:
- the rendering category this particle is rendered under
- Mappings:
Namespace Name Mixin selector named getTypeLnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;intermediary method_18122Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;official bLgcn;b()Lgcr;
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getBrightness
public int getBrightness(float tint) Returns the packed light level this particle should render at.- Overrides:
getBrightnessin classParticle- Returns:
- the packed light level this particle should render at
- See Also:
- Mappings:
Namespace Name Mixin selector named getBrightnessLnet/minecraft/client/particle/Particle;getBrightness(F)Iintermediary method_3068Lnet/minecraft/class_703;method_3068(F)Iofficial aLgcn;a(F)I
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tick
public void tick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
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