Uses of Class
net.minecraft.client.render.Camera
Package
Description
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Uses of Camera in net.minecraft.client.particle
Modifier and TypeMethodDescriptionvoid
BillboardParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
ConnectionParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
DustColorTransitionParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
ElderGuardianAppearanceParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
FireworksSparkParticle.Explosion.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
FireworksSparkParticle.Flash.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
ItemPickupParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.final void
NoRenderParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.abstract void
Particle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
ShriekParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.void
VibrationParticle.buildGeometry
(VertexConsumer vertexConsumer, Camera camera, float tickDelta) Renders this particle to the givenVertexConsumer
buffer.protected void
BillboardParticle.method_60373
(VertexConsumer vertexConsumer, Camera camera, Quaternionf quaternionf, float float2) void
ParticleManager.renderParticles
(LightmapTextureManager lightmapTextureManager, Camera camera, float tickDelta) void
BillboardParticle.Rotator.setRotation
(Quaternionf quaternion, Camera camera, float tickDelta) -
Uses of Camera in net.minecraft.client.render
Modifier and TypeMethodDescriptionvoid
WeatherRendering.addParticlesAndSound
(ClientWorld world, Camera camera, int ticks, ParticlesMode particlesMode) void
WorldRenderer.addWeatherParticlesAndSound
(Camera camera) static Fog
BackgroundRenderer.applyFog
(Camera camera, BackgroundRenderer.FogType fogType, Vector4f color, float viewDistance, boolean thickenFog, float tickDelta) private boolean
WorldRenderer.getEntitiesToRender
(Camera camera, Frustum frustum, List<Entity> output) static Vector4f
BackgroundRenderer.getFogColor
(Camera camera, float tickDelta, ClientWorld world, int clampedViewDistance, float skyDarkness) private float
private boolean
WorldRenderer.hasBlindnessOrDarkness
(Camera camera) private void
ChunkRenderingDataPreparer.method_52821
(Camera camera, Queue<ChunkRenderingDataPreparer.ChunkInfo> queue) void
WorldRenderer.render
(ObjectAllocator allocator, RenderTickCounter tickCounter, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix, Matrix4f projectionMatrix) private void
WorldRenderer.renderBlockDamage
(MatrixStack matrices, Camera camera, VertexConsumerProvider.Immediate vertexConsumers) private void
WorldRenderer.renderBlockEntities
(MatrixStack matrices, VertexConsumerProvider.Immediate immediate, VertexConsumerProvider.Immediate immediate2, Camera camera, float tickDelta) private void
WorldRenderer.renderEntities
(MatrixStack matrices, VertexConsumerProvider.Immediate immediate, Camera camera, RenderTickCounter tickCounter, List<Entity> entities) private void
GameRenderer.renderHand
(Camera camera, float tickDelta, Matrix4f matrix4f) private void
WorldRenderer.renderMain
(FrameGraphBuilder frameGraphBuilder, Frustum frustum, Camera camera, Matrix4f positionMatrix, Matrix4f projectionMatrix, Fog fog, boolean renderBlockOutline, boolean hasEntitiesToRender, RenderTickCounter renderTickCounter, Profiler profiler) private void
WorldRenderer.renderParticles
(FrameGraphBuilder frameGraphBuilder, Camera camera, LightmapTextureManager lightmapTextureManager, float tickDelta, Fog fog) private void
WorldRenderer.renderSky
(FrameGraphBuilder frameGraphBuilder, Camera camera, float tickDelta, Fog fog) private void
WorldRenderer.renderTargetBlockOutline
(Camera camera, VertexConsumerProvider.Immediate vertexConsumers, MatrixStack matrices, boolean translucent) private void
WorldRenderer.setupTerrain
(Camera camera, Frustum frustum, boolean hasForcedFrustum, boolean spectator) private void
WorldRenderer.updateChunks
(Camera camera) void
ChunkRenderingDataPreparer.updateSectionOcclusionGraph
(boolean cullChunks, Camera camera, Frustum frustum, List<ChunkBuilder.BuiltChunk> builtChunk, LongOpenHashSet activeSections) private void
ChunkRenderingDataPreparer.updateTerrain
(boolean cullChunks, Camera camera, Vec3d cameraPos, LongOpenHashSet activeSections) -
Uses of Camera in net.minecraft.client.render.block.entity
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Uses of Camera in net.minecraft.client.render.debug
Modifier and TypeMethodDescriptionprivate Camera
RaidCenterDebugRenderer.getCamera()
private Camera
BeeDebugRenderer.getCameraPos()
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Uses of Camera in net.minecraft.client.render.entity
Modifier and TypeMethodDescriptionvoid
private static float
DisplayEntityRenderer.getBackwardsYaw
(Camera camera) private static float
DisplayEntityRenderer.getNegatedPitch
(Camera camera) -
Uses of Camera in net.minecraft.client.sound
Modifier and TypeMethodDescriptionvoid
SoundManager.updateListenerPosition
(Camera camera) void
SoundSystem.updateListenerPosition
(Camera camera)