Uses of Class
com.mojang.blaze3d.pipeline.RenderPipeline
Packages that use RenderPipeline
Package
Description
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Uses of RenderPipeline in com.mojang.blaze3d.pipeline
Methods in com.mojang.blaze3d.pipeline that return RenderPipeline -
Uses of RenderPipeline in com.mojang.blaze3d.systems
Methods in com.mojang.blaze3d.systems with parameters of type RenderPipelineModifier and TypeMethodDescriptiondefault CompiledRenderPipelineGpuDevice.precompilePipeline(RenderPipeline pipeline) GpuDevice.precompilePipeline(RenderPipeline pipeline, @Nullable BiFunction<Identifier, ShaderType, String> sourceRetriever) voidRenderPass.setPipeline(RenderPipeline pipeline) -
Uses of RenderPipeline in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as RenderPipelineModifier and TypeFieldDescriptionstatic final RenderPipelineRenderPipelines.ARMOR_CUTOUT_NO_CULLstatic final RenderPipelineRenderPipelines.ARMOR_DECAL_CUTOUT_NO_CULLstatic final RenderPipelineRenderPipelines.ARMOR_TRANSLUCENTstatic final RenderPipelineRenderPipelines.BEACON_BEAM_OPAQUEstatic final RenderPipelineRenderPipelines.BEACON_BEAM_TRANSLUCENTstatic final RenderPipelineRenderPipelines.BILT_SCREEN_LIGHTMAPstatic final RenderPipelineRenderPipelines.BLOCK_SCREEN_EFFECTstatic final RenderPipelineRenderPipelines.BREEZE_WINDstatic final RenderPipelineRenderPipelines.CLOUDSstatic final RenderPipelineRenderPipelines.CLOUDS_DEPTH_ONLYstatic final RenderPipelineRenderPipelines.CROSSHAIRprivate @Nullable RenderPipelineGlResourceManager.currentPipelinestatic final RenderPipelineRenderPipelines.CUTOUTstatic final RenderPipelineRenderPipelines.CUTOUT_MIPPEDstatic final RenderPipelineRenderPipelines.DEBUG_FILLED_BOXstatic final RenderPipelineRenderPipelines.DEBUG_LINE_STRIPstatic final RenderPipelineRenderPipelines.DEBUG_QUADSstatic final RenderPipelineRenderPipelines.DEBUG_SECTION_QUADSstatic final RenderPipelineRenderPipelines.DEBUG_STRUCTURE_QUADSstatic final RenderPipelineRenderPipelines.DEBUG_TRIANGLE_FANstatic final RenderPipelineRenderPipelines.END_GATEWAYstatic final RenderPipelineRenderPipelines.END_PORTALstatic final RenderPipelineRenderPipelines.ENTITY_CUTOUTstatic final RenderPipelineRenderPipelines.ENTITY_CUTOUT_NO_CULLstatic final RenderPipelineRenderPipelines.ENTITY_CUTOUT_NO_CULL_Z_OFFSETstatic final RenderPipelineRenderPipelines.ENTITY_ENERGY_SWIRLstatic final RenderPipelineRenderPipelines.ENTITY_EYESstatic final RenderPipelineRenderPipelines.ENTITY_NO_OUTLINEstatic final RenderPipelineRenderPipelines.ENTITY_OUTLINE_BLITstatic final RenderPipelineRenderPipelines.ENTITY_SMOOTH_CUTOUTstatic final RenderPipelineRenderPipelines.ENTITY_SOLIDstatic final RenderPipelineRenderPipelines.ENTITY_SOLID_OFFSET_FORWARDstatic final RenderPipelineRenderPipelines.ENTITY_TRANSLUCENTstatic final RenderPipelineRenderPipelines.ENTITY_TRANSLUCENT_EMISSIVEstatic final RenderPipelineRenderPipelines.FIRE_SCREEN_EFFECTstatic final RenderPipelineRenderPipelines.FLAT_CLOUDSstatic final RenderPipelineRenderPipelines.GLINTstatic final RenderPipelineRenderPipelines.GUIstatic final RenderPipelineRenderPipelines.GUI_GHOST_RECIPE_OVERLAYstatic final RenderPipelineRenderPipelines.GUI_NAUSEA_OVERLAYstatic final RenderPipelineRenderPipelines.GUI_OPAQUE_TEX_BGstatic final RenderPipelineRenderPipelines.GUI_OVERLAYstatic final RenderPipelineRenderPipelines.GUI_TEXT_HIGHLIGHTstatic final RenderPipelineRenderPipelines.GUI_TEXTUREDstatic final RenderPipelineRenderPipelines.GUI_TEXTURED_OVERLAYprivate final RenderPipelineCompiledShaderPipeline.infoThe field for theinforecord component.static final RenderPipelineRenderPipelines.LINE_STRIPstatic final RenderPipelineRenderPipelines.LINESstatic final RenderPipelineRenderPipelines.MOJANG_LOGOstatic final RenderPipelineRenderPipelines.OPAQUE_PARTICLEstatic final RenderPipelineRenderPipelines.OUTLINE_CULLstatic final RenderPipelineRenderPipelines.OUTLINE_NO_CULLprivate final RenderPipelinePostEffectPass.pipelinestatic final RenderPipelineRenderPipelines.POSITION_COLOR_SUNRISE_SUNSETstatic final RenderPipelineRenderPipelines.POSITION_DRAGON_RAYS_DEPTHstatic final RenderPipelineRenderPipelines.POSITION_SKYstatic final RenderPipelineRenderPipelines.POSITION_STARSstatic final RenderPipelineRenderPipelines.POSITION_TEX_COLOR_CELESTIALstatic final RenderPipelineRenderPipelines.POSITION_TEX_COLOR_END_SKYstatic final RenderPipelineRenderPipelines.POSITION_TEX_PANORAMAstatic final RenderPipelineRenderPipelines.RENDERTYPE_CRUMBLINGstatic final RenderPipelineRenderPipelines.RENDERTYPE_ENTITY_ALPHAstatic final RenderPipelineRenderPipelines.RENDERTYPE_ENTITY_DECALstatic final RenderPipelineRenderPipelines.RENDERTYPE_ENTITY_SHADOWstatic final RenderPipelineRenderPipelines.RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULLstatic final RenderPipelineRenderPipelines.RENDERTYPE_LEASHstatic final RenderPipelineRenderPipelines.RENDERTYPE_LIGHTNINGstatic final RenderPipelineRenderPipelines.RENDERTYPE_LIGHTNING_DRAGON_RAYSstatic final RenderPipelineRenderPipelines.RENDERTYPE_TEXTstatic final RenderPipelineRenderPipelines.RENDERTYPE_TEXT_BGstatic final RenderPipelineRenderPipelines.RENDERTYPE_TEXT_BG_SEETHROUGHstatic final RenderPipelineRenderPipelines.RENDERTYPE_TEXT_INTENSITYstatic final RenderPipelineRenderPipelines.RENDERTYPE_TEXT_INTENSITY_SEETHROUGHstatic final RenderPipelineRenderPipelines.RENDERTYPE_TEXT_POLYGON_OFFSETstatic final RenderPipelineRenderPipelines.RENDERTYPE_TEXT_SEETHROUGHstatic final RenderPipelineRenderPipelines.RENDERTYPE_TRANSLUCENT_MOVING_BLOCKstatic final RenderPipelineRenderPipelines.RENDERTYPE_WATER_MASKstatic final RenderPipelineRenderPipelines.RENDERTYPE_WORLD_BORDERstatic final RenderPipelineRenderPipelines.SECOND_BLOCK_OUTLINEstatic final RenderPipelineRenderPipelines.SOLIDstatic final RenderPipelineRenderPipelines.TRACY_BLITstatic final RenderPipelineRenderPipelines.TRANSLUCENTstatic final RenderPipelineRenderPipelines.TRANSLUCENT_PARTICLEstatic final RenderPipelineRenderPipelines.TRIPWIREstatic final RenderPipelineRenderPipelines.VIGNETTEstatic final RenderPipelineRenderPipelines.WEATHER_DEPTHstatic final RenderPipelineRenderPipelines.WEATHER_NO_DEPTHstatic final RenderPipelineRenderPipelines.WIREFRAMEFields in net.minecraft.client.gl with type parameters of type RenderPipelineModifier and TypeFieldDescriptionprivate final Map<RenderPipeline, CompiledShaderPipeline> GlBackend.pipelineCompileCacheprivate static final Map<Identifier, RenderPipeline> RenderPipelines.PIPELINESMethods in net.minecraft.client.gl that return RenderPipelineModifier and TypeMethodDescriptionCompiledShaderPipeline.info()Returns the value of theinforecord component.private static RenderPipelineRenderPipelines.register(RenderPipeline pipeline) Methods in net.minecraft.client.gl that return types with arguments of type RenderPipelineMethods in net.minecraft.client.gl with parameters of type RenderPipelineModifier and TypeMethodDescriptionprotected CompiledShaderPipelineGlBackend.compilePipelineCached(RenderPipeline pipeline) private CompiledShaderPipelineGlBackend.compileRenderPipeline(RenderPipeline pipeline, BiFunction<Identifier, ShaderType, String> sourceRetriever) GlBackend.precompilePipeline(RenderPipeline renderPipeline, @Nullable BiFunction<Identifier, ShaderType, String> biFunction) private static RenderPipelineRenderPipelines.register(RenderPipeline pipeline) voidRenderPassImpl.setPipeline(RenderPipeline pipeline) private voidGlResourceManager.setPipelineAndApplyState(RenderPipeline renderPipeline) Constructors in net.minecraft.client.gl with parameters of type RenderPipelineModifierConstructorDescriptionCompiledShaderPipeline(RenderPipeline renderPipeline, ShaderProgram shaderProgram) PostEffectPass(RenderPipeline pipeline, Identifier outputTargetId, List<PostEffectPipeline.Uniform> uniforms) -
Uses of RenderPipeline in net.minecraft.client.render
Fields in net.minecraft.client.render declared as RenderPipelineMethods in net.minecraft.client.render that return RenderPipelineModifier and TypeMethodDescriptionabstract RenderPipelineRenderLayer.getPipeline()RenderLayer.MultiPhase.getPipeline()Methods in net.minecraft.client.render with parameters of type RenderPipelineModifier and TypeMethodDescriptionprivate static Function<Identifier, RenderLayer> RenderLayer.createWeather(RenderPipeline pipeline) private voidCloudRenderer.drawClouds(RenderPipeline pipeline, float float2, float float3, float float4) private static RenderLayer.MultiPhaseRenderLayer.of(String name, int size, boolean hasCrumbling, boolean translucent, RenderPipeline pipeline, RenderLayer.MultiPhaseParameters params) (package private) static RenderLayer.MultiPhaseRenderLayer.of(String name, int size, RenderPipeline pipeline, RenderLayer.MultiPhaseParameters params) private @Nullable BuiltBufferCloudRenderer.tessellateClouds(Tessellator tessellator, int x, int z, CloudRenderMode renderMode, CloudRenderer.ViewMode viewMode, RenderPipeline pipeline) Constructors in net.minecraft.client.render with parameters of type RenderPipelineModifierConstructorDescription(package private)MultiPhase(String name, int size, boolean hasCrumbling, boolean translucent, RenderPipeline pipeline, RenderLayer.MultiPhaseParameters phases)