Class DimensionEffects.Overworld

java.lang.Object
net.minecraft.client.render.DimensionEffects
net.minecraft.client.render.DimensionEffects.Overworld
Enclosing class:
DimensionEffects

@Environment(CLIENT) public static class DimensionEffects.Overworld extends DimensionEffects
Mappings:
Namespace Name
named net/minecraft/client/render/DimensionEffects$Overworld
intermediary net/minecraft/class_5294$class_5297
official gkw$c
  • Field Details

    • CLOUDS_HEIGHT

      public static final int CLOUDS_HEIGHT
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named CLOUDS_HEIGHT Lnet/minecraft/client/render/DimensionEffects$Overworld;CLOUDS_HEIGHT:I
      intermediary field_32681 Lnet/minecraft/class_5294$class_5297;field_32681:I
      official a Lgkw$c;a:I
    • field_53064

      private static final float field_53064
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named field_53064 Lnet/minecraft/client/render/DimensionEffects$Overworld;field_53064:F
      intermediary field_53064 Lnet/minecraft/class_5294$class_5297;field_53064:F
      official b Lgkw$c;b:F
  • Constructor Details

    • Overworld

      public Overworld()
  • Method Details

    • isSunRisingOrSetting

      public boolean isSunRisingOrSetting(float skyAngle)
      Overrides:
      isSunRisingOrSetting in class DimensionEffects
      Mappings:
      Namespace Name Mixin selector
      named isSunRisingOrSetting Lnet/minecraft/client/render/DimensionEffects;isSunRisingOrSetting(F)Z
      intermediary method_62183 Lnet/minecraft/class_5294;method_62183(F)Z
      official a Lgkw;a(F)Z
    • getSkyColor

      public int getSkyColor(float skyAngle)
      Overrides:
      getSkyColor in class DimensionEffects
      Mappings:
      Namespace Name Mixin selector
      named getSkyColor Lnet/minecraft/client/render/DimensionEffects;getSkyColor(F)I
      intermediary method_62184 Lnet/minecraft/class_5294;method_62184(F)I
      official b Lgkw;b(F)I
    • adjustFogColor

      public Vec3d adjustFogColor(Vec3d color, float sunHeight)
      Transforms the given fog color based on the current height of the sun. This is used in vanilla to darken fog during night.
      Specified by:
      adjustFogColor in class DimensionEffects
      Mappings:
      Namespace Name Mixin selector
      named adjustFogColor Lnet/minecraft/client/render/DimensionEffects;adjustFogColor(Lnet/minecraft/util/math/Vec3d;F)Lnet/minecraft/util/math/Vec3d;
      intermediary method_28112 Lnet/minecraft/class_5294;method_28112(Lnet/minecraft/class_243;F)Lnet/minecraft/class_243;
      official a Lgkw;a(Lfbx;F)Lfbx;
    • useThickFog

      public boolean useThickFog(int camX, int camY)
      Specified by:
      useThickFog in class DimensionEffects
      Mappings:
      Namespace Name Mixin selector
      named useThickFog Lnet/minecraft/client/render/DimensionEffects;useThickFog(II)Z
      intermediary method_28110 Lnet/minecraft/class_5294;method_28110(II)Z
      official a Lgkw;a(II)Z