Package net.minecraft.client.particle
Class SuspendParticle
java.lang.Object
net.minecraft.client.particle.Particle
net.minecraft.client.particle.BillboardParticle
net.minecraft.client.particle.SpriteBillboardParticle
net.minecraft.client.particle.SuspendParticle
- Mappings:
Namespace Name named net/minecraft/client/particle/SuspendParticleintermediary net/minecraft/class_729official gdl
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classstatic classstatic classstatic classstatic classNested classes/interfaces inherited from class net.minecraft.client.particle.BillboardParticle
BillboardParticle.RotatorNested classes/interfaces inherited from class net.minecraft.client.particle.Particle
Particle.DynamicAlpha -
Field Summary
Fields inherited from class net.minecraft.client.particle.SpriteBillboardParticle
spriteFields inherited from class net.minecraft.client.particle.BillboardParticle
scaleFields inherited from class net.minecraft.client.particle.Particle
age, alpha, angle, ascending, blue, collidesWithWorld, dead, gravityStrength, green, maxAge, onGround, prevAngle, prevPosX, prevPosY, prevPosZ, random, red, spacingXZ, spacingY, velocityMultiplier, velocityX, velocityY, velocityZ, world, x, y, z -
Constructor Summary
ConstructorsConstructorDescriptionSuspendParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) -
Method Summary
Modifier and TypeMethodDescriptiongetType()Returns the rendering category this particle is rendered under.voidmove(double dx, double dy, double dz) Moves this particle by the specified delta amounts, re-positioning bounding boxes and adjusting movement for collision with the world.voidtick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.Methods inherited from class net.minecraft.client.particle.SpriteBillboardParticle
getMaxU, getMaxV, getMinU, getMinV, setSprite, setSprite, setSpriteForAgeMethods inherited from class net.minecraft.client.particle.BillboardParticle
buildGeometry, getRotator, getSize, method_60373, method_60374, scaleMethods inherited from class net.minecraft.client.particle.Particle
getBoundingBox, getBrightness, getGroup, getMaxAge, isAlive, markDead, move, repositionFromBoundingBox, setAlpha, setBoundingBox, setBoundingBoxSpacing, setColor, setMaxAge, setPos, setVelocity, toString
-
Constructor Details
-
SuspendParticle
SuspendParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) - Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/client/particle/Particle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDDDD)Vintermediary <init>Lnet/minecraft/class_703;<init>(Lnet/minecraft/class_638;DDDDDD)Vofficial <init>Lgcn;<init>(Lfzf;DDDDDD)V
-
-
Method Details
-
getType
Returns the rendering category this particle is rendered under.For more information on the properties and types available to each
Particle, visitParticleTextureSheet.- Specified by:
getTypein classParticle- Returns:
- the rendering category this particle is rendered under
- Mappings:
Namespace Name Mixin selector named getTypeLnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;intermediary method_18122Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;official bLgcn;b()Lgcr;
-
move
public void move(double dx, double dy, double dz) Moves this particle by the specified delta amounts, re-positioning bounding boxes and adjusting movement for collision with the world.- Overrides:
movein classParticle- Parameters:
dx- the delta x to move this particle bydy- the delta y to move this particle bydz- the delta z to move this particle by- Mappings:
Namespace Name Mixin selector named moveLnet/minecraft/client/particle/Particle;move(DDD)Vintermediary method_3069Lnet/minecraft/class_703;method_3069(DDD)Vofficial aLgcn;a(DDD)V
-
tick
public void tick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
-