Uses of Enum Class
net.minecraft.client.render.entity.model.BipedEntityModel.ArmPose
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Uses of BipedEntityModel.ArmPose in net.minecraft.client.render.entity
Modifier and TypeMethodDescriptionprivate static BipedEntityModel.ArmPose
PlayerEntityRenderer.getArmPose
(PlayerEntityRenderState state, PlayerEntityRenderState.HandState handState, Hand hand) static BipedEntityModel.ArmPose
PlayerEntityRenderer.getArmPose
(PlayerEntityRenderState state, Arm arm) -
Uses of BipedEntityModel.ArmPose in net.minecraft.client.render.entity.model
Modifier and TypeMethodDescriptionprotected BipedEntityModel.ArmPose
BipedEntityModel.getArmPose
(T state, Arm arm) protected BipedEntityModel.ArmPose
DrownedEntityModel.getArmPose
(ZombieEntityRenderState zombieEntityRenderState, Arm arm) protected BipedEntityModel.ArmPose
PlayerEntityModel.getArmPose
(PlayerEntityRenderState playerEntityRenderState, Arm arm) protected BipedEntityModel.ArmPose
SkeletonEntityModel.getArmPose
(S s, Arm arm) static BipedEntityModel.ArmPose
Returns the enum constant of this class with the specified name.static BipedEntityModel.ArmPose[]
BipedEntityModel.ArmPose.values()
Returns an array containing the constants of this enum class, in the order they are declared.Modifier and TypeMethodDescriptionprivate void
BipedEntityModel.positionLeftArm
(T state, BipedEntityModel.ArmPose armPose) private void
BipedEntityModel.positionRightArm
(T state, BipedEntityModel.ArmPose armPose)