Uses of Class
net.minecraft.client.model.Model
Package
Description
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Uses of Model in net.minecraft.client.gui.screen.ingame
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Uses of Model in net.minecraft.client.model
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Uses of Model in net.minecraft.client.particle
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Uses of Model in net.minecraft.client.render.block.entity
Modifier and TypeClassDescriptionstatic final class
private static class
class
Modifier and TypeFieldDescriptionprivate final Model
BedBlockEntityRenderer.bedFoot
private final Model
BedBlockEntityRenderer.bedHead
private final Model
SignBlockEntityRenderer.SignModelPair.standing
The field for thestanding
record component.private final Model
SignBlockEntityRenderer.SignModelPair.wall
The field for thewall
record component.Modifier and TypeMethodDescriptionstatic Model
SignBlockEntityRenderer.createSignModel
(EntityModelLoader entityModelLoader, WoodType type, boolean standing) SignBlockEntityRenderer.SignModelPair.standing()
Returns the value of thestanding
record component.SignBlockEntityRenderer.SignModelPair.wall()
Returns the value of thewall
record component.Modifier and TypeMethodDescription(package private) void
SignBlockEntityRenderer.render
(SignBlockEntity entity, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BlockState state, AbstractSignBlock block, WoodType woodType, Model model) private void
BedBlockEntityRenderer.renderPart
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Model model, Direction direction, SpriteIdentifier sprite, int light, int overlay, boolean isFoot) (package private) void
SignBlockEntityRenderer.renderSign
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, WoodType woodType, Model model) -
Uses of Model in net.minecraft.client.render.block.entity.model
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Uses of Model in net.minecraft.client.render.entity
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Uses of Model in net.minecraft.client.render.entity.animation
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Uses of Model in net.minecraft.client.render.entity.equipment
Modifier and TypeMethodDescriptionvoid
EquipmentRenderer.render
(EquipmentModel.LayerType layerType, Identifier modelId, Model model, ItemStack stack, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) void
EquipmentRenderer.render
(EquipmentModel.LayerType layerType, Identifier modelId, Model model, ItemStack stack, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, @Nullable Identifier texture) -
Uses of Model in net.minecraft.client.render.entity.feature
Modifier and TypeMethodDescriptionprivate void
WolfArmorFeatureRenderer.renderCracks
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, ItemStack stack, Model model) ModifierConstructorDescriptionStuckObjectsFeatureRenderer
(LivingEntityRenderer<?, PlayerEntityRenderState, M> entityRenderer, Model model, Identifier texture, StuckObjectsFeatureRenderer.RenderPosition renderPosition) -
Uses of Model in net.minecraft.client.render.entity.model
Modifier and TypeClassDescriptionclass
class
class
AbstractZombieModel<S extends ZombieEntityRenderState>
class
class
class
ArmorEntityModel<S extends BipedEntityRenderState>
class
Represents the armor model of aninvalid reference
ArmorStandEntity
class
Represents the model of aninvalid reference
ArmorStandEntity
class
class
Represents the model of aninvalid reference
AxolotlEntity
class
Represents the model of ainvalid reference
BatEntity
class
Represents the model of ainvalid reference
BeeEntity
class
BipedEntityModel<T extends BipedEntityRenderState>
Represents the model of a biped living entity.class
Represents the model of a blaze-like entity.class
Represents the model of ainvalid reference
BoatEntity
class
class
Represents the model of the enchanting table's book.class
class
class
Represents the model of ainvalid reference
CatEntity
class
Represents the model of a chicken-like entity.class
Represents the model of a cod-like entity.class
Represents the model of a cow-like entity.class
class
Represents the model of a creeper-like entity.class
class
Represents the model of a dolphin-like entity.class
class
Represents the model of the dragon head.class
class
Represents the model of a worn elytra.class
class
EndermanEntityModel<T extends EndermanEntityRenderState>
Represents the model of an enderman-like living entity.class
Represents the model of an endermite-like entity.class
EntityModel<T extends EntityRenderState>
Represents the model of aninvalid reference
Entity
class
Represents the model of an evoker-fangs-like entity.class
FelineEntityModel<T extends FelineEntityRenderState>
Represents the model of an ocelot-like entity.class
Represents the model of ainvalid reference
FoxEntity
class
class
Represents the model of a ghast-like entity.class
Represents the model of ainvalid reference
GiantEntity
class
Represents the model of ainvalid reference
GoatEntity
class
class
Represents the model of a hoglin-like entity.class
class
IllagerEntityModel<S extends IllagerEntityRenderState>
class
class
class
class
Represents the model of a leash-knot-like entity.class
Represents the model of a llama-like entity.class
Represents the model of llama-spit-like entity.class
class
class
Represents the model of a minecart-like entity.class
class
class
class
class
Represents the model of a pig-like entity.class
PiglinBaseEntityModel<S extends BipedEntityRenderState>
class
Represents the model of a piglin-like entity.class
class
PlayerCapeModel<T extends PlayerEntityRenderState>
class
Represents the model of a player-like entity.class
class
QuadrupedEntityModel<T extends LivingEntityRenderState>
Represents the model of a quadruped entity.class
Represents the model of ainvalid reference
RabbitEntity
class
class
class
class
class
class
Represents the model of a held shield.class
Represents the model of shulker-bullet-like entity.class
class
class
SkeletonEntityModel<S extends SkeletonEntityRenderState>
class
Represents the model of a skull.class
class
class
class
class
class
class
Represents the model of a squid-like entity.class
class
class
class
Represents the model of a thrown trident.class
class
class
Represents the model of ainvalid reference
VexEntity
class
Represents the model of a villager resembling entity.class
class
class
Represents the model of a witch resembling entity.class
Represents the model of ainvalid reference
WitherEntity
class
class
ZombieEntityModel<S extends ZombieEntityRenderState>
class
class