Uses of Class
com.mojang.blaze3d.vertex.VertexFormat
Packages that use VertexFormat
Package
Description
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Uses of VertexFormat in com.mojang.blaze3d.pipeline
Fields in com.mojang.blaze3d.pipeline declared as VertexFormatFields in com.mojang.blaze3d.pipeline with type parameters of type VertexFormatModifier and TypeFieldDescriptionprivate Optional<VertexFormat> RenderPipeline.Builder.vertexFormatprivate final Optional<VertexFormat> RenderPipeline.Snippet.vertexFormatThe field for thevertexFormatrecord component.Methods in com.mojang.blaze3d.pipeline that return VertexFormatMethods in com.mojang.blaze3d.pipeline that return types with arguments of type VertexFormatModifier and TypeMethodDescriptionRenderPipeline.Snippet.vertexFormat()Returns the value of thevertexFormatrecord component.Methods in com.mojang.blaze3d.pipeline with parameters of type VertexFormatModifier and TypeMethodDescriptionRenderPipeline.Builder.withVertexFormat(VertexFormat vertexFormat, VertexFormat.DrawMode vertexFormatMode) Constructors in com.mojang.blaze3d.pipeline with parameters of type VertexFormatModifierConstructorDescriptionprotectedRenderPipeline(Identifier location, Identifier vertexShader, Identifier fragmentShader, Defines shaderDefines, List<String> samplers, List<RenderPipeline.UniformDescription> uniforms, Optional<BlendFunction> blendFunction, DepthTestFunction depthTestFunction, PolygonMode polygonMode, boolean cull, boolean writeColor, boolean writeAlpha, boolean writeDepth, LogicOp colorLogic, VertexFormat vertexFormat, VertexFormat.DrawMode vertexFormatMode, float depthBiasScaleFactor, float depthBiasConstant) -
Uses of VertexFormat in com.mojang.blaze3d.vertex
Methods in com.mojang.blaze3d.vertex that return VertexFormat -
Uses of VertexFormat in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as VertexFormatModifier and TypeFieldDescription(package private) final VertexFormatBufferManager.AllocatedBuffer.vertexFormatFields in net.minecraft.client.gl with type parameters of type VertexFormatModifier and TypeFieldDescriptionprivate final Map<VertexFormat, BufferManager.AllocatedBuffer> BufferManager.ARBBufferManager.cacheprivate final Map<VertexFormat, BufferManager.AllocatedBuffer> BufferManager.DefaultBufferManager.cacheMethods in net.minecraft.client.gl with parameters of type VertexFormatModifier and TypeMethodDescriptionstatic ShaderProgramShaderProgram.create(CompiledShader vertexShader, CompiledShader fragmentShader, VertexFormat format, String name) voidBufferManager.ARBBufferManager.setupBuffer(VertexFormat format, GlGpuBuffer into) private static voidBufferManager.DefaultBufferManager.setupBuffer(VertexFormat format, boolean vbaIsNew) voidBufferManager.DefaultBufferManager.setupBuffer(VertexFormat format, GlGpuBuffer into) abstract voidBufferManager.setupBuffer(VertexFormat format, GlGpuBuffer into) Constructors in net.minecraft.client.gl with parameters of type VertexFormatModifierConstructorDescription(package private)AllocatedBuffer(int glId, VertexFormat vertexFormat, @Nullable GlGpuBuffer buffer) -
Uses of VertexFormat in net.minecraft.client.render
Fields in net.minecraft.client.render declared as VertexFormatModifier and TypeFieldDescriptionstatic final VertexFormatVertexFormats.BLIT_SCREENprivate final VertexFormatBuiltBuffer.DrawParameters.formatThe field for theformatrecord component.static final VertexFormatVertexFormats.POSITIONstatic final VertexFormatVertexFormats.POSITION_COLORstatic final VertexFormatVertexFormats.POSITION_COLOR_LIGHTstatic final VertexFormatVertexFormats.POSITION_COLOR_NORMALstatic final VertexFormatVertexFormats.POSITION_COLOR_TEXTURE_LIGHTstatic final VertexFormatVertexFormats.POSITION_COLOR_TEXTURE_LIGHT_NORMALstatic final VertexFormatVertexFormats.POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMALstatic final VertexFormatVertexFormats.POSITION_TEXTUREstatic final VertexFormatVertexFormats.POSITION_TEXTURE_COLORstatic final VertexFormatVertexFormats.POSITION_TEXTURE_COLOR_LIGHTstatic final VertexFormatVertexFormats.POSITION_TEXTURE_COLOR_NORMALstatic final VertexFormatVertexFormats.POSITION_TEXTURE_LIGHT_COLORprivate final VertexFormatBufferBuilder.vertexFormatMethods in net.minecraft.client.render that return VertexFormatModifier and TypeMethodDescriptionBuiltBuffer.DrawParameters.format()Returns the value of theformatrecord component.abstract VertexFormatRenderLayer.getVertexFormat()RenderLayer.MultiPhase.getVertexFormat()Methods in net.minecraft.client.render with parameters of type VertexFormatModifier and TypeMethodDescriptionTessellator.begin(VertexFormat.DrawMode drawMode, VertexFormat format) private static Vector3f[]BuiltBuffer.collectCentroids(ByteBuffer buffer, int vertexCount, VertexFormat format) Constructors in net.minecraft.client.render with parameters of type VertexFormatModifierConstructorDescriptionBufferBuilder(BufferAllocator allocator, VertexFormat.DrawMode drawMode, VertexFormat vertexFormat) DrawParameters(VertexFormat vertexFormat, int int2, int int3, VertexFormat.DrawMode drawMode, VertexFormat.IndexType indexType)