Uses of Enum Class
net.minecraft.entity.EquipmentSlot
Packages that use EquipmentSlot
Package
Description
The basic AI system for Minecraft living entities.
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Uses of EquipmentSlot in net.minecraft.client.render.entityMethods in net.minecraft.client.render.entity with parameters of type EquipmentSlotModifier and TypeMethodDescriptionprivate static ItemStackBipedEntityRenderer.getEquippedStack(LivingEntity entity, EquipmentSlot slot) 
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Uses of EquipmentSlot in net.minecraft.client.render.entity.featureMethods in net.minecraft.client.render.entity.feature with parameters of type EquipmentSlotModifier and TypeMethodDescriptionprivate AArmorFeatureRenderer.getModel(S state, EquipmentSlot slot) private static booleanArmorFeatureRenderer.hasModel(EquippableComponent component, EquipmentSlot slot) static booleanArmorFeatureRenderer.hasModel(ItemStack stack, EquipmentSlot slot) private voidArmorFeatureRenderer.renderArmor(MatrixStack matrices, VertexConsumerProvider vertexConsumers, ItemStack stack, EquipmentSlot slot, int light, A armorModel) protected voidArmorFeatureRenderer.setVisible(A bipedModel, EquipmentSlot slot) private booleanArmorFeatureRenderer.usesInnerModel(EquipmentSlot slot) 
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Uses of EquipmentSlot in net.minecraft.component.typeFields in net.minecraft.component.type declared as EquipmentSlotModifier and TypeFieldDescriptionprivate final EquipmentSlotEquippableComponent.Builder.slotprivate final EquipmentSlotEquippableComponent.slotThe field for theslotrecord component.Fields in net.minecraft.component.type with type parameters of type EquipmentSlotModifier and TypeFieldDescriptionprivate final Predicate<EquipmentSlot> AttributeModifierSlot.slotPredicateMethods in net.minecraft.component.type that return EquipmentSlotModifier and TypeMethodDescriptionEquippableComponent.slot()Returns the value of theslotrecord component.Methods in net.minecraft.component.type with parameters of type EquipmentSlotModifier and TypeMethodDescriptionvoidAttributeModifiersComponent.applyModifiers(EquipmentSlot slot, BiConsumer<RegistryEntry<EntityAttribute>, EntityAttributeModifier> attributeConsumer) doubleAttributeModifiersComponent.applyOperations(double base, EquipmentSlot slot) static EquippableComponent.BuilderEquippableComponent.builder(EquipmentSlot slot) static AttributeModifierSlotAttributeModifierSlot.forEquipmentSlot(EquipmentSlot slot) booleanAttributeModifierSlot.matches(EquipmentSlot slot) Constructors in net.minecraft.component.type with parameters of type EquipmentSlotModifierConstructorDescriptionprivateAttributeModifierSlot(int id, String name, EquipmentSlot slot) (package private)Builder(EquipmentSlot slot) EquippableComponent(EquipmentSlot equipmentSlot, RegistryEntry<SoundEvent> registryEntry, Optional<RegistryKey<EquipmentAsset>> optional, Optional<Identifier> optional2, Optional<RegistryEntryList<EntityType<?>>> optional3, boolean bool, boolean bool2, boolean bool3) Constructor parameters in net.minecraft.component.type with type arguments of type EquipmentSlotModifierConstructorDescriptionprivateAttributeModifierSlot(int id, String name, Predicate<EquipmentSlot> slotPredicate) 
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Uses of EquipmentSlot in net.minecraft.enchantmentFields in net.minecraft.enchantment declared as EquipmentSlotModifier and TypeFieldDescriptionprivate final @Nullable EquipmentSlotEnchantmentEffectContext.slotThe field for theslotrecord component.Methods in net.minecraft.enchantment that return EquipmentSlotModifier and TypeMethodDescriptionEnchantmentEffectContext.slot()Returns the value of theslotrecord component.Methods in net.minecraft.enchantment that return types with arguments of type EquipmentSlotMethods in net.minecraft.enchantment with parameters of type EquipmentSlotModifier and TypeMethodDescriptionstatic voidEnchantmentHelper.applyAttributeModifiers(ItemStack stack, EquipmentSlot slot, BiConsumer<RegistryEntry<EntityAttribute>, EntityAttributeModifier> attributeModifierConsumer) static voidEnchantmentHelper.applyLocationBasedEffects(ServerWorld world, ItemStack stack, LivingEntity user, EquipmentSlot slot) private static voidEnchantmentHelper.forEachEnchantment(ItemStack stack, EquipmentSlot slot, LivingEntity entity, EnchantmentHelper.ContextAwareConsumer contextAwareConsumer) static voidEnchantmentHelper.onHitBlock(ServerWorld world, ItemStack stack, @Nullable LivingEntity user, Entity enchantedEntity, @Nullable EquipmentSlot slot, Vec3d pos, BlockState state, Consumer<Item> onBreak) static voidEnchantmentHelper.removeLocationBasedEffects(ItemStack stack, LivingEntity user, EquipmentSlot slot) booleanEnchantment.slotMatches(EquipmentSlot slot) Constructors in net.minecraft.enchantment with parameters of type EquipmentSlotModifierConstructorDescriptionEnchantmentEffectContext(ItemStack itemStack, @Nullable EquipmentSlot equipmentSlot, @Nullable LivingEntity livingEntity, Consumer<Item> consumer) EnchantmentEffectContext(ItemStack stack, EquipmentSlot slot, LivingEntity owner) 
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Uses of EquipmentSlot in net.minecraft.enchantment.effectMethods in net.minecraft.enchantment.effect with parameters of type EquipmentSlotModifier and TypeMethodDescriptionAttributeEnchantmentEffect.getModifiers(int level, EquipmentSlot slot) 
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Uses of EquipmentSlot in net.minecraft.entityFields in net.minecraft.entity with type parameters of type EquipmentSlotModifier and TypeFieldDescriptionstatic final StringIdentifiable.EnumCodec<EquipmentSlot> EquipmentSlot.CODECstatic final IntFunction<EquipmentSlot> EquipmentSlot.FROM_INDEXprivate final EnumMap<EquipmentSlot, Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>> LivingEntity.locationBasedEnchantmentEffectsstatic final PacketCodec<ByteBuf, EquipmentSlot> EquipmentSlot.PACKET_CODECstatic final com.mojang.serialization.Codec<Map<EquipmentSlot, Float>> EquipmentTable.SLOT_DROP_CHANCES_CODECprivate final Map<EquipmentSlot, Float> EquipmentTable.slotDropChancesThe field for theslotDropChancesrecord component.static final List<EquipmentSlot> EquipmentSlot.VALUESMethods in net.minecraft.entity that return EquipmentSlotModifier and TypeMethodDescriptionstatic EquipmentSlotReturns the slot where the name is equal toname.private static @Nullable EquipmentSlotLivingEntity.getEquipmentSlot(int slotId) final EquipmentSlotLivingEntity.getPreferredEquipmentSlot(ItemStack stack) static EquipmentSlotLivingEntity.getSlotForHand(Hand hand) default @Nullable EquipmentSlotEquipmentHolder.getSlotForStack(ItemStack stack, List<EquipmentSlot> slotBlacklist) static EquipmentSlotReturns the enum constant of this class with the specified name.static EquipmentSlot[]EquipmentSlot.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.entity that return types with arguments of type EquipmentSlotModifier and TypeMethodDescriptionprivate static Map<EquipmentSlot, Float> EquipmentTable.createSlotDropChances(float dropChance) private static Map<EquipmentSlot, Float> EquipmentTable.createSlotDropChances(List<EquipmentSlot> slots, float dropChance) private @Nullable Map<EquipmentSlot, ItemStack> LivingEntity.getEquipmentChanges()Returns the difference between the last sent equipment set and the current one.EquipmentTable.slotDropChances()Returns the value of theslotDropChancesrecord component.Methods in net.minecraft.entity with parameters of type EquipmentSlotModifier and TypeMethodDescriptionprotected booleanLivingEntity.canDispenserEquipSlot(EquipmentSlot slot) final booleanLivingEntity.canEquip(ItemStack stack, EquipmentSlot slot) static booleanLivingEntity.canGlideWith(ItemStack stack, EquipmentSlot slot) booleanLivingEntity.canUseSlot(EquipmentSlot slot) protected voidLivingEntity.damageEquipment(DamageSource source, float amount, EquipmentSlot[] slots) voidEquipmentHolder.equipStack(EquipmentSlot slot, ItemStack stack) abstract voidLivingEntity.equipStack(EquipmentSlot slot, ItemStack stack) private static byteLivingEntity.getEquipmentBreakStatus(EquipmentSlot slot) EquipmentHolder.getEquippedStack(EquipmentSlot slot) abstract ItemStackLivingEntity.getEquippedStack(EquipmentSlot slot) LivingEntity.getLocationBasedEnchantmentEffects(EquipmentSlot slot) private static StackReferenceLivingEntity.getStackReference(LivingEntity entity, EquipmentSlot slot) private ItemStackLivingEntity.getSyncedArmorStack(EquipmentSlot slot) private ItemStackLivingEntity.getSyncedHandStack(EquipmentSlot slot) booleanLivingEntity.hasStackEquipped(EquipmentSlot slot) protected booleanLivingEntity.isArmorSlot(EquipmentSlot slot) private voidLivingEntity.onEquipmentRemoved(ItemStack removedEquipment, EquipmentSlot slot, AttributeContainer container) voidLivingEntity.onEquipStack(EquipmentSlot slot, ItemStack oldStack, ItemStack newStack) voidLivingEntity.sendEquipmentBreakStatus(Item item, EquipmentSlot slot) voidEquipmentHolder.setEquipmentDropChance(EquipmentSlot slot, float dropChance) private voidLivingEntity.setSyncedArmorStack(EquipmentSlot slot, ItemStack armor) private voidLivingEntity.setSyncedHandStack(EquipmentSlot slot, ItemStack stack) Method parameters in net.minecraft.entity with type arguments of type EquipmentSlotModifier and TypeMethodDescriptionprivate voidLivingEntity.checkHandStackSwap(Map<EquipmentSlot, ItemStack> equipmentChanges) Notifies nearby players if the stacks in the hands have been swapped.private static Map<EquipmentSlot, Float> EquipmentTable.createSlotDropChances(List<EquipmentSlot> slots, float dropChance) default @Nullable EquipmentSlotEquipmentHolder.getSlotForStack(ItemStack stack, List<EquipmentSlot> slotBlacklist) private voidLivingEntity.sendEquipmentChanges(Map<EquipmentSlot, ItemStack> equipmentChanges) Sends equipment changes to nearby players.default voidEquipmentHolder.setEquipmentFromTable(RegistryKey<LootTable> lootTable, LootWorldContext parameters, long seed, Map<EquipmentSlot, Float> slotDropChances) default voidEquipmentHolder.setEquipmentFromTable(RegistryKey<LootTable> lootTable, LootWorldContext parameters, Map<EquipmentSlot, Float> slotDropChances) Constructor parameters in net.minecraft.entity with type arguments of type EquipmentSlotModifierConstructorDescriptionEquipmentTable(RegistryKey<LootTable> registryKey, Map<EquipmentSlot, Float> map) 
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Uses of EquipmentSlot in net.minecraft.entity.ai.goalMethods in net.minecraft.entity.ai.goal with parameters of type EquipmentSlotModifier and TypeMethodDescriptionprivate voidSkeletonHorseTrapTriggerGoal.enchantEquipment(SkeletonEntity rider, EquipmentSlot slot, LocalDifficulty localDifficulty) 
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Uses of EquipmentSlot in net.minecraft.entity.decorationMethods in net.minecraft.entity.decoration that return EquipmentSlotModifier and TypeMethodDescriptionprivate EquipmentSlotArmorStandEntity.getSlotFromPosition(Vec3d hitPos) Methods in net.minecraft.entity.decoration with parameters of type EquipmentSlotModifier and TypeMethodDescriptionbooleanArmorStandEntity.canUseSlot(EquipmentSlot slot) private booleanArmorStandEntity.equip(PlayerEntity player, EquipmentSlot slot, ItemStack stack, Hand hand) voidArmorStandEntity.equipStack(EquipmentSlot slot, ItemStack stack) ArmorStandEntity.getEquippedStack(EquipmentSlot slot) private booleanArmorStandEntity.isSlotDisabled(EquipmentSlot slot) 
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Uses of EquipmentSlot in net.minecraft.entity.mobFields in net.minecraft.entity.mob with type parameters of type EquipmentSlotModifier and TypeFieldDescriptionprivate static final List<EquipmentSlot> MobEntity.EQUIPMENT_INIT_ORDERMethods in net.minecraft.entity.mob that return types with arguments of type EquipmentSlotModifier and TypeMethodDescriptionMobEntity.dropEquipment(ServerWorld world, Predicate<ItemStack> dropPredicate) Methods in net.minecraft.entity.mob with parameters of type EquipmentSlotModifier and TypeMethodDescriptionprotected booleanMobEntity.canDispenserEquipSlot(EquipmentSlot slot) booleanMobEntity.canUseSlot(EquipmentSlot slot) private voidMobEntity.enchantEquipment(ServerWorldAccess world, EquipmentSlot slot, Random random, float power, LocalDifficulty localDifficulty) protected voidMobEntity.enchantEquipment(ServerWorldAccess world, Random random, EquipmentSlot slot, LocalDifficulty localDifficulty) private voidPiglinEntity.equipAtChance(EquipmentSlot slot, ItemStack stack, Random random) protected voidMobEntity.equipLootStack(EquipmentSlot slot, ItemStack stack) voidAbstractSkeletonEntity.equipStack(EquipmentSlot slot, ItemStack stack) voidMobEntity.equipStack(EquipmentSlot slot, ItemStack stack) private doubleMobEntity.getAttributeValueWithStack(ItemStack stack, RegistryEntry<EntityAttribute> attribute, EquipmentSlot slot) protected floatMobEntity.getDropChance(EquipmentSlot slot) MobEntity.getEquipmentForSlot(EquipmentSlot equipmentSlot, int equipmentLevel) MobEntity.getEquippedStack(EquipmentSlot slot) private booleanMobEntity.prefersNewArmor(ItemStack newStack, ItemStack currentStack, EquipmentSlot slot) protected booleanDrownedEntity.prefersNewEquipment(ItemStack newStack, ItemStack currentStack, EquipmentSlot slot) protected booleanMobEntity.prefersNewEquipment(ItemStack newStack, ItemStack currentStack, EquipmentSlot slot) protected booleanPiglinEntity.prefersNewEquipment(ItemStack newStack, ItemStack currentStack, EquipmentSlot slot) private booleanMobEntity.prefersNewWeapon(ItemStack newStack, ItemStack currentStack, EquipmentSlot slot) voidMobEntity.setEquipmentDropChance(EquipmentSlot slot, float dropChance) voidMobEntity.updateDropChances(EquipmentSlot slot) Method parameters in net.minecraft.entity.mob with type arguments of type EquipmentSlotModifier and TypeMethodDescriptionvoidMobEntity.setEquipmentFromTable(RegistryKey<LootTable> lootTable, Map<EquipmentSlot, Float> slotDropChances) 
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Uses of EquipmentSlot in net.minecraft.entity.passiveMethods in net.minecraft.entity.passive with parameters of type EquipmentSlotModifier and TypeMethodDescriptionprotected booleanAbstractHorseEntity.canDispenserEquipSlot(EquipmentSlot slot) protected booleanAllayEntity.canDispenserEquipSlot(EquipmentSlot slot) protected booleanDolphinEntity.canDispenserEquipSlot(EquipmentSlot slot) protected booleanFoxEntity.canDispenserEquipSlot(EquipmentSlot slot) protected booleanPandaEntity.canDispenserEquipSlot(EquipmentSlot slot) booleanHorseEntity.canUseSlot(EquipmentSlot slot) booleanLlamaEntity.canUseSlot(EquipmentSlot slot) booleanWolfEntity.canUseSlot(EquipmentSlot slot) 
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Uses of EquipmentSlot in net.minecraft.entity.playerMethods in net.minecraft.entity.player with parameters of type EquipmentSlotModifier and TypeMethodDescriptionbooleanPlayerEntity.canUseSlot(EquipmentSlot slot) voidPlayerEntity.equipStack(EquipmentSlot slot, ItemStack stack) PlayerEntity.getEquippedStack(EquipmentSlot slot) protected booleanPlayerEntity.isArmorSlot(EquipmentSlot slot) 
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Uses of EquipmentSlot in net.minecraft.inventoryMethods in net.minecraft.inventory with parameters of type EquipmentSlotModifier and TypeMethodDescriptionstatic StackReferenceStackReference.of(LivingEntity entity, EquipmentSlot slot) Creates a stack reference backed by an equipment slot of a living entity with no filter, allowing direct manipulation of the equipment slot.static StackReferenceStackReference.of(LivingEntity entity, EquipmentSlot slot, Predicate<ItemStack> filter) Creates a stack reference backed by an equipment slot of a living entity and guarded by a condition for setting stacks into the inventory.
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Uses of EquipmentSlot in net.minecraft.itemMethods in net.minecraft.item with parameters of type EquipmentSlotModifier and TypeMethodDescriptionvoidItemStack.applyAttributeModifiers(EquipmentSlot slot, BiConsumer<RegistryEntry<EntityAttribute>, EntityAttributeModifier> attributeModifierConsumer) voidItemStack.damage(int amount, LivingEntity entity, EquipmentSlot slot) Damages this item stack.ItemStack.damage(int amount, ItemConvertible itemAfterBreaking, LivingEntity entity, EquipmentSlot slot) Item.Settings.equippable(EquipmentSlot slot) Item.Settings.equippableUnswappable(EquipmentSlot slot) 
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Uses of EquipmentSlot in net.minecraft.item.equipmentFields in net.minecraft.item.equipment declared as EquipmentSlotMethods in net.minecraft.item.equipment that return EquipmentSlotConstructors in net.minecraft.item.equipment with parameters of type EquipmentSlotModifierConstructorDescriptionprivateEquipmentType(EquipmentSlot equipmentSlot, int baseMaxDamage, String name) 
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Uses of EquipmentSlot in net.minecraft.network.packet.s2c.playFields in net.minecraft.network.packet.s2c.play with type parameters of type EquipmentSlotModifier and TypeFieldDescriptionprivate final List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> EntityEquipmentUpdateS2CPacket.equipmentListMethods in net.minecraft.network.packet.s2c.play that return types with arguments of type EquipmentSlotModifier and TypeMethodDescriptionList<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> EntityEquipmentUpdateS2CPacket.getEquipmentList()Constructor parameters in net.minecraft.network.packet.s2c.play with type arguments of type EquipmentSlotModifierConstructorDescriptionEntityEquipmentUpdateS2CPacket(int entityId, List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> equipmentList) 
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Uses of EquipmentSlot in net.minecraft.screenFields in net.minecraft.screen declared as EquipmentSlotModifier and TypeFieldDescriptionprivate static final EquipmentSlot[]PlayerScreenHandler.EQUIPMENT_SLOT_ORDERFields in net.minecraft.screen with type parameters of type EquipmentSlotModifier and TypeFieldDescriptionprivate static final Map<EquipmentSlot, Identifier> PlayerScreenHandler.EMPTY_ARMOR_SLOT_TEXTURES
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Uses of EquipmentSlot in net.minecraft.screen.slotFields in net.minecraft.screen.slot declared as EquipmentSlotConstructors in net.minecraft.screen.slot with parameters of type EquipmentSlotModifierConstructorDescriptionArmorSlot(Inventory inventory, LivingEntity entity, EquipmentSlot equipmentSlot, int index, int x, int y, @Nullable Identifier backgroundSprite) 
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Uses of EquipmentSlot in net.minecraft.server.commandMethods in net.minecraft.server.command with parameters of type EquipmentSlotModifier and TypeMethodDescriptionprivate static ItemStackLootCommand.getHeldItem(ServerCommandSource source, EquipmentSlot slot) 
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Uses of EquipmentSlot in net.minecraft.server.networkMethods in net.minecraft.server.network with parameters of type EquipmentSlotModifier and TypeMethodDescriptionvoidServerPlayerEntity.sendEquipmentBreakStatus(Item item, EquipmentSlot slot)