Class ChestMinecartEntity

All Implemented Interfaces:
DataTracked, VehicleInventory, Inventory, ScoreHolder, NamedScreenHandlerFactory, ScreenHandlerFactory, Clearable, Nameable, EntityLike

public class ChestMinecartEntity extends StorageMinecartEntity
Mappings:
Namespace Name
named net/minecraft/entity/vehicle/ChestMinecartEntity
intermediary net/minecraft/class_1694
official cse
  • Constructor Details

    • ChestMinecartEntity

      public ChestMinecartEntity(EntityType<? extends ChestMinecartEntity> type, World world)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/entity/Entity;<init>(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V
      intermediary <init> Lnet/minecraft/class_1297;<init>(Lnet/minecraft/class_1299;Lnet/minecraft/class_1937;)V
      official <init> Lbvj;<init>(Lbvq;Ldhh;)V
  • Method Details

    • asItem

      protected Item asItem()
      Specified by:
      asItem in class VehicleEntity
      Mappings:
      Namespace Name Mixin selector
      named asItem Lnet/minecraft/entity/vehicle/VehicleEntity;asItem()Lnet/minecraft/item/Item;
      intermediary method_7557 Lnet/minecraft/class_8836;method_7557()Lnet/minecraft/class_1792;
      official u Lcsn;u()Lcxk;
    • getPickBlockStack

      public ItemStack getPickBlockStack()
      Returns the stack for creative "pick block" functionality, or null if there is none.

      If the entity has an item representation (such as boats or minecarts), this should be overridden to return a new stack. Note that MobEntity handles the spawn eggs. ItemFrameEntity instead returns the copy of the stack held in the frame.

      Specified by:
      getPickBlockStack in class AbstractMinecartEntity
      Returns:
      the stack for creative "pick block" functionality, or null if there is none
      Mappings:
      Namespace Name Mixin selector
      named getPickBlockStack Lnet/minecraft/entity/Entity;getPickBlockStack()Lnet/minecraft/item/ItemStack;
      intermediary method_31480 Lnet/minecraft/class_1297;method_31480()Lnet/minecraft/class_1799;
      official dJ Lbvj;dJ()Lcxo;
    • size

      public int size()
      Returns the size of the inventory.

      The inventory should support the slot ID from 0 to size() - 1. This should remain constant throughout the inventory's lifetime.

      Returns:
      the size of the inventory
      Mappings:
      Namespace Name Mixin selector
      named size Lnet/minecraft/inventory/Inventory;size()I
      intermediary method_5439 Lnet/minecraft/class_1263;method_5439()I
      official b Lbtb;b()I
    • getDefaultContainedBlock

      public BlockState getDefaultContainedBlock()
      Overrides:
      getDefaultContainedBlock in class AbstractMinecartEntity
      Mappings:
      Namespace Name Mixin selector
      named getDefaultContainedBlock Lnet/minecraft/entity/vehicle/AbstractMinecartEntity;getDefaultContainedBlock()Lnet/minecraft/block/BlockState;
      intermediary method_7517 Lnet/minecraft/class_1688;method_7517()Lnet/minecraft/class_2680;
      official w Lcrv;w()Ldxu;
    • getDefaultBlockOffset

      public int getDefaultBlockOffset()
      Overrides:
      getDefaultBlockOffset in class AbstractMinecartEntity
      Mappings:
      Namespace Name Mixin selector
      named getDefaultBlockOffset Lnet/minecraft/entity/vehicle/AbstractMinecartEntity;getDefaultBlockOffset()I
      intermediary method_7526 Lnet/minecraft/class_1688;method_7526()I
      official z Lcrv;z()I
    • getScreenHandler

      public ScreenHandler getScreenHandler(int syncId, PlayerInventory playerInventory)
      Specified by:
      getScreenHandler in class StorageMinecartEntity
      Mappings:
      Namespace Name Mixin selector
      named getScreenHandler Lnet/minecraft/entity/vehicle/StorageMinecartEntity;getScreenHandler(ILnet/minecraft/entity/player/PlayerInventory;)Lnet/minecraft/screen/ScreenHandler;
      intermediary method_17357 Lnet/minecraft/class_1693;method_17357(ILnet/minecraft/class_1661;)Lnet/minecraft/class_1703;
      official a Lcrw;a(ILcpv;)Lctb;
    • onClose

      public void onClose(PlayerEntity player)
      Called when the inventory is closed. Specifically, this is called inside ScreenHandler.onClosed(net.minecraft.entity.player.PlayerEntity). This does nothing by default.

      The method is called in both the client and the server. However, because clientside screen handler is created with a SimpleInventory, other implementations can (and the vanilla code does) assume that the method is called in the server.

      Mappings:
      Namespace Name Mixin selector
      named onClose Lnet/minecraft/inventory/Inventory;onClose(Lnet/minecraft/entity/player/PlayerEntity;)V
      intermediary method_5432 Lnet/minecraft/class_1263;method_5432(Lnet/minecraft/class_1657;)V
      official c Lbtb;c(Lcpw;)V
    • interact

      public ActionResult interact(PlayerEntity player, Hand hand)
      Called when a player interacts with this entity.
      Overrides:
      interact in class StorageMinecartEntity
      Parameters:
      player - the player
      hand - the hand the player used to interact with this entity
      Mappings:
      Namespace Name Mixin selector
      named interact Lnet/minecraft/entity/Entity;interact(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;)Lnet/minecraft/util/ActionResult;
      intermediary method_5688 Lnet/minecraft/class_1297;method_5688(Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;)Lnet/minecraft/class_1269;
      official a Lbvj;a(Lcpw;Lbth;)Lbti;