Enum Class ActionResult

java.lang.Object
java.lang.Enum<ActionResult>
net.minecraft.util.ActionResult
All Implemented Interfaces:
Serializable, Comparable<ActionResult>, Constable

public enum ActionResult extends Enum<ActionResult>
See Also:
Mappings:
Namespace Name
named net/minecraft/util/ActionResult
intermediary net/minecraft/class_1269
official bqr
  • Nested Class Summary Link icon

    Nested classes/interfaces inherited from class java.lang.Enum Link icon

    Enum.EnumDesc<E extends Enum<E>>
  • Enum Constant Summary Link icon

    Enum Constants
    Enum Constant
    Description
    Indicates an action is performed but no animation should accompany the performance.
    Indicates an action is performed but no animation should accompany the performance and no statistic should be incremented.
    Indicates that an action is not performed and prevents other actions from performing.
    Indicates an action is not performed but allows other actions to perform.
    Indicates an action is performed and the actor's hand should swing to indicate the performance.
     
  • Constructor Summary Link icon

    Constructors
    Modifier
    Constructor
    Description
    private
     
  • Method Summary Link icon

    Modifier and Type
    Method
    Description
    boolean
    Returns whether an action is performed.
    boolean
    Returns whether action performance should increment an item's "used" statistic.
    boolean
    Returns whether an actor should have a hand-swinging animation on action performance.
    success(boolean swingHand)
    Returns an action result indicating success.
    Returns the enum constant of this class with the specified name.
    static ActionResult[]
    Returns an array containing the constants of this enum class, in the order they are declared.

    Methods inherited from class java.lang.Object Link icon

    getClass, notify, notifyAll, wait, wait, wait
  • Enum Constant Details Link icon

    • SUCCESS Link icon

      public static final ActionResult SUCCESS
      Indicates an action is performed and the actor's hand should swing to indicate the performance.
      Mappings:
      Namespace Name Mixin selector
      named SUCCESS Lnet/minecraft/util/ActionResult;SUCCESS:Lnet/minecraft/util/ActionResult;
      intermediary field_5812 Lnet/minecraft/class_1269;field_5812:Lnet/minecraft/class_1269;
      official a Lbqr;a:Lbqr;
    • SUCCESS_NO_ITEM_USED Link icon

      public static final ActionResult SUCCESS_NO_ITEM_USED
      Mappings:
      Namespace Name Mixin selector
      named SUCCESS_NO_ITEM_USED Lnet/minecraft/util/ActionResult;SUCCESS_NO_ITEM_USED:Lnet/minecraft/util/ActionResult;
      intermediary field_51370 Lnet/minecraft/class_1269;field_51370:Lnet/minecraft/class_1269;
      official b Lbqr;b:Lbqr;
    • CONSUME Link icon

      public static final ActionResult CONSUME
      Indicates an action is performed but no animation should accompany the performance.
      Mappings:
      Namespace Name Mixin selector
      named CONSUME Lnet/minecraft/util/ActionResult;CONSUME:Lnet/minecraft/util/ActionResult;
      intermediary field_21466 Lnet/minecraft/class_1269;field_21466:Lnet/minecraft/class_1269;
      official c Lbqr;c:Lbqr;
    • CONSUME_PARTIAL Link icon

      public static final ActionResult CONSUME_PARTIAL
      Indicates an action is performed but no animation should accompany the performance and no statistic should be incremented.
      Mappings:
      Namespace Name Mixin selector
      named CONSUME_PARTIAL Lnet/minecraft/util/ActionResult;CONSUME_PARTIAL:Lnet/minecraft/util/ActionResult;
      intermediary field_33562 Lnet/minecraft/class_1269;field_33562:Lnet/minecraft/class_1269;
      official d Lbqr;d:Lbqr;
    • PASS Link icon

      public static final ActionResult PASS
      Indicates an action is not performed but allows other actions to perform.
      Mappings:
      Namespace Name Mixin selector
      named PASS Lnet/minecraft/util/ActionResult;PASS:Lnet/minecraft/util/ActionResult;
      intermediary field_5811 Lnet/minecraft/class_1269;field_5811:Lnet/minecraft/class_1269;
      official e Lbqr;e:Lbqr;
    • FAIL Link icon

      public static final ActionResult FAIL
      Indicates that an action is not performed and prevents other actions from performing.
      Mappings:
      Namespace Name Mixin selector
      named FAIL Lnet/minecraft/util/ActionResult;FAIL:Lnet/minecraft/util/ActionResult;
      intermediary field_5814 Lnet/minecraft/class_1269;field_5814:Lnet/minecraft/class_1269;
      official f Lbqr;f:Lbqr;
  • Constructor Details Link icon

    • ActionResult Link icon

      private ActionResult()
  • Method Details Link icon

    • values Link icon

      public static ActionResult[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf Link icon

      public static ActionResult valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • isAccepted Link icon

      public boolean isAccepted()
      Returns whether an action is performed.
      Returns:
      whether an action is performed
      Mappings:
      Namespace Name Mixin selector
      named isAccepted Lnet/minecraft/util/ActionResult;isAccepted()Z
      intermediary method_23665 Lnet/minecraft/class_1269;method_23665()Z
      official a Lbqr;a()Z
    • shouldSwingHand Link icon

      public boolean shouldSwingHand()
      Returns whether an actor should have a hand-swinging animation on action performance.
      Returns:
      whether an actor should have a hand-swinging animation on action performance
      Mappings:
      Namespace Name Mixin selector
      named shouldSwingHand Lnet/minecraft/util/ActionResult;shouldSwingHand()Z
      intermediary method_23666 Lnet/minecraft/class_1269;method_23666()Z
      official b Lbqr;b()Z
    • shouldIncrementStat Link icon

      public boolean shouldIncrementStat()
      Returns whether action performance should increment an item's "used" statistic.
      Returns:
      whether action performance should increment an item's "used" statistic
      Mappings:
      Namespace Name Mixin selector
      named shouldIncrementStat Lnet/minecraft/util/ActionResult;shouldIncrementStat()Z
      intermediary method_36360 Lnet/minecraft/class_1269;method_36360()Z
      official c Lbqr;c()Z
    • success Link icon

      public static ActionResult success(boolean swingHand)
      Returns an action result indicating success.

      This returns SUCCESS if swingHand is true, otherwise CONSUME.

      Returns:
      an action result indicating success
      Mappings:
      Namespace Name Mixin selector
      named success Lnet/minecraft/util/ActionResult;success(Z)Lnet/minecraft/util/ActionResult;
      intermediary method_29236 Lnet/minecraft/class_1269;method_29236(Z)Lnet/minecraft/class_1269;
      official a Lbqr;a(Z)Lbqr;