Uses of Class
net.minecraft.client.render.entity.LivingEntityRenderer
Packages that use LivingEntityRenderer
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Uses of LivingEntityRenderer in net.minecraft.client.render.entity
Subclasses of LivingEntityRenderer in net.minecraft.client.render.entityModifier and TypeClassDescriptionclassAbstractDonkeyEntityRenderer<T extends AbstractDonkeyEntity>classAbstractHoglinEntityRenderer<T extends MobEntity & Hoglin>classAbstractHorseEntityRenderer<T extends AbstractHorseEntity,S extends LivingHorseEntityRenderState, M extends EntityModel<? super S>> classAbstractSkeletonEntityRenderer<T extends AbstractSkeletonEntity,S extends SkeletonEntityRenderState> classAgeableMobEntityRenderer<T extends MobEntity,S extends LivingEntityRenderState, M extends EntityModel<? super S>> Deprecated.classclassclassclassclassclassclassBipedEntityRenderer<T extends MobEntity,S extends BipedEntityRenderState, M extends BipedEntityModel<S>> classclassclassclassclassclassclassclassclassclassCreakingEntityRenderer<T extends CreakingEntity>classclassclassclassclassclassclassEvokerEntityRenderer<T extends SpellcastingIllagerEntity>classclassclassclassclassclassclassclassfinal classclassclassIllagerEntityRenderer<T extends IllagerEntity,S extends IllagerEntityRenderState> classclassclassclassclassMobEntityRenderer<T extends MobEntity,S extends LivingEntityRenderState, M extends EntityModel<? super S>> classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassSpiderEntityRenderer<T extends SpiderEntity>classSquidEntityRenderer<T extends SquidEntity>classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassZombieBaseEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState, M extends ZombieEntityModel<S>> classclassclass -
Uses of LivingEntityRenderer in net.minecraft.client.render.entity.feature
Constructors in net.minecraft.client.render.entity.feature with parameters of type LivingEntityRendererModifierConstructorDescriptionStuckArrowsFeatureRenderer(LivingEntityRenderer<?, PlayerEntityRenderState, M> entityRenderer, EntityRendererFactory.Context context) StuckObjectsFeatureRenderer(LivingEntityRenderer<?, PlayerEntityRenderState, M> entityRenderer, Model model, Identifier texture, StuckObjectsFeatureRenderer.RenderPosition renderPosition) StuckStingersFeatureRenderer(LivingEntityRenderer<?, PlayerEntityRenderState, M> entityRenderer, EntityRendererFactory.Context context)