Uses of Enum Class
net.minecraft.entity.EquipmentSlot
Packages that use EquipmentSlot
Package
Description
The basic AI system for Minecraft living entities.
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Uses of EquipmentSlot in net.minecraft.block
Methods in net.minecraft.block that return EquipmentSlotModifier and TypeMethodDescriptionAbstractSkullBlock.getSlotType()DyedCarpetBlock.getSlotType()WearableCarvedPumpkinBlock.getSlotType() -
Uses of EquipmentSlot in net.minecraft.client.render.entity.feature
Methods in net.minecraft.client.render.entity.feature with parameters of type EquipmentSlotModifier and TypeMethodDescriptionprivate AArmorFeatureRenderer.getModel(EquipmentSlot slot) private voidArmorFeatureRenderer.renderArmor(MatrixStack matrices, VertexConsumerProvider vertexConsumers, T entity, EquipmentSlot armorSlot, int light, A model) protected voidArmorFeatureRenderer.setVisible(A bipedModel, EquipmentSlot slot) private booleanArmorFeatureRenderer.usesInnerModel(EquipmentSlot slot) -
Uses of EquipmentSlot in net.minecraft.component.type
Fields in net.minecraft.component.type with type parameters of type EquipmentSlotModifier and TypeFieldDescriptionprivate final Predicate<EquipmentSlot> AttributeModifierSlot.slotPredicateMethods in net.minecraft.component.type with parameters of type EquipmentSlotModifier and TypeMethodDescriptionvoidAttributeModifiersComponent.applyModifiers(EquipmentSlot slot, BiConsumer<RegistryEntry<EntityAttribute>, EntityAttributeModifier> attributeConsumer) doubleAttributeModifiersComponent.applyOperations(double base, EquipmentSlot slot) static AttributeModifierSlotAttributeModifierSlot.forEquipmentSlot(EquipmentSlot slot) booleanAttributeModifierSlot.matches(EquipmentSlot slot) Constructors in net.minecraft.component.type with parameters of type EquipmentSlotModifierConstructorDescriptionprivateAttributeModifierSlot(int id, String name, EquipmentSlot slot) Constructor parameters in net.minecraft.component.type with type arguments of type EquipmentSlotModifierConstructorDescriptionprivateAttributeModifierSlot(int id, String name, Predicate<EquipmentSlot> slotPredicate) -
Uses of EquipmentSlot in net.minecraft.enchantment
Fields in net.minecraft.enchantment declared as EquipmentSlotModifier and TypeFieldDescriptionprivate final @Nullable EquipmentSlotEnchantmentEffectContext.slotThe field for theslotrecord component.Methods in net.minecraft.enchantment that return EquipmentSlotModifier and TypeMethodDescriptionEnchantmentEffectContext.slot()Returns the value of theslotrecord component.Methods in net.minecraft.enchantment that return types with arguments of type EquipmentSlotMethods in net.minecraft.enchantment with parameters of type EquipmentSlotModifier and TypeMethodDescriptionstatic voidEnchantmentHelper.applyAttributeModifiers(ItemStack stack, EquipmentSlot slot, BiConsumer<RegistryEntry<EntityAttribute>, EntityAttributeModifier> attributeModifierConsumer) static voidEnchantmentHelper.applyLocationBasedEffects(ServerWorld world, ItemStack stack, LivingEntity user, EquipmentSlot slot) private static voidEnchantmentHelper.forEachEnchantment(ItemStack stack, EquipmentSlot slot, LivingEntity entity, EnchantmentHelper.ContextAwareConsumer contextAwareConsumer) static voidEnchantmentHelper.onHitBlock(ServerWorld world, ItemStack stack, @Nullable LivingEntity user, Entity enchantedEntity, @Nullable EquipmentSlot slot, Vec3d pos, BlockState state, Consumer<Item> onBreak) static voidEnchantmentHelper.removeLocationBasedEffects(ItemStack stack, LivingEntity user, EquipmentSlot slot) booleanEnchantment.slotMatches(EquipmentSlot slot) Constructors in net.minecraft.enchantment with parameters of type EquipmentSlotModifierConstructorDescriptionEnchantmentEffectContext(ItemStack itemStack, @Nullable EquipmentSlot equipmentSlot, @Nullable LivingEntity livingEntity, Consumer<Item> consumer) EnchantmentEffectContext(ItemStack stack, EquipmentSlot slot, LivingEntity owner) -
Uses of EquipmentSlot in net.minecraft.enchantment.effect
Methods in net.minecraft.enchantment.effect with parameters of type EquipmentSlotModifier and TypeMethodDescriptionAttributeEnchantmentEffect.getModifiers(int level, EquipmentSlot slot) -
Uses of EquipmentSlot in net.minecraft.entity
Fields in net.minecraft.entity with type parameters of type EquipmentSlotModifier and TypeFieldDescriptionstatic final StringIdentifiable.EnumCodec<EquipmentSlot> EquipmentSlot.CODECstatic final com.mojang.serialization.Codec<Map<EquipmentSlot, Float>> EquipmentTable.SLOT_DROP_CHANCES_CODECprivate final Map<EquipmentSlot, Float> EquipmentTable.slotDropChancesThe field for theslotDropChancesrecord component.Methods in net.minecraft.entity that return EquipmentSlotModifier and TypeMethodDescriptionstatic EquipmentSlotReturns the slot where the name is equal toname.private static @Nullable EquipmentSlotLivingEntity.getEquipmentSlot(int slotId) LivingEntity.getPreferredEquipmentSlot(ItemStack stack) static EquipmentSlotLivingEntity.getSlotForHand(Hand hand) default @Nullable EquipmentSlotEquipmentHolder.getSlotForStack(ItemStack stack, List<EquipmentSlot> slotBlacklist) static EquipmentSlotReturns the enum constant of this class with the specified name.static EquipmentSlot[]EquipmentSlot.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.entity that return types with arguments of type EquipmentSlotModifier and TypeMethodDescriptionprivate static Map<EquipmentSlot, Float> EquipmentTable.createSlotDropChances(float dropChance) private static Map<EquipmentSlot, Float> EquipmentTable.createSlotDropChances(List<EquipmentSlot> slots, float dropChance) private @Nullable Map<EquipmentSlot, ItemStack> LivingEntity.getEquipmentChanges()Returns the difference between the last sent equipment set and the current one.EquipmentTable.slotDropChances()Returns the value of theslotDropChancesrecord component.Methods in net.minecraft.entity with parameters of type EquipmentSlotModifier and TypeMethodDescriptionbooleanLivingEntity.canUseSlot(EquipmentSlot slot) protected voidLivingEntity.damageEquipment(DamageSource source, float amount, EquipmentSlot[] slots) voidEquipmentHolder.equipStack(EquipmentSlot slot, ItemStack stack) abstract voidLivingEntity.equipStack(EquipmentSlot slot, ItemStack stack) private static byteLivingEntity.getEquipmentBreakStatus(EquipmentSlot slot) EquipmentHolder.getEquippedStack(EquipmentSlot slot) abstract ItemStackLivingEntity.getEquippedStack(EquipmentSlot slot) private static StackReferenceLivingEntity.getStackReference(LivingEntity entity, EquipmentSlot slot) private ItemStackLivingEntity.getSyncedArmorStack(EquipmentSlot slot) private ItemStackLivingEntity.getSyncedHandStack(EquipmentSlot slot) booleanLivingEntity.hasStackEquipped(EquipmentSlot slot) protected booleanLivingEntity.isArmorSlot(EquipmentSlot slot) voidLivingEntity.onEquipStack(EquipmentSlot slot, ItemStack oldStack, ItemStack newStack) voidLivingEntity.sendEquipmentBreakStatus(Item item, EquipmentSlot slot) voidEquipmentHolder.setEquipmentDropChance(EquipmentSlot slot, float dropChance) private voidLivingEntity.setSyncedArmorStack(EquipmentSlot slot, ItemStack armor) private voidLivingEntity.setSyncedHandStack(EquipmentSlot slot, ItemStack stack) Method parameters in net.minecraft.entity with type arguments of type EquipmentSlotModifier and TypeMethodDescriptionprivate voidLivingEntity.checkHandStackSwap(Map<EquipmentSlot, ItemStack> equipmentChanges) Notifies nearby players if the stacks in the hands have been swapped.private static Map<EquipmentSlot, Float> EquipmentTable.createSlotDropChances(List<EquipmentSlot> slots, float dropChance) default @Nullable EquipmentSlotEquipmentHolder.getSlotForStack(ItemStack stack, List<EquipmentSlot> slotBlacklist) private voidLivingEntity.sendEquipmentChanges(Map<EquipmentSlot, ItemStack> equipmentChanges) Sends equipment changes to nearby players.default voidEquipmentHolder.setEquipmentFromTable(RegistryKey<LootTable> lootTable, LootContextParameterSet parameters, long seed, Map<EquipmentSlot, Float> slotDropChances) default voidEquipmentHolder.setEquipmentFromTable(RegistryKey<LootTable> lootTable, LootContextParameterSet parameters, Map<EquipmentSlot, Float> slotDropChances) Constructor parameters in net.minecraft.entity with type arguments of type EquipmentSlotModifierConstructorDescriptionEquipmentTable(RegistryKey<LootTable> registryKey, Map<EquipmentSlot, Float> map) -
Uses of EquipmentSlot in net.minecraft.entity.ai.goal
Methods in net.minecraft.entity.ai.goal with parameters of type EquipmentSlotModifier and TypeMethodDescriptionprivate voidSkeletonHorseTrapTriggerGoal.enchantEquipment(SkeletonEntity rider, EquipmentSlot slot, LocalDifficulty localDifficulty) -
Uses of EquipmentSlot in net.minecraft.entity.decoration
Methods in net.minecraft.entity.decoration that return EquipmentSlotModifier and TypeMethodDescriptionprivate EquipmentSlotArmorStandEntity.getSlotFromPosition(Vec3d hitPos) Methods in net.minecraft.entity.decoration with parameters of type EquipmentSlotModifier and TypeMethodDescriptionbooleanArmorStandEntity.canUseSlot(EquipmentSlot slot) private booleanArmorStandEntity.equip(PlayerEntity player, EquipmentSlot slot, ItemStack stack, Hand hand) voidArmorStandEntity.equipStack(EquipmentSlot slot, ItemStack stack) ArmorStandEntity.getEquippedStack(EquipmentSlot slot) private booleanArmorStandEntity.isSlotDisabled(EquipmentSlot slot) -
Uses of EquipmentSlot in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob that return types with arguments of type EquipmentSlotMethods in net.minecraft.entity.mob with parameters of type EquipmentSlotModifier and TypeMethodDescriptionbooleanMobEntity.canUseSlot(EquipmentSlot slot) private voidMobEntity.enchantEquipment(ServerWorldAccess world, EquipmentSlot slot, Random random, float power, LocalDifficulty localDifficulty) protected voidMobEntity.enchantEquipment(ServerWorldAccess world, Random random, EquipmentSlot slot, LocalDifficulty localDifficulty) private voidPiglinEntity.equipAtChance(EquipmentSlot slot, ItemStack stack, Random random) protected voidMobEntity.equipLootStack(EquipmentSlot slot, ItemStack stack) voidAbstractSkeletonEntity.equipStack(EquipmentSlot slot, ItemStack stack) voidMobEntity.equipStack(EquipmentSlot slot, ItemStack stack) protected floatMobEntity.getDropChance(EquipmentSlot slot) MobEntity.getEquipmentForSlot(EquipmentSlot equipmentSlot, int equipmentLevel) MobEntity.getEquippedStack(EquipmentSlot slot) voidMobEntity.setEquipmentDropChance(EquipmentSlot slot, float dropChance) voidMobEntity.updateDropChances(EquipmentSlot slot) Method parameters in net.minecraft.entity.mob with type arguments of type EquipmentSlotModifier and TypeMethodDescriptionvoidMobEntity.setEquipmentFromTable(RegistryKey<LootTable> lootTable, Map<EquipmentSlot, Float> slotDropChances) -
Uses of EquipmentSlot in net.minecraft.entity.passive
Methods in net.minecraft.entity.passive with parameters of type EquipmentSlotModifier and TypeMethodDescriptionbooleanHorseEntity.canUseSlot(EquipmentSlot slot) booleanLlamaEntity.canUseSlot(EquipmentSlot slot) booleanWolfEntity.canUseSlot(EquipmentSlot slot) -
Uses of EquipmentSlot in net.minecraft.entity.player
Methods in net.minecraft.entity.player with parameters of type EquipmentSlotModifier and TypeMethodDescriptionbooleanPlayerEntity.canUseSlot(EquipmentSlot slot) voidPlayerEntity.equipStack(EquipmentSlot slot, ItemStack stack) PlayerEntity.getEquippedStack(EquipmentSlot slot) protected booleanPlayerEntity.isArmorSlot(EquipmentSlot slot) -
Uses of EquipmentSlot in net.minecraft.inventory
Methods in net.minecraft.inventory with parameters of type EquipmentSlotModifier and TypeMethodDescriptionstatic StackReferenceStackReference.of(LivingEntity entity, EquipmentSlot slot) Creates a stack reference backed by an equipment slot of a living entity with no filter, allowing direct manipulation of the equipment slot.static StackReferenceStackReference.of(LivingEntity entity, EquipmentSlot slot, Predicate<ItemStack> filter) Creates a stack reference backed by an equipment slot of a living entity and guarded by a condition for setting stacks into the inventory. -
Uses of EquipmentSlot in net.minecraft.item
Fields in net.minecraft.item declared as EquipmentSlotMethods in net.minecraft.item that return EquipmentSlotModifier and TypeMethodDescriptionArmorItem.Type.getEquipmentSlot()ArmorItem.getSlotType()ElytraItem.getSlotType()Equipment.getSlotType()ShieldItem.getSlotType()Methods in net.minecraft.item with parameters of type EquipmentSlotModifier and TypeMethodDescriptionvoidItemStack.applyAttributeModifiers(EquipmentSlot slot, BiConsumer<RegistryEntry<EntityAttribute>, EntityAttributeModifier> attributeModifierConsumer) voidItemStack.damage(int amount, LivingEntity entity, EquipmentSlot slot) Damages this item stack.ItemStack.damage(int amount, ItemConvertible itemAfterBreaking, LivingEntity entity, EquipmentSlot slot) Constructors in net.minecraft.item with parameters of type EquipmentSlotModifierConstructorDescriptionprivateType(EquipmentSlot equipmentSlot, int baseMaxDamage, String name) -
Uses of EquipmentSlot in net.minecraft.network.packet.s2c.play
Fields in net.minecraft.network.packet.s2c.play with type parameters of type EquipmentSlotModifier and TypeFieldDescriptionprivate final List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> EntityEquipmentUpdateS2CPacket.equipmentListMethods in net.minecraft.network.packet.s2c.play that return types with arguments of type EquipmentSlotModifier and TypeMethodDescriptionList<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> EntityEquipmentUpdateS2CPacket.getEquipmentList()Constructor parameters in net.minecraft.network.packet.s2c.play with type arguments of type EquipmentSlotModifierConstructorDescriptionEntityEquipmentUpdateS2CPacket(int id, List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> equipmentList) -
Uses of EquipmentSlot in net.minecraft.screen
Fields in net.minecraft.screen declared as EquipmentSlotModifier and TypeFieldDescriptionprivate static final EquipmentSlot[]PlayerScreenHandler.EQUIPMENT_SLOT_ORDERFields in net.minecraft.screen with type parameters of type EquipmentSlotModifier and TypeFieldDescriptionprivate static final Map<EquipmentSlot, Identifier> PlayerScreenHandler.EMPTY_ARMOR_SLOT_TEXTURES -
Uses of EquipmentSlot in net.minecraft.screen.slot
Fields in net.minecraft.screen.slot declared as EquipmentSlotConstructors in net.minecraft.screen.slot with parameters of type EquipmentSlotModifierConstructorDescriptionArmorSlot(Inventory inventory, LivingEntity entity, EquipmentSlot equipmentSlot, int index, int x, int y, @Nullable Identifier backgroundSprite) -
Uses of EquipmentSlot in net.minecraft.server.command
Fields in net.minecraft.server.command with type parameters of type EquipmentSlotModifier and TypeFieldDescriptionprivate static final Map<com.mojang.datafixers.util.Pair<RegistryEntry<ArmorMaterial>, EquipmentSlot>, Item> SpawnArmorTrimsCommand.ARMOR_PIECESMethods in net.minecraft.server.command with parameters of type EquipmentSlotModifier and TypeMethodDescriptionprivate static ItemStackLootCommand.getHeldItem(ServerCommandSource source, EquipmentSlot slot) -
Uses of EquipmentSlot in net.minecraft.server.network
Methods in net.minecraft.server.network with parameters of type EquipmentSlotModifier and TypeMethodDescriptionvoidServerPlayerEntity.sendEquipmentBreakStatus(Item item, EquipmentSlot slot)