Class ZombieVillagerEntityModel<S extends ZombieVillagerRenderState>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.render.entity.model.EntityModel<S>
net.minecraft.client.render.entity.model.BipedEntityModel<S>
net.minecraft.client.render.entity.model.ZombieVillagerEntityModel<S>
- All Implemented Interfaces:
ModelWithArms
,ModelWithHat
,ModelWithHead
@Environment(CLIENT)
public class ZombieVillagerEntityModel<S extends ZombieVillagerRenderState>
extends BipedEntityModel<S>
implements ModelWithHat
- Mappings:
Namespace Name named net/minecraft/client/render/entity/model/ZombieVillagerEntityModel
intermediary net/minecraft/class_619
official gev
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
BipedEntityModel.ArmPose
Nested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.SinglePartModel
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Field Summary
FieldsFields inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
BABY_TRANSFORMER, body, field_32505, field_32506, field_39069, field_39070, field_42513, hat, head, leftArm, leftLeg, rightArm, rightLeg
Fields inherited from class net.minecraft.client.render.entity.model.EntityModel
field_52908
Fields inherited from class net.minecraft.client.model.Model
layerFactory, root
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic TexturedModelData
getArmorTexturedModelData
(Dilation dilation) static TexturedModelData
void
rotateArms
(MatrixStack stack) void
void
setHatVisible
(boolean visible) Sets whether the hat is visible or not.Methods inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
animateArms, copyTransforms, getArm, getHead, getModelData, setArmAngle, setVisible
Methods inherited from class net.minecraft.client.model.Model
animate, animate, animate, animateWalking, getLayer, getPart, getParts, getRootPart, render, render, resetTransforms
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Field Details
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Constructor Details
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Method Details
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getTexturedModelData
- Mappings:
Namespace Name Mixin selector named getTexturedModelData
Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;getTexturedModelData()Lnet/minecraft/client/model/TexturedModelData;
intermediary method_32070
Lnet/minecraft/class_619;method_32070()Lnet/minecraft/class_5607;
official a
Lgev;a()Lgfk;
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getArmorTexturedModelData
- Mappings:
Namespace Name Mixin selector named getArmorTexturedModelData
Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;getArmorTexturedModelData(Lnet/minecraft/client/model/Dilation;)Lnet/minecraft/client/model/TexturedModelData;
intermediary method_32069
Lnet/minecraft/class_619;method_32069(Lnet/minecraft/class_5605;)Lnet/minecraft/class_5607;
official a
Lgev;a(Lgfi;)Lgfk;
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setAngles
- Overrides:
setAngles
in classBipedEntityModel<S extends ZombieVillagerRenderState>
- Mappings:
Namespace Name Mixin selector named setAngles
Lnet/minecraft/client/render/entity/model/ZombieVillagerEntityModel;setAngles(Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;)V
intermediary method_17135
Lnet/minecraft/class_619;method_17135(Lnet/minecraft/class_10087;)V
official a
Lgev;a(Lhbd;)V
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setHatVisible
public void setHatVisible(boolean visible) Sets whether the hat is visible or not.- Specified by:
setHatVisible
in interfaceModelWithHat
- Parameters:
visible
-true
if the hat is visible, otherwisefalse
- Mappings:
Namespace Name Mixin selector named setHatVisible
Lnet/minecraft/client/render/entity/model/ModelWithHat;setHatVisible(Z)V
intermediary method_17150
Lnet/minecraft/class_3884;method_17150(Z)V
official a
Lgen;a(Z)V
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rotateArms
- Specified by:
rotateArms
in interfaceModelWithHat
- Mappings:
Namespace Name Mixin selector named rotateArms
Lnet/minecraft/client/render/entity/model/ModelWithHat;rotateArms(Lnet/minecraft/client/util/math/MatrixStack;)V
intermediary method_65191
Lnet/minecraft/class_3884;method_65191(Lnet/minecraft/class_4587;)V
official a
Lgen;a(Lffv;)V
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