Uses of Class
net.minecraft.client.render.entity.model.BipedEntityModel
Packages that use BipedEntityModel
Package
Description
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Uses of BipedEntityModel in net.minecraft.client.render.entity
Classes in net.minecraft.client.render.entity with type parameters of type BipedEntityModelModifier and TypeClassDescriptionclass
BipedEntityRenderer<T extends MobEntity,
S extends BipedEntityRenderState, M extends BipedEntityModel<S>> -
Uses of BipedEntityModel in net.minecraft.client.render.entity.feature
Classes in net.minecraft.client.render.entity.feature with type parameters of type BipedEntityModelModifier and TypeClassDescriptionclass
ArmorFeatureRenderer<S extends BipedEntityRenderState,
M extends BipedEntityModel<S>, A extends BipedEntityModel<S>> class
ArmorFeatureRenderer<S extends BipedEntityRenderState,
M extends BipedEntityModel<S>, A extends BipedEntityModel<S>> Fields in net.minecraft.client.render.entity.feature declared as BipedEntityModelModifier and TypeFieldDescriptionprivate final A
ArmorFeatureRenderer.babyInnerModel
private final A
ArmorFeatureRenderer.babyOuterModel
private final A
ArmorFeatureRenderer.innerModel
private final BipedEntityModel
<PlayerEntityRenderState> CapeFeatureRenderer.model
private final BipedEntityModel
<PlayerEntityRenderState> Deadmau5FeatureRenderer.model
private final A
ArmorFeatureRenderer.outerModel
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Uses of BipedEntityModel in net.minecraft.client.render.entity.model
Subclasses of BipedEntityModel in net.minecraft.client.render.entity.modelModifier and TypeClassDescriptionclass
AbstractZombieModel<S extends ZombieEntityRenderState>
class
ArmorEntityModel<S extends BipedEntityRenderState>
class
Represents the armor model of aninvalid reference
ArmorStandEntity
class
Represents the model of aninvalid reference
ArmorStandEntity
class
class
class
class
EndermanEntityModel<T extends EndermanEntityRenderState>
Represents the model of an enderman-like living entity.class
Represents the model of ainvalid reference
GiantEntity
class
PiglinBaseEntityModel<S extends BipedEntityRenderState>
class
Represents the model of a piglin-like entity.class
PlayerCapeModel<T extends PlayerEntityRenderState>
class
Represents the model of a player-like entity.class
SkeletonEntityModel<S extends SkeletonEntityRenderState>
class
ZombieEntityModel<S extends ZombieEntityRenderState>
class
class
Methods in net.minecraft.client.render.entity.model with parameters of type BipedEntityModelModifier and TypeMethodDescriptionvoid
BipedEntityModel.copyTransforms
(BipedEntityModel<T> model)